{"recipes":[{"idx":0,"itemIdx":237,"itemTag":"ITEM_MIX_BAKU_UNI","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":1,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"DAMAGE_UNI_2","idx":1,"text":{"en":"Scatter","jp":"飛散するうに","sc":"飞散海胆","tc":"飛散海膽","kr":"비산하는 성게"},"libText":{"en":"[Physical] Deal decent non-elemental damage.","jp":"【物理】無属性の小ダメージを与える","sc":"【物理】造成无属性的较小伤害","tc":"【物理】給予無屬性小傷害","kr":"【물리】무속성 소 대미지"},"power":2},{"tag":"DAMAGE_UNI_3","idx":2,"text":{"en":"Explosive","jp":"爆散するうに","sc":"爆射海胆","tc":"爆散海膽","kr":"폭발하는 성게"},"libText":{"en":"[Physical] Deal moderate non-elemental damage.","jp":"【物理】無属性のダメージを与える","sc":"【物理】造成无属性的伤害","tc":"【物理】給予無屬性傷害","kr":"【물리】무속성 대미지"},"power":2},{"tag":"BAKU_UNI_02_01","idx":101,"text":{"en":"Uni Spike S","jp":"うにのトゲ・小","sc":"海胆刺・小","tc":"海膽刺・小","kr":"성게 가시ㆍ소"},"libText":{"en":"Small Uni spikes damage Stun Gauge.","jp":"小さなうにのトゲによりブレイク値を増加させる","sc":"因小海胆刺而增加破防值","tc":"小海膽的刺使破防值增加","kr":"작은 성게의 가시로 브레이크치를 증가"},"power":1},{"tag":"BAKU_UNI_02_02","idx":102,"text":{"en":"Uni Spike M","jp":"うにのトゲ・中","sc":"海胆刺・中","tc":"海膽刺・中","kr":"성게 가시ㆍ중"},"libText":{"en":"Medium Uni spikes damage Stun Gauge.","jp":"うにのトゲによりブレイク値を増加させる","sc":"因海胆刺而增加破防值","tc":"海膽的刺使破防值增加","kr":"성게의 가시로 브레이크치를 증가"},"power":2},{"tag":"BAKU_UNI_02_03","idx":103,"text":{"en":"Uni Spike L","jp":"うにのトゲ・大","sc":"海胆刺・大","tc":"海膽刺・大","kr":"성게 가시ㆍ대"},"libText":{"en":"Large Uni spikes damage Stun Gauge.","jp":"大きなうにのトゲによりブレイク値を増加させる","sc":"因大海胆刺而增加破防值","tc":"大海膽的刺使破防值增加","kr":"큰 성게의 가시로 브레이크치를 증가"},"power":2},{"tag":"BAKU_UNI_03_01","idx":104,"text":{"en":"Surprise! S","jp":"驚かせる・小","sc":"惊吓・小","tc":"嚇阻・小","kr":"놀래기ㆍ소"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":1},{"tag":"BAKU_UNI_03_02","idx":105,"text":{"en":"Surprise! M","jp":"驚かせる・中","sc":"惊吓・中","tc":"嚇阻・中","kr":"놀래기ㆍ중"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":2},{"tag":"BAKU_UNI_03_03","idx":106,"text":{"en":"Surprise! L","jp":"驚かせる・大","sc":"惊吓・大","tc":"嚇阻・大","kr":"놀래기ㆍ대"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_UNI_2","idx":1,"text":{"en":"Scatter","jp":"飛散するうに","sc":"飞散海胆","tc":"飛散海膽","kr":"비산하는 성게"},"libText":{"en":"[Physical] Deal decent non-elemental damage.","jp":"【物理】無属性の小ダメージを与える","sc":"【物理】造成无属性的较小伤害","tc":"【物理】給予無屬性小傷害","kr":"【물리】무속성 소 대미지"},"power":2},{"tag":"DAMAGE_UNI_3","idx":2,"text":{"en":"Explosive","jp":"爆散するうに","sc":"爆射海胆","tc":"爆散海膽","kr":"폭발하는 성게"},"libText":{"en":"[Physical] Deal moderate non-elemental damage.","jp":"【物理】無属性のダメージを与える","sc":"【物理】造成无属性的伤害","tc":"【物理】給予無屬性傷害","kr":"【물리】무속성 대미지"},"power":2}],[{"tag":"BAKU_UNI_02_01","idx":101,"text":{"en":"Uni Spike S","jp":"うにのトゲ・小","sc":"海胆刺・小","tc":"海膽刺・小","kr":"성게 가시ㆍ소"},"libText":{"en":"Small Uni spikes damage Stun Gauge.","jp":"小さなうにのトゲによりブレイク値を増加させる","sc":"因小海胆刺而增加破防值","tc":"小海膽的刺使破防值增加","kr":"작은 성게의 가시로 브레이크치를 증가"},"power":1},{"tag":"BAKU_UNI_02_02","idx":102,"text":{"en":"Uni Spike M","jp":"うにのトゲ・中","sc":"海胆刺・中","tc":"海膽刺・中","kr":"성게 가시ㆍ중"},"libText":{"en":"Medium Uni spikes damage Stun Gauge.","jp":"うにのトゲによりブレイク値を増加させる","sc":"因海胆刺而增加破防值","tc":"海膽的刺使破防值增加","kr":"성게의 가시로 브레이크치를 증가"},"power":2},{"tag":"BAKU_UNI_02_03","idx":103,"text":{"en":"Uni Spike L","jp":"うにのトゲ・大","sc":"海胆刺・大","tc":"海膽刺・大","kr":"성게 가시ㆍ대"},"libText":{"en":"Large Uni spikes damage Stun Gauge.","jp":"大きなうにのトゲによりブレイク値を増加させる","sc":"因大海胆刺而增加破防值","tc":"大海膽的刺使破防值增加","kr":"큰 성게의 가시로 브레이크치를 증가"},"power":2}],[{"tag":"BAKU_UNI_03_01","idx":104,"text":{"en":"Surprise! S","jp":"驚かせる・小","sc":"惊吓・小","tc":"嚇阻・小","kr":"놀래기ㆍ소"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":1},{"tag":"BAKU_UNI_03_02","idx":105,"text":{"en":"Surprise! M","jp":"驚かせる・中","sc":"惊吓・中","tc":"嚇阻・中","kr":"놀래기ㆍ중"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":2},{"tag":"BAKU_UNI_03_03","idx":106,"text":{"en":"Surprise! L","jp":"驚かせる・大","sc":"惊吓・大","tc":"嚇阻・大","kr":"놀래기ㆍ대"},"libText":{"en":"A surprise(!) explosion, delaying their turn.","jp":"爆発で驚かせて、行動順を後ろに戻す","sc":"通过爆炸惊吓敌方，延后行动顺序","tc":"以爆炸嚇阻，延後其行動順序","kr":"폭발로 놀라게 해 행동순서를 뒤로 미룸"},"power":3}],[]],"massEffect":{"tag":"DAMAGE_UNI_1","idx":0,"text":{"en":"Burst","jp":"炸裂するうに","sc":"炸裂海胆","tc":"炸裂海膽","kr":"작렬하는 성게"},"libText":{"en":"[Physical] Deal slight non-elemental damage.","jp":"【物理】無属性の極小ダメージを与える","sc":"【物理】造成无属性的极小伤害","tc":"【物理】給予無屬性極小傷害","kr":"【물리】무속성 극소 대미지"},"power":1},"slotMass":[{"tag":"DAMAGE_UNI_1","idx":0,"text":{"en":"Burst","jp":"炸裂するうに","sc":"炸裂海胆","tc":"炸裂海膽","kr":"작렬하는 성게"},"libText":{"en":"[Physical] Deal slight non-elemental damage.","jp":"【物理】無属性の極小ダメージを与える","sc":"【物理】造成无属性的极小伤害","tc":"【物理】給予無屬性極小傷害","kr":"【물리】무속성 극소 대미지"},"power":1},null,null,null],"product":{"en":"Explosive Uni","jp":"爆粉うに","sc":"爆裂海胆","tc":"爆裂海膽","kr":"폭발가루 성게"}},{"idx":1,"itemIdx":238,"itemTag":"ITEM_MIX_ICE_THORN","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_HYOU_BISHI_2","idx":4,"text":{"en":"Stinging Pain","jp":"しみこむ痛み","sc":"刺骨苦痛","tc":"沁肌痛","kr":"스며드는 통증"},"libText":{"en":"[Physical] Deal decent ice damage.","jp":"【物理】氷属性の小ダメージを与える","sc":"【物理】造成冰属性的较小伤害","tc":"【物理】給予冰屬性小傷害","kr":"【물리】빙속성 소 대미지"},"power":3},{"tag":"DAMAGE_HYOU_BISHI_3","idx":5,"text":{"en":"Freezing Pain","jp":"こごえる痛み","sc":"冻绝苦痛","tc":"凍寒痛","kr":"얼어붙는 통증"},"libText":{"en":"[Physical] Deal moderate ice damage.","jp":"【物理】氷属性のダメージを与える","sc":"【物理】造成冰属性的伤害","tc":"【物理】給予冰屬性傷害","kr":"【물리】빙속성 대미지"},"power":3},{"tag":"GENERAL_DEBUFF_07","idx":531,"text":{"en":"SPD Down S","jp":"素早さダウン・小","sc":"敏捷下降・小","tc":"敏捷下降・小","kr":"민첩성 DOWNㆍ소"},"libText":{"en":"Decrease SPD.","jp":"素早さを低下させる","sc":"降低敏捷","tc":"使敏捷下降","kr":"민첩성을 저하"},"power":1},{"tag":"GENERAL_DEBUFF_08","idx":532,"text":{"en":"SPD Down M","jp":"素早さダウン・中","sc":"敏捷下降・中","tc":"敏捷下降・中","kr":"민첩성 DOWNㆍ중"},"libText":{"en":"Decrease SPD.","jp":"素早さを低下させる","sc":"降低敏捷","tc":"使敏捷下降","kr":"민첩성을 저하"},"power":2},{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2}],"slotEffects":[[{"tag":"DAMAGE_HYOU_BISHI_2","idx":4,"text":{"en":"Stinging Pain","jp":"しみこむ痛み","sc":"刺骨苦痛","tc":"沁肌痛","kr":"스며드는 통증"},"libText":{"en":"[Physical] Deal decent ice damage.","jp":"【物理】氷属性の小ダメージを与える","sc":"【物理】造成冰属性的较小伤害","tc":"【物理】給予冰屬性小傷害","kr":"【물리】빙속성 소 대미지"},"power":3},{"tag":"DAMAGE_HYOU_BISHI_3","idx":5,"text":{"en":"Freezing Pain","jp":"こごえる痛み","sc":"冻绝苦痛","tc":"凍寒痛","kr":"얼어붙는 통증"},"libText":{"en":"[Physical] Deal moderate ice damage.","jp":"【物理】氷属性のダメージを与える","sc":"【物理】造成冰属性的伤害","tc":"【物理】給予冰屬性傷害","kr":"【물리】빙속성 대미지"},"power":3}],[{"tag":"GENERAL_DEBUFF_07","idx":531,"text":{"en":"SPD Down S","jp":"素早さダウン・小","sc":"敏捷下降・小","tc":"敏捷下降・小","kr":"민첩성 DOWNㆍ소"},"libText":{"en":"Decrease SPD.","jp":"素早さを低下させる","sc":"降低敏捷","tc":"使敏捷下降","kr":"민첩성을 저하"},"power":1},{"tag":"GENERAL_DEBUFF_08","idx":532,"text":{"en":"SPD Down M","jp":"素早さダウン・中","sc":"敏捷下降・中","tc":"敏捷下降・中","kr":"민첩성 DOWNㆍ중"},"libText":{"en":"Decrease SPD.","jp":"素早さを低下させる","sc":"降低敏捷","tc":"使敏捷下降","kr":"민첩성을 저하"},"power":2}],[{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2}],[]],"massEffect":{"tag":"DAMAGE_HYOU_BISHI_1","idx":3,"text":{"en":"Cold Pain","jp":"つめたい痛み","sc":"寒意苦痛","tc":"冰冷痛","kr":"차가운 통증"},"libText":{"en":"[Physical] Deal slight ice damage.","jp":"【物理】氷属性の極小ダメージを与える","sc":"【物理】造成冰属性的极小伤害","tc":"【物理】給予冰屬性極小傷害","kr":"【물리】빙속성 극소 대미지"},"power":2},"slotMass":[{"tag":"DAMAGE_HYOU_BISHI_1","idx":3,"text":{"en":"Cold Pain","jp":"つめたい痛み","sc":"寒意苦痛","tc":"冰冷痛","kr":"차가운 통증"},"libText":{"en":"[Physical] Deal slight ice damage.","jp":"【物理】氷属性の極小ダメージを与える","sc":"【物理】造成冰属性的极小伤害","tc":"【物理】給予冰屬性極小傷害","kr":"【물리】빙속성 극소 대미지"},"power":2},null,null,null],"product":{"en":"Ice Caltrop","jp":"氷びし","sc":"冰菱","tc":"冰稜","kr":"얼음 마름쇠"}},{"idx":2,"itemIdx":239,"itemTag":"ITEM_MIX_CRAFT","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":1,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_PHY_2","idx":7,"text":{"en":"Physical Damage S","jp":"物理ダメージ・小","sc":"物理伤害・小","tc":"物理傷害・小","kr":"물리 대미지ㆍ소"},"libText":{"en":"[Physical] Deal decent non-elemental damage.","jp":"【物理】無属性の小ダメージを与える","sc":"【物理】造成无属性的较小伤害","tc":"【物理】給予無屬性小傷害","kr":"【물리】무속성 소 대미지"},"power":2},{"tag":"DAMAGE_PHY_3","idx":8,"text":{"en":"Physical Damage M","jp":"物理ダメージ・中","sc":"物理伤害・中","tc":"物理傷害・中","kr":"물리 대미지ㆍ중"},"libText":{"en":"[Physical] Deal moderate non-elemental damage.","jp":"【物理】無属性のダメージを与える","sc":"【物理】造成无属性的伤害","tc":"【物理】給予無屬性傷害","kr":"【물리】무속성 대미지"},"power":3},{"tag":"DAMAGE_PHY_4","idx":9,"text":{"en":"Physical Damage L","jp":"物理ダメージ・大","sc":"物理伤害・大","tc":"物理傷害・大","kr":"물리 대미지ㆍ대"},"libText":{"en":"[Physical] Deal serious non-elemental damage.","jp":"【物理】無属性の大ダメージを与える","sc":"【物理】造成无属性的较大伤害","tc":"【物理】給予無屬性大傷害","kr":"【물리】무속성 대 대미지"},"power":4},{"tag":"CRAFT_02_01","idx":110,"text":{"en":"Fading Strength S","jp":"力を失う・小","sc":"丧失力量・小","tc":"喪失力量・小","kr":"힘 손실ㆍ소"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":1},{"tag":"CRAFT_02_02","idx":111,"text":{"en":"Fading Strength M","jp":"力を失う・中","sc":"丧失力量・中","tc":"喪失力量・中","kr":"힘 손실ㆍ중"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":2},{"tag":"CRAFT_02_03","idx":112,"text":{"en":"Fading Strength L","jp":"力を失う・大","sc":"丧失力量・大","tc":"喪失力量・大","kr":"힘 손실ㆍ대"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":3},{"tag":"CRAFT_03_01","idx":113,"text":{"en":"Exploding Spikes S","jp":"弾けるトゲ・小","sc":"绽裂之刺・小","tc":"綻裂之刺・小","kr":"터지는 가시ㆍ소"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":1},{"tag":"CRAFT_03_02","idx":114,"text":{"en":"Exploding Spikes M","jp":"弾けるトゲ・中","sc":"绽裂之刺・中","tc":"綻裂之刺・中","kr":"터지는 가시ㆍ중"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":2},{"tag":"CRAFT_03_03","idx":115,"text":{"en":"Exploding Spikes L","jp":"弾けるトゲ・大","sc":"绽裂之刺・大","tc":"綻裂之刺・大","kr":"터지는 가시ㆍ대"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":2}],"slotEffects":[[{"tag":"DAMAGE_PHY_2","idx":7,"text":{"en":"Physical Damage S","jp":"物理ダメージ・小","sc":"物理伤害・小","tc":"物理傷害・小","kr":"물리 대미지ㆍ소"},"libText":{"en":"[Physical] Deal decent non-elemental damage.","jp":"【物理】無属性の小ダメージを与える","sc":"【物理】造成无属性的较小伤害","tc":"【物理】給予無屬性小傷害","kr":"【물리】무속성 소 대미지"},"power":2},{"tag":"DAMAGE_PHY_3","idx":8,"text":{"en":"Physical Damage M","jp":"物理ダメージ・中","sc":"物理伤害・中","tc":"物理傷害・中","kr":"물리 대미지ㆍ중"},"libText":{"en":"[Physical] Deal moderate non-elemental damage.","jp":"【物理】無属性のダメージを与える","sc":"【物理】造成无属性的伤害","tc":"【物理】給予無屬性傷害","kr":"【물리】무속성 대미지"},"power":3},{"tag":"DAMAGE_PHY_4","idx":9,"text":{"en":"Physical Damage L","jp":"物理ダメージ・大","sc":"物理伤害・大","tc":"物理傷害・大","kr":"물리 대미지ㆍ대"},"libText":{"en":"[Physical] Deal serious non-elemental damage.","jp":"【物理】無属性の大ダメージを与える","sc":"【物理】造成无属性的较大伤害","tc":"【物理】給予無屬性大傷害","kr":"【물리】무속성 대 대미지"},"power":4}],[{"tag":"CRAFT_02_01","idx":110,"text":{"en":"Fading Strength S","jp":"力を失う・小","sc":"丧失力量・小","tc":"喪失力量・小","kr":"힘 손실ㆍ소"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":1},{"tag":"CRAFT_02_02","idx":111,"text":{"en":"Fading Strength M","jp":"力を失う・中","sc":"丧失力量・中","tc":"喪失力量・中","kr":"힘 손실ㆍ중"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":2},{"tag":"CRAFT_02_03","idx":112,"text":{"en":"Fading Strength L","jp":"力を失う・大","sc":"丧失力量・大","tc":"喪失力量・大","kr":"힘 손실ㆍ대"},"libText":{"en":"Piercing spikes weaken the target, reducing ATK.","jp":"脱力感を与えるトゲが刺さり、攻撃力を低下させる","sc":"通过刺击使敌方脱力，降低攻击力","tc":"造成虛脫的刺命中後，使攻擊力下降","kr":"기운을 빼앗는 가시를 찔러, 공격력을 저하"},"power":3}],[{"tag":"CRAFT_03_01","idx":113,"text":{"en":"Exploding Spikes S","jp":"弾けるトゲ・小","sc":"绽裂之刺・小","tc":"綻裂之刺・小","kr":"터지는 가시ㆍ소"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":1},{"tag":"CRAFT_03_02","idx":114,"text":{"en":"Exploding Spikes M","jp":"弾けるトゲ・中","sc":"绽裂之刺・中","tc":"綻裂之刺・中","kr":"터지는 가시ㆍ중"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":2},{"tag":"CRAFT_03_03","idx":115,"text":{"en":"Exploding Spikes L","jp":"弾けるトゲ・大","sc":"绽裂之刺・大","tc":"綻裂之刺・大","kr":"터지는 가시ㆍ대"},"libText":{"en":"[Physical] A bevy of spikes deal fixed additional damage.","jp":"【物理】飛び散るトゲにより、固定の追加ダメージを与える","sc":"【物理】通过飞散的尖刺，造成固定值追加伤害","tc":"【物理】以飛散的刺給予固定的追加傷害","kr":"【물리】가시를 터트려 고정 추가대미지"},"power":2}],[]],"massEffect":{"tag":"DAMAGE_PHY_1","idx":6,"text":{"en":"Physical Damage XS","jp":"物理ダメージ・微","sc":"物理伤害・微","tc":"物理傷害・微","kr":"물리 대미지ㆍ미"},"libText":{"en":"[Physical] Deal slight non-elemental damage.","jp":"【物理】無属性の極小ダメージを与える","sc":"【物理】造成无属性的极小伤害","tc":"【物理】給予無屬性極小傷害","kr":"【물리】무속성 극소 대미지"},"power":2},"slotMass":[{"tag":"DAMAGE_PHY_1","idx":6,"text":{"en":"Physical Damage XS","jp":"物理ダメージ・微","sc":"物理伤害・微","tc":"物理傷害・微","kr":"물리 대미지ㆍ미"},"libText":{"en":"[Physical] Deal slight non-elemental damage.","jp":"【物理】無属性の極小ダメージを与える","sc":"【物理】造成无属性的极小伤害","tc":"【物理】給予無屬性極小傷害","kr":"【물리】무속성 극소 대미지"},"power":2},null,null,null],"product":{"en":"Craft","jp":"クラフト","sc":"卡夫","tc":"卡夫","kr":"크래프트"}},{"idx":3,"itemIdx":240,"itemTag":"ITEM_MIX_FLAME","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_001","itemIdx":67,"label":{"en":"Crimson Ore","jp":"セキネツ鉱","sc":"赤热矿","tc":"赤熱礦","kr":"적열광"}},{"need":1,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_6","idx":15,"text":{"en":"Crimson Fire","jp":"真紅の炎","sc":"真红之炎","tc":"深紅之炎","kr":"진홍의 불꽃"},"libText":{"en":"[Magic] Deal moderate fire damage. Increased damage with higher Tactics Level.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する","sc":"【魔法】造成火属性的伤害。威力随战术等级的提高而增加","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가"},"power":4},{"tag":"FLAME_03_01","idx":116,"text":{"en":"Lowered Guard S","jp":"守りを失う・小","sc":"丧失守护・小","tc":"喪失守護・小","kr":"방어 손실ㆍ소"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":1},{"tag":"FLAME_03_02","idx":117,"text":{"en":"Lowered Guard M","jp":"守りを失う・中","sc":"丧失守护・中","tc":"喪失守護・中","kr":"방어 손실ㆍ중"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":2},{"tag":"FLAME_03_03","idx":118,"text":{"en":"Lowered Guard L","jp":"守りを失う・大","sc":"丧失守护・大","tc":"喪失守護・大","kr":"방어 손실ㆍ대"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1}],"slotEffects":[[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_6","idx":15,"text":{"en":"Crimson Fire","jp":"真紅の炎","sc":"真红之炎","tc":"深紅之炎","kr":"진홍의 불꽃"},"libText":{"en":"[Magic] Deal moderate fire damage. Increased damage with higher Tactics Level.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する","sc":"【魔法】造成火属性的伤害。威力随战术等级的提高而增加","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가"},"power":4}],[{"tag":"FLAME_03_01","idx":116,"text":{"en":"Lowered Guard S","jp":"守りを失う・小","sc":"丧失守护・小","tc":"喪失守護・小","kr":"방어 손실ㆍ소"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":1},{"tag":"FLAME_03_02","idx":117,"text":{"en":"Lowered Guard M","jp":"守りを失う・中","sc":"丧失守护・中","tc":"喪失守護・中","kr":"방어 손실ㆍ중"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":2},{"tag":"FLAME_03_03","idx":118,"text":{"en":"Lowered Guard L","jp":"守りを失う・大","sc":"丧失守护・大","tc":"喪失守護・大","kr":"방어 손실ㆍ대"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1}],[]],"massEffect":{"tag":"DAMAGE_FIRE_1","idx":10,"text":{"en":"Fire Damage XS","jp":"火ダメージ・微","sc":"火伤害・微","tc":"火傷害・微","kr":"화 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight fire damage.","jp":"【魔法】火属性の極小ダメージを与える","sc":"【魔法】造成火属性的极小伤害","tc":"【魔法】給予火屬性極小傷害","kr":"【마법】화속성 극소 대미지"},"power":2},"slotMass":[{"tag":"DAMAGE_FIRE_1","idx":10,"text":{"en":"Fire Damage XS","jp":"火ダメージ・微","sc":"火伤害・微","tc":"火傷害・微","kr":"화 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight fire damage.","jp":"【魔法】火属性の極小ダメージを与える","sc":"【魔法】造成火属性的极小伤害","tc":"【魔法】給予火屬性極小傷害","kr":"【마법】화속성 극소 대미지"},"power":2},null,null,null],"product":{"en":"Bomb","jp":"フラム","sc":"炎烧","tc":"炎燒","kr":"프람"}},{"idx":4,"itemIdx":241,"itemTag":"ITEM_MIX_REFERUN","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_002","itemIdx":68,"label":{"en":"Aqua Ore","jp":"アクア鉱","sc":"海蓝石矿","tc":"海藍石礦","kr":"아쿠아광"}},{"need":1,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_ICE_2","idx":18,"text":{"en":"Ice Damage S","jp":"氷ダメージ・小","sc":"冰伤害・小","tc":"冰傷害・小","kr":"빙 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent ice damage.","jp":"【魔法】氷属性の小ダメージを与える","sc":"【魔法】造成冰属性的较小伤害","tc":"【魔法】給予冰屬性小傷害","kr":"【마법】빙속성 소 대미지"},"power":4},{"tag":"DAMAGE_ICE_3","idx":19,"text":{"en":"Ice Damage M","jp":"氷ダメージ・中","sc":"冰伤害・中","tc":"冰傷害・中","kr":"빙 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate ice damage.","jp":"【魔法】氷属性のダメージを与える","sc":"【魔法】造成冰属性的伤害","tc":"【魔法】給予冰屬性傷害","kr":"【마법】빙속성 대미지"},"power":4},{"tag":"DAMAGE_ICE_6","idx":22,"text":{"en":"Embracing Ice","jp":"広がる氷結","sc":"广域冰结","tc":"擴散凍結","kr":"퍼져가는 빙결"},"libText":{"en":"[Magic] Deal moderate ice damage. Increased damage at Tactics Level 3 or higher.","jp":"【魔法】氷属性のダメージを与える。\nタクティクスレベルが３以上の時、威力が増加する","sc":"【魔法】造成冰属性的伤害。战术等级为3级以上时，威力增加","tc":"【魔法】給予冰屬性傷害。戰術等級3以上時威力增加","kr":"【마법】빙속성 대미지. \n택틱스 레벨이 3이상이면 위력 증가"},"power":4},{"tag":"REFERUN_02_01","idx":119,"text":{"en":"Slowdown S","jp":"速さを失う・小","sc":"丧失速度・小","tc":"喪失速度・小","kr":"속도 손실ㆍ소"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":1},{"tag":"REFERUN_02_02","idx":120,"text":{"en":"Slowdown M","jp":"速さを失う・中","sc":"丧失速度・中","tc":"喪失速度・中","kr":"속도 손실ㆍ중"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":2},{"tag":"REFERUN_02_03","idx":121,"text":{"en":"Slowdown L","jp":"速さを失う・大","sc":"丧失速度・大","tc":"喪失速度・大","kr":"속도 손실ㆍ대"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2}],"slotEffects":[[{"tag":"DAMAGE_ICE_2","idx":18,"text":{"en":"Ice Damage S","jp":"氷ダメージ・小","sc":"冰伤害・小","tc":"冰傷害・小","kr":"빙 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent ice damage.","jp":"【魔法】氷属性の小ダメージを与える","sc":"【魔法】造成冰属性的较小伤害","tc":"【魔法】給予冰屬性小傷害","kr":"【마법】빙속성 소 대미지"},"power":4},{"tag":"DAMAGE_ICE_3","idx":19,"text":{"en":"Ice Damage M","jp":"氷ダメージ・中","sc":"冰伤害・中","tc":"冰傷害・中","kr":"빙 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate ice damage.","jp":"【魔法】氷属性のダメージを与える","sc":"【魔法】造成冰属性的伤害","tc":"【魔法】給予冰屬性傷害","kr":"【마법】빙속성 대미지"},"power":4},{"tag":"DAMAGE_ICE_6","idx":22,"text":{"en":"Embracing Ice","jp":"広がる氷結","sc":"广域冰结","tc":"擴散凍結","kr":"퍼져가는 빙결"},"libText":{"en":"[Magic] Deal moderate ice damage. Increased damage at Tactics Level 3 or higher.","jp":"【魔法】氷属性のダメージを与える。\nタクティクスレベルが３以上の時、威力が増加する","sc":"【魔法】造成冰属性的伤害。战术等级为3级以上时，威力增加","tc":"【魔法】給予冰屬性傷害。戰術等級3以上時威力增加","kr":"【마법】빙속성 대미지. \n택틱스 레벨이 3이상이면 위력 증가"},"power":4}],[{"tag":"REFERUN_02_01","idx":119,"text":{"en":"Slowdown S","jp":"速さを失う・小","sc":"丧失速度・小","tc":"喪失速度・小","kr":"속도 손실ㆍ소"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":1},{"tag":"REFERUN_02_02","idx":120,"text":{"en":"Slowdown M","jp":"速さを失う・中","sc":"丧失速度・中","tc":"喪失速度・中","kr":"속도 손실ㆍ중"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":2},{"tag":"REFERUN_02_03","idx":121,"text":{"en":"Slowdown L","jp":"速さを失う・大","sc":"丧失速度・大","tc":"喪失速度・大","kr":"속도 손실ㆍ대"},"libText":{"en":"A powerful gust of cold breath slows the target, reducing SPD.","jp":"強い冷気により行動力を奪い、素早さを低下させる","sc":"通过强烈的寒冷剥夺行动力，降低敏捷","tc":"以強烈寒氣來剝奪行動力，使敏捷下降","kr":"강한 냉기로 행동력을 빼앗아, 민첩성을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2}],[]],"massEffect":{"tag":"DAMAGE_ICE_1","idx":17,"text":{"en":"Ice Damage XS","jp":"氷ダメージ・微","sc":"冰伤害・微","tc":"冰傷害・微","kr":"빙 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight ice damage.","jp":"【魔法】氷属性の極小ダメージを与える","sc":"【魔法】造成冰属性的极小伤害","tc":"【魔法】給予冰屬性極小傷害","kr":"【마법】빙속성 극소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_ICE_1","idx":17,"text":{"en":"Ice Damage XS","jp":"氷ダメージ・微","sc":"冰伤害・微","tc":"冰傷害・微","kr":"빙 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight ice damage.","jp":"【魔法】氷属性の極小ダメージを与える","sc":"【魔法】造成冰属性的极小伤害","tc":"【魔法】給予冰屬性極小傷害","kr":"【마법】빙속성 극소 대미지"},"power":3},null,null,null],"product":{"en":"Ice Bomb","jp":"レヘルン","sc":"冰精","tc":"冰精","kr":"레헤른"}},{"idx":5,"itemIdx":242,"itemTag":"ITEM_MIX_PLAJIG","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_003","itemIdx":69,"label":{"en":"Lightning Ore","jp":"イナズマ鉱","sc":"闪电矿","tc":"閃電礦","kr":"번개광"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_THUN_2","idx":25,"text":{"en":"Bolt Damage S","jp":"雷ダメージ・小","sc":"雷伤害・小","tc":"雷傷害・小","kr":"뇌 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":3},{"tag":"DAMAGE_THUN_3","idx":26,"text":{"en":"Bolt Damage M","jp":"雷ダメージ・中","sc":"雷伤害・中","tc":"雷傷害・中","kr":"뇌 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":4},{"tag":"DAMAGE_THUN_6","idx":29,"text":{"en":"Electrified Flash","jp":"帯電閃光","sc":"带电闪光","tc":"帶電閃光","kr":"대전섬광"},"libText":{"en":"[Magic] Deal moderate bolt damage. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。\nタクティクスレベルが５の時、威力が増加する","sc":"【魔法】造成雷属性的伤害。战术等级为5级时，威力增加","tc":"【魔法】給予雷屬性傷害。當戰術等級為5級時，威力增加","kr":"【마법】뇌속성 대미지. \n택틱스 레벨이 5면 위력 증가"},"power":4},{"tag":"PLAJIG_02_01","idx":122,"text":{"en":"Senselessness S","jp":"感覚を失う・小","sc":"丧失感觉・小","tc":"喪失感覺・小","kr":"감각 손실ㆍ소"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":1},{"tag":"PLAJIG_02_02","idx":123,"text":{"en":"Senselessness M","jp":"感覚を失う・中","sc":"丧失感觉・中","tc":"喪失感覺・中","kr":"감각 손실ㆍ중"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":2},{"tag":"PLAJIG_02_03","idx":124,"text":{"en":"Senselessness L","jp":"感覚を失う・大","sc":"丧失感觉・大","tc":"喪失感覺・大","kr":"감각 손실ㆍ대"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_40","idx":564,"text":{"en":"Inflict Paralyze S","jp":"麻痺を与える・弱","sc":"赋予麻痹・弱","tc":"賦予麻痺・弱","kr":"마비 부여ㆍ약"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":2}],"slotEffects":[[{"tag":"DAMAGE_THUN_2","idx":25,"text":{"en":"Bolt Damage S","jp":"雷ダメージ・小","sc":"雷伤害・小","tc":"雷傷害・小","kr":"뇌 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":3},{"tag":"DAMAGE_THUN_3","idx":26,"text":{"en":"Bolt Damage M","jp":"雷ダメージ・中","sc":"雷伤害・中","tc":"雷傷害・中","kr":"뇌 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":4},{"tag":"DAMAGE_THUN_6","idx":29,"text":{"en":"Electrified Flash","jp":"帯電閃光","sc":"带电闪光","tc":"帶電閃光","kr":"대전섬광"},"libText":{"en":"[Magic] Deal moderate bolt damage. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。\nタクティクスレベルが５の時、威力が増加する","sc":"【魔法】造成雷属性的伤害。战术等级为5级时，威力增加","tc":"【魔法】給予雷屬性傷害。當戰術等級為5級時，威力增加","kr":"【마법】뇌속성 대미지. \n택틱스 레벨이 5면 위력 증가"},"power":4}],[{"tag":"PLAJIG_02_01","idx":122,"text":{"en":"Senselessness S","jp":"感覚を失う・小","sc":"丧失感觉・小","tc":"喪失感覺・小","kr":"감각 손실ㆍ소"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":1},{"tag":"PLAJIG_02_02","idx":123,"text":{"en":"Senselessness M","jp":"感覚を失う・中","sc":"丧失感觉・中","tc":"喪失感覺・中","kr":"감각 손실ㆍ중"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":2},{"tag":"PLAJIG_02_03","idx":124,"text":{"en":"Senselessness L","jp":"感覚を失う・大","sc":"丧失感觉・大","tc":"喪失感覺・大","kr":"감각 손실ㆍ대"},"libText":{"en":"Electrocute the target to dampen their senses, reducing critical rate.","jp":"感電時の痺れにより感覚を奪う。クリティカル率を低下させる","sc":"通过感电时的麻痹剥夺感官。降低重击率","tc":"以觸電時的麻痺來奪取感覺，使重擊率下降","kr":"감전으로 몸을 저리게 해, 크리티컬률을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_40","idx":564,"text":{"en":"Inflict Paralyze S","jp":"麻痺を与える・弱","sc":"赋予麻痹・弱","tc":"賦予麻痺・弱","kr":"마비 부여ㆍ약"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":2}],[]],"massEffect":{"tag":"DAMAGE_THUN_1","idx":24,"text":{"en":"Bolt Damage XS","jp":"雷ダメージ・微","sc":"雷伤害・微","tc":"雷傷害・微","kr":"뇌 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight bolt damage.","jp":"【魔法】雷属性の極小ダメージを与える","sc":"【魔法】造成雷属性的极小伤害","tc":"【魔法】給予雷屬性極小傷害","kr":"【마법】뇌속성 극소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_THUN_1","idx":24,"text":{"en":"Bolt Damage XS","jp":"雷ダメージ・微","sc":"雷伤害・微","tc":"雷傷害・微","kr":"뇌 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight bolt damage.","jp":"【魔法】雷属性の極小ダメージを与える","sc":"【魔法】造成雷属性的极小伤害","tc":"【魔法】給予雷屬性極小傷害","kr":"【마법】뇌속성 극소 대미지"},"power":3},null,null,null],"product":{"en":"Plajig","jp":"プラジグ","sc":"雷球","tc":"雷球","kr":"플래직"}},{"idx":6,"itemIdx":243,"itemTag":"ITEM_MIX_LUFT","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_GAS_001","itemIdx":150,"label":{"en":"Wing Plant","jp":"ウィングプラント","sc":"翼叶草","tc":"翼葉草","kr":"윙 플랜트"}},{"need":1,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}},{"need":1,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_WIND_2","idx":32,"text":{"en":"Air Damage S","jp":"風ダメージ・小","sc":"风伤害・小","tc":"風傷害・小","kr":"풍 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent air damage.","jp":"【魔法】風属性の小ダメージを与える","sc":"【魔法】造成风属性的较小伤害","tc":"【魔法】給予風屬性小傷害","kr":"【마법】풍속성 소 대미지"},"power":3},{"tag":"DAMAGE_WIND_3","idx":33,"text":{"en":"Air Damage M","jp":"風ダメージ・中","sc":"风伤害・中","tc":"風傷害・中","kr":"풍 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate air damage.","jp":"【魔法】風属性のダメージを与える","sc":"【魔法】造成风属性的伤害","tc":"【魔法】給予風屬性傷害","kr":"【마법】풍속성 대미지"},"power":4},{"tag":"DAMAGE_WIND_6","idx":36,"text":{"en":"Gust Fang","jp":"強風の牙","sc":"强风之牙","tc":"強風之牙","kr":"강풍의 송곳니"},"libText":{"en":"[Magic] Deal moderate air damage. Increased damage with higher CP.","jp":"【魔法】風属性のダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性的伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":4},{"tag":"LUFT_02_01","idx":128,"text":{"en":"Blowback S","jp":"吹き飛ばし・小","sc":"吹飞・小","tc":"吹飛・小","kr":"날려버리기ㆍ소"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":1},{"tag":"LUFT_02_02","idx":129,"text":{"en":"Blowback M","jp":"吹き飛ばし・中","sc":"吹飞・中","tc":"吹飛・中","kr":"날려버리기ㆍ중"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":2},{"tag":"LUFT_02_03","idx":130,"text":{"en":"Blowback L","jp":"吹き飛ばし・大","sc":"吹飞・大","tc":"吹飛・大","kr":"날려버리기ㆍ대"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":3},{"tag":"GENERAL_DEBUFF_25","idx":549,"text":{"en":"Inflict Blind S","jp":"暗闇を与える・弱","sc":"赋予盲目・弱","tc":"賦予盲目・弱","kr":"암흑 부여ㆍ약"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":1},{"tag":"LUFT_03_01","idx":131,"text":{"en":"Reinforcing Wind","jp":"風力強化","sc":"风力强化","tc":"風力強化","kr":"풍력강화"},"libText":{"en":"Attack with the full power of wind. Increased area of effect.","jp":"風力を強化し、対象の範囲を広げる","sc":"强化风力，扩大目标范围","tc":"強化風力，目標範圍擴大","kr":"풍력을 강화해 대상의 범위를 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_WIND_2","idx":32,"text":{"en":"Air Damage S","jp":"風ダメージ・小","sc":"风伤害・小","tc":"風傷害・小","kr":"풍 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent air damage.","jp":"【魔法】風属性の小ダメージを与える","sc":"【魔法】造成风属性的较小伤害","tc":"【魔法】給予風屬性小傷害","kr":"【마법】풍속성 소 대미지"},"power":3},{"tag":"DAMAGE_WIND_3","idx":33,"text":{"en":"Air Damage M","jp":"風ダメージ・中","sc":"风伤害・中","tc":"風傷害・中","kr":"풍 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate air damage.","jp":"【魔法】風属性のダメージを与える","sc":"【魔法】造成风属性的伤害","tc":"【魔法】給予風屬性傷害","kr":"【마법】풍속성 대미지"},"power":4},{"tag":"DAMAGE_WIND_6","idx":36,"text":{"en":"Gust Fang","jp":"強風の牙","sc":"强风之牙","tc":"強風之牙","kr":"강풍의 송곳니"},"libText":{"en":"[Magic] Deal moderate air damage. Increased damage with higher CP.","jp":"【魔法】風属性のダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性的伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":4}],[{"tag":"LUFT_02_01","idx":128,"text":{"en":"Blowback S","jp":"吹き飛ばし・小","sc":"吹飞・小","tc":"吹飛・小","kr":"날려버리기ㆍ소"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":1},{"tag":"LUFT_02_02","idx":129,"text":{"en":"Blowback M","jp":"吹き飛ばし・中","sc":"吹飞・中","tc":"吹飛・中","kr":"날려버리기ㆍ중"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":2},{"tag":"LUFT_02_03","idx":130,"text":{"en":"Blowback L","jp":"吹き飛ばし・大","sc":"吹飞・大","tc":"吹飛・大","kr":"날려버리기ㆍ대"},"libText":{"en":"Buffet the target with a powerful gale, delaying their turn.","jp":"強風により対象を吹き飛ばす。行動順を後ろに戻す","sc":"以强风将目标吹飞。行动顺序延迟","tc":"以強風將目標吹飛，延後其行動順序","kr":"강풍으로 대상을 날려, 행동순서를 뒤로 미룸"},"power":3}],[{"tag":"GENERAL_DEBUFF_25","idx":549,"text":{"en":"Inflict Blind S","jp":"暗闇を与える・弱","sc":"赋予盲目・弱","tc":"賦予盲目・弱","kr":"암흑 부여ㆍ약"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":1}],[{"tag":"LUFT_03_01","idx":131,"text":{"en":"Reinforcing Wind","jp":"風力強化","sc":"风力强化","tc":"風力強化","kr":"풍력강화"},"libText":{"en":"Attack with the full power of wind. Increased area of effect.","jp":"風力を強化し、対象の範囲を広げる","sc":"强化风力，扩大目标范围","tc":"強化風力，目標範圍擴大","kr":"풍력을 강화해 대상의 범위를 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_WIND_1","idx":31,"text":{"en":"Air Damage XS","jp":"風ダメージ・微","sc":"风伤害・微","tc":"風傷害・微","kr":"풍 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight air damage.","jp":"【魔法】風属性の極小ダメージを与える","sc":"【魔法】造成风属性的极小伤害","tc":"【魔法】給予風屬性極小傷害","kr":"【마법】풍속성 극소 대미지"},"power":2},"slotMass":[{"tag":"DAMAGE_WIND_1","idx":31,"text":{"en":"Air Damage XS","jp":"風ダメージ・微","sc":"风伤害・微","tc":"風傷害・微","kr":"풍 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight air damage.","jp":"【魔法】風属性の極小ダメージを与える","sc":"【魔法】造成风属性的极小伤害","tc":"【魔法】給予風屬性極小傷害","kr":"【마법】풍속성 극소 대미지"},"power":2},null,null,null],"product":{"en":"Luft","jp":"ルフト","sc":"风精","tc":"風精","kr":"루프트"}},{"idx":7,"itemIdx":244,"itemTag":"ITEM_MIX_NORDEN_BRAND","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_REFERUN","itemIdx":241,"label":{"en":"Ice Bomb","jp":"レヘルン","sc":"冰精","tc":"冰精","kr":"레헤른"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"DAMAGE_NORDEN_BRAND_2","idx":39,"text":{"en":"Dancing Ice Blade","jp":"おどる凍剣","sc":"绚舞冻剑","tc":"妙舞凍劍","kr":"춤추는 동검"},"libText":{"en":"[Physical] Deal moderate ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性のダメージを与える。\n前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 대미지. \n전열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_NORDEN_BRAND_3","idx":40,"text":{"en":"Scornful Ice Blade","jp":"あざける凍剣","sc":"嘲蔑冻剑","tc":"嘲謔凍劍","kr":"비웃는 동검"},"libText":{"en":"[Physical] Deal serious ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の大ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的较大伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性大傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 대 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_NORDEN_BRAND_4","idx":41,"text":{"en":"Bloody Ice Blade","jp":"血濡れの凍剣","sc":"血染冻剑","tc":"染血凍劍","kr":"피에 젖은 동검"},"libText":{"en":"[Physical] Deal massive ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の極大ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的极大伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性極大傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 극대 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"NORDEN_BRAND_02_01","idx":135,"text":{"en":"Sharp Edge S","jp":"鋭利な剣先・小","sc":"锋锐・小","tc":"銳利劍尖・小","kr":"예리한 칼끝ㆍ소"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":1},{"tag":"NORDEN_BRAND_02_02","idx":136,"text":{"en":"Sharp Edge M","jp":"鋭利な剣先・中","sc":"锋锐・中","tc":"銳利劍尖・中","kr":"예리한 칼끝ㆍ중"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":2},{"tag":"NORDEN_BRAND_02_03","idx":137,"text":{"en":"Sharp Edge L","jp":"鋭利な剣先・大","sc":"锋锐・大","tc":"銳利劍尖・大","kr":"예리한 칼끝ㆍ대"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":2},{"tag":"GENERAL_DEBUFF_28","idx":552,"text":{"en":"Inflict Seal S","jp":"封印を与える・弱","sc":"赋予封印・弱","tc":"賦予封印・弱","kr":"봉인 부여ㆍ약"},"libText":{"en":"Chance to inflict Seal.","jp":"確率で封印状態にする","sc":"一定概率造成封印状态","tc":"以一定機率使目標陷入封印狀態","kr":"일정확률에 따라 봉인상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_29","idx":553,"text":{"en":"Inflict Seal M","jp":"封印を与える・中","sc":"赋予封印・中","tc":"賦予封印・中","kr":"봉인 부여ㆍ중"},"libText":{"en":"Chance to inflict Seal.","jp":"確率で封印状態にする","sc":"一定概率造成封印状态","tc":"以一定機率使目標陷入封印狀態","kr":"일정확률에 따라 봉인상태 부여"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_NORDEN_BRAND_2","idx":39,"text":{"en":"Dancing Ice Blade","jp":"おどる凍剣","sc":"绚舞冻剑","tc":"妙舞凍劍","kr":"춤추는 동검"},"libText":{"en":"[Physical] Deal moderate ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性のダメージを与える。\n前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 대미지. \n전열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_NORDEN_BRAND_3","idx":40,"text":{"en":"Scornful Ice Blade","jp":"あざける凍剣","sc":"嘲蔑冻剑","tc":"嘲謔凍劍","kr":"비웃는 동검"},"libText":{"en":"[Physical] Deal serious ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の大ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的较大伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性大傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 대 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_NORDEN_BRAND_4","idx":41,"text":{"en":"Bloody Ice Blade","jp":"血濡れの凍剣","sc":"血染冻剑","tc":"染血凍劍","kr":"피에 젖은 동검"},"libText":{"en":"[Physical] Deal massive ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の極大ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的极大伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性極大傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 극대 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":5}],[{"tag":"NORDEN_BRAND_02_01","idx":135,"text":{"en":"Sharp Edge S","jp":"鋭利な剣先・小","sc":"锋锐・小","tc":"銳利劍尖・小","kr":"예리한 칼끝ㆍ소"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":1},{"tag":"NORDEN_BRAND_02_02","idx":136,"text":{"en":"Sharp Edge M","jp":"鋭利な剣先・中","sc":"锋锐・中","tc":"銳利劍尖・中","kr":"예리한 칼끝ㆍ중"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":2},{"tag":"NORDEN_BRAND_02_03","idx":137,"text":{"en":"Sharp Edge L","jp":"鋭利な剣先・大","sc":"锋锐・大","tc":"銳利劍尖・大","kr":"예리한 칼끝ㆍ대"},"libText":{"en":"[Physical] A sharpened blade deals additional damage that ignores DEF.","jp":"【物理】鋭い刃を突き立てる。対象に防御無視の追加ダメージを与える","sc":"【物理】以锐利锋刃进行突刺。造成无视防御力的追加伤害","tc":"【物理】以銳利的劍尖突刺，給予目標無視防禦的追加傷害","kr":"【물리】예리한 칼날로 관통. 대상에게 방어무시 추가대미지"},"power":2}],[{"tag":"GENERAL_DEBUFF_28","idx":552,"text":{"en":"Inflict Seal S","jp":"封印を与える・弱","sc":"赋予封印・弱","tc":"賦予封印・弱","kr":"봉인 부여ㆍ약"},"libText":{"en":"Chance to inflict Seal.","jp":"確率で封印状態にする","sc":"一定概率造成封印状态","tc":"以一定機率使目標陷入封印狀態","kr":"일정확률에 따라 봉인상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_29","idx":553,"text":{"en":"Inflict Seal M","jp":"封印を与える・中","sc":"赋予封印・中","tc":"賦予封印・中","kr":"봉인 부여ㆍ중"},"libText":{"en":"Chance to inflict Seal.","jp":"確率で封印状態にする","sc":"一定概率造成封印状态","tc":"以一定機率使目標陷入封印狀態","kr":"일정확률에 따라 봉인상태 부여"},"power":3}],[]],"massEffect":{"tag":"DAMAGE_NORDEN_BRAND_1","idx":38,"text":{"en":"Roaring Ice Blade","jp":"うなる凍剣","sc":"咆哮冻剑","tc":"低鳴凍劍","kr":"포효하는 동검"},"libText":{"en":"[Physical] Deal decent ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の小ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的较小伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性小傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 소 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":4},"slotMass":[{"tag":"DAMAGE_NORDEN_BRAND_1","idx":38,"text":{"en":"Roaring Ice Blade","jp":"うなる凍剣","sc":"咆哮冻剑","tc":"低鳴凍劍","kr":"포효하는 동검"},"libText":{"en":"[Physical] Deal decent ice damage. Increased damage when used by front-row character.","jp":"【物理】氷属性の小ダメージを与える。前衛キャラクターが使用すると威力が増加する","sc":"【物理】造成冰属性的较小伤害。前卫角色使用时威力增加","tc":"【物理】給予冰屬性小傷害。前衛角色使用時威力增加","kr":"【물리】빙속성 소 대미지. 전열캐릭터가 사용 시 위력 증가"},"power":4},null,null,null],"product":{"en":"Norden Brand","jp":"ノルデンブランド","sc":"冰刃","tc":"冰刃","kr":"노든 브랜드"}},{"idx":8,"itemIdx":245,"itemTag":"ITEM_MIX_LIGHTNING_BELL","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_PLAJIG","itemIdx":242,"label":{"en":"Plajig","jp":"プラジグ","sc":"雷球","tc":"雷球","kr":"플래직"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"DAMAGE_LIGHTNING_BELL_2","idx":43,"text":{"en":"Thundering Order","jp":"雷鳴のオーダー","sc":"雷鸣指令","tc":"雷鳴指令","kr":"뇌명의 오더"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":5},{"tag":"DAMAGE_LIGHTNING_BELL_3","idx":44,"text":{"en":"Summon Lightning","jp":"雷光の召喚","sc":"雷光召唤","tc":"雷光召喚","kr":"뇌광의 소환"},"libText":{"en":"[Magic] Deal moderate bolt damage. Increased damage with higher Item Level.","jp":"【魔法】雷属性のダメージを与える。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成雷属性的伤害。威力随道具等级的提升而增加","tc":"【魔法】給予雷屬性傷害。道具等級越高，威力增加越多","kr":"【마법】뇌속성 대미지. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"DAMAGE_LIGHTNING_BELL_4","idx":45,"text":{"en":"Summon Thunderbolt","jp":"迅雷の召喚","sc":"迅雷召唤","tc":"迅雷召喚","kr":"신뢰의 소환"},"libText":{"en":"[Magic] Deal serious bolt damage. Increased damage with higher Item Level.","jp":"【魔法】雷属性の大ダメージを与える。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成雷属性的较大伤害。威力随道具等级的提升而增加","tc":"【魔法】給予雷屬性大傷害。道具等級越高，威力增加越多","kr":"【마법】뇌속성 대 대미지. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"LIGHTNING_BELL_02_01","idx":138,"text":{"en":"Thunder Current S","jp":"鳴り響く電流・小","sc":"涌动电流・小","tc":"鳴響電流・小","kr":"울려퍼지는 전류ㆍ소"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":1},{"tag":"LIGHTNING_BELL_02_02","idx":139,"text":{"en":"Thunder Current M","jp":"鳴り響く電流・中","sc":"涌动电流・中","tc":"鳴響電流・中","kr":"울려퍼지는 전류ㆍ중"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":2},{"tag":"LIGHTNING_BELL_02_03","idx":140,"text":{"en":"Thunder Current L","jp":"鳴り響く電流・大","sc":"涌动电流・大","tc":"鳴響電流・大","kr":"울려퍼지는 전류ㆍ대"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":3},{"tag":"LIGHTNING_BELL_03_01","idx":141,"text":{"en":"Thunderclap S","jp":"落雷の地鳴り・小","sc":"落雷地鸣・小","tc":"落雷地鳴・小","kr":"낙뢰의 땅울림ㆍ소"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":2},{"tag":"LIGHTNING_BELL_03_02","idx":142,"text":{"en":"Thunderclap M","jp":"落雷の地鳴り・中","sc":"落雷地鸣・中","tc":"落雷地鳴・中","kr":"낙뢰의 땅울림ㆍ중"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":3},{"tag":"LIGHTNING_BELL_03_03","idx":143,"text":{"en":"Thunderclap L","jp":"落雷の地鳴り・大","sc":"落雷地鸣・大","tc":"落雷地鳴・大","kr":"낙뢰의 땅울림ㆍ대"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":4},{"tag":"LIGHTNING_BELL_04_03","idx":144,"text":{"en":"Multi-Order","jp":"マルチオーダー","sc":"多重指令","tc":"誘雷指令","kr":"멀티 오더"},"libText":{"en":"Summon multiple lightning bolts. Increased area of effect.","jp":"複数の雷を誘い入れる。対象の範囲を広げる","sc":"召唤复数的雷电。扩大目标范围","tc":"誘發複數落雷，目標範圍擴大","kr":"다수의 번개를 불러들여 대상의 범위를 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_LIGHTNING_BELL_2","idx":43,"text":{"en":"Thundering Order","jp":"雷鳴のオーダー","sc":"雷鸣指令","tc":"雷鳴指令","kr":"뇌명의 오더"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":5},{"tag":"DAMAGE_LIGHTNING_BELL_3","idx":44,"text":{"en":"Summon Lightning","jp":"雷光の召喚","sc":"雷光召唤","tc":"雷光召喚","kr":"뇌광의 소환"},"libText":{"en":"[Magic] Deal moderate bolt damage. Increased damage with higher Item Level.","jp":"【魔法】雷属性のダメージを与える。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成雷属性的伤害。威力随道具等级的提升而增加","tc":"【魔法】給予雷屬性傷害。道具等級越高，威力增加越多","kr":"【마법】뇌속성 대미지. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"DAMAGE_LIGHTNING_BELL_4","idx":45,"text":{"en":"Summon Thunderbolt","jp":"迅雷の召喚","sc":"迅雷召唤","tc":"迅雷召喚","kr":"신뢰의 소환"},"libText":{"en":"[Magic] Deal serious bolt damage. Increased damage with higher Item Level.","jp":"【魔法】雷属性の大ダメージを与える。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成雷属性的较大伤害。威力随道具等级的提升而增加","tc":"【魔法】給予雷屬性大傷害。道具等級越高，威力增加越多","kr":"【마법】뇌속성 대 대미지. 아이템 레벨이 높을수록 위력 증가"},"power":5}],[{"tag":"LIGHTNING_BELL_02_01","idx":138,"text":{"en":"Thunder Current S","jp":"鳴り響く電流・小","sc":"涌动电流・小","tc":"鳴響電流・小","kr":"울려퍼지는 전류ㆍ소"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":1},{"tag":"LIGHTNING_BELL_02_02","idx":139,"text":{"en":"Thunder Current M","jp":"鳴り響く電流・中","sc":"涌动电流・中","tc":"鳴響電流・中","kr":"울려퍼지는 전류ㆍ중"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":2},{"tag":"LIGHTNING_BELL_02_03","idx":140,"text":{"en":"Thunder Current L","jp":"鳴り響く電流・大","sc":"涌动电流・大","tc":"鳴響電流・大","kr":"울려퍼지는 전류ㆍ대"},"libText":{"en":"A stunning blast and a deafening sound buffets the target, with a chance to inflict Paralyze.","jp":"音とともに続く電流で対象を確率で麻痺状態にする","sc":"通过伴随雷鸣的电流，一定概率让目标陷入麻痹状态","tc":"利用伴隨聲響的電流，以一定機率使目標陷入麻痺狀態","kr":"울려퍼지는 전류로, 대상을 일정확률에 따라 마비상태 부여"},"power":3}],[{"tag":"LIGHTNING_BELL_03_01","idx":141,"text":{"en":"Thunderclap S","jp":"落雷の地鳴り・小","sc":"落雷地鸣・小","tc":"落雷地鳴・小","kr":"낙뢰의 땅울림ㆍ소"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":2},{"tag":"LIGHTNING_BELL_03_02","idx":142,"text":{"en":"Thunderclap M","jp":"落雷の地鳴り・中","sc":"落雷地鸣・中","tc":"落雷地鳴・中","kr":"낙뢰의 땅울림ㆍ중"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":3},{"tag":"LIGHTNING_BELL_03_03","idx":143,"text":{"en":"Thunderclap L","jp":"落雷の地鳴り・大","sc":"落雷地鸣・大","tc":"落雷地鳴・大","kr":"낙뢰의 땅울림ㆍ대"},"libText":{"en":"The shock from a lightning blast delays the target's turn and increases the Stun Gauge.","jp":"落雷時の衝撃で行動順を後ろに戻し、追加でブレイク値を増加させる","sc":"通过落雷时的冲击行动顺序延迟，额外增加破防值","tc":"以落雷時的衝擊延後行動順序，並使破防值增加","kr":"낙뢰 시의 충격이 행동순서를 미루고, 추가로 브레이크치를 증가"},"power":4}],[{"tag":"LIGHTNING_BELL_04_03","idx":144,"text":{"en":"Multi-Order","jp":"マルチオーダー","sc":"多重指令","tc":"誘雷指令","kr":"멀티 오더"},"libText":{"en":"Summon multiple lightning bolts. Increased area of effect.","jp":"複数の雷を誘い入れる。対象の範囲を広げる","sc":"召唤复数的雷电。扩大目标范围","tc":"誘發複數落雷，目標範圍擴大","kr":"다수의 번개를 불러들여 대상의 범위를 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_LIGHTNING_BELL_1","idx":42,"text":{"en":"Booming Order","jp":"遠雷のオーダー","sc":"远雷指令","tc":"遠雷指令","kr":"원뢰의 오더"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":4},"slotMass":[{"tag":"DAMAGE_LIGHTNING_BELL_1","idx":42,"text":{"en":"Booming Order","jp":"遠雷のオーダー","sc":"远雷指令","tc":"遠雷指令","kr":"원뢰의 오더"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":4},null,null,null],"product":{"en":"Lightning Bell","jp":"雷の呼び鈴","sc":"呼雷铃","tc":"呼雷鈴","kr":"천둥의 초인종"}},{"idx":9,"itemIdx":246,"itemTag":"ITEM_MIX_BUBBLE_BULLET","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_LIQUID_007","itemIdx":4,"label":{"en":"Foamy Water","jp":"泡立つ水","sc":"起泡水","tc":"起泡水","kr":"부글거리는 물"}},{"need":1,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"DAMAGE_BUBBLE_BULLET_2","idx":47,"text":{"en":"Balloon Bullet","jp":"ふうせん弾","sc":"气球弹","tc":"氣球彈","kr":"풍선 탄"},"libText":{"en":"[Physical] Deal moderate non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性のダメージを与える。\n後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性傷害。後衛角色使用時威力增加","kr":"【물리】무속성 대미지. \n후열캐릭터가 사용 시 위력 증가"},"power":4},{"tag":"DAMAGE_BUBBLE_BULLET_3","idx":48,"text":{"en":"Grenade","jp":"膨張炸裂弾","sc":"膨胀炸裂弹","tc":"膨脹炸裂彈","kr":"팽창작렬 탄"},"libText":{"en":"[Physical] Deal serious non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の大ダメージを与える。後衛キャラクターが使用すると威力が増加する。","sc":"【物理】造成无属性的较大伤害。后卫角色使用时威力增加。","tc":"【物理】給予無屬性大傷害。後衛角色使用時威力增加","kr":"【물리】무속성 대 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_BUBBLE_BULLET_4","idx":49,"text":{"en":"Quaking Cannon","jp":"地鳴りの砲弾","sc":"地鸣炮弹","tc":"地鳴砲彈","kr":"진동 포탄"},"libText":{"en":"[Physical] Deal massive non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の極大ダメージを与える。後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的极大伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性極大傷害。後衛角色使用時威力增加","kr":"【물리】무속성 극대 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"BUBBLE_BULLET_02_01","idx":145,"text":{"en":"Sticky Goo S","jp":"粘着成分・小","sc":"粘着成分・小","tc":"黏著成分・小","kr":"점착성분ㆍ소"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":1},{"tag":"BUBBLE_BULLET_02_02","idx":146,"text":{"en":"Sticky Goo M","jp":"粘着成分・中","sc":"粘着成分・中","tc":"黏著成分・中","kr":"점착성분ㆍ중"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":2},{"tag":"BUBBLE_BULLET_02_03","idx":147,"text":{"en":"Sticky Goo L","jp":"粘着成分・大","sc":"粘着成分・大","tc":"黏著成分・大","kr":"점착성분ㆍ대"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":3},{"tag":"BUBBLE_BULLET_04_01","idx":148,"text":{"en":"Bubbly Prison S","jp":"泡まみれ・小","sc":"泡泡四溢・小","tc":"渾身泡泡・小","kr":"거품투성이ㆍ소"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":2},{"tag":"BUBBLE_BULLET_04_02","idx":149,"text":{"en":"Bubbly Prison M","jp":"泡まみれ・中","sc":"泡泡四溢・中","tc":"渾身泡泡・中","kr":"거품투성이ㆍ중"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":3},{"tag":"BUBBLE_BULLET_04_03","idx":150,"text":{"en":"Bubbly Prison L","jp":"泡まみれ・大","sc":"泡泡四溢・大","tc":"渾身泡泡・大","kr":"거품투성이ㆍ대"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":4},{"tag":"GENERAL_DEBUFF_13","idx":537,"text":{"en":"Inflict Sleep S","jp":"眠りを与える・弱","sc":"赋予睡眠・弱","tc":"賦予睡眠・弱","kr":"수면 부여ㆍ약"},"libText":{"en":"Chance to inflict Sleep.","jp":"確率で睡眠状態にする","sc":"一定概率造成睡眠状态","tc":"以一定機率使目標陷入睡眠狀態","kr":"일정확률에 따라 수면상태 부여"},"power":2}],"slotEffects":[[{"tag":"DAMAGE_BUBBLE_BULLET_2","idx":47,"text":{"en":"Balloon Bullet","jp":"ふうせん弾","sc":"气球弹","tc":"氣球彈","kr":"풍선 탄"},"libText":{"en":"[Physical] Deal moderate non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性のダメージを与える。\n後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性傷害。後衛角色使用時威力增加","kr":"【물리】무속성 대미지. \n후열캐릭터가 사용 시 위력 증가"},"power":4},{"tag":"DAMAGE_BUBBLE_BULLET_3","idx":48,"text":{"en":"Grenade","jp":"膨張炸裂弾","sc":"膨胀炸裂弹","tc":"膨脹炸裂彈","kr":"팽창작렬 탄"},"libText":{"en":"[Physical] Deal serious non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の大ダメージを与える。後衛キャラクターが使用すると威力が増加する。","sc":"【物理】造成无属性的较大伤害。后卫角色使用时威力增加。","tc":"【物理】給予無屬性大傷害。後衛角色使用時威力增加","kr":"【물리】무속성 대 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":5},{"tag":"DAMAGE_BUBBLE_BULLET_4","idx":49,"text":{"en":"Quaking Cannon","jp":"地鳴りの砲弾","sc":"地鸣炮弹","tc":"地鳴砲彈","kr":"진동 포탄"},"libText":{"en":"[Physical] Deal massive non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の極大ダメージを与える。後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的极大伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性極大傷害。後衛角色使用時威力增加","kr":"【물리】무속성 극대 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":5}],[{"tag":"BUBBLE_BULLET_02_01","idx":145,"text":{"en":"Sticky Goo S","jp":"粘着成分・小","sc":"粘着成分・小","tc":"黏著成分・小","kr":"점착성분ㆍ소"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":1},{"tag":"BUBBLE_BULLET_02_02","idx":146,"text":{"en":"Sticky Goo M","jp":"粘着成分・中","sc":"粘着成分・中","tc":"黏著成分・中","kr":"점착성분ㆍ중"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":2},{"tag":"BUBBLE_BULLET_02_03","idx":147,"text":{"en":"Sticky Goo L","jp":"粘着成分・大","sc":"粘着成分・大","tc":"黏著成分・大","kr":"점착성분ㆍ대"},"libText":{"en":"Toss out a slimy projectile that has a chance to inflict Slow.","jp":"弾に粘性の強い液体を含ませる。対象を確率でスロウ状態にする","sc":"弹丸上附着有粘性液体。一定概率让目标陷入迟缓状态","tc":"彈內添加高黏性液體，以一定機率使目標陷入遲緩狀態","kr":"탄에 강한 점성 부여. 대상을 일정확률에 따라 슬로상태 부여"},"power":3}],[{"tag":"BUBBLE_BULLET_04_01","idx":148,"text":{"en":"Bubbly Prison S","jp":"泡まみれ・小","sc":"泡泡四溢・小","tc":"渾身泡泡・小","kr":"거품투성이ㆍ소"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":2},{"tag":"BUBBLE_BULLET_04_02","idx":149,"text":{"en":"Bubbly Prison M","jp":"泡まみれ・中","sc":"泡泡四溢・中","tc":"渾身泡泡・中","kr":"거품투성이ㆍ중"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":3},{"tag":"BUBBLE_BULLET_04_03","idx":150,"text":{"en":"Bubbly Prison L","jp":"泡まみれ・大","sc":"泡泡四溢・大","tc":"渾身泡泡・大","kr":"거품투성이ㆍ대"},"libText":{"en":"Captivate the target with bubbles, reducing ATK and DEF.","jp":"対象を泡で包み、攻撃力と素早さを低下させる","sc":"用泡泡将目标包裹，降低攻击力和敏捷","tc":"以泡泡包覆目標，使攻擊力與敏捷下降","kr":"대상을 거품으로 감싸, 공격력과 민첩성을 저하"},"power":4}],[{"tag":"GENERAL_DEBUFF_13","idx":537,"text":{"en":"Inflict Sleep S","jp":"眠りを与える・弱","sc":"赋予睡眠・弱","tc":"賦予睡眠・弱","kr":"수면 부여ㆍ약"},"libText":{"en":"Chance to inflict Sleep.","jp":"確率で睡眠状態にする","sc":"一定概率造成睡眠状态","tc":"以一定機率使目標陷入睡眠狀態","kr":"일정확률에 따라 수면상태 부여"},"power":2}]],"massEffect":{"tag":"DAMAGE_BUBBLE_BULLET_1","idx":46,"text":{"en":"Bubble Bullet","jp":"しゃぼん弾","sc":"泡泡弹","tc":"泡泡彈","kr":"비눗방울 탄"},"libText":{"en":"[Physical] Deal decent non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の小ダメージを与える。後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的较小伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性小傷害。後衛角色使用時威力增加","kr":"【물리】무속성 소 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":4},"slotMass":[{"tag":"DAMAGE_BUBBLE_BULLET_1","idx":46,"text":{"en":"Bubble Bullet","jp":"しゃぼん弾","sc":"泡泡弹","tc":"泡泡彈","kr":"비눗방울 탄"},"libText":{"en":"[Physical] Deal decent non-elemental damage. Increased damage when used by back-row character.","jp":"【物理】無属性の小ダメージを与える。後衛キャラクターが使用すると威力が増加する","sc":"【物理】造成无属性的较小伤害。后卫角色使用时威力增加","tc":"【物理】給予無屬性小傷害。後衛角色使用時威力增加","kr":"【물리】무속성 소 대미지. 후열캐릭터가 사용 시 위력 증가"},"power":4},null,null,null],"product":{"en":"Bubble Bullet","jp":"泡雲の弾丸","sc":"泡云弹车","tc":"泡雲彈車","kr":"버블 탄환"}},{"idx":10,"itemIdx":247,"itemTag":"ITEM_MIX_ROSE_FLAME","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_FLAME","itemIdx":240,"label":{"en":"Bomb","jp":"フラム","sc":"炎烧","tc":"炎燒","kr":"프람"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POWDER_001","itemIdx":363,"label":{"en":"Gunpowder Base","jp":"火薬のもと","sc":"火药之源","tc":"火藥之源","kr":"화약 재료"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4},{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3},{"tag":"ROSE_FLAME_04_01","idx":154,"text":{"en":"Scorching Garland S","jp":"焦熱の花冠・小","sc":"焦热花冠・小","tc":"焦熱花冠・小","kr":"초열의 화관ㆍ소"},"libText":{"en":"[Magic] Flowers of fire inflicts fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらがひらき、火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣打开，造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣打開，給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】휘날리는 불꽃으로 화속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":2},{"tag":"ROSE_FLAME_04_02","idx":155,"text":{"en":"Scorching Garland L","jp":"焦熱の花冠・大","sc":"焦热花冠・大","tc":"焦熱花冠・大","kr":"초열의 화관ㆍ대"},"libText":{"en":"[Magic] Flowers of fire inflicts large fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらが大きくひらき、火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣大幅打开，造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣大幅打開，給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】휘날리는 불꽃으로 화속성 대 대미지. 현재 CC가 많을수록 위력 증가"},"power":3},{"tag":"ROSE_FLAME_04_03","idx":156,"text":{"en":"Inferno Garland","jp":"灼熱の花冠","sc":"灼热花冠","tc":"灼熱花冠","kr":"작열의 화관"},"libText":{"en":"[Magic] Flowers of fire inflicts very large fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらが咲き誇る。\n火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣盛开。造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣盛開。給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】화려하게 휘날리는 불꽃으로 화속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":4}],"slotEffects":[[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_7","idx":16,"text":{"en":"Searing Petal","jp":"濃艶の花びら","sc":"艳丽花瓣","tc":"濃艷花瓣","kr":"농염한 꽃잎"},"libText":{"en":"[Magic] Deal serious fire damage. Increased damage with higher Tactics Level.","jp":"【魔法】火属性の大ダメージを与える。威力はタクティクスレベルが高いほど大きく増加する","sc":"【魔法】造成火属性的较大伤害。威力随战术等级的提高而大幅增加","tc":"【魔法】給予火屬性大傷害。戰術等級越高，威力大幅增加越多","kr":"【마법】화속성 대 대미지. 택틱스 레벨이 높을수록 위력 위력이 크게 증가"},"power":5}],[{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4}],[{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3}],[{"tag":"ROSE_FLAME_04_01","idx":154,"text":{"en":"Scorching Garland S","jp":"焦熱の花冠・小","sc":"焦热花冠・小","tc":"焦熱花冠・小","kr":"초열의 화관ㆍ소"},"libText":{"en":"[Magic] Flowers of fire inflicts fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらがひらき、火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣打开，造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣打開，給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】휘날리는 불꽃으로 화속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":2},{"tag":"ROSE_FLAME_04_02","idx":155,"text":{"en":"Scorching Garland L","jp":"焦熱の花冠・大","sc":"焦热花冠・大","tc":"焦熱花冠・大","kr":"초열의 화관ㆍ대"},"libText":{"en":"[Magic] Flowers of fire inflicts large fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらが大きくひらき、火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣大幅打开，造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣大幅打開，給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】휘날리는 불꽃으로 화속성 대 대미지. 현재 CC가 많을수록 위력 증가"},"power":3},{"tag":"ROSE_FLAME_04_03","idx":156,"text":{"en":"Inferno Garland","jp":"灼熱の花冠","sc":"灼热花冠","tc":"灼熱花冠","kr":"작열의 화관"},"libText":{"en":"[Magic] Flowers of fire inflicts very large fire damage. Increased damage with higher CP.","jp":"【魔法】炎の花びらが咲き誇る。\n火属性ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】炎之花瓣盛开。造成火属性伤害。当前的CC越多，威力增加越多。","tc":"【魔法】炎之花瓣盛開。給予火屬性傷害。目前的CC越多，威力增加越多","kr":"【마법】화려하게 휘날리는 불꽃으로 화속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":4}]],"massEffect":{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},null,null,null],"product":{"en":"Rose Bomb","jp":"ローゼフラム","sc":"玫瑰炎烧","tc":"玫瑰炎燒","kr":"로제 프람"}},{"idx":11,"itemIdx":248,"itemTag":"ITEM_MIX_KLEID_REFERUN","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_REFERUN","itemIdx":241,"label":{"en":"Ice Bomb","jp":"レヘルン","sc":"冰精","tc":"冰精","kr":"레헤른"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_001","itemIdx":377,"label":{"en":"Glass Flower","jp":"ガラスの花","sc":"玻璃花","tc":"玻璃花","kr":"유리꽃"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_ICE_3","idx":19,"text":{"en":"Ice Damage M","jp":"氷ダメージ・中","sc":"冰伤害・中","tc":"冰傷害・中","kr":"빙 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate ice damage.","jp":"【魔法】氷属性のダメージを与える","sc":"【魔法】造成冰属性的伤害","tc":"【魔法】給予冰屬性傷害","kr":"【마법】빙속성 대미지"},"power":4},{"tag":"DAMAGE_ICE_4","idx":20,"text":{"en":"Ice Damage L","jp":"氷ダメージ・大","sc":"冰伤害・大","tc":"冰傷害・大","kr":"빙 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious ice damage.","jp":"【魔法】氷属性の大ダメージを与える","sc":"【魔法】造成冰属性的较大伤害","tc":"【魔法】給予冰屬性大傷害","kr":"【마법】빙속성 대 대미지"},"power":5},{"tag":"DAMAGE_ICE_5","idx":21,"text":{"en":"Ice Damage XL","jp":"氷ダメージ・超","sc":"冰伤害・超","tc":"冰傷害・超","kr":"빙 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive ice damage.","jp":"【魔法】氷属性の極大ダメージを与える","sc":"【魔法】造成冰属性的极大伤害","tc":"【魔法】給予冰屬性極大傷害","kr":"【마법】빙속성 극대 대미지"},"power":5},{"tag":"KLEID_REFERUN_04_01","idx":157,"text":{"en":"Ice Panier S","jp":"細氷のパニエ・小","sc":"细冰衬裙・小","tc":"細冰蓬裙・小","kr":"세빙의 파니에ㆍ소"},"libText":{"en":"Summon a blast of ice that increase the target's Stun Gauge and delays their turn.","jp":"優美な氷の広がりが発生する。対象はブレイク値が増え、行動順を後ろに戻す","sc":"优美的冰雾扩散开来。增加目标的破防值，行动顺序延迟","tc":"優美冰晶擴散開來，使目標的破防值增加，並延後行動順序","kr":"아름다운 얼음이 광범위하게 발생. 대상의 브레이크치를 증가시키고, 행동순서를 뒤로 미룸"},"power":3},{"tag":"KLEID_REFERUN_04_02","idx":158,"text":{"en":"Ice Panier L","jp":"細氷のパニエ・大","sc":"细冰衬裙・大","tc":"細冰蓬裙・大","kr":"세빙의 파니에ㆍ대"},"libText":{"en":"Summon a blast of ice that increase the target's Stun Gauge and delays their turn.","jp":"優美な氷の広がりが発生する。対象はブレイク値が増え、行動順を後ろに戻す","sc":"优美的冰雾扩散开来。增加目标的破防值，行动顺序延迟","tc":"優美冰晶擴散開來，使目標的破防值增加，並延後行動順序","kr":"아름다운 얼음이 광범위하게 발생. 대상의 브레이크치를 증가시키고, 행동순서를 뒤로 미룸"},"power":4},{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_38","idx":562,"text":{"en":"Inflict Frostbite M","jp":"凍傷を与える・中","sc":"赋予冻伤・中","tc":"賦予凍傷・中","kr":"동상 부여ㆍ중"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":3},{"tag":"KLEID_REFERUN_04_03","idx":159,"text":{"en":"Imperial Line","jp":"エンパイアライン","sc":"帝国阵线","tc":"冰艷婚紗","kr":"엠파이어 라인"},"libText":{"en":"Dense ice swirls around the chosen one to attack a single target, which greatly delays their turn.","jp":"氷は収縮し選ばれた者を美しく着飾る。対象の範囲を狭めて単体にし、対象の行動順を大きく後ろに戻す","sc":"寒冰凝缩，成为被选中者的华美装饰。目标范围缩小为单体，大幅行动顺序延迟","tc":"冰晶收縮，將入選者妝點得美艷動人。縮小目標範圍化為單體，大幅延後目標的行動順序","kr":"압축된 얼음이 대상을 아름답게 치장함. 대상 범위를 하나로 좁혀, 대상의 행동순서를 크게 미룸"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_ICE_3","idx":19,"text":{"en":"Ice Damage M","jp":"氷ダメージ・中","sc":"冰伤害・中","tc":"冰傷害・中","kr":"빙 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate ice damage.","jp":"【魔法】氷属性のダメージを与える","sc":"【魔法】造成冰属性的伤害","tc":"【魔法】給予冰屬性傷害","kr":"【마법】빙속성 대미지"},"power":4},{"tag":"DAMAGE_ICE_4","idx":20,"text":{"en":"Ice Damage L","jp":"氷ダメージ・大","sc":"冰伤害・大","tc":"冰傷害・大","kr":"빙 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious ice damage.","jp":"【魔法】氷属性の大ダメージを与える","sc":"【魔法】造成冰属性的较大伤害","tc":"【魔法】給予冰屬性大傷害","kr":"【마법】빙속성 대 대미지"},"power":5},{"tag":"DAMAGE_ICE_5","idx":21,"text":{"en":"Ice Damage XL","jp":"氷ダメージ・超","sc":"冰伤害・超","tc":"冰傷害・超","kr":"빙 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive ice damage.","jp":"【魔法】氷属性の極大ダメージを与える","sc":"【魔法】造成冰属性的极大伤害","tc":"【魔法】給予冰屬性極大傷害","kr":"【마법】빙속성 극대 대미지"},"power":5},{"tag":"DAMAGE_ICE_7","idx":23,"text":{"en":"Freezing Waltz","jp":"酷寒の舞踏","sc":"酷寒舞步","tc":"酷寒之舞","kr":"혹한의 무도"},"libText":{"en":"[Magic] Deal serious ice damage. Greatly increased damage at Tactics Level 3 or higher.","jp":"【魔法】氷属性の大ダメージを与える。タクティクスレベルが３以上の時、威力が大きく増加する","sc":"【魔法】造成冰属性的较大伤害。战术等级为3级以上时，威力大幅增加","tc":"【魔法】給予冰屬性大傷害。戰術等級3以上時威力大幅增加","kr":"【마법】빙속성 대 대미지. 택틱스 레벨이 3이상이면 위력이 크게 증가"},"power":5}],[{"tag":"KLEID_REFERUN_04_01","idx":157,"text":{"en":"Ice Panier S","jp":"細氷のパニエ・小","sc":"细冰衬裙・小","tc":"細冰蓬裙・小","kr":"세빙의 파니에ㆍ소"},"libText":{"en":"Summon a blast of ice that increase the target's Stun Gauge and delays their turn.","jp":"優美な氷の広がりが発生する。対象はブレイク値が増え、行動順を後ろに戻す","sc":"优美的冰雾扩散开来。增加目标的破防值，行动顺序延迟","tc":"優美冰晶擴散開來，使目標的破防值增加，並延後行動順序","kr":"아름다운 얼음이 광범위하게 발생. 대상의 브레이크치를 증가시키고, 행동순서를 뒤로 미룸"},"power":3},{"tag":"KLEID_REFERUN_04_02","idx":158,"text":{"en":"Ice Panier L","jp":"細氷のパニエ・大","sc":"细冰衬裙・大","tc":"細冰蓬裙・大","kr":"세빙의 파니에ㆍ대"},"libText":{"en":"Summon a blast of ice that increase the target's Stun Gauge and delays their turn.","jp":"優美な氷の広がりが発生する。対象はブレイク値が増え、行動順を後ろに戻す","sc":"优美的冰雾扩散开来。增加目标的破防值，行动顺序延迟","tc":"優美冰晶擴散開來，使目標的破防值增加，並延後行動順序","kr":"아름다운 얼음이 광범위하게 발생. 대상의 브레이크치를 증가시키고, 행동순서를 뒤로 미룸"},"power":4}],[{"tag":"GENERAL_DEBUFF_37","idx":561,"text":{"en":"Inflict Frostbite S","jp":"凍傷を与える・弱","sc":"赋予冻伤・弱","tc":"賦予凍傷・弱","kr":"동상 부여ㆍ약"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_38","idx":562,"text":{"en":"Inflict Frostbite M","jp":"凍傷を与える・中","sc":"赋予冻伤・中","tc":"賦予凍傷・中","kr":"동상 부여ㆍ중"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":3}],[{"tag":"KLEID_REFERUN_04_03","idx":159,"text":{"en":"Imperial Line","jp":"エンパイアライン","sc":"帝国阵线","tc":"冰艷婚紗","kr":"엠파이어 라인"},"libText":{"en":"Dense ice swirls around the chosen one to attack a single target, which greatly delays their turn.","jp":"氷は収縮し選ばれた者を美しく着飾る。対象の範囲を狭めて単体にし、対象の行動順を大きく後ろに戻す","sc":"寒冰凝缩，成为被选中者的华美装饰。目标范围缩小为单体，大幅行动顺序延迟","tc":"冰晶收縮，將入選者妝點得美艷動人。縮小目標範圍化為單體，大幅延後目標的行動順序","kr":"압축된 얼음이 대상을 아름답게 치장함. 대상 범위를 하나로 좁혀, 대상의 행동순서를 크게 미룸"},"power":3}]],"massEffect":{"tag":"DAMAGE_ICE_2","idx":18,"text":{"en":"Ice Damage S","jp":"氷ダメージ・小","sc":"冰伤害・小","tc":"冰傷害・小","kr":"빙 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent ice damage.","jp":"【魔法】氷属性の小ダメージを与える","sc":"【魔法】造成冰属性的较小伤害","tc":"【魔法】給予冰屬性小傷害","kr":"【마법】빙속성 소 대미지"},"power":4},"slotMass":[{"tag":"DAMAGE_ICE_2","idx":18,"text":{"en":"Ice Damage S","jp":"氷ダメージ・小","sc":"冰伤害・小","tc":"冰傷害・小","kr":"빙 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent ice damage.","jp":"【魔法】氷属性の小ダメージを与える","sc":"【魔法】造成冰属性的较小伤害","tc":"【魔法】給予冰屬性小傷害","kr":"【마법】빙속성 소 대미지"},"power":4},null,null,null],"product":{"en":"Kleid Ice Bomb","jp":"クライトレヘルン","sc":"礼服冰精","tc":"禮服冰精","kr":"클라이트 레헤른"}},{"idx":12,"itemIdx":249,"itemTag":"ITEM_MIX_STRAHL_PLAJIG","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_PLAJIG","itemIdx":242,"label":{"en":"Plajig","jp":"プラジグ","sc":"雷球","tc":"雷球","kr":"플래직"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SAND_001","itemIdx":361,"label":{"en":"Lightning Sand","jp":"帯電砂","sc":"带电砂","tc":"帶電砂","kr":"대전 모래"}},{"need":0,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_THUN_3","idx":26,"text":{"en":"Bolt Damage M","jp":"雷ダメージ・中","sc":"雷伤害・中","tc":"雷傷害・中","kr":"뇌 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":4},{"tag":"DAMAGE_THUN_4","idx":27,"text":{"en":"Bolt Damage L","jp":"雷ダメージ・大","sc":"雷伤害・大","tc":"雷傷害・大","kr":"뇌 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious bolt damage.","jp":"【魔法】雷属性の大ダメージを与える","sc":"【魔法】造成雷属性的较大伤害","tc":"【魔法】給予雷屬性大傷害","kr":"【마법】뇌속성 대 대미지"},"power":5},{"tag":"DAMAGE_THUN_5","idx":28,"text":{"en":"Bolt Damage XL","jp":"雷ダメージ・超","sc":"雷伤害・超","tc":"雷傷害・超","kr":"뇌 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive bolt damage.","jp":"【魔法】雷属性の極大ダメージを与える","sc":"【魔法】造成雷属性的极大伤害","tc":"【魔法】給予雷屬性極大傷害","kr":"【마법】뇌속성 극대 대미지"},"power":5},{"tag":"ATTACK_SUB_RESERVE_01","idx":206,"text":{"en":"Roaring Ring S","jp":"轟音の耳鳴り・小","sc":"轰隆耳鸣・小","tc":"巨響耳鳴・小","kr":"굉음의 이명ㆍ소"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":1},{"tag":"ATTACK_SUB_RESERVE_02","idx":207,"text":{"en":"Roaring Ring M","jp":"轟音の耳鳴り・中","sc":"轰隆耳鸣・中","tc":"巨響耳鳴・中","kr":"굉음의 이명ㆍ중"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":2},{"tag":"ATTACK_SUB_RESERVE_03","idx":208,"text":{"en":"Roaring Ring L","jp":"轟音の耳鳴り・大","sc":"轰隆耳鸣・大","tc":"巨響耳鳴・大","kr":"굉음의 이명ㆍ대"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_40","idx":564,"text":{"en":"Inflict Paralyze S","jp":"麻痺を与える・弱","sc":"赋予麻痹・弱","tc":"賦予麻痺・弱","kr":"마비 부여ㆍ약"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_41","idx":565,"text":{"en":"Inflict Paralyze M","jp":"麻痺を与える・中","sc":"赋予麻痹・中","tc":"賦予麻痺・中","kr":"마비 부여ㆍ중"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":3},{"tag":"STRAHL_PLAJIG_04_01","idx":160,"text":{"en":"Super Focus S","jp":"一極集中・小","sc":"单极集中・小","tc":"極點聚集・小","kr":"일극집중ㆍ소"},"libText":{"en":"[Magic] Build up an electrical charge to deal moderate bolt damage that ignores DEF.","jp":"【魔法】電流を一点に絞り強化する。対象に雷属性の防御無視ダメージを与える。","sc":"【魔法】将电流集中于一点进行强化。造成无视防御的雷属性伤害。","tc":"【魔法】電流集於一點加以強化。給予目標雷屬性的無視防禦傷害","kr":"【마법】전류를 한곳에 모아 강화. 대상에게 뇌속성 방어무시 대미지"},"power":2},{"tag":"STRAHL_PLAJIG_04_02","idx":161,"text":{"en":"Super Focus L","jp":"一極集中・大","sc":"单极集中・大","tc":"極點聚集・大","kr":"일극집중ㆍ대"},"libText":{"en":"[Magic] Build up an electrical charge to deal moderate bolt damage that ignores DEF.","jp":"【魔法】電流を一点に絞り強化する。対象に雷属性の防御無視ダメージを与える。","sc":"【魔法】将电流集中于一点进行强化。造成无视防御的雷属性伤害。","tc":"【魔法】電流集於一點加以強化。給予目標雷屬性的無視防禦傷害","kr":"【마법】전류를 한곳에 모아 강화. 대상에게 뇌속성 방어무시 대미지"},"power":3},{"tag":"STRAHL_PLAJIG_04_03","idx":162,"text":{"en":"Super Discharge","jp":"大放電","sc":"大放电","tc":"大放電","kr":"대방전"},"libText":{"en":"Unleash a series of electrical currents. Increased area of effect.","jp":"電流の行くままに暴れさせる。対象の範囲を広げる","sc":"狂暴的电流将贯穿沿途。扩大目标范围","tc":"任由電流縱橫交錯，大肆破壞。目標範圍擴大","kr":"전류를 폭주시켜, 대상의 범위를 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_THUN_3","idx":26,"text":{"en":"Bolt Damage M","jp":"雷ダメージ・中","sc":"雷伤害・中","tc":"雷傷害・中","kr":"뇌 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate bolt damage.","jp":"【魔法】雷属性のダメージを与える","sc":"【魔法】造成雷属性的伤害","tc":"【魔法】給予雷屬性傷害","kr":"【마법】뇌속성 대미지"},"power":4},{"tag":"DAMAGE_THUN_4","idx":27,"text":{"en":"Bolt Damage L","jp":"雷ダメージ・大","sc":"雷伤害・大","tc":"雷傷害・大","kr":"뇌 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious bolt damage.","jp":"【魔法】雷属性の大ダメージを与える","sc":"【魔法】造成雷属性的较大伤害","tc":"【魔法】給予雷屬性大傷害","kr":"【마법】뇌속성 대 대미지"},"power":5},{"tag":"DAMAGE_THUN_5","idx":28,"text":{"en":"Bolt Damage XL","jp":"雷ダメージ・超","sc":"雷伤害・超","tc":"雷傷害・超","kr":"뇌 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive bolt damage.","jp":"【魔法】雷属性の極大ダメージを与える","sc":"【魔法】造成雷属性的极大伤害","tc":"【魔法】給予雷屬性極大傷害","kr":"【마법】뇌속성 극대 대미지"},"power":5},{"tag":"DAMAGE_THUN_7","idx":30,"text":{"en":"Super Vibration Laser","jp":"超振動光線","sc":"超振动光线","tc":"超振動光線","kr":"초진동 광선"},"libText":{"en":"[Magic] Deal serious bolt damage. Greatly increased damage at Tactics Level 5.","jp":"【魔法】雷属性の大ダメージを与える。タクティクスレベルが５の時、威力が大きく増加する","sc":"【魔法】造成雷属性的巨大伤害。战术等级为5级时，威力大增。","tc":"【魔法】給予雷屬性的巨大傷害。當戰術等級為5級時，威力大增","kr":"【마법】뇌속성 대 대미지. 택틱스 레벨이 5면 위력이 크게 증가"},"power":5}],[{"tag":"ATTACK_SUB_RESERVE_01","idx":206,"text":{"en":"Roaring Ring S","jp":"轟音の耳鳴り・小","sc":"轰隆耳鸣・小","tc":"巨響耳鳴・小","kr":"굉음의 이명ㆍ소"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":1},{"tag":"ATTACK_SUB_RESERVE_02","idx":207,"text":{"en":"Roaring Ring M","jp":"轟音の耳鳴り・中","sc":"轰隆耳鸣・中","tc":"巨響耳鳴・中","kr":"굉음의 이명ㆍ중"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":2},{"tag":"ATTACK_SUB_RESERVE_03","idx":208,"text":{"en":"Roaring Ring L","jp":"轟音の耳鳴り・大","sc":"轰隆耳鸣・大","tc":"巨響耳鳴・大","kr":"굉음의 이명ㆍ대"},"libText":{"en":"Emit an electrical current to shock the target, reducing critical rate.","jp":"電流の放つ轟音でひるませる。\n対象のクリティカル率を低下させる","sc":"电流的轰响令人惊惧。降低目标的重击率","tc":"以電流放出巨響令其生懼，降低目標的重擊率","kr":"전류를 방출하는 굉음으로 주춤거리게 만들어, 대상의 크리티컬률을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_40","idx":564,"text":{"en":"Inflict Paralyze S","jp":"麻痺を与える・弱","sc":"赋予麻痹・弱","tc":"賦予麻痺・弱","kr":"마비 부여ㆍ약"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_41","idx":565,"text":{"en":"Inflict Paralyze M","jp":"麻痺を与える・中","sc":"赋予麻痹・中","tc":"賦予麻痺・中","kr":"마비 부여ㆍ중"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":3}],[{"tag":"STRAHL_PLAJIG_04_01","idx":160,"text":{"en":"Super Focus S","jp":"一極集中・小","sc":"单极集中・小","tc":"極點聚集・小","kr":"일극집중ㆍ소"},"libText":{"en":"[Magic] Build up an electrical charge to deal moderate bolt damage that ignores DEF.","jp":"【魔法】電流を一点に絞り強化する。対象に雷属性の防御無視ダメージを与える。","sc":"【魔法】将电流集中于一点进行强化。造成无视防御的雷属性伤害。","tc":"【魔法】電流集於一點加以強化。給予目標雷屬性的無視防禦傷害","kr":"【마법】전류를 한곳에 모아 강화. 대상에게 뇌속성 방어무시 대미지"},"power":2},{"tag":"STRAHL_PLAJIG_04_02","idx":161,"text":{"en":"Super Focus L","jp":"一極集中・大","sc":"单极集中・大","tc":"極點聚集・大","kr":"일극집중ㆍ대"},"libText":{"en":"[Magic] Build up an electrical charge to deal moderate bolt damage that ignores DEF.","jp":"【魔法】電流を一点に絞り強化する。対象に雷属性の防御無視ダメージを与える。","sc":"【魔法】将电流集中于一点进行强化。造成无视防御的雷属性伤害。","tc":"【魔法】電流集於一點加以強化。給予目標雷屬性的無視防禦傷害","kr":"【마법】전류를 한곳에 모아 강화. 대상에게 뇌속성 방어무시 대미지"},"power":3},{"tag":"STRAHL_PLAJIG_04_03","idx":162,"text":{"en":"Super Discharge","jp":"大放電","sc":"大放电","tc":"大放電","kr":"대방전"},"libText":{"en":"Unleash a series of electrical currents. Increased area of effect.","jp":"電流の行くままに暴れさせる。対象の範囲を広げる","sc":"狂暴的电流将贯穿沿途。扩大目标范围","tc":"任由電流縱橫交錯，大肆破壞。目標範圍擴大","kr":"전류를 폭주시켜, 대상의 범위를 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_THUN_2","idx":25,"text":{"en":"Bolt Damage S","jp":"雷ダメージ・小","sc":"雷伤害・小","tc":"雷傷害・小","kr":"뇌 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_THUN_2","idx":25,"text":{"en":"Bolt Damage S","jp":"雷ダメージ・小","sc":"雷伤害・小","tc":"雷傷害・小","kr":"뇌 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent bolt damage.","jp":"【魔法】雷属性の小ダメージを与える","sc":"【魔法】造成雷属性的较小伤害","tc":"【魔法】給予雷屬性小傷害","kr":"【마법】뇌속성 소 대미지"},"power":3},null,null,null],"product":{"en":"Strahl Plajig","jp":"シュトラプラジグ","sc":"漫舞雷球","tc":"漫舞雷球","kr":"슈트라 플래직"}},{"idx":13,"itemIdx":250,"itemTag":"ITEM_MIX_RATSEL_LUFT","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_LUFT","itemIdx":243,"label":{"en":"Luft","jp":"ルフト","sc":"风精","tc":"風精","kr":"루프트"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_GAS_001","itemIdx":373,"label":{"en":"Mist Liquid","jp":"ミストリキッド","sc":"雾液","tc":"霧液","kr":"미스트 리퀴드"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_WIND_3","idx":33,"text":{"en":"Air Damage M","jp":"風ダメージ・中","sc":"风伤害・中","tc":"風傷害・中","kr":"풍 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate air damage.","jp":"【魔法】風属性のダメージを与える","sc":"【魔法】造成风属性的伤害","tc":"【魔法】給予風屬性傷害","kr":"【마법】풍속성 대미지"},"power":4},{"tag":"DAMAGE_WIND_4","idx":34,"text":{"en":"Air Damage L","jp":"風ダメージ・大","sc":"风伤害・大","tc":"風傷害・大","kr":"풍 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious air damage.","jp":"【魔法】風属性の大ダメージを与える","sc":"【魔法】造成风属性的较大伤害","tc":"【魔法】給予風屬性大傷害","kr":"【마법】풍속성 대 대미지"},"power":4},{"tag":"DAMAGE_WIND_5","idx":35,"text":{"en":"Air Damage XL","jp":"風ダメージ・超","sc":"风伤害・超","tc":"風傷害・超","kr":"풍 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive air damage.","jp":"【魔法】風属性の極大ダメージを与える","sc":"【魔法】造成风属性的极大伤害","tc":"【魔法】給予風屬性極大傷害","kr":"【마법】풍속성 극대 대미지"},"power":5},{"tag":"RATSEL_LUFT_04_01","idx":164,"text":{"en":"Dancing Darkness S","jp":"舞い上がる闇・小","sc":"飞舞之暗・小","tc":"闇霧飛揚・小","kr":"춤추는 어둠ㆍ소"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":2},{"tag":"RATSEL_LUFT_04_02","idx":165,"text":{"en":"Dancing Darkness M","jp":"舞い上がる闇・中","sc":"飞舞之暗・中","tc":"闇霧飛揚・中","kr":"춤추는 어둠ㆍ중"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":3},{"tag":"RATSEL_LUFT_04_03","idx":166,"text":{"en":"Dancing Darkness L","jp":"舞い上がる闇・大","sc":"飞舞之暗・大","tc":"闇霧飛揚・大","kr":"춤추는 어둠ㆍ대"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":4},{"tag":"GENERAL_DEBUFF_RESERVE_01","idx":575,"text":{"en":"Grievous Wound S","jp":"刺傷を与える・弱","sc":"刺伤・弱","tc":"賦予刺傷・弱","kr":"자상 부여ㆍ약"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_RESERVE_02","idx":576,"text":{"en":"Grievous Wound M","jp":"刺傷を与える・中","sc":"刺伤・中","tc":"賦予刺傷・中","kr":"자상 부여ㆍ중"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_RESERVE_03","idx":577,"text":{"en":"Grievous Wound L","jp":"刺傷を与える・大","sc":"刺伤・大","tc":"賦予刺傷・大","kr":"자상 부여ㆍ강"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":4},{"tag":"RATSEL_LUFT_03_01","idx":163,"text":{"en":"Maelstrom","jp":"荒れ狂う風","sc":"狂风","tc":"狂風","kr":"거센 바람"},"libText":{"en":"Attack with the full power of wind. Increased area of effect.","jp":"風力を強化し、対象の範囲を広げる","sc":"强化风力，扩大目标范围","tc":"強化風力，目標範圍擴大","kr":"풍력을 강화해 대상의 범위를 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_WIND_3","idx":33,"text":{"en":"Air Damage M","jp":"風ダメージ・中","sc":"风伤害・中","tc":"風傷害・中","kr":"풍 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate air damage.","jp":"【魔法】風属性のダメージを与える","sc":"【魔法】造成风属性的伤害","tc":"【魔法】給予風屬性傷害","kr":"【마법】풍속성 대미지"},"power":4},{"tag":"DAMAGE_WIND_4","idx":34,"text":{"en":"Air Damage L","jp":"風ダメージ・大","sc":"风伤害・大","tc":"風傷害・大","kr":"풍 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious air damage.","jp":"【魔法】風属性の大ダメージを与える","sc":"【魔法】造成风属性的较大伤害","tc":"【魔法】給予風屬性大傷害","kr":"【마법】풍속성 대 대미지"},"power":4},{"tag":"DAMAGE_WIND_5","idx":35,"text":{"en":"Air Damage XL","jp":"風ダメージ・超","sc":"风伤害・超","tc":"風傷害・超","kr":"풍 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive air damage.","jp":"【魔法】風属性の極大ダメージを与える","sc":"【魔法】造成风属性的极大伤害","tc":"【魔法】給予風屬性極大傷害","kr":"【마법】풍속성 극대 대미지"},"power":5},{"tag":"DAMAGE_WIND_7","idx":37,"text":{"en":"Divine Whirl","jp":"神意の渦","sc":"神意之涡","tc":"神意之渦","kr":"신의의 소용돌이"},"libText":{"en":"[Magic] Deal serious air damage. Increased damage with higher CP.","jp":"【魔法】風属性の大ダメージを与える。現在のＣＣが多いほど威力が大きく増加する","sc":"【魔法】造成风属性的巨大伤害。当前的CC越多，威力增加越多。","tc":"【魔法】給予風屬性的巨大傷害。目前的CC越多，威力增加越多","kr":"【마법】풍속성 대 대미지. 현재 CC가 많을수록 위력이 크게 증가"},"power":5}],[{"tag":"RATSEL_LUFT_04_01","idx":164,"text":{"en":"Dancing Darkness S","jp":"舞い上がる闇・小","sc":"飞舞之暗・小","tc":"闇霧飛揚・小","kr":"춤추는 어둠ㆍ소"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":2},{"tag":"RATSEL_LUFT_04_02","idx":165,"text":{"en":"Dancing Darkness M","jp":"舞い上がる闇・中","sc":"飞舞之暗・中","tc":"闇霧飛揚・中","kr":"춤추는 어둠ㆍ중"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":3},{"tag":"RATSEL_LUFT_04_03","idx":166,"text":{"en":"Dancing Darkness L","jp":"舞い上がる闇・大","sc":"飞舞之暗・大","tc":"闇霧飛揚・大","kr":"춤추는 어둠ㆍ대"},"libText":{"en":"Summon a chilling wind that unleashes a powerful miasma. High chance to inflict Curse.","jp":"風を狭めることで強い瘴気を起こす。対象を高確率で呪い状態にする","sc":"压缩风能，引起强烈的瘴气。高概率让目标陷入诅咒状态","tc":"縮小風域來引起強烈瘴氣，高機率使目標陷入詛咒狀態","kr":"바람의 범위를 제한해 강한 독기를 일으킴. 대상을 고확률로 저주상태 부여"},"power":4}],[{"tag":"GENERAL_DEBUFF_RESERVE_01","idx":575,"text":{"en":"Grievous Wound S","jp":"刺傷を与える・弱","sc":"刺伤・弱","tc":"賦予刺傷・弱","kr":"자상 부여ㆍ약"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_RESERVE_02","idx":576,"text":{"en":"Grievous Wound M","jp":"刺傷を与える・中","sc":"刺伤・中","tc":"賦予刺傷・中","kr":"자상 부여ㆍ중"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_RESERVE_03","idx":577,"text":{"en":"Grievous Wound L","jp":"刺傷を与える・大","sc":"刺伤・大","tc":"賦予刺傷・大","kr":"자상 부여ㆍ강"},"libText":{"en":"Chance to inflict Thorn.","jp":"確率で刺傷状態にする","sc":"一定概率造成刺伤状态","tc":"以一定機率使目標陷入刺傷狀態","kr":"일정확률에 따라 자상상태 부여"},"power":4}],[{"tag":"RATSEL_LUFT_03_01","idx":163,"text":{"en":"Maelstrom","jp":"荒れ狂う風","sc":"狂风","tc":"狂風","kr":"거센 바람"},"libText":{"en":"Attack with the full power of wind. Increased area of effect.","jp":"風力を強化し、対象の範囲を広げる","sc":"强化风力，扩大目标范围","tc":"強化風力，目標範圍擴大","kr":"풍력을 강화해 대상의 범위를 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_WIND_2","idx":32,"text":{"en":"Air Damage S","jp":"風ダメージ・小","sc":"风伤害・小","tc":"風傷害・小","kr":"풍 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent air damage.","jp":"【魔法】風属性の小ダメージを与える","sc":"【魔法】造成风属性的较小伤害","tc":"【魔法】給予風屬性小傷害","kr":"【마법】풍속성 소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_WIND_2","idx":32,"text":{"en":"Air Damage S","jp":"風ダメージ・小","sc":"风伤害・小","tc":"風傷害・小","kr":"풍 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent air damage.","jp":"【魔法】風属性の小ダメージを与える","sc":"【魔法】造成风属性的较小伤害","tc":"【魔法】給予風屬性小傷害","kr":"【마법】풍속성 소 대미지"},"power":3},null,null,null],"product":{"en":"Ratsel Luft","jp":"レーツェルフト","sc":"龙卷结晶","tc":"神秘之息","kr":"레첼 루프트"}},{"idx":14,"itemIdx":251,"itemTag":"ITEM_MIX_INDUCING_FIRE_BOTTLE","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_ROSE_FLAME","itemIdx":247,"label":{"en":"Rose Bomb","jp":"ローゼフラム","sc":"玫瑰炎烧","tc":"玫瑰炎燒","kr":"로제 프람"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POWDER_002","itemIdx":364,"label":{"en":"Blue Flame Ember","jp":"蒼炎の種火","sc":"苍炎火种","tc":"蒼炎火種","kr":"창염의 불씨"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_BOTTLE_2","idx":51,"text":{"en":"Fire Orb Call","jp":"火塊呼び","sc":"爆炎招来","tc":"火塊召喚","kr":"화구 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5},{"tag":"DAMAGE_FIRE_BOTTLE_3","idx":52,"text":{"en":"Meteor Call","jp":"隕石呼び","sc":"陨石招来","tc":"隕石召喚","kr":"운석 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5},{"tag":"INDUCING_FIRE_BOTTLE_02_01","idx":167,"text":{"en":"Heatwave S","jp":"熱波放出・小","sc":"热波放射・小","tc":"熱波釋放・小","kr":"열파방출ㆍ소"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":2},{"tag":"INDUCING_FIRE_BOTTLE_02_02","idx":168,"text":{"en":"Heatwave M","jp":"熱波放出・中","sc":"热波放射・中","tc":"熱波釋放・中","kr":"열파방출ㆍ중"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷。","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":3},{"tag":"INDUCING_FIRE_BOTTLE_02_03","idx":169,"text":{"en":"Heatwave L","jp":"熱波放出・大","sc":"热波放射・大","tc":"熱波釋放・大","kr":"열파방출ㆍ대"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷。","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":4},{"tag":"INDUCING_FIRE_BOTTLE_03_01","idx":170,"text":{"en":"Fire Membrane S","jp":"高温の火膜・小","sc":"高温火膜・小","tc":"高溫火膜・小","kr":"고온의 화막ㆍ소"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":2},{"tag":"INDUCING_FIRE_BOTTLE_03_02","idx":171,"text":{"en":"Fire Membrane M","jp":"高温の火膜・中","sc":"高温火膜・中","tc":"高溫火膜・中","kr":"고온의 화막ㆍ중"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":3},{"tag":"INDUCING_FIRE_BOTTLE_03_03","idx":172,"text":{"en":"Fire Membrane L","jp":"高温の火膜・大","sc":"高温火膜・大","tc":"高溫火膜・大","kr":"고온의 화막ㆍ대"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":4}],"slotEffects":[[{"tag":"DAMAGE_FIRE_BOTTLE_2","idx":51,"text":{"en":"Fire Orb Call","jp":"火塊呼び","sc":"爆炎招来","tc":"火塊召喚","kr":"화구 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5},{"tag":"DAMAGE_FIRE_BOTTLE_3","idx":52,"text":{"en":"Meteor Call","jp":"隕石呼び","sc":"陨石招来","tc":"隕石召喚","kr":"운석 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5}],[{"tag":"INDUCING_FIRE_BOTTLE_02_01","idx":167,"text":{"en":"Heatwave S","jp":"熱波放出・小","sc":"热波放射・小","tc":"熱波釋放・小","kr":"열파방출ㆍ소"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":2},{"tag":"INDUCING_FIRE_BOTTLE_02_02","idx":168,"text":{"en":"Heatwave M","jp":"熱波放出・中","sc":"热波放射・中","tc":"熱波釋放・中","kr":"열파방출ㆍ중"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷。","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":3},{"tag":"INDUCING_FIRE_BOTTLE_02_03","idx":169,"text":{"en":"Heatwave L","jp":"熱波放出・大","sc":"热波放射・大","tc":"熱波釋放・大","kr":"열파방출ㆍ대"},"libText":{"en":"Heat wave that Blinds the enemy and decreases SPD.","jp":"着弾時の強い熱波により、対象を高確率で暗闇状態にし、素早さを低下させる","sc":"由于中弹时产生强烈热浪，使目标高机率陷入盲目状态，并降低敏捷。","tc":"由於中彈時產生強烈熱浪，使目標高機率陷入盲目狀態，並降低敏捷","kr":"착탄 시 강한 열파를 일으켜, 대상을 고확률로 암흑상태로 만들고 민첩성을 저하"},"power":4}],[{"tag":"INDUCING_FIRE_BOTTLE_03_01","idx":170,"text":{"en":"Fire Membrane S","jp":"高温の火膜・小","sc":"高温火膜・小","tc":"高溫火膜・小","kr":"고온의 화막ㆍ소"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":2},{"tag":"INDUCING_FIRE_BOTTLE_03_02","idx":171,"text":{"en":"Fire Membrane M","jp":"高温の火膜・中","sc":"高温火膜・中","tc":"高溫火膜・中","kr":"고온의 화막ㆍ중"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":3},{"tag":"INDUCING_FIRE_BOTTLE_03_03","idx":172,"text":{"en":"Fire Membrane L","jp":"高温の火膜・大","sc":"高温火膜・大","tc":"高溫火膜・大","kr":"고온의 화막ㆍ대"},"libText":{"en":"Cast a screen of fire that reduces ATK. High chance to inflict Burn.","jp":"まとわりつく炎の膜により、対象を高確率で火傷状態にし、攻撃力を低下させる","sc":"通过周身缠绕的火之膜，高概率让目标陷入烧伤状态，降低攻击力","tc":"利用炎膜纏繞，高機率使目標陷入燒傷狀態並降低攻擊力","kr":"휘감기는 화막으로, 대상을 고확률로 화상상태로 만들고 공격력을 저하"},"power":4}],[]],"massEffect":{"tag":"DAMAGE_FIRE_BOTTLE_1","idx":50,"text":{"en":"Fireball Call","jp":"火球呼び","sc":"火球招来","tc":"火球召喚","kr":"불꽃 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5},"slotMass":[{"tag":"DAMAGE_FIRE_BOTTLE_1","idx":50,"text":{"en":"Fireball Call","jp":"火球呼び","sc":"火球招来","tc":"火球召喚","kr":"불꽃 소환"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level. Stun Gauge damage will be spread across total number of targets.","jp":"【魔法】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加する。対象の数に応じてブレイク値がある程度分散する","sc":"【魔法】给予火属性的伤害。战术等级越高，威力增加越多。破防值根据目标的数量在一定程度上分散","tc":"【魔法】給予火屬性傷害。戰術等級越高，威力增加越多。破防值將根據目標數量而分散","kr":"【마법】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수에 따라 브레이크치가 어느 정도 분산"},"power":5},null,null,null],"product":{"en":"Fire Bottle","jp":"誘引火瓶","sc":"诱引火瓶","tc":"誘引火瓶","kr":"유인불병"}},{"idx":15,"itemIdx":252,"itemTag":"ITEM_MIX_GENESIS_HAMMER","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_STONE_001","itemIdx":362,"label":{"en":"Marblestone","jp":"マーブルストーン","sc":"大理石","tc":"大理石","kr":"마블 스톤"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_010","itemIdx":76,"label":{"en":"Degenesis Stone","jp":"創生の逆さ石","sc":"创生逆石","tc":"創生逆石","kr":"창생의 역석"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"DAMAGE_GENESIS_HAMMER_2","idx":54,"text":{"en":"Mountain Crusher","jp":"山砕き","sc":"开山","tc":"碎山","kr":"산 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5},{"tag":"DAMAGE_GENESIS_HAMMER_3","idx":55,"text":{"en":"Continental Crusher","jp":"大陸砕き","sc":"震陆","tc":"粉碎大地","kr":"대륙 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5},{"tag":"GENESIS_HAMMER_02_01","idx":173,"text":{"en":"Earthquake S","jp":"大地の揺れ・小","sc":"大地摇动・小","tc":"大地搖晃・小","kr":"대지의 진동ㆍ소"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":2},{"tag":"GENESIS_HAMMER_02_02","idx":174,"text":{"en":"Earthquake M","jp":"大地の揺れ・中","sc":"大地摇动・中","tc":"大地搖晃・中","kr":"대지의 진동ㆍ중"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":3},{"tag":"GENESIS_HAMMER_02_03","idx":175,"text":{"en":"Earthquake L","jp":"大地の揺れ・大","sc":"大地摇动・大","tc":"大地搖晃・大","kr":"대지의 진동ㆍ대"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":4},{"tag":"GENESIS_HAMMER_03_01","idx":176,"text":{"en":"Echoing Seas S","jp":"呼応する大海・小","sc":"大海呼应・小","tc":"大海呼應・小","kr":"호응하는 대해ㆍ소"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":3},{"tag":"GENESIS_HAMMER_03_02","idx":177,"text":{"en":"Echoing Seas M","jp":"呼応する大海・中","sc":"大海呼应・中","tc":"大海呼應・中","kr":"호응하는 대해ㆍ중"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":4},{"tag":"GENESIS_HAMMER_03_03","idx":178,"text":{"en":"Echoing Seas L","jp":"呼応する大海・大","sc":"大海呼应・大","tc":"大海呼應・大","kr":"호응하는 대해ㆍ대"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":5},{"tag":"GENESIS_HAMMER_04_03","idx":179,"text":{"en":"Colossal Hammer","jp":"ヒュージハンマー","sc":"巨锤","tc":"巨鎚","kr":"거대한 해머"},"libText":{"en":"The hammer expands in size and scope. Increased area of effect.","jp":"槌をさらに巨大化。対象の範囲を広げる","sc":"使锤子进一步巨大化。扩大目标范围","tc":"使大鎚進一步巨大化，目標範圍擴大","kr":"망치가 더욱 거대화. 대상의 범위를 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_GENESIS_HAMMER_2","idx":54,"text":{"en":"Mountain Crusher","jp":"山砕き","sc":"开山","tc":"碎山","kr":"산 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5},{"tag":"DAMAGE_GENESIS_HAMMER_3","idx":55,"text":{"en":"Continental Crusher","jp":"大陸砕き","sc":"震陆","tc":"粉碎大地","kr":"대륙 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5}],[{"tag":"GENESIS_HAMMER_02_01","idx":173,"text":{"en":"Earthquake S","jp":"大地の揺れ・小","sc":"大地摇动・小","tc":"大地搖晃・小","kr":"대지의 진동ㆍ소"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":2},{"tag":"GENESIS_HAMMER_02_02","idx":174,"text":{"en":"Earthquake M","jp":"大地の揺れ・中","sc":"大地摇动・中","tc":"大地搖晃・中","kr":"대지의 진동ㆍ중"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":3},{"tag":"GENESIS_HAMMER_02_03","idx":175,"text":{"en":"Earthquake L","jp":"大地の揺れ・大","sc":"大地摇动・大","tc":"大地搖晃・大","kr":"대지의 진동ㆍ대"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":4}],[{"tag":"GENESIS_HAMMER_03_01","idx":176,"text":{"en":"Echoing Seas S","jp":"呼応する大海・小","sc":"大海呼应・小","tc":"大海呼應・小","kr":"호응하는 대해ㆍ소"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":3},{"tag":"GENESIS_HAMMER_03_02","idx":177,"text":{"en":"Echoing Seas M","jp":"呼応する大海・中","sc":"大海呼应・中","tc":"大海呼應・中","kr":"호응하는 대해ㆍ중"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":4},{"tag":"GENESIS_HAMMER_03_03","idx":178,"text":{"en":"Echoing Seas L","jp":"呼応する大海・大","sc":"大海呼应・大","tc":"大海呼應・大","kr":"호응하는 대해ㆍ대"},"libText":{"en":"The thundering sound of a giant hammer greatly reduces critical rate. High chance to inflict Paralyze.","jp":"強大な槌の轟音により、対象を高確率で麻痺状態にし、クリティカル率を大きく下げる","sc":"通过强大的轰响，高概率让目标陷入麻痹状态，大幅降低重击率","tc":"利用大鎚發出巨響，高機率使目標陷入麻痺狀態並大幅降低重擊率","kr":"커다란 망치의 굉음으로, 대상을 고확률로 마비상태로 만들고 크리티컬률을 크게 저하"},"power":5}],[{"tag":"GENESIS_HAMMER_04_03","idx":179,"text":{"en":"Colossal Hammer","jp":"ヒュージハンマー","sc":"巨锤","tc":"巨鎚","kr":"거대한 해머"},"libText":{"en":"The hammer expands in size and scope. Increased area of effect.","jp":"槌をさらに巨大化。対象の範囲を広げる","sc":"使锤子进一步巨大化。扩大目标范围","tc":"使大鎚進一步巨大化，目標範圍擴大","kr":"망치가 더욱 거대화. 대상의 범위를 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_GENESIS_HAMMER_1","idx":53,"text":{"en":"Rock Crusher","jp":"岩石砕き","sc":"碎岩","tc":"碎岩","kr":"암석 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5},"slotMass":[{"tag":"DAMAGE_GENESIS_HAMMER_1","idx":53,"text":{"en":"Rock Crusher","jp":"岩石砕き","sc":"碎岩","tc":"碎岩","kr":"암석 부수기"},"libText":{"en":"[Magic] Deal moderate bolt damage, with a chance for Instant KO. Increased damage at Tactics Level 5.","jp":"【魔法】雷属性のダメージを与える。確率で戦闘不能となり、タクティクスレベルが５の時威力が増加する","sc":"【魔法】造成雷属性的伤害。一定概率造成敌方无法战斗，战术等级为5级时威力增加","tc":"【魔法】給予雷屬性傷害。以一定機率造成無法戰鬥，戰術等級為5級時威力增加","kr":"【마법】뇌속성 대미지. 일정확률에 따라 전투불능이 됨. 택틱스 레벨이 5면 위력 증가"},"power":5},null,null,null],"product":{"en":"Genesis Hammer","jp":"創世の槌","sc":"创世之槌","tc":"創世之槌","kr":"창세의 망치"}},{"idx":16,"itemIdx":253,"itemTag":"ITEM_MIX_VANISH_SIEGEL","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_GAS_002","itemIdx":374,"label":{"en":"Feather Draft","jp":"フェザードラフト","sc":"轻羽水晶","tc":"輕羽水晶","kr":"페더 드래프트"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_RATSEL_LUFT","itemIdx":250,"label":{"en":"Ratsel Luft","jp":"レーツェルフト","sc":"龙卷结晶","tc":"神秘之息","kr":"레첼 루프트"}},{"need":0,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_VANISH_SIEGEL_2","idx":57,"text":{"en":"Hurricane Emblem","jp":"大嵐の旗印","sc":"激岚旗印","tc":"颶風旗號","kr":"폭풍우의 기치"},"libText":{"en":"[Magic] Deal serious air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性の大ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的较大伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性與冰屬性大傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 대 대미지. 현재 CC가 많을수록 위력 증가"},"power":5},{"tag":"DAMAGE_VANISH_SIEGEL_3","idx":58,"text":{"en":"Destruction Emblem","jp":"滅びの旗印","sc":"毁灭旗印","tc":"毀滅旗號","kr":"파멸의 기치"},"libText":{"en":"[Magic] Deal massive air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性の極大ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的极大伤害。当前的CC越多，威力增加越多","tc":"【魔法】給予風屬性和冰屬性的極大傷害。目前的CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 극대 대미지. 현재 CC가 많을수록 위력 증가"},"power":5},{"tag":"VANISH_SIEGEL_02_01","idx":180,"text":{"en":"Slicer S","jp":"身を切り裂く・小","sc":"撕裂・小","tc":"冰風裂身・小","kr":"베기ㆍ소"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":3},{"tag":"VANISH_SIEGEL_02_02","idx":181,"text":{"en":"Slicer M","jp":"身を切り裂く・中","sc":"撕裂・中","tc":"冰風裂身・中","kr":"베기ㆍ중"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":4},{"tag":"VANISH_SIEGEL_02_03","idx":182,"text":{"en":"Slicer L","jp":"身を切り裂く・大","sc":"撕裂・大","tc":"冰風裂身・大","kr":"베기ㆍ대"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":5},{"tag":"VANISH_SIEGEL_03_01","idx":183,"text":{"en":"Stagnant Sky S","jp":"淀みの空・小","sc":"静滞之空・小","tc":"混濁天空・小","kr":"웅덩이의 하늘ㆍ소"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":3},{"tag":"VANISH_SIEGEL_03_02","idx":184,"text":{"en":"Stagnant Sky M","jp":"淀みの空・中","sc":"静滞之空・中","tc":"混濁天空・中","kr":"웅덩이의 하늘ㆍ중"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":4},{"tag":"VANISH_SIEGEL_03_03","idx":185,"text":{"en":"Stagnant Sky L","jp":"淀みの空・大","sc":"静滞之空・大","tc":"混濁天空・大","kr":"웅덩이의 하늘ㆍ대"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":5},{"tag":"VANISH_SIEGEL_04_03","idx":186,"text":{"en":"Painted Finale","jp":"描かれる終末","sc":"终末图景","tc":"風繪終焉","kr":"그려지는 종말"},"libText":{"en":"The destructive wind engulfs everything. Consume 7 AP to extend area of effect to all enemies (insufficient AP will reduce effect).","jp":"破壊の風は全域を覆う。ＡＰを７消費して範囲を敵全体に広げる。ＡＰが満たない場合、威力が半減する","sc":"破坏之风席卷全境。消耗7AP，使目标范围扩大为敌方全体。若AP未满，则威力减半","tc":"破壞之風籠罩全域，消耗AP7，將範圍擴及敵方全體。AP不足時威力減半","kr":"파괴의 바람이 전역에 퍼짐. AP를 7소비해 범위를 적 전체로 넓힘. AP가 부족한 경우, 위력이 반감"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_VANISH_SIEGEL_2","idx":57,"text":{"en":"Hurricane Emblem","jp":"大嵐の旗印","sc":"激岚旗印","tc":"颶風旗號","kr":"폭풍우의 기치"},"libText":{"en":"[Magic] Deal serious air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性の大ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的较大伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性與冰屬性大傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 대 대미지. 현재 CC가 많을수록 위력 증가"},"power":5},{"tag":"DAMAGE_VANISH_SIEGEL_3","idx":58,"text":{"en":"Destruction Emblem","jp":"滅びの旗印","sc":"毁灭旗印","tc":"毀滅旗號","kr":"파멸의 기치"},"libText":{"en":"[Magic] Deal massive air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性の極大ダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的极大伤害。当前的CC越多，威力增加越多","tc":"【魔法】給予風屬性和冰屬性的極大傷害。目前的CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 극대 대미지. 현재 CC가 많을수록 위력 증가"},"power":5}],[{"tag":"VANISH_SIEGEL_02_01","idx":180,"text":{"en":"Slicer S","jp":"身を切り裂く・小","sc":"撕裂・小","tc":"冰風裂身・小","kr":"베기ㆍ소"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":3},{"tag":"VANISH_SIEGEL_02_02","idx":181,"text":{"en":"Slicer M","jp":"身を切り裂く・中","sc":"撕裂・中","tc":"冰風裂身・中","kr":"베기ㆍ중"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":4},{"tag":"VANISH_SIEGEL_02_03","idx":182,"text":{"en":"Slicer L","jp":"身を切り裂く・大","sc":"撕裂・大","tc":"冰風裂身・大","kr":"베기ㆍ대"},"libText":{"en":"Ice shards propelled by the wind tear through the target. High chance to inflict Thorn and Frostbite.","jp":"風に含まれる氷の粒により身を切り裂く。\n対象を高確率で刺傷、凍傷状態にする","sc":"通过含有冰块的寒风进行切割。高概率让目标陷入刺伤、冻伤状态。","tc":"以風中所含冰粒劃穿身體，高機率使目標陷入刺傷、凍傷狀態","kr":"얼음 파편이 실린 바람이 대상을 찢음.\n대상을 고확률로 자상, 동상상태 부여"},"power":5}],[{"tag":"VANISH_SIEGEL_03_01","idx":183,"text":{"en":"Stagnant Sky S","jp":"淀みの空・小","sc":"静滞之空・小","tc":"混濁天空・小","kr":"웅덩이의 하늘ㆍ소"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":3},{"tag":"VANISH_SIEGEL_03_02","idx":184,"text":{"en":"Stagnant Sky M","jp":"淀みの空・中","sc":"静滞之空・中","tc":"混濁天空・中","kr":"웅덩이의 하늘ㆍ중"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":4},{"tag":"VANISH_SIEGEL_03_03","idx":185,"text":{"en":"Stagnant Sky L","jp":"淀みの空・大","sc":"静滞之空・大","tc":"混濁天空・大","kr":"웅덩이의 하늘ㆍ대"},"libText":{"en":"A debilitating wind decreases SPD and extends the length of status ailments.","jp":"破壊の風に空が濁る。対象の付与されている悪性状態の時間を延長し、素早さを低下させる","sc":"破坏之风肆虐空中。延长目标遭到的减益状态的持续时间，降低敏捷","tc":"破壞之風讓天空一片混濁，延長目標被賦予的惡性狀態時間並降低敏捷","kr":"파괴의 바람이 하늘을 휘감음. 대상에게 부여된 저하상태의 시간을 연장시키고, 민첩성을 저하"},"power":5}],[{"tag":"VANISH_SIEGEL_04_03","idx":186,"text":{"en":"Painted Finale","jp":"描かれる終末","sc":"终末图景","tc":"風繪終焉","kr":"그려지는 종말"},"libText":{"en":"The destructive wind engulfs everything. Consume 7 AP to extend area of effect to all enemies (insufficient AP will reduce effect).","jp":"破壊の風は全域を覆う。ＡＰを７消費して範囲を敵全体に広げる。ＡＰが満たない場合、威力が半減する","sc":"破坏之风席卷全境。消耗7AP，使目标范围扩大为敌方全体。若AP未满，则威力减半","tc":"破壞之風籠罩全域，消耗AP7，將範圍擴及敵方全體。AP不足時威力減半","kr":"파괴의 바람이 전역에 퍼짐. AP를 7소비해 범위를 적 전체로 넓힘. AP가 부족한 경우, 위력이 반감"},"power":3}]],"massEffect":{"tag":"DAMAGE_VANISH_SIEGEL_1","idx":56,"text":{"en":"Storm Emblem","jp":"暴風の旗印","sc":"暴风旗印","tc":"暴風旗號","kr":"폭풍의 기치"},"libText":{"en":"[Magic] Deal moderate air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性のダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性與冰屬性傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":5},"slotMass":[{"tag":"DAMAGE_VANISH_SIEGEL_1","idx":56,"text":{"en":"Storm Emblem","jp":"暴風の旗印","sc":"暴风旗印","tc":"暴風旗號","kr":"폭풍의 기치"},"libText":{"en":"[Magic] Deal moderate air and ice damage. Increased damage with higher CP.","jp":"【魔法】風属性と氷属性のダメージを与える。現在のＣＣが多いほど威力が増加する","sc":"【魔法】造成风属性和冰属性的伤害。威力随当前CC的增多而增加","tc":"【魔法】給予風屬性與冰屬性傷害。目前CC越多，威力增加越多","kr":"【마법】풍속성과 빙속성 대미지. 현재 CC가 많을수록 위력 증가"},"power":5},null,null,null],"product":{"en":"Vanish Siegel","jp":"バニッシジーゲル","sc":"消失的旗帜","tc":"毀滅旗幟","kr":"배니시 지겔"}},{"idx":17,"itemIdx":254,"itemTag":"ITEM_MIX_LUNA_LAMP","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_004","itemIdx":351,"label":{"en":"Saint's Diamond","jp":"セイントダイヤ","sc":"神圣钻石","tc":"神聖鑽石","kr":"세인트 다이아"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_002","itemIdx":358,"label":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"DAMAGE_LUNA_LAMP_2","idx":60,"text":{"en":"Full Moon Light","jp":"満月の灯","sc":"满月之灯","tc":"滿月之燈","kr":"만월의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性の大ダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的较大伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性大傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 대 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"DAMAGE_LUNA_LAMP_3","idx":61,"text":{"en":"New Moon Light","jp":"新月の灯","sc":"新月之灯","tc":"新月之燈","kr":"신월의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性の極大ダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的极大伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性極大傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 극대 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"LUNA_LAMP_02_01","idx":187,"text":{"en":"Twilight Invitation S","jp":"宵闇の誘い・小","sc":"夜色之邀・小","tc":"宵闇之邀・小","kr":"박명의 유혹ㆍ소"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":2},{"tag":"LUNA_LAMP_02_02","idx":188,"text":{"en":"Twilight Invitation M","jp":"宵闇の誘い・中","sc":"夜色之邀・中","tc":"宵闇之邀・中","kr":"박명의 유혹ㆍ중"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":3},{"tag":"LUNA_LAMP_02_03","idx":189,"text":{"en":"Twilight Invitation L","jp":"宵闇の誘い・大","sc":"夜色之邀・大","tc":"宵闇之邀・大","kr":"박명의 유혹ㆍ대"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":4},{"tag":"LUNA_LAMP_03_01","idx":190,"text":{"en":"Hazy Outline S","jp":"薄らぐ輪郭・小","sc":"模糊轮廓・小","tc":"融闇輪廓・小","kr":"옅어지는 윤곽ㆍ소"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":2},{"tag":"LUNA_LAMP_03_02","idx":191,"text":{"en":"Hazy Outline M","jp":"薄らぐ輪郭・中","sc":"模糊轮廓・中","tc":"融闇輪廓・中","kr":"옅어지는 윤곽ㆍ중"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":3},{"tag":"LUNA_LAMP_03_03","idx":192,"text":{"en":"Hazy Outline L","jp":"薄らぐ輪郭・大","sc":"模糊轮廓・大","tc":"融闇輪廓・大","kr":"옅어지는 윤곽ㆍ대"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":4},{"tag":"LUNA_LAMP_04_03","idx":193,"text":{"en":"Glowing Red Night","jp":"茜さす月夜","sc":"茜色月夜","tc":"茜色月夜","kr":"검붉은 월야"},"libText":{"en":"Bathe the land in glowing moonlight. Consume 20% of user's HP to increase area of effect to all enemies.","jp":"仄かな月夜は一帯を覆う。使用者はＨＰを２０％消費して範囲を敵全体に広げる","sc":"朦胧月夜笼罩周围。消耗使用者20%的HP，使目标范围扩大为敌方全体。","tc":"朦朧月夜籠罩附近一帶，使用者消耗HP20%，將範圍擴及敵方全體","kr":"은은한 월야를 일대에 불러냄. 사용자는 HP를 20% 소비해 범위를 적 전체로 확대"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_LUNA_LAMP_2","idx":60,"text":{"en":"Full Moon Light","jp":"満月の灯","sc":"满月之灯","tc":"滿月之燈","kr":"만월의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性の大ダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的较大伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性大傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 대 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5},{"tag":"DAMAGE_LUNA_LAMP_3","idx":61,"text":{"en":"New Moon Light","jp":"新月の灯","sc":"新月之灯","tc":"新月之燈","kr":"신월의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性の極大ダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的极大伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性極大傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 극대 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5}],[{"tag":"LUNA_LAMP_02_01","idx":187,"text":{"en":"Twilight Invitation S","jp":"宵闇の誘い・小","sc":"夜色之邀・小","tc":"宵闇之邀・小","kr":"박명의 유혹ㆍ소"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":2},{"tag":"LUNA_LAMP_02_02","idx":188,"text":{"en":"Twilight Invitation M","jp":"宵闇の誘い・中","sc":"夜色之邀・中","tc":"宵闇之邀・中","kr":"박명의 유혹ㆍ중"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":3},{"tag":"LUNA_LAMP_02_03","idx":189,"text":{"en":"Twilight Invitation L","jp":"宵闇の誘い・大","sc":"夜色之邀・大","tc":"宵闇之邀・大","kr":"박명의 유혹ㆍ대"},"libText":{"en":"Invite the target into darkness. High chance to inflict Blind and Curse.","jp":"光の当たらない漆黒へ誘う。対象を高確率で暗闇、呪い状態にする","sc":"导向无光之黑暗。高概率让目标陷入盲目、诅咒状态","tc":"誘入照不到光的漆黑空間，高機率使目標陷入盲目、詛咒狀態","kr":"빛도 닿지 않는 칠흑을 불러냄.\n대상을 고확률로 암흑, 저주상태 부여"},"power":4}],[{"tag":"LUNA_LAMP_03_01","idx":190,"text":{"en":"Hazy Outline S","jp":"薄らぐ輪郭・小","sc":"模糊轮廓・小","tc":"融闇輪廓・小","kr":"옅어지는 윤곽ㆍ소"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":2},{"tag":"LUNA_LAMP_03_02","idx":191,"text":{"en":"Hazy Outline M","jp":"薄らぐ輪郭・中","sc":"模糊轮廓・中","tc":"融闇輪廓・中","kr":"옅어지는 윤곽ㆍ중"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":3},{"tag":"LUNA_LAMP_03_03","idx":192,"text":{"en":"Hazy Outline L","jp":"薄らぐ輪郭・大","sc":"模糊轮廓・大","tc":"融闇輪廓・大","kr":"옅어지는 윤곽ㆍ대"},"libText":{"en":"Cast the target into darkness. High chance for Instant KO.","jp":"あてられる闇に姿を失う。高確率で対象を即死させる","sc":"身影被触及的黑暗所吞噬。高概率造成即死。","tc":"身影消失於接觸的黑暗中，高機率使目標即死","kr":"닿을 수 없는 어둠으로 모습을 감춤. 대상을 고확률로 즉사"},"power":4}],[{"tag":"LUNA_LAMP_04_03","idx":193,"text":{"en":"Glowing Red Night","jp":"茜さす月夜","sc":"茜色月夜","tc":"茜色月夜","kr":"검붉은 월야"},"libText":{"en":"Bathe the land in glowing moonlight. Consume 20% of user's HP to increase area of effect to all enemies.","jp":"仄かな月夜は一帯を覆う。使用者はＨＰを２０％消費して範囲を敵全体に広げる","sc":"朦胧月夜笼罩周围。消耗使用者20%的HP，使目标范围扩大为敌方全体。","tc":"朦朧月夜籠罩附近一帶，使用者消耗HP20%，將範圍擴及敵方全體","kr":"은은한 월야를 일대에 불러냄. 사용자는 HP를 20% 소비해 범위를 적 전체로 확대"},"power":3}]],"massEffect":{"tag":"DAMAGE_LUNA_LAMP_1","idx":59,"text":{"en":"Crescent Moon Light","jp":"三日月の灯","sc":"三日月之灯","tc":"月牙之燈","kr":"초승달의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性のダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5},"slotMass":[{"tag":"DAMAGE_LUNA_LAMP_1","idx":59,"text":{"en":"Crescent Moon Light","jp":"三日月の灯","sc":"三日月之灯","tc":"月牙之燈","kr":"초승달의 등불"},"libText":{"en":"[Magic] Deal moderate non-elemental damage, and delay the target's turn. Increased damage with higher Item Level.","jp":"【魔法】無属性のダメージを与え、行動順を後ろに戻す。アイテムレベルが高いほどに威力が増加する","sc":"【魔法】造成无属性的伤害，行动顺序延迟。威力随道具等级的提升而增加","tc":"【魔法】給予無屬性傷害並延後行動順序。道具等級越高，威力增加越多","kr":"【마법】무속성 대미지를 주고 행동순서를 뒤로 미룸. 아이템 레벨이 높을수록 위력 증가"},"power":5},null,null,null],"product":{"en":"Lunar Lamp","jp":"ルナーランプ","sc":"夜月灯","tc":"夜月燈","kr":"루나 램프"}},{"idx":18,"itemIdx":255,"itemTag":"ITEM_MIX_ETERNAL_FEAR","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FUEL_002","itemIdx":366,"label":{"en":"Meltstone","jp":"メルトストーン","sc":"熔化的石头","tc":"熔化的石頭","kr":"멜트 스톤"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_003","itemIdx":379,"label":{"en":"Crystal Element","jp":"クリスタルエレメント","sc":"核水晶元素","tc":"核水晶元素","kr":"크리스털 엘리먼트"}},{"need":0,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"DAMAGE_ETERNAL_FEAR_2","idx":63,"text":{"en":"Earth Vessel","jp":"大地の器","sc":"大地之器","tc":"大地之器","kr":"대지의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5},{"tag":"DAMAGE_ETERNAL_FEAR_3","idx":64,"text":{"en":"Sun Vessel","jp":"太陽の器","sc":"太阳之器","tc":"太陽之器","kr":"태양의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5},{"tag":"ETERNAL_FEAR_02_01","idx":194,"text":{"en":"Dissolving Heat S","jp":"高熱溶解・小","sc":"高温溶解・小","tc":"高熱熔解・小","kr":"고열용해ㆍ소"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":2},{"tag":"ETERNAL_FEAR_02_02","idx":195,"text":{"en":"Dissolving Heat M","jp":"高熱溶解・中","sc":"高温溶解・中","tc":"高熱熔解・中","kr":"고열용해ㆍ중"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":3},{"tag":"ETERNAL_FEAR_02_03","idx":196,"text":{"en":"Dissolving Heat L","jp":"高熱溶解・大","sc":"高温溶解・大","tc":"高熱熔解・大","kr":"고열용해ㆍ대"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":4},{"tag":"ETERNAL_FEAR_03_01","idx":197,"text":{"en":"Shivering Fear S","jp":"沸き立つ戦慄・小","sc":"沸腾战栗・小","tc":"沸騰顫慄・小","kr":"들끓는 전율ㆍ소"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":3},{"tag":"ETERNAL_FEAR_03_02","idx":198,"text":{"en":"Shivering Fear M","jp":"沸き立つ戦慄・中","sc":"沸腾战栗・中","tc":"沸騰顫慄・中","kr":"들끓는 전율ㆍ중"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":4},{"tag":"ETERNAL_FEAR_03_03","idx":199,"text":{"en":"Shivering Fear L","jp":"沸き立つ戦慄・大","sc":"沸腾战栗・大","tc":"沸騰顫慄・大","kr":"들끓는 전율ㆍ대"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":5},{"tag":"ETERNAL_FEAR_04_03","idx":200,"text":{"en":"Lava Glare","jp":"溶岩にらみ","sc":"熔岩凝视","tc":"熔岩威懾","kr":"용암 노려보기"},"libText":{"en":"[Magic] Blast the target with lava, dealing moderate non-elemental damage and large fire damage.","jp":"【魔法】全てを飲み込む溶岩の対象を絞る。対象の範囲を狭めて単体にし、火属性の大ダメージを追加で与える","sc":"【魔法】以吞噬一切的熔岩淹没目标。目标范围缩小为单体，额外造成火属性的较大伤害","tc":"【魔法】將吞噬一切的熔岩集中目標，縮小目標範圍化為單體，並追加火屬性大傷害","kr":"【마법】모든 것을 집어삼키는 용암을 소환. 대상 범위를 하나로 좁혀, 화속성 대 대미지를 추가 부여"},"power":4}],"slotEffects":[[{"tag":"DAMAGE_ETERNAL_FEAR_2","idx":63,"text":{"en":"Earth Vessel","jp":"大地の器","sc":"大地之器","tc":"大地之器","kr":"대지의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5},{"tag":"DAMAGE_ETERNAL_FEAR_3","idx":64,"text":{"en":"Sun Vessel","jp":"太陽の器","sc":"太阳之器","tc":"太陽之器","kr":"태양의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5}],[{"tag":"ETERNAL_FEAR_02_01","idx":194,"text":{"en":"Dissolving Heat S","jp":"高熱溶解・小","sc":"高温溶解・小","tc":"高熱熔解・小","kr":"고열용해ㆍ소"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":2},{"tag":"ETERNAL_FEAR_02_02","idx":195,"text":{"en":"Dissolving Heat M","jp":"高熱溶解・中","sc":"高温溶解・中","tc":"高熱熔解・中","kr":"고열용해ㆍ중"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":3},{"tag":"ETERNAL_FEAR_02_03","idx":196,"text":{"en":"Dissolving Heat L","jp":"高熱溶解・大","sc":"高温溶解・大","tc":"高熱熔解・大","kr":"고열용해ㆍ대"},"libText":{"en":"Cast out a powerful heat blast with a high chance to inflict Burn.","jp":"非常に強い熱を与え、高確率で対象を火傷状態にする","sc":"施加极强的热量，高概率让目标陷入烧伤状态","tc":"釋放超強熱度，高機率使目標陷入燒傷狀態","kr":"엄청난 고열로, 대상을 고확률로 화상상태 부여"},"power":4}],[{"tag":"ETERNAL_FEAR_03_01","idx":197,"text":{"en":"Shivering Fear S","jp":"沸き立つ戦慄・小","sc":"沸腾战栗・小","tc":"沸騰顫慄・小","kr":"들끓는 전율ㆍ소"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":3},{"tag":"ETERNAL_FEAR_03_02","idx":198,"text":{"en":"Shivering Fear M","jp":"沸き立つ戦慄・中","sc":"沸腾战栗・中","tc":"沸騰顫慄・中","kr":"들끓는 전율ㆍ중"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":4},{"tag":"ETERNAL_FEAR_03_03","idx":199,"text":{"en":"Shivering Fear L","jp":"沸き立つ戦慄・大","sc":"沸腾战栗・大","tc":"沸騰顫慄・大","kr":"들끓는 전율ㆍ대"},"libText":{"en":"Strike at the target's deepest fears, delaying their turn and reducing their SPD.","jp":"生物の本能に訴えかける熱の恐怖により対象の行動順を後ろに戻し、素早さを低下させる","sc":"通过唤起生物本能恐惧的热量，目标的行动顺序延迟，降低敏捷","tc":"訴諸生物恐懼熱源的本能，延後目標的行動順序並降低敏捷","kr":"생물의 본능에 새겨진 열에 대한 공포로, 대상의 행동순서를 미루고 민첩성을 저하"},"power":5}],[{"tag":"ETERNAL_FEAR_04_03","idx":200,"text":{"en":"Lava Glare","jp":"溶岩にらみ","sc":"熔岩凝视","tc":"熔岩威懾","kr":"용암 노려보기"},"libText":{"en":"[Magic] Blast the target with lava, dealing moderate non-elemental damage and large fire damage.","jp":"【魔法】全てを飲み込む溶岩の対象を絞る。対象の範囲を狭めて単体にし、火属性の大ダメージを追加で与える","sc":"【魔法】以吞噬一切的熔岩淹没目标。目标范围缩小为单体，额外造成火属性的较大伤害","tc":"【魔法】將吞噬一切的熔岩集中目標，縮小目標範圍化為單體，並追加火屬性大傷害","kr":"【마법】모든 것을 집어삼키는 용암을 소환. 대상 범위를 하나로 좁혀, 화속성 대 대미지를 추가 부여"},"power":4}]],"massEffect":{"tag":"DAMAGE_ETERNAL_FEAR_1","idx":62,"text":{"en":"Lava Vessel","jp":"溶岩の器","sc":"熔岩之器","tc":"熔岩之器","kr":"용암의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5},"slotMass":[{"tag":"DAMAGE_ETERNAL_FEAR_1","idx":62,"text":{"en":"Lava Vessel","jp":"溶岩の器","sc":"熔岩之器","tc":"熔岩之器","kr":"용암의 그릇"},"libText":{"en":"[Physical] Deal moderate fire damage. Increased damage with higher Tactics Level. Increased Stun Gauge effect with number of targets.","jp":"【物理】火属性のダメージを与える。威力はタクティクスレベルが高いほど増加。対象の数だけブレイク値が増加","sc":"【物理】造成火属性的伤害。威力随战术等级的提升而增加。破防值根据对象数量而增加","tc":"【物理】給予火屬性傷害。戰術等級越高，威力增加越多，破防值比照目標數量增加","kr":"【물리】화속성 대미지. 택틱스 레벨이 높을수록 위력 증가. 대상의 수만큼 브레이크치 증가"},"power":5},null,null,null],"product":{"en":"Eternal Fear","jp":"エターンセルフィア","sc":"永恒的恐惧","tc":"永恆的恐懼","kr":"이터널 피어"}},{"idx":19,"itemIdx":256,"itemTag":"ITEM_MIX_WISEMAN_BOOK","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ELIXIL_001","itemIdx":380,"label":{"en":"Philosopher's Stone","jp":"賢者の石","sc":"贤者之石","tc":"賢者之石","kr":"현자의 돌"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_005","itemIdx":352,"label":{"en":"Arc en Ciel","jp":"アルクァンシェル","sc":"七光宝石","tc":"七光寶石","kr":"아크 앙 시엘"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_002","itemIdx":378,"label":{"en":"Spirit Bottle","jp":"精霊の小瓶","sc":"精灵的小瓶","tc":"精靈的小瓶","kr":"정령의 작은 병"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"DAMAGE_WISEMAN_BOOK_2","idx":66,"text":{"en":"The Secret of Lies","jp":"一ツ闇の虚偽","sc":"一暗的虚伪","tc":"一闇之虛偽","kr":"어둠의 거짓"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},{"tag":"DAMAGE_WISEMAN_BOOK_3","idx":67,"text":{"en":"The Circle of Truth","jp":"一ツ環の真実","sc":"一环的真实","tc":"一環之真實","kr":"고리의 진실"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":5},{"tag":"DAMAGE_WISEMAN_BOOK_5","idx":69,"text":{"en":"The Light of Lies","jp":"分ツ光の虚偽","sc":"分光的虚伪","tc":"分光之虛偽","kr":"빛의 허위"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】氷属性と雷属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成冰属性和雷属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予冰屬性與雷屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】빙속성과 뇌속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},{"tag":"DAMAGE_WISEMAN_BOOK_6","idx":70,"text":{"en":"The Axis of Truth","jp":"分ツ軸の真実","sc":"分轴的真实","tc":"分軸之真實","kr":"축의 진실"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】氷属性と雷属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成冰属性和雷属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予冰屬性與雷屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】빙속성과 뇌속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":5},{"tag":"WISEMAN_BOOK_03_01","idx":201,"text":{"en":"Vampiric Story","jp":"吸命の走り書き","sc":"摄命疾书","tc":"吸命疾書","kr":"흡명의 휘갈김"},"libText":{"en":"[Magic] A written contract that absorbs life, dealing moderate non-elemental damage. Heal user's HP based on damage dealt.","jp":"【魔法】書き示された命を吸い取る記述。無属性のダメージを与え、与えたダメージに比例して使用者のＨＰを回復する","sc":"【魔法】吸取被记述的生命。造成无属性伤害，根据造成的伤害，一定比例恢复使用者的HP","tc":"【魔法】可以吸取被寫上生命的記述。給予無屬性傷害，依給予的傷害的一定比例來回復使用者HP","kr":"【마법】생명을 빨아들이는 문자. 무속성 대미지를 주고, 준 대미지에 비례해 사용자의 HP를 회복"},"power":3},{"tag":"WISEMAN_BOOK_03_02","idx":202,"text":{"en":"Vampiric Epic","jp":"吸命の血文字","sc":"摄命血字","tc":"吸命血字","kr":"흡명의 피문자"},"libText":{"en":"[Magic] A blood pact that absorbs life, dealing moderate non-elemental damage. Heal user's HP based on damage dealt.","jp":"【魔法】血で示された命を吸い取る記述。無属性のダメージを与え、与えたダメージに比例して使用者のＨＰを回復する","sc":"【魔法】吸取被鲜血记述的生命。造成无属性伤害，根据造成的伤害，一定比例恢复使用者的HP","tc":"【魔法】可以吸取用鮮血寫上生命的記述。給予無屬性傷害，依給予的傷害的一定比例來回復使用者HP","kr":"【마법】피로 쓰여진 생명을 빨아들이는 문자. 무속성 대미지를 주고, 준 대미지에 비례해 사용자의 HP를 회복"},"power":5},{"tag":"WISEMAN_BOOK_04_01","idx":204,"text":{"en":"Landscape","jp":"地脈の挿絵","sc":"地脉的插画","tc":"地脈插圖","kr":"지맥의 삽화"},"libText":{"en":"A single page describing ley lines that absorbs the user. Costs 10 AP to use, but lack of AP decreases effect.","jp":"描かれた地脈の頁は使用者の意識を取り込む。使用時にＡＰを１０消費する。不足していた場合、威力を大きく下げる","sc":"插页上描绘的地脉能捕捉到使用者的意识。使用时消耗10点AP。如果AP值不够，威力就会大幅下降","tc":"插頁上描繪的地脈能捕捉到使用者的意識。使用時消耗10點AP。如果AP值不夠，威力就會大幅下降","kr":"지맥의 삽화가 사용자의 의식을 일깨움. 사용 시 AP 10 소비. 부족한 경우 위력이 크게 저하"},"power":4},{"tag":"WISEMAN_BOOK_04_02","idx":205,"text":{"en":"Portrait of a Sage","jp":"賢人の挿絵","sc":"贤人的插画","tc":"賢者插圖","kr":"현인의 삽화"},"libText":{"en":"A single page describing ley lines that absorbs the user. Costs 5 AP to use, but lack of AP decreases effect.","jp":"描かれた賢人の頁は使用者の意識を取り込む。使用時にＡＰを５消費する。不足していた場合、威力を大きく下げる","sc":"插页上描绘的智者能捕捉到使用者的意识。使用时消耗5点AP。如果AP值不够，威力就会大幅下降","tc":"插頁上描繪的智者能捕捉到使用者的意識。使用時消耗5點AP。如果AP值不夠，威力就會大幅下降","kr":"현인의 삽화가 사용자의 의식을 일깨움. 사용 시 AP 5 소비. 부족한 경우 위력이 크게 저하"},"power":5}],"slotEffects":[[{"tag":"DAMAGE_WISEMAN_BOOK_2","idx":66,"text":{"en":"The Secret of Lies","jp":"一ツ闇の虚偽","sc":"一暗的虚伪","tc":"一闇之虛偽","kr":"어둠의 거짓"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},{"tag":"DAMAGE_WISEMAN_BOOK_3","idx":67,"text":{"en":"The Circle of Truth","jp":"一ツ環の真実","sc":"一环的真实","tc":"一環之真實","kr":"고리의 진실"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":5}],[{"tag":"DAMAGE_WISEMAN_BOOK_5","idx":69,"text":{"en":"The Light of Lies","jp":"分ツ光の虚偽","sc":"分光的虚伪","tc":"分光之虛偽","kr":"빛의 허위"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】氷属性と雷属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成冰属性和雷属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予冰屬性與雷屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】빙속성과 뇌속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},{"tag":"DAMAGE_WISEMAN_BOOK_6","idx":70,"text":{"en":"The Axis of Truth","jp":"分ツ軸の真実","sc":"分轴的真实","tc":"分軸之真實","kr":"축의 진실"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】氷属性と雷属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成冰属性和雷属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予冰屬性與雷屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】빙속성과 뇌속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":5}],[{"tag":"WISEMAN_BOOK_03_01","idx":201,"text":{"en":"Vampiric Story","jp":"吸命の走り書き","sc":"摄命疾书","tc":"吸命疾書","kr":"흡명의 휘갈김"},"libText":{"en":"[Magic] A written contract that absorbs life, dealing moderate non-elemental damage. Heal user's HP based on damage dealt.","jp":"【魔法】書き示された命を吸い取る記述。無属性のダメージを与え、与えたダメージに比例して使用者のＨＰを回復する","sc":"【魔法】吸取被记述的生命。造成无属性伤害，根据造成的伤害，一定比例恢复使用者的HP","tc":"【魔法】可以吸取被寫上生命的記述。給予無屬性傷害，依給予的傷害的一定比例來回復使用者HP","kr":"【마법】생명을 빨아들이는 문자. 무속성 대미지를 주고, 준 대미지에 비례해 사용자의 HP를 회복"},"power":3},{"tag":"WISEMAN_BOOK_03_02","idx":202,"text":{"en":"Vampiric Epic","jp":"吸命の血文字","sc":"摄命血字","tc":"吸命血字","kr":"흡명의 피문자"},"libText":{"en":"[Magic] A blood pact that absorbs life, dealing moderate non-elemental damage. Heal user's HP based on damage dealt.","jp":"【魔法】血で示された命を吸い取る記述。無属性のダメージを与え、与えたダメージに比例して使用者のＨＰを回復する","sc":"【魔法】吸取被鲜血记述的生命。造成无属性伤害，根据造成的伤害，一定比例恢复使用者的HP","tc":"【魔法】可以吸取用鮮血寫上生命的記述。給予無屬性傷害，依給予的傷害的一定比例來回復使用者HP","kr":"【마법】피로 쓰여진 생명을 빨아들이는 문자. 무속성 대미지를 주고, 준 대미지에 비례해 사용자의 HP를 회복"},"power":5}],[{"tag":"WISEMAN_BOOK_04_01","idx":204,"text":{"en":"Landscape","jp":"地脈の挿絵","sc":"地脉的插画","tc":"地脈插圖","kr":"지맥의 삽화"},"libText":{"en":"A single page describing ley lines that absorbs the user. Costs 10 AP to use, but lack of AP decreases effect.","jp":"描かれた地脈の頁は使用者の意識を取り込む。使用時にＡＰを１０消費する。不足していた場合、威力を大きく下げる","sc":"插页上描绘的地脉能捕捉到使用者的意识。使用时消耗10点AP。如果AP值不够，威力就会大幅下降","tc":"插頁上描繪的地脈能捕捉到使用者的意識。使用時消耗10點AP。如果AP值不夠，威力就會大幅下降","kr":"지맥의 삽화가 사용자의 의식을 일깨움. 사용 시 AP 10 소비. 부족한 경우 위력이 크게 저하"},"power":4},{"tag":"WISEMAN_BOOK_04_02","idx":205,"text":{"en":"Portrait of a Sage","jp":"賢人の挿絵","sc":"贤人的插画","tc":"賢者插圖","kr":"현인의 삽화"},"libText":{"en":"A single page describing ley lines that absorbs the user. Costs 5 AP to use, but lack of AP decreases effect.","jp":"描かれた賢人の頁は使用者の意識を取り込む。使用時にＡＰを５消費する。不足していた場合、威力を大きく下げる","sc":"插页上描绘的智者能捕捉到使用者的意识。使用时消耗5点AP。如果AP值不够，威力就会大幅下降","tc":"插頁上描繪的智者能捕捉到使用者的意識。使用時消耗5點AP。如果AP值不夠，威力就會大幅下降","kr":"현인의 삽화가 사용자의 의식을 일깨움. 사용 시 AP 5 소비. 부족한 경우 위력이 크게 저하"},"power":5}]],"massEffect":{"tag":"DAMAGE_WISEMAN_BOOK_1","idx":65,"text":{"en":"The Color of Proof","jp":"一ツ色の証明","sc":"一色的证明","tc":"一色之證明","kr":"색깔의 증명"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},"slotMass":[{"tag":"DAMAGE_WISEMAN_BOOK_1","idx":65,"text":{"en":"The Color of Proof","jp":"一ツ色の証明","sc":"一色的证明","tc":"一色之證明","kr":"색깔의 증명"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】火属性と風属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成火属性和风属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予火屬性與風屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】화속성과 풍속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":4},{"tag":"DAMAGE_WISEMAN_BOOK_4","idx":68,"text":{"en":"The Heart of Proof","jp":"分ツ心の証明","sc":"分心的证明","tc":"分心之證明","kr":"마음의 증명"},"libText":{"en":"[Magic] Deal moderate ice and air damage. Increased damage with more items Converted.","jp":"【魔法】氷属性と雷属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加する","sc":"【魔法】造成冰属性和雷属性的伤害。威力随持有道具的变换次数的增多而增加","tc":"【魔法】給予冰屬性與雷屬性傷害。使用者所持道具的變換數越多，威力增加越多","kr":"【마법】빙속성과 뇌속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력 증가"},"power":3},null,{"tag":"WISEMAN_BOOK_03_03","idx":203,"text":{"en":"Skyline","jp":"天空の挿絵","sc":"天空的插画","tc":"天空插圖","kr":"천공의 삽화"},"libText":{"en":"A single page taken from heaven that absorbs the user. Costs 15 AP to use, but lack of AP decreases effect.","jp":"描かれた天空の頁は使用者の意識を取り込む。使用時にＡＰを１５消費する。不足していた場合、威力を大きく下げる","sc":"插页上描绘的天空能捕捉到使用者的意识。使用时消耗15点AP。如果AP值不够，威力就会大幅下降","tc":"插頁上描繪的天空能捕捉到使用者的意識。使用時消耗15點AP。如果AP值不夠，威力就會大幅下降","kr":"천공의 삽화가 사용자의 의식을 일깨움. 사용 시 AP 15 소비. 부족한 경우 위력이 크게 저하"},"power":4}],"product":{"en":"Philosopher's Book","jp":"賢人の宝典","sc":"智者宝典","tc":"智者寶典","kr":"현자의 보전"}},{"idx":20,"itemIdx":257,"itemTag":"ITEM_MIX_ATTACK_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":21,"itemIdx":258,"itemTag":"ITEM_MIX_ATTACK_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":22,"itemIdx":259,"itemTag":"ITEM_MIX_ATTACK_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":23,"itemIdx":260,"itemTag":"ITEM_MIX_ATTACK_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":24,"itemIdx":261,"itemTag":"ITEM_MIX_ATTACK_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":25,"itemIdx":262,"itemTag":"ITEM_MIX_ATTACK_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":26,"itemIdx":263,"itemTag":"ITEM_MIX_ATTACK_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":27,"itemIdx":264,"itemTag":"ITEM_MIX_ATTACK_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":28,"itemIdx":265,"itemTag":"ITEM_MIX_ATTACK_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":29,"itemIdx":266,"itemTag":"ITEM_MIX_ATTACK_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":30,"itemIdx":267,"itemTag":"ITEM_MIX_GRASS_BEANS","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":1,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":1,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"HEAL_GENERAL_033","idx":268,"text":{"en":"Poison Cure","jp":"毒を治療","sc":"治疗中毒","tc":"治療中毒","kr":"독 치료"},"libText":{"en":"Recover from Poison and Envenom.","jp":"毒、猛毒状態を治療する","sc":"治疗中毒、剧毒状态","tc":"治療中毒、猛毒狀態","kr":"독, 맹독상태 치료"},"power":2},{"tag":"HEAL_GENERAL_032","idx":267,"text":{"en":"Sleep Cure","jp":"眠りを治療","sc":"治疗睡眠","tc":"治療睡眠","kr":"수면 치료"},"libText":{"en":"Recover from Sleep.","jp":"眠り状態を治療する","sc":"治疗睡眠状态","tc":"治療睡眠狀態","kr":"수면상태 치료"},"power":2}],"slotEffects":[[],[{"tag":"HEAL_GENERAL_033","idx":268,"text":{"en":"Poison Cure","jp":"毒を治療","sc":"治疗中毒","tc":"治療中毒","kr":"독 치료"},"libText":{"en":"Recover from Poison and Envenom.","jp":"毒、猛毒状態を治療する","sc":"治疗中毒、剧毒状态","tc":"治療中毒、猛毒狀態","kr":"독, 맹독상태 치료"},"power":2}],[{"tag":"HEAL_GENERAL_032","idx":267,"text":{"en":"Sleep Cure","jp":"眠りを治療","sc":"治疗睡眠","tc":"治療睡眠","kr":"수면 치료"},"libText":{"en":"Recover from Sleep.","jp":"眠り状態を治療する","sc":"治疗睡眠状态","tc":"治療睡眠狀態","kr":"수면상태 치료"},"power":2}],[]],"massEffect":{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},null,null,null],"product":{"en":"Grass Beans","jp":"グラスビーンズ","sc":"草豆","tc":"草豆","kr":"그래스 빈즈"}},{"idx":31,"itemIdx":268,"itemTag":"ITEM_MIX_DRY_BISCUIT","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_003","itemIdx":99,"label":{"en":"Kurken Fruit","jp":"クーケンフルーツ","sc":"库肯果","tc":"庫肯果","kr":"쿠켄 프루트"}},{"need":1,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2},{"tag":"DRY_BISCUIT_02_01","idx":333,"text":{"en":"Feeling Full S","jp":"腹持ちが良い・小","sc":"耐饿・小","tc":"經久耐餓・小","kr":"배가 든든ㆍ소"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"DRY_BISCUIT_02_02","idx":334,"text":{"en":"Feeling Full M","jp":"腹持ちが良い・中","sc":"耐饿・中","tc":"經久耐餓・中","kr":"배가 든든ㆍ중"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":2},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3}],"slotEffects":[[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2}],[{"tag":"DRY_BISCUIT_02_01","idx":333,"text":{"en":"Feeling Full S","jp":"腹持ちが良い・小","sc":"耐饿・小","tc":"經久耐餓・小","kr":"배가 든든ㆍ소"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"DRY_BISCUIT_02_02","idx":334,"text":{"en":"Feeling Full M","jp":"腹持ちが良い・中","sc":"耐饿・中","tc":"經久耐餓・中","kr":"배가 든든ㆍ중"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":2}],[{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3}],[]],"massEffect":{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},null,null,null],"product":{"en":"Dry Biscuit","jp":"ドライビスク","sc":"饼干","tc":"餅乾","kr":"드라이 비스킷"}},{"idx":32,"itemIdx":269,"itemTag":"ITEM_MIX_HEAL_RESERVE_001","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_010","itemIdx":38,"label":{"en":"Bitter Root","jp":"苦い根っこ","sc":"苦根","tc":"苦根","kr":"씁쓸한 뿌리"}},{"need":1,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":1,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_009","idx":244,"text":{"en":"KO Recovery XS","jp":"戦闘不能を回復・微","sc":"无法战斗恢复・微","tc":"回復無法戰鬥・微","kr":"전투불능 회복ㆍ미"},"libText":{"en":"Recover from KO and heal a tiny amount of HP.","jp":"戦闘不能状態を解除し、ＨＰをわずかに回復する","sc":"解除无法战斗状态，恢复微量HP","tc":"解除無法戰鬥狀態並微量回復HP","kr":"전투불능상태를 해제하고, HP 약간 회복"},"power":1},{"tag":"HEAL_GENERAL_035","idx":270,"text":{"en":"Burn Cure","jp":"火傷を治療","sc":"治疗烧伤","tc":"治療燒傷","kr":"화상 치료"},"libText":{"en":"Recover from Burn.","jp":"火傷を治療する","sc":"治疗烧伤","tc":"治療燒傷","kr":"화상 치료"},"power":2},{"tag":"HEAL_GENERAL_043","idx":278,"text":{"en":"Thorn Cure","jp":"刺傷を治療","sc":"治疗刺伤","tc":"治療刺傷","kr":"자상 치료"},"libText":{"en":"Recover from Thorn.","jp":"刺傷を治療する","sc":"治疗刺伤","tc":"治療刺傷","kr":"자상 치료"},"power":2}],"slotEffects":[[{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2}],[{"tag":"HEAL_GENERAL_009","idx":244,"text":{"en":"KO Recovery XS","jp":"戦闘不能を回復・微","sc":"无法战斗恢复・微","tc":"回復無法戰鬥・微","kr":"전투불능 회복ㆍ미"},"libText":{"en":"Recover from KO and heal a tiny amount of HP.","jp":"戦闘不能状態を解除し、ＨＰをわずかに回復する","sc":"解除无法战斗状态，恢复微量HP","tc":"解除無法戰鬥狀態並微量回復HP","kr":"전투불능상태를 해제하고, HP 약간 회복"},"power":1}],[{"tag":"HEAL_GENERAL_035","idx":270,"text":{"en":"Burn Cure","jp":"火傷を治療","sc":"治疗烧伤","tc":"治療燒傷","kr":"화상 치료"},"libText":{"en":"Recover from Burn.","jp":"火傷を治療する","sc":"治疗烧伤","tc":"治療燒傷","kr":"화상 치료"},"power":2}],[{"tag":"HEAL_GENERAL_043","idx":278,"text":{"en":"Thorn Cure","jp":"刺傷を治療","sc":"治疗刺伤","tc":"治療刺傷","kr":"자상 치료"},"libText":{"en":"Recover from Thorn.","jp":"刺傷を治療する","sc":"治疗刺伤","tc":"治療刺傷","kr":"자상 치료"},"power":2}]],"massEffect":{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},null,null,null],"product":{"en":"Blessing Ointment","jp":"施しの軟膏","sc":"恩惠的药膏","tc":"恩惠的藥膏","kr":"축복의 연고"}},{"idx":33,"itemIdx":270,"itemTag":"ITEM_MIX_PUNI_JELLY","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_002","itemIdx":368,"label":{"en":"Gelatin Powder","jp":"ゼラチンパウダー","sc":"明胶粉","tc":"明膠粉","kr":"젤라틴 파우더"}},{"need":1,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":1,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"HEAL_GENERAL_015","idx":250,"text":{"en":"Fractional HP Gain S","jp":"ＨＰ割合回復・小","sc":"HP比例恢复・小","tc":"HP比例回復・小","kr":"HP비례회복ㆍ소"},"libText":{"en":"Heal a small percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合で少し回復する","sc":"根据HP上限的一定比例，恢复少量HP","tc":"依據最大HP的比例少量回復HP","kr":"HP를 최대HP에 비례해 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_016","idx":251,"text":{"en":"Fractional HP Gain M","jp":"ＨＰ割合回復・中","sc":"HP比例恢复・中","tc":"HP比例回復・中","kr":"HP비례회복ㆍ중"},"libText":{"en":"Heal a medium percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合で回復する","sc":"根据HP上限的一定比例，恢复HP","tc":"依據最大HP的比例回復HP","kr":"HP를 최대HP에 비례해 회복"},"power":2},{"tag":"PUNI_JELLY_02_02","idx":337,"text":{"en":"Plop Plop","jp":"どろどろ","sc":"黏糊","tc":"黏稠稠","kr":"흐물흐물"},"libText":{"en":"Has a goopy texture. Reduces ATK.","jp":"どろどろ食感。攻撃力が低下する","sc":"黏糊口感。降低攻击力","tc":"黏稠稠口感。攻擊力下降","kr":"흐물흐물한 식감. 공격력 저하"}},{"tag":"PUNI_JELLY_02_03","idx":338,"text":{"en":"Boing Boing","jp":"もちもち","sc":"糯软","tc":"軟糯糯","kr":"쫀득쫀득"},"libText":{"en":"Has a bouncy texture. Increases ATK and temporarily increases maximum HP.","jp":"もちもち食感。攻撃力が上昇し、一時的に最大ＨＰが増加する","sc":"糯软口感。提升攻击力，暂时增加HP上限","tc":"軟糯糯口感。攻擊力上升並暫時增加最大HP","kr":"쫀득쫀득한 식감. 공격력이 상승하고, 일시적으로 최대HP 증가"},"power":3},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2}],"slotEffects":[[{"tag":"HEAL_GENERAL_015","idx":250,"text":{"en":"Fractional HP Gain S","jp":"ＨＰ割合回復・小","sc":"HP比例恢复・小","tc":"HP比例回復・小","kr":"HP비례회복ㆍ소"},"libText":{"en":"Heal a small percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合で少し回復する","sc":"根据HP上限的一定比例，恢复少量HP","tc":"依據最大HP的比例少量回復HP","kr":"HP를 최대HP에 비례해 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_016","idx":251,"text":{"en":"Fractional HP Gain M","jp":"ＨＰ割合回復・中","sc":"HP比例恢复・中","tc":"HP比例回復・中","kr":"HP비례회복ㆍ중"},"libText":{"en":"Heal a medium percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合で回復する","sc":"根据HP上限的一定比例，恢复HP","tc":"依據最大HP的比例回復HP","kr":"HP를 최대HP에 비례해 회복"},"power":2}],[{"tag":"PUNI_JELLY_02_02","idx":337,"text":{"en":"Plop Plop","jp":"どろどろ","sc":"黏糊","tc":"黏稠稠","kr":"흐물흐물"},"libText":{"en":"Has a goopy texture. Reduces ATK.","jp":"どろどろ食感。攻撃力が低下する","sc":"黏糊口感。降低攻击力","tc":"黏稠稠口感。攻擊力下降","kr":"흐물흐물한 식감. 공격력 저하"}},{"tag":"PUNI_JELLY_02_03","idx":338,"text":{"en":"Boing Boing","jp":"もちもち","sc":"糯软","tc":"軟糯糯","kr":"쫀득쫀득"},"libText":{"en":"Has a bouncy texture. Increases ATK and temporarily increases maximum HP.","jp":"もちもち食感。攻撃力が上昇し、一時的に最大ＨＰが増加する","sc":"糯软口感。提升攻击力，暂时增加HP上限","tc":"軟糯糯口感。攻擊力上升並暫時增加最大HP","kr":"쫀득쫀득한 식감. 공격력이 상승하고, 일시적으로 최대HP 증가"},"power":3}],[{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3}],[{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2}]],"massEffect":{"tag":"HEAL_GENERAL_014","idx":249,"text":{"en":"Fractional HP Gain XS","jp":"ＨＰ割合回復・微","sc":"HP比例恢复・微","tc":"HP比例回復・微","kr":"HP비례회복ㆍ미"},"libText":{"en":"Heal a tiny percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合でわずかに回復する","sc":"根据HP上限的一定比例，恢复微量HP","tc":"依據最大HP的比例微量回復HP","kr":"HP를 최대HP에 비례해 약간 회복"},"power":2},"slotMass":[{"tag":"HEAL_GENERAL_014","idx":249,"text":{"en":"Fractional HP Gain XS","jp":"ＨＰ割合回復・微","sc":"HP比例恢复・微","tc":"HP比例回復・微","kr":"HP비례회복ㆍ미"},"libText":{"en":"Heal a tiny percentage of total HP.","jp":"ＨＰを最大ＨＰとの割合でわずかに回復する","sc":"根据HP上限的一定比例，恢复微量HP","tc":"依據最大HP的比例微量回復HP","kr":"HP를 최대HP에 비례해 약간 회복"},"power":2},{"tag":"PUNI_JELLY_02_01","idx":336,"text":{"en":"Jiggle Jiggle","jp":"ぷるぷる","sc":"滑爽","tc":"彈溜溜","kr":"부들부들"},"libText":{"en":"Has a squishy texture. Increases ATK.","jp":"ぷるぷる食感。攻撃力が上昇する","sc":"滑爽口感。提升攻击力","tc":"彈溜溜口感。攻擊力上升","kr":"부들부들한 식감. 공격력 상승"},"power":2},null,null],"product":{"en":"Puni Jelly","jp":"プニゼリー","sc":"噗尼果冻","tc":"噗尼果凍","kr":"푸니 젤리"}},{"idx":34,"itemIdx":271,"itemTag":"ITEM_MIX_RASEN_PUDDING","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_004","itemIdx":100,"label":{"en":"Unknown Egg","jp":"何かのタマゴ","sc":"不知名的蛋","tc":"不知名的蛋","kr":"무언가의 알"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}},{"need":1,"isCategory":true,"tag":"FOODSTUFF","itemIdx":null,"label":{"en":"(Food)","jp":"（食材）","sc":"（食材）","tc":"（食材）","kr":"(식재)"}},{"need":0,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[{"tag":"HEAL_MAIN_002","idx":285,"text":{"en":"Gentle Texture","jp":"とろける食感","sc":"融化口感","tc":"融化口感","kr":"살살녹는 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":2},{"tag":"HEAL_MAIN_003","idx":286,"text":{"en":"Lovely Texture","jp":"うれしい食感","sc":"愉悦口感","tc":"開心口感","kr":"즐거운 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":3},{"tag":"RASEN_PUDDING_02_01","idx":339,"text":{"en":"Distinct Fragrance","jp":"強烈な香り","sc":"强烈香味","tc":"強烈香氣","kr":"강렬한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Reduce the target's DEF and delay their turn.","jp":"周囲にただよう強烈な香り。防御力が低下し、行動順を後ろに戻す","sc":"使周围充满强烈的香味。降低防御力，行动顺序延迟","tc":"強烈香氣瀰漫周圍。防禦力下降並延後行動順序","kr":"주위를 휘감는 강렬한 향기. 방어력이 저하하고, 행동순서를 뒤로 미룸"},"power":1},{"tag":"RASEN_PUDDING_02_02","idx":340,"text":{"en":"Strong Fragrance","jp":"独特な香り","sc":"独特香味","tc":"獨特香氣","kr":"독특한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Increase DEF.","jp":"周囲にただよう独特な香り。防御力が上昇する","sc":"使周围充满独特的香味。提升防御力","tc":"獨特香氣瀰漫周圍。防禦力上升","kr":"주위를 휘감는 독특한 향기. 방어력 상승"},"power":2},{"tag":"RASEN_PUDDING_02_03","idx":341,"text":{"en":"Aromatic Fragrance","jp":"芳醇な香り","sc":"芳醇香味","tc":"芳醇香氣","kr":"향긋한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Increase DEF and accuracy.","jp":"周囲にただよう芳醇な香り。防御力と命中率を上昇する","sc":"使周围充满芳醇的香味。提升防御力、命中率","tc":"芳醇香氣瀰漫周圍。防禦力與命中率上升","kr":"주위를 휘감는 향긋한 향기. 방어력과 명중률 상승"},"power":3},{"tag":"RASEN_PUDDING_03_01","idx":342,"text":{"en":"Simple Flavor","jp":"淡白な味わい","sc":"淡雅口味","tc":"清淡風味","kr":"담백한 맛"},"libText":{"en":"The flavor is too faint to tell what it is. Recover from Blind.","jp":"薄味で後に残らない味わい。暗闇を治療する","sc":"口味清淡，并无回味。治疗盲目","tc":"清淡不殘留的風味。治療盲目","kr":"깔끔하고 담백한 맛. 암흑 치료"},"power":2},{"tag":"RASEN_PUDDING_03_02","idx":343,"text":{"en":"Rich Flavor","jp":"濃厚な味わい","sc":"浓郁口味","tc":"濃厚風味","kr":"농후한 맛"},"libText":{"en":"Hits you with a profound flavor. Recover from Blind and Seal.","jp":"深みのある味わい。暗闇、封印を治療する","sc":"回味深长。治疗盲目、封印","tc":"具深度的風味。治療盲目、封印","kr":"농후한 맛. 암흑, 봉인 치료"},"power":3},{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2}],"slotEffects":[[{"tag":"HEAL_MAIN_002","idx":285,"text":{"en":"Gentle Texture","jp":"とろける食感","sc":"融化口感","tc":"融化口感","kr":"살살녹는 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":2},{"tag":"HEAL_MAIN_003","idx":286,"text":{"en":"Lovely Texture","jp":"うれしい食感","sc":"愉悦口感","tc":"開心口感","kr":"즐거운 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":3}],[{"tag":"RASEN_PUDDING_02_01","idx":339,"text":{"en":"Distinct Fragrance","jp":"強烈な香り","sc":"强烈香味","tc":"強烈香氣","kr":"강렬한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Reduce the target's DEF and delay their turn.","jp":"周囲にただよう強烈な香り。防御力が低下し、行動順を後ろに戻す","sc":"使周围充满强烈的香味。降低防御力，行动顺序延迟","tc":"強烈香氣瀰漫周圍。防禦力下降並延後行動順序","kr":"주위를 휘감는 강렬한 향기. 방어력이 저하하고, 행동순서를 뒤로 미룸"},"power":1},{"tag":"RASEN_PUDDING_02_02","idx":340,"text":{"en":"Strong Fragrance","jp":"独特な香り","sc":"独特香味","tc":"獨特香氣","kr":"독특한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Increase DEF.","jp":"周囲にただよう独特な香り。防御力が上昇する","sc":"使周围充满独特的香味。提升防御力","tc":"獨特香氣瀰漫周圍。防禦力上升","kr":"주위를 휘감는 독특한 향기. 방어력 상승"},"power":2},{"tag":"RASEN_PUDDING_02_03","idx":341,"text":{"en":"Aromatic Fragrance","jp":"芳醇な香り","sc":"芳醇香味","tc":"芳醇香氣","kr":"향긋한 향기"},"libText":{"en":"The fragrance wafts through your nostrils. Increase DEF and accuracy.","jp":"周囲にただよう芳醇な香り。防御力と命中率を上昇する","sc":"使周围充满芳醇的香味。提升防御力、命中率","tc":"芳醇香氣瀰漫周圍。防禦力與命中率上升","kr":"주위를 휘감는 향긋한 향기. 방어력과 명중률 상승"},"power":3}],[{"tag":"RASEN_PUDDING_03_01","idx":342,"text":{"en":"Simple Flavor","jp":"淡白な味わい","sc":"淡雅口味","tc":"清淡風味","kr":"담백한 맛"},"libText":{"en":"The flavor is too faint to tell what it is. Recover from Blind.","jp":"薄味で後に残らない味わい。暗闇を治療する","sc":"口味清淡，并无回味。治疗盲目","tc":"清淡不殘留的風味。治療盲目","kr":"깔끔하고 담백한 맛. 암흑 치료"},"power":2},{"tag":"RASEN_PUDDING_03_02","idx":343,"text":{"en":"Rich Flavor","jp":"濃厚な味わい","sc":"浓郁口味","tc":"濃厚風味","kr":"농후한 맛"},"libText":{"en":"Hits you with a profound flavor. Recover from Blind and Seal.","jp":"深みのある味わい。暗闇、封印を治療する","sc":"回味深长。治疗盲目、封印","tc":"具深度的風味。治療盲目、封印","kr":"농후한 맛. 암흑, 봉인 치료"},"power":3}],[{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2}]],"massEffect":{"tag":"HEAL_MAIN_001","idx":284,"text":{"en":"Soft Texture","jp":"やわらか食感","sc":"松软口感","tc":"柔軟口感","kr":"부드러운 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":1},"slotMass":[{"tag":"HEAL_MAIN_001","idx":284,"text":{"en":"Soft Texture","jp":"やわらか食感","sc":"松软口感","tc":"柔軟口感","kr":"부드러운 식감"},"libText":{"en":"Heal HP. Effect increases with higher CC.","jp":"ＨＰを回復する。現在のＣＣが多いほど回復量が増加する","sc":"恢复HP。恢复量随当前CC的增多而增加","tc":"回復HP。目前CC越多，回復量增加越多","kr":"HP를 회복. 현재 CC가 많을수록 회복량 증가"},"power":1},null,null,null],"product":{"en":"Rasen Pudding","jp":"ラーゼンプディング","sc":"拉森布丁","tc":"拉森布丁","kr":"라젠 푸딩"}},{"idx":35,"itemIdx":272,"itemTag":"ITEM_MIX_TRICKLED_BREEZE","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_GAS_002","itemIdx":151,"label":{"en":"Sky Bubble","jp":"スカイバブル","sc":"天空泡沫","tc":"天空泡沫","kr":"스카이 버블"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_PLANT_008","itemIdx":9,"label":{"en":"Lucky Clover","jp":"幸せクローバー","sc":"幸运四叶草","tc":"幸運四葉草","kr":"행운의 클로버"}},{"need":1,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"HEAL_MAIN_005","idx":288,"text":{"en":"Forest Stream M","jp":"森林の水音・中","sc":"森林水声・中","tc":"森林水聲・中","kr":"삼림의 물소리ㆍ중"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":2},{"tag":"HEAL_MAIN_006","idx":289,"text":{"en":"Forest Stream L","jp":"森林の水音・大","sc":"森林水声・大","tc":"森林水聲・大","kr":"삼림의 물소리ㆍ대"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":3},{"tag":"TRICKLED_BREEZE_02_02","idx":345,"text":{"en":"Breath of Leaves","jp":"若葉の息吹","sc":"嫩叶的气息","tc":"嫩葉氣息","kr":"새잎의 숨결"},"libText":{"en":"Feel the forest breeze on your skin. Heal HP over time and reduce Stun Gauge.","jp":"森林の風を感じる。ＨＰ継続回復状態となり、ブレイク値を回復する","sc":"能感受到森林之风。赋予HP持续恢复状态，恢复破防值","tc":"感受森林微風。賦予HP持續回復狀態並回復破防值","kr":"숲속의 바람이 느껴짐. HP 지속회복상태 부여 및 브레이크치 회복"},"power":3},{"tag":"TRICKLED_BREEZE_02_03","idx":346,"text":{"en":"Breath of Verdure","jp":"新緑の息吹","sc":"新绿的气息","tc":"新綠氣息","kr":"신록의 숨결"},"libText":{"en":"Feel the forest breeze on your skin. Heal HP over time and reduce Stun Gauge.","jp":"森林の風を感じる。ＨＰ継続回復状態となり、ブレイク値を回復する","sc":"能感受到森林之风。赋予HP持续恢复状态，恢复破防值","tc":"感受森林微風。賦予HP持續回復狀態並回復破防值","kr":"숲속의 바람이 느껴짐. HP 지속회복상태 부여 및 브레이크치 회복"},"power":4},{"tag":"HEAL_GENERAL_033","idx":268,"text":{"en":"Poison Cure","jp":"毒を治療","sc":"治疗中毒","tc":"治療中毒","kr":"독 치료"},"libText":{"en":"Recover from Poison and Envenom.","jp":"毒、猛毒状態を治療する","sc":"治疗中毒、剧毒状态","tc":"治療中毒、猛毒狀態","kr":"독, 맹독상태 치료"},"power":2},{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2},{"tag":"HEAL_GENERAL_036","idx":271,"text":{"en":"Frostbite Cure","jp":"凍傷を治療","sc":"治疗冻伤","tc":"治療凍傷","kr":"동상 치료"},"libText":{"en":"Recover from Frostbite.","jp":"凍傷を治療する","sc":"治疗冻伤","tc":"治療凍傷","kr":"동상 치료"},"power":2}],"slotEffects":[[{"tag":"HEAL_MAIN_005","idx":288,"text":{"en":"Forest Stream M","jp":"森林の水音・中","sc":"森林水声・中","tc":"森林水聲・中","kr":"삼림의 물소리ㆍ중"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":2},{"tag":"HEAL_MAIN_006","idx":289,"text":{"en":"Forest Stream L","jp":"森林の水音・大","sc":"森林水声・大","tc":"森林水聲・大","kr":"삼림의 물소리ㆍ대"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":3}],[{"tag":"TRICKLED_BREEZE_02_02","idx":345,"text":{"en":"Breath of Leaves","jp":"若葉の息吹","sc":"嫩叶的气息","tc":"嫩葉氣息","kr":"새잎의 숨결"},"libText":{"en":"Feel the forest breeze on your skin. Heal HP over time and reduce Stun Gauge.","jp":"森林の風を感じる。ＨＰ継続回復状態となり、ブレイク値を回復する","sc":"能感受到森林之风。赋予HP持续恢复状态，恢复破防值","tc":"感受森林微風。賦予HP持續回復狀態並回復破防值","kr":"숲속의 바람이 느껴짐. HP 지속회복상태 부여 및 브레이크치 회복"},"power":3},{"tag":"TRICKLED_BREEZE_02_03","idx":346,"text":{"en":"Breath of Verdure","jp":"新緑の息吹","sc":"新绿的气息","tc":"新綠氣息","kr":"신록의 숨결"},"libText":{"en":"Feel the forest breeze on your skin. Heal HP over time and reduce Stun Gauge.","jp":"森林の風を感じる。ＨＰ継続回復状態となり、ブレイク値を回復する","sc":"能感受到森林之风。赋予HP持续恢复状态，恢复破防值","tc":"感受森林微風。賦予HP持續回復狀態並回復破防值","kr":"숲속의 바람이 느껴짐. HP 지속회복상태 부여 및 브레이크치 회복"},"power":4}],[{"tag":"HEAL_GENERAL_033","idx":268,"text":{"en":"Poison Cure","jp":"毒を治療","sc":"治疗中毒","tc":"治療中毒","kr":"독 치료"},"libText":{"en":"Recover from Poison and Envenom.","jp":"毒、猛毒状態を治療する","sc":"治疗中毒、剧毒状态","tc":"治療中毒、猛毒狀態","kr":"독, 맹독상태 치료"},"power":2},{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2}],[{"tag":"HEAL_GENERAL_036","idx":271,"text":{"en":"Frostbite Cure","jp":"凍傷を治療","sc":"治疗冻伤","tc":"治療凍傷","kr":"동상 치료"},"libText":{"en":"Recover from Frostbite.","jp":"凍傷を治療する","sc":"治疗冻伤","tc":"治療凍傷","kr":"동상 치료"},"power":2}]],"massEffect":{"tag":"HEAL_MAIN_004","idx":287,"text":{"en":"Forest Stream S","jp":"森林の水音・小","sc":"森林水声・小","tc":"森林水聲・小","kr":"삼림의 물소리ㆍ소"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":1},"slotMass":[{"tag":"HEAL_MAIN_004","idx":287,"text":{"en":"Forest Stream S","jp":"森林の水音・小","sc":"森林水声・小","tc":"森林水聲・小","kr":"삼림의 물소리ㆍ소"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":1},null,null,null],"product":{"en":"Trickling Breeze","jp":"せせらぎの薫風","sc":"浅溪的熏风","tc":"淺溪的薰風","kr":"시냇물의 훈풍"}},{"idx":36,"itemIdx":273,"itemTag":"ITEM_MIX_RESTORATION_BOTTLE","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_001","itemIdx":357,"label":{"en":"Healing Chip","jp":"ヒーリングチップ","sc":"治愈之香","tc":"治癒之香","kr":"힐링 칩"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ELIXIL_001","itemIdx":49,"label":{"en":"Forest Sage","jp":"森の賢人","sc":"森林智草","tc":"森林智草","kr":"숲의 현자"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"HEAL_GENERAL_003","idx":238,"text":{"en":"HP Gain M","jp":"ＨＰ回復・中","sc":"HP恢复・中","tc":"HP回復・中","kr":"HP회복ㆍ중"},"libText":{"en":"Recover a medium amount of HP.","jp":"ＨＰを回復する","sc":"恢复HP","tc":"回復HP","kr":"HP 회복"},"power":3},{"tag":"HEAL_GENERAL_004","idx":239,"text":{"en":"HP Gain L","jp":"ＨＰ回復・大","sc":"HP恢复・大","tc":"HP回復・大","kr":"HP회복ㆍ대"},"libText":{"en":"Recover a large amount of HP.","jp":"ＨＰを大きく回復する","sc":"恢复大量HP","tc":"大量回復HP","kr":"HP 크게 회복"},"power":4},{"tag":"RESTORATION_BOTTLE_02_02","idx":348,"text":{"en":"Curing Effect","jp":"治療効果","sc":"治疗效果","tc":"治療效果","kr":"치료효과"},"libText":{"en":"Makes you feel healthy. Greatly reduce Stun Gauge and recover from being stunned.","jp":"治療効果を高めたもの。ブレイク値を大幅に回復し、ブレイク状態を回復する","sc":"提升了治疗效果。大幅恢复破防值，恢复破防状态","tc":"具備高治療效果。大幅回復破防值並回復破防狀態","kr":"치료효과를 높임. 브레이크치를 대폭 회복하고, 브레이크 상태 회복"},"power":3},{"tag":"RESTORATION_BOTTLE_02_03","idx":349,"text":{"en":"Beautifying Effect","jp":"美白効果","sc":"美白效果","tc":"美白效果","kr":"미백효과"},"libText":{"en":"Makes you feel pretty. Greatly heal Stun Gauge and apply Guts.","jp":"美白効果を高めたもの。ブレイク値を大幅に回復し、戦闘不能回避を付与する","sc":"提高美白效果。可大幅恢复破防值，赋予回避无法战斗。","tc":"提高美白效果。可大幅恢復破防值，賦與迴避無法戰鬥","kr":"미백효과를 높임. 브레이크치를 대폭 회복하고, 전투불능회피 부여"},"power":4},{"tag":"GENERAL_BUFF_25","idx":473,"text":{"en":"Energy Surge S","jp":"体力一時増強・小","sc":"暂时增强体力・小","tc":"體力暫時增強・小","kr":"체력 일시증강ㆍ소"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":2},{"tag":"GENERAL_BUFF_26","idx":474,"text":{"en":"Energy Surge M","jp":"体力一時増強・中","sc":"暂时增强体力・中","tc":"體力暫時增強・中","kr":"체력 일시증강ㆍ중"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":3}],"slotEffects":[[{"tag":"HEAL_GENERAL_003","idx":238,"text":{"en":"HP Gain M","jp":"ＨＰ回復・中","sc":"HP恢复・中","tc":"HP回復・中","kr":"HP회복ㆍ중"},"libText":{"en":"Recover a medium amount of HP.","jp":"ＨＰを回復する","sc":"恢复HP","tc":"回復HP","kr":"HP 회복"},"power":3},{"tag":"HEAL_GENERAL_004","idx":239,"text":{"en":"HP Gain L","jp":"ＨＰ回復・大","sc":"HP恢复・大","tc":"HP回復・大","kr":"HP회복ㆍ대"},"libText":{"en":"Recover a large amount of HP.","jp":"ＨＰを大きく回復する","sc":"恢复大量HP","tc":"大量回復HP","kr":"HP 크게 회복"},"power":4}],[{"tag":"RESTORATION_BOTTLE_02_02","idx":348,"text":{"en":"Curing Effect","jp":"治療効果","sc":"治疗效果","tc":"治療效果","kr":"치료효과"},"libText":{"en":"Makes you feel healthy. Greatly reduce Stun Gauge and recover from being stunned.","jp":"治療効果を高めたもの。ブレイク値を大幅に回復し、ブレイク状態を回復する","sc":"提升了治疗效果。大幅恢复破防值，恢复破防状态","tc":"具備高治療效果。大幅回復破防值並回復破防狀態","kr":"치료효과를 높임. 브레이크치를 대폭 회복하고, 브레이크 상태 회복"},"power":3},{"tag":"RESTORATION_BOTTLE_02_03","idx":349,"text":{"en":"Beautifying Effect","jp":"美白効果","sc":"美白效果","tc":"美白效果","kr":"미백효과"},"libText":{"en":"Makes you feel pretty. Greatly heal Stun Gauge and apply Guts.","jp":"美白効果を高めたもの。ブレイク値を大幅に回復し、戦闘不能回避を付与する","sc":"提高美白效果。可大幅恢复破防值，赋予回避无法战斗。","tc":"提高美白效果。可大幅恢復破防值，賦與迴避無法戰鬥","kr":"미백효과를 높임. 브레이크치를 대폭 회복하고, 전투불능회피 부여"},"power":4}],[{"tag":"GENERAL_BUFF_25","idx":473,"text":{"en":"Energy Surge S","jp":"体力一時増強・小","sc":"暂时增强体力・小","tc":"體力暫時增強・小","kr":"체력 일시증강ㆍ소"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":2},{"tag":"GENERAL_BUFF_26","idx":474,"text":{"en":"Energy Surge M","jp":"体力一時増強・中","sc":"暂时增强体力・中","tc":"體力暫時增強・中","kr":"체력 일시증강ㆍ중"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":3}],[]],"massEffect":{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2},"slotMass":[{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2},null,null,null],"product":{"en":"Restoration Bottle","jp":"リストレア薬瓶","sc":"里斯托莱阿药瓶","tc":"復癒藥瓶","kr":"리스트레아 약병"}},{"idx":37,"itemIdx":274,"itemTag":"ITEM_MIX_NECTOR","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_PUNIPUNI_003","itemIdx":156,"label":{"en":"Red Puniball","jp":"ぷにぷに玉・赤","sc":"噗尼噗尼珠·红","tc":"噗尼噗尼珠‧紅","kr":"푸니푸니 구슬 적"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_PLANT_007","itemIdx":16,"label":{"en":"Ancient Branch","jp":"古代樹の枝","sc":"古树枝","tc":"古樹枝","kr":"고대수의 가지"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_GENERAL_012","idx":247,"text":{"en":"KO Recovery L","jp":"戦闘不能を回復・大","sc":"无法战斗恢复・大","tc":"回復無法戰鬥・大","kr":"전투불능 회복ㆍ대"},"libText":{"en":"Recover from KO and heal a large amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを大きく回復する","sc":"解除无法战斗状态，恢复大量HP","tc":"解除無法戰鬥狀態並大量回復HP","kr":"전투불능상태를 해제하고, HP 크게 회복"},"power":2},{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3}],"slotEffects":[[{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_GENERAL_012","idx":247,"text":{"en":"KO Recovery L","jp":"戦闘不能を回復・大","sc":"无法战斗恢复・大","tc":"回復無法戰鬥・大","kr":"전투불능 회복ㆍ대"},"libText":{"en":"Recover from KO and heal a large amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを大きく回復する","sc":"解除无法战斗状态，恢复大量HP","tc":"解除無法戰鬥狀態並大量回復HP","kr":"전투불능상태를 해제하고, HP 크게 회복"},"power":2}],[{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3}],[],[]],"massEffect":{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1},null,null,null],"product":{"en":"Nectar","jp":"ネクタル","sc":"琼浆玉液","tc":"瓊漿玉液","kr":"넥타르"}},{"idx":38,"itemIdx":275,"itemTag":"ITEM_MIX_HEALING_BALL","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_LIQUID_001","itemIdx":355,"label":{"en":"Traveler's Water Orb","jp":"旅人の水珠","sc":"旅人的水珠","tc":"旅人的水珠","kr":"여행자의 물구슬"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_006","itemIdx":42,"label":{"en":"Medium Medicine","jp":"メディウム薬骨","sc":"中药骨","tc":"中藥骨","kr":"메디움 약골"}},{"need":0,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}}],"addEffects":[{"tag":"HEAL_MAIN_008","idx":291,"text":{"en":"Dancing Dust M","jp":"粉薬が舞う・中","sc":"药粉飞舞・中","tc":"藥粉飄舞・中","kr":"흩날리는 가루약ㆍ중"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":3},{"tag":"HEAL_MAIN_009","idx":292,"text":{"en":"Dancing Dust L","jp":"粉薬が舞う・大","sc":"药粉飞舞・大","tc":"藥粉飄舞・大","kr":"흩날리는 가루약ㆍ대"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":4},{"tag":"HEALING_BALL_02_01","idx":350,"text":{"en":"Words of Gratitude","jp":"感謝の言葉","sc":"感谢的话语","tc":"感謝話語","kr":"감사의 말"},"libText":{"en":"An utterance of thanks. If Tactics Level is 4 or higher, recover from KO.","jp":"中から飛び出る感謝の言葉。タクティクスレベルが４以上の時、戦闘不能回復効果を得る","sc":"感谢之语从中飞出。战术等级为4级以上时，获得恢复无法战斗的效果","tc":"從中出現感謝話語。戰術等級4以上時，獲得回復無法戰鬥的效果","kr":"속에서 떠오르는 감사의 말. 택틱스 레벨이 4이상이면 전투불능 회복효과 부여"},"power":2},{"tag":"HEALING_BALL_02_02","idx":351,"text":{"en":"Words of Greeting","jp":"歓迎の言葉","sc":"欢迎的话语","tc":"歡迎話語","kr":"환영의 말"},"libText":{"en":"An utterance of thanks that hastens your turn. If Tactics Level is 3 or higher, recover from KO.","jp":"中から飛び出る歓迎の言葉。タクティクスレベルが３以上の時、戦闘不能回復効果を得る。行動順を手前に寄せる","sc":"欢迎之语从中飞出。战术等级为3级以上时，获得恢复无法战斗的效果。行动顺序提前","tc":"從中出現歡迎話語。戰術等級3以上時，獲得回復無法戰鬥的效果，並將行動順序拉前","kr":"속에서 떠오르는 환영의 말. 택틱스 레벨이 3이상이면 전투불능 회복효과 부여. 행동순서를 앞당김"},"power":3},{"tag":"HEALING_BALL_02_03","idx":352,"text":{"en":"Words of Blessing","jp":"祝福の言葉","sc":"祝福的话语","tc":"祝福話語","kr":"축복의 말"},"libText":{"en":"An utterance of thanks that increases SPD. If Tactics Level is 2 or higher, recover from KO.","jp":"中から飛び出る祝福の言葉。タクティクスレベルが２以上の時、戦闘不能回復効果を得る。素早さを上昇させる","sc":"祝福之语从中飞出。战术等级为2级以上时，获得恢复无法战斗的效果。提升敏捷","tc":"從中出現祝福話語。戰術等級2以上時，獲得回復無法戰鬥的效果，並使敏捷上升","kr":"속에서 떠오르는 축복의 말. 택틱스 레벨이 2이상이면 전투불능 회복효과 부여. 민첩성 상승"},"power":4}],"slotEffects":[[{"tag":"HEAL_MAIN_008","idx":291,"text":{"en":"Dancing Dust M","jp":"粉薬が舞う・中","sc":"药粉飞舞・中","tc":"藥粉飄舞・中","kr":"흩날리는 가루약ㆍ중"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":3},{"tag":"HEAL_MAIN_009","idx":292,"text":{"en":"Dancing Dust L","jp":"粉薬が舞う・大","sc":"药粉飞舞・大","tc":"藥粉飄舞・大","kr":"흩날리는 가루약ㆍ대"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":4}],[{"tag":"HEALING_BALL_02_01","idx":350,"text":{"en":"Words of Gratitude","jp":"感謝の言葉","sc":"感谢的话语","tc":"感謝話語","kr":"감사의 말"},"libText":{"en":"An utterance of thanks. If Tactics Level is 4 or higher, recover from KO.","jp":"中から飛び出る感謝の言葉。タクティクスレベルが４以上の時、戦闘不能回復効果を得る","sc":"感谢之语从中飞出。战术等级为4级以上时，获得恢复无法战斗的效果","tc":"從中出現感謝話語。戰術等級4以上時，獲得回復無法戰鬥的效果","kr":"속에서 떠오르는 감사의 말. 택틱스 레벨이 4이상이면 전투불능 회복효과 부여"},"power":2},{"tag":"HEALING_BALL_02_02","idx":351,"text":{"en":"Words of Greeting","jp":"歓迎の言葉","sc":"欢迎的话语","tc":"歡迎話語","kr":"환영의 말"},"libText":{"en":"An utterance of thanks that hastens your turn. If Tactics Level is 3 or higher, recover from KO.","jp":"中から飛び出る歓迎の言葉。タクティクスレベルが３以上の時、戦闘不能回復効果を得る。行動順を手前に寄せる","sc":"欢迎之语从中飞出。战术等级为3级以上时，获得恢复无法战斗的效果。行动顺序提前","tc":"從中出現歡迎話語。戰術等級3以上時，獲得回復無法戰鬥的效果，並將行動順序拉前","kr":"속에서 떠오르는 환영의 말. 택틱스 레벨이 3이상이면 전투불능 회복효과 부여. 행동순서를 앞당김"},"power":3},{"tag":"HEALING_BALL_02_03","idx":352,"text":{"en":"Words of Blessing","jp":"祝福の言葉","sc":"祝福的话语","tc":"祝福話語","kr":"축복의 말"},"libText":{"en":"An utterance of thanks that increases SPD. If Tactics Level is 2 or higher, recover from KO.","jp":"中から飛び出る祝福の言葉。タクティクスレベルが２以上の時、戦闘不能回復効果を得る。素早さを上昇させる","sc":"祝福之语从中飞出。战术等级为2级以上时，获得恢复无法战斗的效果。提升敏捷","tc":"從中出現祝福話語。戰術等級2以上時，獲得回復無法戰鬥的效果，並使敏捷上升","kr":"속에서 떠오르는 축복의 말. 택틱스 레벨이 2이상이면 전투불능 회복효과 부여. 민첩성 상승"},"power":4}],[],[]],"massEffect":{"tag":"HEAL_MAIN_007","idx":290,"text":{"en":"Dancing Dust S","jp":"粉薬が舞う・小","sc":"药粉飞舞・小","tc":"藥粉飄舞・小","kr":"흩날리는 가루약ㆍ소"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":2},"slotMass":[{"tag":"HEAL_MAIN_007","idx":290,"text":{"en":"Dancing Dust S","jp":"粉薬が舞う・小","sc":"药粉飞舞・小","tc":"藥粉飄舞・小","kr":"흩날리는 가루약ㆍ소"},"libText":{"en":"Heal HP and reduce Stun Gauge. The more buffs you have, the more HP you heal.","jp":"ＨＰ、ブレイク値を回復する。現在の良性状態の数が多いほどＨＰの回復量が増加する。","sc":"恢复HP、破防值。恢复量随当前增益状态的增多而增加","tc":"回復HP、破防值。目前良性狀態數越多，HP回復量增加越多","kr":"HP, 브레이크치 회복. 현재 상승상태의 수가 많을수록 HP 회복량 증가."},"power":2},null,null,null],"product":{"en":"Healing Ball","jp":"癒しの薬玉","sc":"治愈药丸","tc":"治癒藥丸","kr":"치유의 약옥"}},{"idx":39,"itemIdx":276,"itemTag":"ITEM_MIX_DYNAMIC_SYRUP","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_007","itemIdx":35,"label":{"en":"Mutant Taun","jp":"変異トーン","sc":"变异草","tc":"變異通草","kr":"변이 톤"}},{"need":0,"isCategory":true,"tag":"BEEHIVE","itemIdx":null,"label":{"en":"(Beehive)","jp":"（ハチの巣）","sc":"（蜂巢）","tc":"（蜂巢）","kr":"(벌집)"}},{"need":0,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}}],"addEffects":[{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_MAIN_010","idx":293,"text":{"en":"Jumping Flavor","jp":"飛び上がる味わい","sc":"惊艳之味","tc":"跳高高的風味","kr":"날아오르는 맛"},"libText":{"en":"Recover from KO, heal HP, and increase evasion.","jp":"戦闘不能状態を解除し、ＨＰを回復する。回避率を上昇させる","sc":"解除无法战斗状态，恢复HP。提升回避率","tc":"解除無法戰鬥狀態並回復HP，同時使迴避率上升","kr":"전투불능상태를 해제하고, HP를 회복. 회피율 상승"},"power":2},{"tag":"HEAL_MAIN_011","idx":294,"text":{"en":"Flying Flavor","jp":"跳ねまわる味わい","sc":"震撼之味","tc":"蹦蹦跳的風味","kr":"펄쩍 뛰는 맛"},"libText":{"en":"Recover from KO, heal HP, and increase evasion.","jp":"戦闘不能状態を解除し、ＨＰを回復する。回避率を上昇させる","sc":"解除无法战斗状态，恢复HP。提升回避率","tc":"解除無法戰鬥狀態並回復HP，同時使迴避率上升","kr":"전투불능상태를 해제하고, HP를 회복. 회피율 상승"},"power":3},{"tag":"DYNAMIC_SYRUP_03_01","idx":353,"text":{"en":"Calm Stomach","jp":"おなかでおちつく","sc":"安心腹感","tc":"肚肚平靜","kr":"침착한 배"},"libText":{"en":"Very filling. Reduce SPD.","jp":"食べるとおなかにたまる。素早さが低下する","sc":"食用后会留在肚子里。降低敏捷","tc":"食用後會積在肚子裡。敏捷下降","kr":"먹으면 몸이 나른해짐. 민첩성 저하"}},{"tag":"DYNAMIC_SYRUP_03_02","idx":354,"text":{"en":"Carefree Stomach","jp":"おなかでおきらく","sc":"舒适腹感","tc":"肚肚舒暢","kr":"편안한 배"},"libText":{"en":"Eat it to ease your worries. Heal HP over time.","jp":"食べると身体が軽くなる。一定時間ごとにＨＰを回復する効果を付与する","sc":"食用后会感到身体轻盈。赋予每隔一定时间恢复HP","tc":"食用後使身體輕盈。賦予每隔一定時間回復HP的效果","kr":"먹으면 몸이 가벼워짐. 일정시간마다 HP 회복효과 부여"},"power":2},{"tag":"DYNAMIC_SYRUP_03_03","idx":355,"text":{"en":"Hardworking Stomach","jp":"おなかではたらく","sc":"活力腹感","tc":"肚肚作用","kr":"부지런한 배"},"libText":{"en":"Eat it to start feeling better. Recover from all status ailments.","jp":"食べると身体が元気になる。すべての状態異常を治療する","sc":"食用后会感到活力充沛。治疗所有异常状态","tc":"食用後使身體活力百倍。治療所有異常狀態","kr":"먹으면 몸이 건강해짐. 모든 상태이상 치료"},"power":4},{"tag":"GENERAL_BUFF_01","idx":452,"text":{"en":"ATK Up S","jp":"攻撃力アップ・小","sc":"攻击力提升・小","tc":"攻擊力上升・小","kr":"공격력 UPㆍ소"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},{"tag":"GENERAL_BUFF_02","idx":453,"text":{"en":"ATK Up M","jp":"攻撃力アップ・中","sc":"攻击力提升・中","tc":"攻擊力上升・中","kr":"공격력 UPㆍ중"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":2}],"slotEffects":[[{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_MAIN_010","idx":293,"text":{"en":"Jumping Flavor","jp":"飛び上がる味わい","sc":"惊艳之味","tc":"跳高高的風味","kr":"날아오르는 맛"},"libText":{"en":"Recover from KO, heal HP, and increase evasion.","jp":"戦闘不能状態を解除し、ＨＰを回復する。回避率を上昇させる","sc":"解除无法战斗状态，恢复HP。提升回避率","tc":"解除無法戰鬥狀態並回復HP，同時使迴避率上升","kr":"전투불능상태를 해제하고, HP를 회복. 회피율 상승"},"power":2},{"tag":"HEAL_MAIN_011","idx":294,"text":{"en":"Flying Flavor","jp":"跳ねまわる味わい","sc":"震撼之味","tc":"蹦蹦跳的風味","kr":"펄쩍 뛰는 맛"},"libText":{"en":"Recover from KO, heal HP, and increase evasion.","jp":"戦闘不能状態を解除し、ＨＰを回復する。回避率を上昇させる","sc":"解除无法战斗状态，恢复HP。提升回避率","tc":"解除無法戰鬥狀態並回復HP，同時使迴避率上升","kr":"전투불능상태를 해제하고, HP를 회복. 회피율 상승"},"power":3}],[{"tag":"DYNAMIC_SYRUP_03_01","idx":353,"text":{"en":"Calm Stomach","jp":"おなかでおちつく","sc":"安心腹感","tc":"肚肚平靜","kr":"침착한 배"},"libText":{"en":"Very filling. Reduce SPD.","jp":"食べるとおなかにたまる。素早さが低下する","sc":"食用后会留在肚子里。降低敏捷","tc":"食用後會積在肚子裡。敏捷下降","kr":"먹으면 몸이 나른해짐. 민첩성 저하"}},{"tag":"DYNAMIC_SYRUP_03_02","idx":354,"text":{"en":"Carefree Stomach","jp":"おなかでおきらく","sc":"舒适腹感","tc":"肚肚舒暢","kr":"편안한 배"},"libText":{"en":"Eat it to ease your worries. Heal HP over time.","jp":"食べると身体が軽くなる。一定時間ごとにＨＰを回復する効果を付与する","sc":"食用后会感到身体轻盈。赋予每隔一定时间恢复HP","tc":"食用後使身體輕盈。賦予每隔一定時間回復HP的效果","kr":"먹으면 몸이 가벼워짐. 일정시간마다 HP 회복효과 부여"},"power":2},{"tag":"DYNAMIC_SYRUP_03_03","idx":355,"text":{"en":"Hardworking Stomach","jp":"おなかではたらく","sc":"活力腹感","tc":"肚肚作用","kr":"부지런한 배"},"libText":{"en":"Eat it to start feeling better. Recover from all status ailments.","jp":"食べると身体が元気になる。すべての状態異常を治療する","sc":"食用后会感到活力充沛。治疗所有异常状态","tc":"食用後使身體活力百倍。治療所有異常狀態","kr":"먹으면 몸이 건강해짐. 모든 상태이상 치료"},"power":4}],[{"tag":"GENERAL_BUFF_01","idx":452,"text":{"en":"ATK Up S","jp":"攻撃力アップ・小","sc":"攻击力提升・小","tc":"攻擊力上升・小","kr":"공격력 UPㆍ소"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},{"tag":"GENERAL_BUFF_02","idx":453,"text":{"en":"ATK Up M","jp":"攻撃力アップ・中","sc":"攻击力提升・中","tc":"攻擊力上升・中","kr":"공격력 UPㆍ중"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":2}],[]],"massEffect":{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1},null,null,null],"product":{"en":"Dynamic Syrup","jp":"躍動シロップ","sc":"跃动糖浆","tc":"躍動糖漿","kr":"약동 시럽"}},{"idx":40,"itemIdx":277,"itemTag":"ITEM_MIX_COCKTAIL_LEB","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_020","itemIdx":194,"label":{"en":"Dragon Egg","jp":"翼竜のタマゴ","sc":"翼龙之蛋","tc":"翼龍之蛋","kr":"익룡의 알"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_RASEN_PUDDING","itemIdx":271,"label":{"en":"Rasen Pudding","jp":"ラーゼンプディング","sc":"拉森布丁","tc":"拉森布丁","kr":"라젠 푸딩"}},{"need":0,"isCategory":true,"tag":"FOODSTUFF","itemIdx":null,"label":{"en":"(Food)","jp":"（食材）","sc":"（食材）","tc":"（食材）","kr":"(식재)"}},{"need":0,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}}],"addEffects":[{"tag":"HEAL_MAIN_013","idx":296,"text":{"en":"Food Mixture M","jp":"食べ合わせ効果・中","sc":"搭配食用效果・中","tc":"食用相乘效果・中","kr":"음식궁합 효과ㆍ중"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":3},{"tag":"HEAL_MAIN_014","idx":297,"text":{"en":"Food Mixture L","jp":"食べ合わせ効果・大","sc":"搭配食用效果・大","tc":"食用相乘效果・大","kr":"음식궁합 효과ㆍ대"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":4},{"tag":"COCKTAIL_LEB_02_02","idx":356,"text":{"en":"Flavorful Fruit","jp":"味わい果物","sc":"风味水果","tc":"風味水果","kr":"풍미있는 과일"},"libText":{"en":"A fruity explosion in your mouth. If Tactics Level is 3 or higher, recover from KO and remove all status ailments.","jp":"食べると口中に広がる果物のハーモニー。タクティクスレベル３以上の時、戦闘不能とすべての状態異常を治療する","sc":"食用后会在口中散发综合果香。战术等级为3级以上时，治疗无法战斗与全部异常状态","tc":"食用後會在口中散發綜合果香。戰術等級3以上時，治療無法戰鬥與所有異常狀態","kr":"먹으면 입속에서 과일의 하모니가 펼쳐짐. 택틱스 레벨3이상이면 전투불능과 모든 상태이상 치료"},"power":3},{"tag":"COCKTAIL_LEB_02_03","idx":357,"text":{"en":"Fruit Cocktail","jp":"フルーツカクテル","sc":"水果什锦","tc":"水果雞尾酒","kr":"프루트 칵테일"},"libText":{"en":"A fruity explosion in your mouth. If Tactics Level is 2 or higher, recover from KO and all status ailments.","jp":"果物の良いところだけを入れた逸品。\nタクティクスレベル２以上の時、戦闘不能とすべての状態異常を治療する","sc":"优选水果精华的逸品。战术等级为2级以上时，治疗无法战斗与全部异常状态","tc":"只把水果好處融入其中的逸品。戰術等級2以上時，治療無法戰鬥與所有異常狀態","kr":"과일의 장점만 모은 일품. 택틱스 레벨 2이상이면 전투불능과 모든 상태이상 치료"},"power":4},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4}],"slotEffects":[[{"tag":"HEAL_MAIN_013","idx":296,"text":{"en":"Food Mixture M","jp":"食べ合わせ効果・中","sc":"搭配食用效果・中","tc":"食用相乘效果・中","kr":"음식궁합 효과ㆍ중"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":3},{"tag":"HEAL_MAIN_014","idx":297,"text":{"en":"Food Mixture L","jp":"食べ合わせ効果・大","sc":"搭配食用效果・大","tc":"食用相乘效果・大","kr":"음식궁합 효과ㆍ대"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":4}],[{"tag":"COCKTAIL_LEB_02_02","idx":356,"text":{"en":"Flavorful Fruit","jp":"味わい果物","sc":"风味水果","tc":"風味水果","kr":"풍미있는 과일"},"libText":{"en":"A fruity explosion in your mouth. If Tactics Level is 3 or higher, recover from KO and remove all status ailments.","jp":"食べると口中に広がる果物のハーモニー。タクティクスレベル３以上の時、戦闘不能とすべての状態異常を治療する","sc":"食用后会在口中散发综合果香。战术等级为3级以上时，治疗无法战斗与全部异常状态","tc":"食用後會在口中散發綜合果香。戰術等級3以上時，治療無法戰鬥與所有異常狀態","kr":"먹으면 입속에서 과일의 하모니가 펼쳐짐. 택틱스 레벨3이상이면 전투불능과 모든 상태이상 치료"},"power":3},{"tag":"COCKTAIL_LEB_02_03","idx":357,"text":{"en":"Fruit Cocktail","jp":"フルーツカクテル","sc":"水果什锦","tc":"水果雞尾酒","kr":"프루트 칵테일"},"libText":{"en":"A fruity explosion in your mouth. If Tactics Level is 2 or higher, recover from KO and all status ailments.","jp":"果物の良いところだけを入れた逸品。\nタクティクスレベル２以上の時、戦闘不能とすべての状態異常を治療する","sc":"优选水果精华的逸品。战术等级为2级以上时，治疗无法战斗与全部异常状态","tc":"只把水果好處融入其中的逸品。戰術等級2以上時，治療無法戰鬥與所有異常狀態","kr":"과일의 장점만 모은 일품. 택틱스 레벨 2이상이면 전투불능과 모든 상태이상 치료"},"power":4}],[{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4},{"tag":"HEAL_GENERAL_028","idx":263,"text":{"en":"Stun Gauge Recovery XL","jp":"ブレイク値回復・超","sc":"破防值恢复・超","tc":"破防值回復・超","kr":"브레이크치 회복ㆍ초"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4}],[]],"massEffect":{"tag":"HEAL_MAIN_012","idx":295,"text":{"en":"Food Mixture S","jp":"食べ合わせ効果・小","sc":"搭配食用效果・小","tc":"食用相乘效果・小","kr":"음식궁합 효과ㆍ소"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":2},"slotMass":[{"tag":"HEAL_MAIN_012","idx":295,"text":{"en":"Food Mixture S","jp":"食べ合わせ効果・小","sc":"搭配食用效果・小","tc":"食用相乘效果・小","kr":"음식궁합 효과ㆍ소"},"libText":{"en":"Heal HP. Effect increases with Tactics Level.","jp":"ＨＰを回復する。現在のタクティクスレベルが高いほど回復量が増加する","sc":"恢复HP。恢复量随当前战术等级的提升而增加","tc":"回復HP。目前戰術等級越高，回復量增加越多","kr":"HP를 회복. 현재 택틱스 레벨이 높을수록 회복량 증가"},"power":2},null,null,null],"product":{"en":"Cocktail Leb","jp":"カクテルレープ","sc":"鸡尾酒点心","tc":"雞尾酒點心","kr":"칵테일 과자"}},{"idx":41,"itemIdx":278,"itemTag":"ITEM_MIX_GODDNESS_CUP","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_002","itemIdx":358,"label":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_LIQUID_002","itemIdx":356,"label":{"en":"Super Pure Water","jp":"超純水","sc":"超纯水","tc":"超純水","kr":"초순수"}},{"need":0,"isCategory":true,"tag":"MEDICINE","itemIdx":null,"label":{"en":"(Medicine)","jp":"（薬品）","sc":"（药品）","tc":"（藥品）","kr":"(약품)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"HEAL_MAIN_016","idx":299,"text":{"en":"Healing Kiss M","jp":"癒しの口づけ・中","sc":"治愈之吻・中","tc":"治癒之吻・中","kr":"치유의 입맞춤ㆍ중"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":4},{"tag":"HEAL_MAIN_017","idx":300,"text":{"en":"Healing Kiss L","jp":"癒しの口づけ・大","sc":"治愈之吻・大","tc":"治癒之吻・大","kr":"치유의 입맞춤ㆍ대"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":5},{"tag":"GODDNESS_CUP_02_01","idx":358,"text":{"en":"Purity of Body","jp":"身体を清める","sc":"身体清爽","tc":"淨化身體","kr":"신체를 정화"},"libText":{"en":"A sweet dew that purifies your body. If Tactics Level is at 3 or higher, greatly reduce Stun Gauge and recover from all status ailments.","jp":"身体を清める雫。ブレイク値を大幅に回復し、タクティクスレベルが３以上の時全ての状態異常を治療する","sc":"净化身体的甘露。大幅恢复破防值，战术等级为3以上时，治疗全部异常状态","tc":"淨化身體的水滴。大幅恢復破防值，戰術等級3以上時，治療所有的異常狀態","kr":"몸을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 택틱스 레벨이 3이상이면 모든 상태이상 치료"},"power":3},{"tag":"GODDNESS_CUP_02_02","idx":359,"text":{"en":"Purity of Mind","jp":"思考を清める","sc":"思考清明","tc":"淨化思緒","kr":"사고를 정화"},"libText":{"en":"A sweet dew that purifies your body. If Tactics Level is at 2 or higher, greatly reduce Stun Gauge and recover from all status ailments.","jp":"思考を清める雫。ブレイク値を大幅に回復し、タクティクスレベルが２以上の時全ての状態異常を治療する","sc":"净化思维的甘露。大幅恢复破防值，战术等级为2级以上时，治疗全部异常状态净","tc":"淨化思緒的水滴。大幅回復破防值，戰術等級2以上時，治療所有的異常狀態","kr":"생각을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 택틱스 레벨이 2이상이면 모든 상태이상 치료"},"power":4},{"tag":"GODDNESS_CUP_02_03","idx":360,"text":{"en":"Purity of Spirit","jp":"精神を清める","sc":"精神清新","tc":"淨化心靈","kr":"정신을 정화"},"libText":{"en":"A sweet dew that purifies your mind. Greatly heal Stun Gauge and recover from all status ailments.","jp":"精神を清める雫。ブレイク値を大幅に回復し、全ての状態異常を治療する","sc":"净化精神的甘露。大幅恢复破防值，治疗全部异常状态","tc":"淨化精神的水滴。大幅回復破防值並治療所有異常狀態","kr":"정신을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 모든 상태이상 치료"},"power":5},{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3},{"tag":"HEAL_GENERAL_008","idx":243,"text":{"en":"AP Gain L","jp":"ＡＰ回復・大","sc":"AP恢复・大","tc":"AP回復・大","kr":"AP회복ㆍ대"},"libText":{"en":"Recover a large amount of AP.","jp":"ＡＰを大きく回復する","sc":"恢复大量AP","tc":"大量回復AP","kr":"AP 크게 회복"},"power":4},{"tag":"HEAL_GENERAL_031","idx":266,"text":{"en":"Remove Debuffs","jp":"悪性状態を消し去る","sc":"减益状态消除","tc":"消去惡性狀態","kr":"저하상태 제거"},"libText":{"en":"Remove all stat debuffs.","jp":"全ての悪性状態を消し去る","sc":"消除全部减益状态","tc":"消去所有惡性狀態","kr":"모든 저하상태 해제"},"power":4}],"slotEffects":[[{"tag":"HEAL_MAIN_016","idx":299,"text":{"en":"Healing Kiss M","jp":"癒しの口づけ・中","sc":"治愈之吻・中","tc":"治癒之吻・中","kr":"치유의 입맞춤ㆍ중"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":4},{"tag":"HEAL_MAIN_017","idx":300,"text":{"en":"Healing Kiss L","jp":"癒しの口づけ・大","sc":"治愈之吻・大","tc":"治癒之吻・大","kr":"치유의 입맞춤ㆍ대"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":5}],[{"tag":"GODDNESS_CUP_02_01","idx":358,"text":{"en":"Purity of Body","jp":"身体を清める","sc":"身体清爽","tc":"淨化身體","kr":"신체를 정화"},"libText":{"en":"A sweet dew that purifies your body. If Tactics Level is at 3 or higher, greatly reduce Stun Gauge and recover from all status ailments.","jp":"身体を清める雫。ブレイク値を大幅に回復し、タクティクスレベルが３以上の時全ての状態異常を治療する","sc":"净化身体的甘露。大幅恢复破防值，战术等级为3以上时，治疗全部异常状态","tc":"淨化身體的水滴。大幅恢復破防值，戰術等級3以上時，治療所有的異常狀態","kr":"몸을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 택틱스 레벨이 3이상이면 모든 상태이상 치료"},"power":3},{"tag":"GODDNESS_CUP_02_02","idx":359,"text":{"en":"Purity of Mind","jp":"思考を清める","sc":"思考清明","tc":"淨化思緒","kr":"사고를 정화"},"libText":{"en":"A sweet dew that purifies your body. If Tactics Level is at 2 or higher, greatly reduce Stun Gauge and recover from all status ailments.","jp":"思考を清める雫。ブレイク値を大幅に回復し、タクティクスレベルが２以上の時全ての状態異常を治療する","sc":"净化思维的甘露。大幅恢复破防值，战术等级为2级以上时，治疗全部异常状态净","tc":"淨化思緒的水滴。大幅回復破防值，戰術等級2以上時，治療所有的異常狀態","kr":"생각을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 택틱스 레벨이 2이상이면 모든 상태이상 치료"},"power":4},{"tag":"GODDNESS_CUP_02_03","idx":360,"text":{"en":"Purity of Spirit","jp":"精神を清める","sc":"精神清新","tc":"淨化心靈","kr":"정신을 정화"},"libText":{"en":"A sweet dew that purifies your mind. Greatly heal Stun Gauge and recover from all status ailments.","jp":"精神を清める雫。ブレイク値を大幅に回復し、全ての状態異常を治療する","sc":"净化精神的甘露。大幅恢复破防值，治疗全部异常状态","tc":"淨化精神的水滴。大幅回復破防值並治療所有異常狀態","kr":"정신을 맑게하는 물방울. 브레이크치를 대폭 회복하고, 모든 상태이상 치료"},"power":5}],[{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3},{"tag":"HEAL_GENERAL_008","idx":243,"text":{"en":"AP Gain L","jp":"ＡＰ回復・大","sc":"AP恢复・大","tc":"AP回復・大","kr":"AP회복ㆍ대"},"libText":{"en":"Recover a large amount of AP.","jp":"ＡＰを大きく回復する","sc":"恢复大量AP","tc":"大量回復AP","kr":"AP 크게 회복"},"power":4}],[{"tag":"HEAL_GENERAL_031","idx":266,"text":{"en":"Remove Debuffs","jp":"悪性状態を消し去る","sc":"减益状态消除","tc":"消去惡性狀態","kr":"저하상태 제거"},"libText":{"en":"Remove all stat debuffs.","jp":"全ての悪性状態を消し去る","sc":"消除全部减益状态","tc":"消去所有惡性狀態","kr":"모든 저하상태 해제"},"power":4}]],"massEffect":{"tag":"HEAL_MAIN_015","idx":298,"text":{"en":"Healing Kiss S","jp":"癒しの口づけ・小","sc":"治愈之吻・小","tc":"治癒之吻・小","kr":"치유의 입맞춤ㆍ소"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":3},"slotMass":[{"tag":"HEAL_MAIN_015","idx":298,"text":{"en":"Healing Kiss S","jp":"癒しの口づけ・小","sc":"治愈之吻・小","tc":"治癒之吻・小","kr":"치유의 입맞춤ㆍ소"},"libText":{"en":"Heal HP and regenerate health over time. The more items you've Converted, the more HP you heal.","jp":"ＨＰを回復し、ＨＰ継続回復状態にする。使用者の持つアイテムのコンバート数が多いほどＨＰの回復量が増加する","sc":"恢复HP，并赋予HP持续恢复状态。恢复量随持有道具的变换次数的增多而增加","tc":"回復HP並賦予HP持續回復狀態。使用者所持道具的變換數越多，HP回復量增加越多","kr":"HP를 회복하고, HP 지속회복상태 부여. 사용자가 가진 아이템의 컨버트 수가 많을수록 HP 회복량 증가"},"power":3},null,null,null],"product":{"en":"Goddess Cup","jp":"女神の飲みさし","sc":"女神的饮料","tc":"女神的飲料","kr":"여신의 한 모금"}},{"idx":42,"itemIdx":279,"itemTag":"ITEM_MIX_ELIXIR","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_ELIXIL_002","itemIdx":50,"label":{"en":"Dunkelheit","jp":"ドンケルハイト","sc":"一夜花","tc":"一夜花","kr":"던켈하이트"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_018","itemIdx":192,"label":{"en":"Dragon Meat","jp":"竜肉","sc":"龙肉","tc":"龍肉","kr":"용 고기"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"HEAL_GENERAL_005","idx":240,"text":{"en":"HP Gain XL","jp":"ＨＰ回復・超","sc":"HP恢复・超","tc":"HP回復・超","kr":"HP회복ㆍ초"},"libText":{"en":"Recover a massive amount of HP.","jp":"ＨＰを非常に大きく回復する","sc":"恢复巨量HP","tc":"非常大量回復HP","kr":"HP 매우 크게 회복"},"power":4},{"tag":"HEAL_GENERAL_021","idx":256,"text":{"en":"HP Regen M","jp":"ＨＰ継続回復・中","sc":"HP持续恢复・中","tc":"HP持續回復・中","kr":"HP지속회복ㆍ중"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"HEAL_GENERAL_022","idx":257,"text":{"en":"HP Regen L","jp":"ＨＰ継続回復・大","sc":"HP持续恢复・大","tc":"HP持續回復・大","kr":"HP지속회복ㆍ대"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"ELIXIR_02_02","idx":362,"text":{"en":"Recovery Medicine","jp":"復調の薬効","sc":"复健药效","tc":"復原藥效","kr":"회복의 약효"},"libText":{"en":"Regenerate HP and reduce Stun Gauge.","jp":"ＨＰ継続回復状態を付与し、ブレイク値を回復する","sc":"赋予HP持续恢复状态，恢复破防值","tc":"賦予HP持續回復狀態並回復破防值","kr":"HP 지속회복상태를 부여하고, 브레이크치 회복"},"power":4},{"tag":"HEAL_GENERAL_030","idx":265,"text":{"en":"Remove Ailments","jp":"異常を消し去る","sc":"消去异常","tc":"消去異常","kr":"상태이상 제거"},"libText":{"en":"Recover from all status ailments.","jp":"全ての状態異常を治療する","sc":"治疗全部异常状态","tc":"治療所有異常狀態","kr":"모든 상태이상 치료"},"power":4},{"tag":"ELIXIR_02_01","idx":361,"text":{"en":"Healing Medicine","jp":"平癒の薬効","sc":"痊愈药效","tc":"痊癒藥效","kr":"쾌유의 약효"},"libText":{"en":"Recover from all status ailments and remove all stat debuffs.","jp":"全ての状態異常を治療し、全ての悪性異常を消し去る","sc":"治疗全部异常状态，消除全部减益状态","tc":"治療所有異常狀態並消去所有惡性異常","kr":"모든 상태이상을 치료하고, 모든 저하상태 해제"},"power":4},{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_GENERAL_012","idx":247,"text":{"en":"KO Recovery L","jp":"戦闘不能を回復・大","sc":"无法战斗恢复・大","tc":"回復無法戰鬥・大","kr":"전투불능 회복ㆍ대"},"libText":{"en":"Recover from KO and heal a large amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを大きく回復する","sc":"解除无法战斗状态，恢复大量HP","tc":"解除無法戰鬥狀態並大量回復HP","kr":"전투불능상태를 해제하고, HP 크게 회복"},"power":2},{"tag":"HEAL_GENERAL_013","idx":248,"text":{"en":"KO Recovery XL","jp":"戦闘不能を回復・超","sc":"无法战斗恢复・超","tc":"回復無法戰鬥・超","kr":"전투불능 회복ㆍ초"},"libText":{"en":"Recover from KO and heal a massive amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを非常に大きく回復する","sc":"解除无法战斗状态，恢复巨量HP","tc":"解除無法戰鬥狀態並非常大量回復HP","kr":"전투불능상태를 해제하고, HP 매우 크게 회복"},"power":3}],"slotEffects":[[{"tag":"HEAL_GENERAL_005","idx":240,"text":{"en":"HP Gain XL","jp":"ＨＰ回復・超","sc":"HP恢复・超","tc":"HP回復・超","kr":"HP회복ㆍ초"},"libText":{"en":"Recover a massive amount of HP.","jp":"ＨＰを非常に大きく回復する","sc":"恢复巨量HP","tc":"非常大量回復HP","kr":"HP 매우 크게 회복"},"power":4}],[{"tag":"HEAL_GENERAL_021","idx":256,"text":{"en":"HP Regen M","jp":"ＨＰ継続回復・中","sc":"HP持续恢复・中","tc":"HP持續回復・中","kr":"HP지속회복ㆍ중"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"HEAL_GENERAL_022","idx":257,"text":{"en":"HP Regen L","jp":"ＨＰ継続回復・大","sc":"HP持续恢复・大","tc":"HP持續回復・大","kr":"HP지속회복ㆍ대"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},{"tag":"ELIXIR_02_02","idx":362,"text":{"en":"Recovery Medicine","jp":"復調の薬効","sc":"复健药效","tc":"復原藥效","kr":"회복의 약효"},"libText":{"en":"Regenerate HP and reduce Stun Gauge.","jp":"ＨＰ継続回復状態を付与し、ブレイク値を回復する","sc":"赋予HP持续恢复状态，恢复破防值","tc":"賦予HP持續回復狀態並回復破防值","kr":"HP 지속회복상태를 부여하고, 브레이크치 회복"},"power":4}],[{"tag":"HEAL_GENERAL_030","idx":265,"text":{"en":"Remove Ailments","jp":"異常を消し去る","sc":"消去异常","tc":"消去異常","kr":"상태이상 제거"},"libText":{"en":"Recover from all status ailments.","jp":"全ての状態異常を治療する","sc":"治疗全部异常状态","tc":"治療所有異常狀態","kr":"모든 상태이상 치료"},"power":4},{"tag":"ELIXIR_02_01","idx":361,"text":{"en":"Healing Medicine","jp":"平癒の薬効","sc":"痊愈药效","tc":"痊癒藥效","kr":"쾌유의 약효"},"libText":{"en":"Recover from all status ailments and remove all stat debuffs.","jp":"全ての状態異常を治療し、全ての悪性異常を消し去る","sc":"治疗全部异常状态，消除全部减益状态","tc":"治療所有異常狀態並消去所有惡性異常","kr":"모든 상태이상을 치료하고, 모든 저하상태 해제"},"power":4}],[{"tag":"HEAL_GENERAL_011","idx":246,"text":{"en":"KO Recovery M","jp":"戦闘不能を回復・中","sc":"无法战斗恢复・中","tc":"回復無法戰鬥・中","kr":"전투불능 회복ㆍ중"},"libText":{"en":"Recover from KO and heal a medium amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを回復する","sc":"解除无法战斗状态，恢复HP","tc":"解除無法戰鬥狀態並回復HP","kr":"전투불능상태를 해제하고, HP 회복"},"power":1},{"tag":"HEAL_GENERAL_012","idx":247,"text":{"en":"KO Recovery L","jp":"戦闘不能を回復・大","sc":"无法战斗恢复・大","tc":"回復無法戰鬥・大","kr":"전투불능 회복ㆍ대"},"libText":{"en":"Recover from KO and heal a large amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを大きく回復する","sc":"解除无法战斗状态，恢复大量HP","tc":"解除無法戰鬥狀態並大量回復HP","kr":"전투불능상태를 해제하고, HP 크게 회복"},"power":2},{"tag":"HEAL_GENERAL_013","idx":248,"text":{"en":"KO Recovery XL","jp":"戦闘不能を回復・超","sc":"无法战斗恢复・超","tc":"回復無法戰鬥・超","kr":"전투불능 회복ㆍ초"},"libText":{"en":"Recover from KO and heal a massive amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを非常に大きく回復する","sc":"解除无法战斗状态，恢复巨量HP","tc":"解除無法戰鬥狀態並非常大量回復HP","kr":"전투불능상태를 해제하고, HP 매우 크게 회복"},"power":3},{"tag":"ELIXIR_02_03","idx":363,"text":{"en":"Revival Medicine","jp":"回生の薬効","sc":"回生药效","tc":"回生藥效","kr":"회생의 약효"},"libText":{"en":"Recover from KO and greatly heal HP.","jp":"戦闘不能状態を解除し、ＨＰを大きく回復する","sc":"解除无法战斗状态，恢复大量HP","tc":"解除無法戰鬥狀態並大量回復HP","kr":"전투불능상태를 해제하고, HP 크게 회복"},"power":4}]],"massEffect":{"tag":"HEAL_GENERAL_004","idx":239,"text":{"en":"HP Gain L","jp":"ＨＰ回復・大","sc":"HP恢复・大","tc":"HP回復・大","kr":"HP회복ㆍ대"},"libText":{"en":"Recover a large amount of HP.","jp":"ＨＰを大きく回復する","sc":"恢复大量HP","tc":"大量回復HP","kr":"HP 크게 회복"},"power":4},"slotMass":[{"tag":"HEAL_GENERAL_004","idx":239,"text":{"en":"HP Gain L","jp":"ＨＰ回復・大","sc":"HP恢复・大","tc":"HP回復・大","kr":"HP회복ㆍ대"},"libText":{"en":"Recover a large amount of HP.","jp":"ＨＰを大きく回復する","sc":"恢复大量HP","tc":"大量回復HP","kr":"HP 크게 회복"},"power":4},{"tag":"HEAL_GENERAL_020","idx":255,"text":{"en":"HP Regen S","jp":"ＨＰ継続回復・小","sc":"HP持续恢复・小","tc":"HP持續回復・小","kr":"HP지속회복ㆍ소"},"libText":{"en":"Heal HP over time.","jp":"一定時間ごとにＨＰを回復する効果を付与する","sc":"赋予每隔一定时间恢复HP","tc":"賦予每隔一定時間回復HP的效果","kr":"일정시간마다 HP 회복효과 부여"},"power":1},null,null],"product":{"en":"Elixir","jp":"エリキシル剤","sc":"万灵药剂","tc":"萬靈藥劑","kr":"엘릭시르제"}},{"idx":43,"itemIdx":280,"itemTag":"ITEM_MIX_HEAL_RESERVE_002","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_047","idx":282,"text":{"en":"Healing Taste L","jp":"食べて回復・大","sc":"食用后恢复・大","tc":"食用回復・大","kr":"먹어서 회복ㆍ대"},"libText":{"en":"Eat to greatly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を大きく回復する","sc":"食用后恢复大量HP和破防值","tc":"食用後大量回復HP與破防值","kr":"먹으면 HP와 브레이크치 크게 회복"},"power":3},{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4}],"slotEffects":[[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_047","idx":282,"text":{"en":"Healing Taste L","jp":"食べて回復・大","sc":"食用后恢复・大","tc":"食用回復・大","kr":"먹어서 회복ㆍ대"},"libText":{"en":"Eat to greatly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を大きく回復する","sc":"食用后恢复大量HP和破防值","tc":"食用後大量回復HP與破防值","kr":"먹으면 HP와 브레이크치 크게 회복"},"power":3}],[{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3}],[{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4}],[]],"massEffect":{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},null,null,null],"product":{"en":"Puni Cookies","jp":"ぷにっきー","sc":"噗尼饼干","tc":"噗尼餅乾","kr":"푸닛키"}},{"idx":44,"itemIdx":281,"itemTag":"ITEM_MIX_HEAL_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":45,"itemIdx":282,"itemTag":"ITEM_MIX_HEAL_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":46,"itemIdx":283,"itemTag":"ITEM_MIX_HEAL_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":47,"itemIdx":284,"itemTag":"ITEM_MIX_HEAL_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":48,"itemIdx":285,"itemTag":"ITEM_MIX_HEAL_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":49,"itemIdx":286,"itemTag":"ITEM_MIX_HEAL_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":50,"itemIdx":287,"itemTag":"ITEM_MIX_HEAL_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":51,"itemIdx":288,"itemTag":"ITEM_MIX_HEAL_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":52,"itemIdx":289,"itemTag":"ITEM_MIX_FISH_OIL","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FISH_001","itemIdx":115,"label":{"en":"Sardine","jp":"サルディン","sc":"沙丁鱼","tc":"沙丁魚","kr":"정어리"}},{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_002","itemIdx":504,"label":{"en":"Salt Grass","jp":"塩草","sc":"咸草","tc":"鹹草","kr":"소금 풀"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"FISH_OIL_01_02","idx":395,"text":{"en":"Defiance M","jp":"身体が強くなる・中","sc":"强身健体・中","tc":"身強體壯・中","kr":"신체강화ㆍ중"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":2},{"tag":"FISH_OIL_01_03","idx":396,"text":{"en":"Defiance L","jp":"身体が強くなる・大","sc":"强身健体・大","tc":"身強體壯・大","kr":"신체강화ㆍ대"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":3},{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_08","idx":459,"text":{"en":"SPD Up M","jp":"素早さアップ・中","sc":"敏捷提升・中","tc":"敏捷上升・中","kr":"민첩성 UPㆍ중"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":2},{"tag":"HEAL_GENERAL_038","idx":273,"text":{"en":"Seal Cure","jp":"封印を治療","sc":"治疗封印","tc":"治療封印","kr":"봉인 치료"},"libText":{"en":"Recover from Seal.","jp":"封印を治療する","sc":"治疗封印","tc":"治療封印","kr":"봉인 치료"},"power":2}],"slotEffects":[[{"tag":"FISH_OIL_01_02","idx":395,"text":{"en":"Defiance M","jp":"身体が強くなる・中","sc":"强身健体・中","tc":"身強體壯・中","kr":"신체강화ㆍ중"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":2},{"tag":"FISH_OIL_01_03","idx":396,"text":{"en":"Defiance L","jp":"身体が強くなる・大","sc":"强身健体・大","tc":"身強體壯・大","kr":"신체강화ㆍ대"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":3}],[{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_08","idx":459,"text":{"en":"SPD Up M","jp":"素早さアップ・中","sc":"敏捷提升・中","tc":"敏捷上升・中","kr":"민첩성 UPㆍ중"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":2}],[{"tag":"HEAL_GENERAL_038","idx":273,"text":{"en":"Seal Cure","jp":"封印を治療","sc":"治疗封印","tc":"治療封印","kr":"봉인 치료"},"libText":{"en":"Recover from Seal.","jp":"封印を治療する","sc":"治疗封印","tc":"治療封印","kr":"봉인 치료"},"power":2}],[]],"massEffect":{"tag":"FISH_OIL_01_01","idx":394,"text":{"en":"Defiance S","jp":"身体が強くなる・小","sc":"强身健体・小","tc":"身強體壯・小","kr":"신체강화ㆍ소"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":1},"slotMass":[{"tag":"FISH_OIL_01_01","idx":394,"text":{"en":"Defiance S","jp":"身体が強くなる・小","sc":"强身健体・小","tc":"身強體壯・小","kr":"신체강화ㆍ소"},"libText":{"en":"Increase DEF and reduce Stun Gauge.","jp":"防御力が上昇し、ブレイク値を回復する","sc":"提升防御力，恢复破防值","tc":"防禦力上升並回復破防值","kr":"방어력이 상승하고, 브레이크치 회복"},"power":1},null,null,null],"product":{"en":"Fish Oil","jp":"魚油リキッド","sc":"液体鱼油","tc":"液化魚油","kr":"생선기름"}},{"idx":53,"itemIdx":290,"itemTag":"ITEM_MIX_WAR_POWDER","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MUSHROOM_002","itemIdx":110,"label":{"en":"Dream Mushroom","jp":"夢見るきのこ","sc":"做梦蘑菇","tc":"作夢蘑菇","kr":"꿈꾸는 버섯"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_POISON_005","itemIdx":47,"label":{"en":"Mushroom Powder","jp":"キノコパウダー","sc":"蘑菇孢子","tc":"蘑菇孢子","kr":"버섯 파우더"}},{"need":1,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"FOODSTUFF","itemIdx":null,"label":{"en":"(Food)","jp":"（食材）","sc":"（食材）","tc":"（食材）","kr":"(식재)"}}],"addEffects":[{"tag":"WAR_POWDER_01_02","idx":399,"text":{"en":"Gut Instinct","jp":"本能を呼び覚ます","sc":"本能觉醒","tc":"喚醒本能","kr":"본능을 각성"},"libText":{"en":"Increase ATK and critical rate.","jp":"攻撃力とクリティカル率を上昇する","sc":"提升攻击力和重击率","tc":"攻擊力與重擊率上升","kr":"공격력과 크리티컬률 상승"},"power":2},{"tag":"WAR_POWDER_01_03","idx":400,"text":{"en":"Steel Spirit","jp":"全霊を呼び覚ます","sc":"精神觉醒","tc":"喚醒全靈","kr":"전령을 각성"},"libText":{"en":"Increase ATK and critical rate.","jp":"攻撃力とクリティカル率を上昇する","sc":"提升攻击力和重击率","tc":"攻擊力與重擊率上升","kr":"공격력과 크리티컬률 상승"},"power":3},{"tag":"GENERAL_BUFF_13","idx":464,"text":{"en":"Accuracy Up S","jp":"命中率アップ・小","sc":"命中率提升・小","tc":"命中率上升・小","kr":"명중률 UPㆍ소"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":2},{"tag":"GENERAL_BUFF_14","idx":465,"text":{"en":"Accuracy Up M","jp":"命中率アップ・中","sc":"命中率提升・中","tc":"命中率上升・中","kr":"명중률 UPㆍ중"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":3},{"tag":"GENERAL_BUFF_15","idx":466,"text":{"en":"Accuracy Up L","jp":"命中率アップ・大","sc":"命中率提升・大","tc":"命中率上升・大","kr":"명중률 UPㆍ대"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":4},{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3},{"tag":"HEAL_GENERAL_008","idx":243,"text":{"en":"AP Gain L","jp":"ＡＰ回復・大","sc":"AP恢复・大","tc":"AP回復・大","kr":"AP회복ㆍ대"},"libText":{"en":"Recover a large amount of AP.","jp":"ＡＰを大きく回復する","sc":"恢复大量AP","tc":"大量回復AP","kr":"AP 크게 회복"},"power":4},{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2}],"slotEffects":[[{"tag":"WAR_POWDER_01_02","idx":399,"text":{"en":"Gut Instinct","jp":"本能を呼び覚ます","sc":"本能觉醒","tc":"喚醒本能","kr":"본능을 각성"},"libText":{"en":"Increase ATK and critical rate.","jp":"攻撃力とクリティカル率を上昇する","sc":"提升攻击力和重击率","tc":"攻擊力與重擊率上升","kr":"공격력과 크리티컬률 상승"},"power":2},{"tag":"WAR_POWDER_01_03","idx":400,"text":{"en":"Steel Spirit","jp":"全霊を呼び覚ます","sc":"精神觉醒","tc":"喚醒全靈","kr":"전령을 각성"},"libText":{"en":"Increase ATK and critical rate.","jp":"攻撃力とクリティカル率を上昇する","sc":"提升攻击力和重击率","tc":"攻擊力與重擊率上升","kr":"공격력과 크리티컬률 상승"},"power":3}],[{"tag":"GENERAL_BUFF_13","idx":464,"text":{"en":"Accuracy Up S","jp":"命中率アップ・小","sc":"命中率提升・小","tc":"命中率上升・小","kr":"명중률 UPㆍ소"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":2},{"tag":"GENERAL_BUFF_14","idx":465,"text":{"en":"Accuracy Up M","jp":"命中率アップ・中","sc":"命中率提升・中","tc":"命中率上升・中","kr":"명중률 UPㆍ중"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":3},{"tag":"GENERAL_BUFF_15","idx":466,"text":{"en":"Accuracy Up L","jp":"命中率アップ・大","sc":"命中率提升・大","tc":"命中率上升・大","kr":"명중률 UPㆍ대"},"libText":{"en":"Increase accuracy.","jp":"命中率を上昇する","sc":"提升命中率","tc":"命中率上升","kr":"명중률 상승"},"power":4}],[{"tag":"HEAL_GENERAL_006","idx":241,"text":{"en":"AP Gain S","jp":"ＡＰ回復・小","sc":"AP恢复・小","tc":"AP回復・小","kr":"AP회복ㆍ소"},"libText":{"en":"Recover a small amount of AP.","jp":"ＡＰを少し回復する","sc":"恢复少量AP","tc":"少量回復AP","kr":"AP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_007","idx":242,"text":{"en":"AP Gain M","jp":"ＡＰ回復・中","sc":"AP恢复・中","tc":"AP回復・中","kr":"AP회복ㆍ중"},"libText":{"en":"Recover a medium amount of AP.","jp":"ＡＰを回復する","sc":"恢复AP","tc":"回復AP","kr":"AP 회복"},"power":3},{"tag":"HEAL_GENERAL_008","idx":243,"text":{"en":"AP Gain L","jp":"ＡＰ回復・大","sc":"AP恢复・大","tc":"AP回復・大","kr":"AP회복ㆍ대"},"libText":{"en":"Recover a large amount of AP.","jp":"ＡＰを大きく回復する","sc":"恢复大量AP","tc":"大量回復AP","kr":"AP 크게 회복"},"power":4}],[{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2}]],"massEffect":{"tag":"WAR_POWDER_01_01","idx":398,"text":{"en":"Call to Power","jp":"力を呼び覚ます","sc":"力量觉醒","tc":"喚醒力量","kr":"힘을 각성"},"libText":{"en":"Increase ATK.","jp":"攻撃力が上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},"slotMass":[{"tag":"WAR_POWDER_01_01","idx":398,"text":{"en":"Call to Power","jp":"力を呼び覚ます","sc":"力量觉醒","tc":"喚醒力量","kr":"힘을 각성"},"libText":{"en":"Increase ATK.","jp":"攻撃力が上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},null,null,null],"product":{"en":"War Powder","jp":"ウォーパウダー","sc":"金创粉","tc":"金創粉","kr":"워 파우더"}},{"idx":54,"itemIdx":291,"itemTag":"ITEM_MIX_THORNS_EMBRACE","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_POISON_002","itemIdx":44,"label":{"en":"Kumine Poison","jp":"クミネの毒液","sc":"卡明毒液","tc":"卡明毒液","kr":"쿠미네 독액"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_THREAD_002","itemIdx":139,"label":{"en":"Tough Vine","jp":"丈夫なつる","sc":"强韧藤蔓","tc":"強韌藤蔓","kr":"튼튼한 덩굴"}},{"need":1,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}}],"addEffects":[{"tag":"THORNS_EMBRACE_01_02","idx":497,"text":{"en":"Constrict Spirit","jp":"精神を抜き取る","sc":"剥夺精神","tc":"奪取心靈","kr":"정신 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":3},{"tag":"THORNS_EMBRACE_01_03","idx":498,"text":{"en":"Constrict Freedom","jp":"自由を抜き取る","sc":"剥夺自由","tc":"奪取自由","kr":"자유 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":4},{"tag":"GENERAL_DEBUFF_19","idx":543,"text":{"en":"Inflict Slow S","jp":"スロウを与える・弱","sc":"赋予迟缓・弱","tc":"賦予遲緩・弱","kr":"슬로 부여ㆍ약"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_20","idx":544,"text":{"en":"Inflict Slow M","jp":"スロウを与える・中","sc":"赋予迟缓・中","tc":"賦予遲緩・中","kr":"슬로 부여ㆍ중"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_21","idx":545,"text":{"en":"Inflict Slow L","jp":"スロウを与える・強","sc":"赋予迟缓・强","tc":"賦予遲緩・強","kr":"슬로 부여ㆍ강"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_16","idx":540,"text":{"en":"Inflict Poison S","jp":"毒を与える・弱","sc":"赋予毒・弱","tc":"賦予毒・弱","kr":"독 부여ㆍ약"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_17","idx":541,"text":{"en":"Inflict Poison M","jp":"毒を与える・中","sc":"赋予毒・中","tc":"賦予毒・中","kr":"독 부여ㆍ중"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_18","idx":542,"text":{"en":"Inflict Poison L","jp":"毒を与える・強","sc":"赋予毒・强","tc":"賦予毒・強","kr":"독 부여ㆍ강"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_47","idx":568,"text":{"en":"Ice Vulnerability","jp":"氷に弱くなる","sc":"弱冰","tc":"對冰變弱","kr":"빙속성 약화"},"libText":{"en":"Reduce ice resistance.","jp":"氷属性の耐性を下げる","sc":"降低冰属性耐性","tc":"降低冰屬性耐性","kr":"빙속성 내성을 저하"},"power":3}],"slotEffects":[[{"tag":"THORNS_EMBRACE_01_02","idx":497,"text":{"en":"Constrict Spirit","jp":"精神を抜き取る","sc":"剥夺精神","tc":"奪取心靈","kr":"정신 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":3},{"tag":"THORNS_EMBRACE_01_03","idx":498,"text":{"en":"Constrict Freedom","jp":"自由を抜き取る","sc":"剥夺自由","tc":"奪取自由","kr":"자유 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":4}],[{"tag":"GENERAL_DEBUFF_19","idx":543,"text":{"en":"Inflict Slow S","jp":"スロウを与える・弱","sc":"赋予迟缓・弱","tc":"賦予遲緩・弱","kr":"슬로 부여ㆍ약"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_20","idx":544,"text":{"en":"Inflict Slow M","jp":"スロウを与える・中","sc":"赋予迟缓・中","tc":"賦予遲緩・中","kr":"슬로 부여ㆍ중"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_21","idx":545,"text":{"en":"Inflict Slow L","jp":"スロウを与える・強","sc":"赋予迟缓・强","tc":"賦予遲緩・強","kr":"슬로 부여ㆍ강"},"libText":{"en":"Chance to inflict Slow.","jp":"確率でスロウ状態にする","sc":"一定概率造成迟缓状态","tc":"以一定機率使目標陷入遲緩狀態","kr":"일정확률에 따라 슬로상태 부여"},"power":3}],[{"tag":"GENERAL_DEBUFF_16","idx":540,"text":{"en":"Inflict Poison S","jp":"毒を与える・弱","sc":"赋予毒・弱","tc":"賦予毒・弱","kr":"독 부여ㆍ약"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_17","idx":541,"text":{"en":"Inflict Poison M","jp":"毒を与える・中","sc":"赋予毒・中","tc":"賦予毒・中","kr":"독 부여ㆍ중"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_18","idx":542,"text":{"en":"Inflict Poison L","jp":"毒を与える・強","sc":"赋予毒・强","tc":"賦予毒・強","kr":"독 부여ㆍ강"},"libText":{"en":"Chance to inflict Poison.","jp":"確率で毒状態にする","sc":"一定概率造成中毒状态","tc":"以一定機率使目標陷入中毒狀態","kr":"일정확률에 따라 독상태 부여"},"power":3}],[{"tag":"GENERAL_DEBUFF_47","idx":568,"text":{"en":"Ice Vulnerability","jp":"氷に弱くなる","sc":"弱冰","tc":"對冰變弱","kr":"빙속성 약화"},"libText":{"en":"Reduce ice resistance.","jp":"氷属性の耐性を下げる","sc":"降低冰属性耐性","tc":"降低冰屬性耐性","kr":"빙속성 내성을 저하"},"power":3}]],"massEffect":{"tag":"THORNS_EMBRACE_01_01","idx":496,"text":{"en":"Constrict Sense","jp":"感覚を抜き取る","sc":"剥夺感官","tc":"奪取感覺","kr":"감각 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":2},"slotMass":[{"tag":"THORNS_EMBRACE_01_01","idx":496,"text":{"en":"Constrict Sense","jp":"感覚を抜き取る","sc":"剥夺感官","tc":"奪取感覺","kr":"감각 제거"},"libText":{"en":"Inflict Thorn and reduce SPD.","jp":"対象を確率で刺傷状態にし、素早さを低下させる","sc":"一定概率让目标陷入刺伤状态，降低敏捷","tc":"以一定機率使目標陷入刺傷狀態並降低敏捷","kr":"대상을 일정확률에 따라 자상상태로 만들고, 민첩성을 저하"},"power":2},null,null,null],"product":{"en":"Thorny Embrace","jp":"イバラの抱擁","sc":"苦难的拥抱","tc":"荊棘的擁抱","kr":"가시의 포옹"}},{"idx":55,"itemIdx":292,"itemTag":"ITEM_MIX_ENERGIANICA","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_008","itemIdx":66,"label":{"en":"Ethereal Stone","jp":"白霊岩","sc":"白灵岩","tc":"白靈岩","kr":"백령암"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"ENERGIANICA_01_02","idx":403,"text":{"en":"Calm Melody","jp":"穏やかな旋律","sc":"平稳旋律","tc":"沉穩旋律","kr":"잔잔한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":3},{"tag":"ENERGIANICA_01_03","idx":404,"text":{"en":"Graceful Melody","jp":"華やかな旋律","sc":"华美旋律","tc":"華麗旋律","kr":"화려한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":4},{"tag":"ENERGIANICA_01_04","idx":405,"text":{"en":"Glorious Melody","jp":"麗らかな旋律","sc":"绚丽旋律","tc":"爽朗旋律","kr":"명랑한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":5},{"tag":"GENERAL_BUFF_04","idx":455,"text":{"en":"DEF Up S","jp":"防御力アップ・小","sc":"防御力提升・小","tc":"防禦力上升・小","kr":"방어력 UPㆍ소"},"libText":{"en":"Increase DEF.","jp":"防御力を上昇する","sc":"提升防御力","tc":"防禦力上升","kr":"방어력 상승"},"power":1},{"tag":"GENERAL_BUFF_01","idx":452,"text":{"en":"ATK Up S","jp":"攻撃力アップ・小","sc":"攻击力提升・小","tc":"攻擊力上升・小","kr":"공격력 UPㆍ소"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_25","idx":473,"text":{"en":"Energy Surge S","jp":"体力一時増強・小","sc":"暂时增强体力・小","tc":"體力暫時增強・小","kr":"체력 일시증강ㆍ소"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":2}],"slotEffects":[[{"tag":"ENERGIANICA_01_02","idx":403,"text":{"en":"Calm Melody","jp":"穏やかな旋律","sc":"平稳旋律","tc":"沉穩旋律","kr":"잔잔한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":3},{"tag":"ENERGIANICA_01_03","idx":404,"text":{"en":"Graceful Melody","jp":"華やかな旋律","sc":"华美旋律","tc":"華麗旋律","kr":"화려한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":4},{"tag":"ENERGIANICA_01_04","idx":405,"text":{"en":"Glorious Melody","jp":"麗らかな旋律","sc":"绚丽旋律","tc":"爽朗旋律","kr":"명랑한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":5}],[{"tag":"GENERAL_BUFF_04","idx":455,"text":{"en":"DEF Up S","jp":"防御力アップ・小","sc":"防御力提升・小","tc":"防禦力上升・小","kr":"방어력 UPㆍ소"},"libText":{"en":"Increase DEF.","jp":"防御力を上昇する","sc":"提升防御力","tc":"防禦力上升","kr":"방어력 상승"},"power":1},{"tag":"GENERAL_BUFF_01","idx":452,"text":{"en":"ATK Up S","jp":"攻撃力アップ・小","sc":"攻击力提升・小","tc":"攻擊力上升・小","kr":"공격력 UPㆍ소"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_10","idx":461,"text":{"en":"All Stats Up S","jp":"全能力アップ・小","sc":"全能力提升・小","tc":"全能力上升・小","kr":"전능력 UPㆍ소"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":2}],[{"tag":"GENERAL_BUFF_25","idx":473,"text":{"en":"Energy Surge S","jp":"体力一時増強・小","sc":"暂时增强体力・小","tc":"體力暫時增強・小","kr":"체력 일시증강ㆍ소"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":2}],[]],"massEffect":{"tag":"ENERGIANICA_01_01","idx":402,"text":{"en":"Amateur Melody","jp":"つたない旋律","sc":"拙劣旋律","tc":"拙澀旋律","kr":"어색한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":2},"slotMass":[{"tag":"ENERGIANICA_01_01","idx":402,"text":{"en":"Amateur Melody","jp":"つたない旋律","sc":"拙劣旋律","tc":"拙澀旋律","kr":"어색한 선율"},"libText":{"en":"Regenerate HP and recover AP.","jp":"ＨＰ継続回復状態となり、ＡＰが回復する","sc":"赋予HP恢复状态，恢复AP","tc":"賦予HP持續回復狀態並回復AP","kr":"HP 지속회복상태가 되며, AP 회복"},"power":2},null,null,null],"product":{"en":"Energianica","jp":"エネルジアニカ","sc":"形意口琴","tc":"形意口琴","kr":"에너지아니카"}},{"idx":56,"itemIdx":293,"itemTag":"ITEM_MIX_SUNDRY_REMEDIES","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FLOWER_007","itemIdx":30,"label":{"en":"Spring Princess","jp":"清水の白姫","sc":"清水白姬","tc":"清水白姫","kr":"청수의 백희"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_009","itemIdx":37,"label":{"en":"Crimson Grass","jp":"紅草","sc":"红草","tc":"紅草","kr":"홍초"}},{"need":1,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"SUNDRY_REMEDIES_01_02","idx":407,"text":{"en":"Fast Acting Cure","jp":"すぐに効く","sc":"立即生效","tc":"立即有效","kr":"금방 효과"},"libText":{"en":"Recover from all status ailments.","jp":"全ての状態異常を治療する","sc":"治疗全部异常状态","tc":"治療所有異常狀態","kr":"모든 상태이상 치료"},"power":3},{"tag":"SUNDRY_REMEDIES_01_03","idx":408,"text":{"en":"Cure-All","jp":"万病に効く","sc":"能治万病","tc":"能治萬病","kr":"만병에 효과"},"libText":{"en":"Recover from all status ailments and remove all stat debuffs.","jp":"全ての状態異常を治療し、全ての悪性状態を消し去る","sc":"治疗全部异常状态，消除全部减益状态","tc":"治療所有異常狀態並消去所有惡性狀態","kr":"모든 상태이상을 치료하고, 모든 저하상태 해제"},"power":4},{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4},{"tag":"HEAL_GENERAL_009","idx":244,"text":{"en":"KO Recovery XS","jp":"戦闘不能を回復・微","sc":"无法战斗恢复・微","tc":"回復無法戰鬥・微","kr":"전투불능 회복ㆍ미"},"libText":{"en":"Recover from KO and heal a tiny amount of HP.","jp":"戦闘不能状態を解除し、ＨＰをわずかに回復する","sc":"解除无法战斗状态，恢复微量HP","tc":"解除無法戰鬥狀態並微量回復HP","kr":"전투불능상태를 해제하고, HP 약간 회복"},"power":1},{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1}],"slotEffects":[[{"tag":"SUNDRY_REMEDIES_01_02","idx":407,"text":{"en":"Fast Acting Cure","jp":"すぐに効く","sc":"立即生效","tc":"立即有效","kr":"금방 효과"},"libText":{"en":"Recover from all status ailments.","jp":"全ての状態異常を治療する","sc":"治疗全部异常状态","tc":"治療所有異常狀態","kr":"모든 상태이상 치료"},"power":3},{"tag":"SUNDRY_REMEDIES_01_03","idx":408,"text":{"en":"Cure-All","jp":"万病に効く","sc":"能治万病","tc":"能治萬病","kr":"만병에 효과"},"libText":{"en":"Recover from all status ailments and remove all stat debuffs.","jp":"全ての状態異常を治療し、全ての悪性状態を消し去る","sc":"治疗全部异常状态，消除全部减益状态","tc":"治療所有異常狀態並消去所有惡性狀態","kr":"모든 상태이상을 치료하고, 모든 저하상태 해제"},"power":4}],[{"tag":"HEAL_GENERAL_001","idx":236,"text":{"en":"HP Gain XS","jp":"ＨＰ回復・微","sc":"HP恢复・微","tc":"HP回復・微","kr":"HP회복ㆍ미"},"libText":{"en":"Recover a tiny amount of HP.","jp":"ＨＰをわずかに回復する","sc":"恢复微量HP","tc":"HP微量回復","kr":"HP 약간 회복"},"power":1},{"tag":"HEAL_GENERAL_002","idx":237,"text":{"en":"HP Gain S","jp":"ＨＰ回復・小","sc":"HP恢复・小","tc":"HP回復・小","kr":"HP회복ㆍ소"},"libText":{"en":"Recover a small amount of HP.","jp":"ＨＰを少し回復する","sc":"恢复少量HP","tc":"少量回復HP","kr":"HP 조금 회복"},"power":2}],[{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_026","idx":261,"text":{"en":"Stun Gauge Recovery M","jp":"ブレイク値回復・中","sc":"破防值恢复・中","tc":"破防值回復・中","kr":"브레이크치 회복ㆍ중"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":3},{"tag":"HEAL_GENERAL_027","idx":262,"text":{"en":"Stun Gauge Recovery L","jp":"ブレイク値回復・大","sc":"破防值恢复・大","tc":"破防值回復・大","kr":"브레이크치 회복ㆍ대"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4},{"tag":"HEAL_GENERAL_028","idx":263,"text":{"en":"Stun Gauge Recovery XL","jp":"ブレイク値回復・超","sc":"破防值恢复・超","tc":"破防值回復・超","kr":"브레이크치 회복ㆍ초"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":4}],[{"tag":"HEAL_GENERAL_009","idx":244,"text":{"en":"KO Recovery XS","jp":"戦闘不能を回復・微","sc":"无法战斗恢复・微","tc":"回復無法戰鬥・微","kr":"전투불능 회복ㆍ미"},"libText":{"en":"Recover from KO and heal a tiny amount of HP.","jp":"戦闘不能状態を解除し、ＨＰをわずかに回復する","sc":"解除无法战斗状态，恢复微量HP","tc":"解除無法戰鬥狀態並微量回復HP","kr":"전투불능상태를 해제하고, HP 약간 회복"},"power":1},{"tag":"HEAL_GENERAL_010","idx":245,"text":{"en":"KO Recovery S","jp":"戦闘不能を回復・小","sc":"无法战斗恢复・小","tc":"回復無法戰鬥・小","kr":"전투불능 회복ㆍ소"},"libText":{"en":"Recover from KO and heal a small amount of HP.","jp":"戦闘不能状態を解除し、ＨＰを少し回復する","sc":"解除无法战斗状态，恢复少量HP","tc":"解除無法戰鬥狀態並少量回復HP","kr":"전투불능상태를 해제하고, HP 조금 회복"},"power":1}]],"massEffect":{"tag":"SUNDRY_REMEDIES_01_01","idx":406,"text":{"en":"Slow Acting Cure","jp":"温めて効く","sc":"温热起效","tc":"溫熱見效","kr":"데워서 효과"},"libText":{"en":"Recover from all status ailments if Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、全ての状態異常を治療する","sc":"战术等级为3级以上时，治疗全部异常状态","tc":"戰術等級3以上時，治療所有異常狀態","kr":"택틱스 레벨이 3이상이면, 모든 상태이상 치료"},"power":2},"slotMass":[{"tag":"SUNDRY_REMEDIES_01_01","idx":406,"text":{"en":"Slow Acting Cure","jp":"温めて効く","sc":"温热起效","tc":"溫熱見效","kr":"데워서 효과"},"libText":{"en":"Recover from all status ailments if Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、全ての状態異常を治療する","sc":"战术等级为3级以上时，治疗全部异常状态","tc":"戰術等級3以上時，治療所有異常狀態","kr":"택틱스 레벨이 3이상이면, 모든 상태이상 치료"},"power":2},null,null,null],"product":{"en":"Sundry Remedy","jp":"百薬煎じ","sc":"百草神药","tc":"百藥精華","kr":"달인 백약"}},{"idx":57,"itemIdx":294,"itemTag":"ITEM_MIX_POISON_SMOKE","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_001","itemIdx":359,"label":{"en":"Poison Cube","jp":"ポイズンキューブ","sc":"剧毒立方体","tc":"劇毒立方體","kr":"포이즌 큐브"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_012","itemIdx":186,"label":{"en":"Atonement Stinger","jp":"贖罪の大針","sc":"赎罪大针","tc":"贖罪大針","kr":"속죄의 대침"}},{"need":0,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"POISON_SMOKE_01_02","idx":500,"text":{"en":"Distorting Smoke","jp":"歪んだ煙","sc":"歪曲烟雾","tc":"扭曲毒煙","kr":"비뚤어진 연기"},"libText":{"en":"Inflict Envenom with a chance for Instant KO.","jp":"対象を確率で猛毒状態にし、確率で即死させる","sc":"一定概率让目标陷入剧毒状态，一定概率造成即死","tc":"以一定機率使目標陷入猛毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 맹독상태로 만들고, 확률에 따라 즉사"},"power":3},{"tag":"POISON_SMOKE_01_03","idx":501,"text":{"en":"Choking Smog","jp":"幻影毒煙","sc":"幻影毒烟","tc":"幻影毒煙","kr":"환영 독연기"},"libText":{"en":"Inflict Envenom with a chance for Instant KO.","jp":"対象を確率で猛毒状態にし、確率で即死させる","sc":"一定概率让目标陷入剧毒状态，一定概率造成即死","tc":"以一定機率使目標陷入猛毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 맹독상태로 만들고, 확률에 따라 즉사"},"power":4},{"tag":"GENERAL_DEBUFF_25","idx":549,"text":{"en":"Inflict Blind S","jp":"暗闇を与える・弱","sc":"赋予盲目・弱","tc":"賦予盲目・弱","kr":"암흑 부여ㆍ약"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_26","idx":550,"text":{"en":"Inflict Blind M","jp":"暗闇を与える・中","sc":"赋予盲目・中","tc":"賦予盲目・中","kr":"암흑 부여ㆍ중"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_27","idx":551,"text":{"en":"Inflict Blind L","jp":"暗闇を与える・強","sc":"赋予盲目・强","tc":"賦予盲目・強","kr":"암흑 부여ㆍ강"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_04","idx":528,"text":{"en":"DEF Down S","jp":"防御力ダウン・小","sc":"防御力下降・小","tc":"防禦力下降・小","kr":"방어력 DOWNㆍ소"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":1},{"tag":"GENERAL_DEBUFF_05","idx":529,"text":{"en":"DEF Down M","jp":"防御力ダウン・中","sc":"防御力下降・中","tc":"防禦力下降・中","kr":"방어력 DOWNㆍ중"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":2},{"tag":"GENERAL_DEBUFF_06","idx":530,"text":{"en":"DEF Down L","jp":"防御力ダウン・大","sc":"防御力下降・大","tc":"防禦力下降・大","kr":"방어력 DOWNㆍ대"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_46","idx":567,"text":{"en":"Fire Vulnerability","jp":"火に弱くなる","sc":"弱火","tc":"對火變弱","kr":"화속성 약화"},"libText":{"en":"Reduce fire resistance.","jp":"火属性の耐性を下げる","sc":"降低火属性耐性","tc":"降低火屬性耐性","kr":"화속성 내성을 저하"},"power":3}],"slotEffects":[[{"tag":"POISON_SMOKE_01_02","idx":500,"text":{"en":"Distorting Smoke","jp":"歪んだ煙","sc":"歪曲烟雾","tc":"扭曲毒煙","kr":"비뚤어진 연기"},"libText":{"en":"Inflict Envenom with a chance for Instant KO.","jp":"対象を確率で猛毒状態にし、確率で即死させる","sc":"一定概率让目标陷入剧毒状态，一定概率造成即死","tc":"以一定機率使目標陷入猛毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 맹독상태로 만들고, 확률에 따라 즉사"},"power":3},{"tag":"POISON_SMOKE_01_03","idx":501,"text":{"en":"Choking Smog","jp":"幻影毒煙","sc":"幻影毒烟","tc":"幻影毒煙","kr":"환영 독연기"},"libText":{"en":"Inflict Envenom with a chance for Instant KO.","jp":"対象を確率で猛毒状態にし、確率で即死させる","sc":"一定概率让目标陷入剧毒状态，一定概率造成即死","tc":"以一定機率使目標陷入猛毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 맹독상태로 만들고, 확률에 따라 즉사"},"power":4}],[{"tag":"GENERAL_DEBUFF_25","idx":549,"text":{"en":"Inflict Blind S","jp":"暗闇を与える・弱","sc":"赋予盲目・弱","tc":"賦予盲目・弱","kr":"암흑 부여ㆍ약"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_26","idx":550,"text":{"en":"Inflict Blind M","jp":"暗闇を与える・中","sc":"赋予盲目・中","tc":"賦予盲目・中","kr":"암흑 부여ㆍ중"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_27","idx":551,"text":{"en":"Inflict Blind L","jp":"暗闇を与える・強","sc":"赋予盲目・强","tc":"賦予盲目・強","kr":"암흑 부여ㆍ강"},"libText":{"en":"Chance to inflict Blind.","jp":"確率で暗闇状態にする","sc":"一定概率造成盲目状态","tc":"以一定機率使目標陷入盲目狀態","kr":"일정확률에 따라 암흑상태 부여"},"power":3}],[{"tag":"GENERAL_DEBUFF_04","idx":528,"text":{"en":"DEF Down S","jp":"防御力ダウン・小","sc":"防御力下降・小","tc":"防禦力下降・小","kr":"방어력 DOWNㆍ소"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":1},{"tag":"GENERAL_DEBUFF_05","idx":529,"text":{"en":"DEF Down M","jp":"防御力ダウン・中","sc":"防御力下降・中","tc":"防禦力下降・中","kr":"방어력 DOWNㆍ중"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":2},{"tag":"GENERAL_DEBUFF_06","idx":530,"text":{"en":"DEF Down L","jp":"防御力ダウン・大","sc":"防御力下降・大","tc":"防禦力下降・大","kr":"방어력 DOWNㆍ대"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_46","idx":567,"text":{"en":"Fire Vulnerability","jp":"火に弱くなる","sc":"弱火","tc":"對火變弱","kr":"화속성 약화"},"libText":{"en":"Reduce fire resistance.","jp":"火属性の耐性を下げる","sc":"降低火属性耐性","tc":"降低火屬性耐性","kr":"화속성 내성을 저하"},"power":3}]],"massEffect":{"tag":"POISON_SMOKE_01_01","idx":499,"text":{"en":"Confusing Smoke","jp":"惑わす煙","sc":"迷惑烟雾","tc":"蠱惑毒煙","kr":"현혹 연기"},"libText":{"en":"Inflict Poison with a chance for Instant KO.","jp":"対象を確率で毒状態にし、確率で即死させる","sc":"一定概率让目标陷入中毒状态，一定概率造成即死","tc":"以一定機率使目標陷入中毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 독상태로 만들고, 확률에 따라 즉사"},"power":2},"slotMass":[{"tag":"POISON_SMOKE_01_01","idx":499,"text":{"en":"Confusing Smoke","jp":"惑わす煙","sc":"迷惑烟雾","tc":"蠱惑毒煙","kr":"현혹 연기"},"libText":{"en":"Inflict Poison with a chance for Instant KO.","jp":"対象を確率で毒状態にし、確率で即死させる","sc":"一定概率让目标陷入中毒状态，一定概率造成即死","tc":"以一定機率使目標陷入中毒狀態，且一定機率即死","kr":"대상을 일정확률에 따라 독상태로 만들고, 확률에 따라 즉사"},"power":2},null,null,null],"product":{"en":"Poison Smoke","jp":"ゆらぎの毒煙","sc":"飘摇的毒烟","tc":"飄搖的毒煙","kr":"흩날리는 독 연기"}},{"idx":58,"itemIdx":295,"itemTag":"ITEM_MIX_MYSTERIOUS_ROBE","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_002","itemIdx":370,"label":{"en":"Heaven's String","jp":"ヘブンズストリング","sc":"天国之线","tc":"天國之線","kr":"헤븐즈 스트링"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_005","itemIdx":337,"label":{"en":"Delphi Rose Incense","jp":"デルフィローズ香","sc":"德尔福玫瑰香","tc":"德爾福玫瑰香","kr":"델포이 로즈향"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"MYSTERIOUS_ROBE_01_02","idx":411,"text":{"en":"Frostbolt Veil","jp":"氷雷のベール","sc":"冰雷之铃","tc":"冰雷障壁","kr":"빙뢰의 베일"},"libText":{"en":"Increase ice and bolt resistance.","jp":"氷属性と雷属性の耐性を上昇する","sc":"提升冰属性和雷属性耐性","tc":"冰屬性與雷屬性耐性上升","kr":"빙속성과 뇌속성 내성 상승"},"power":3},{"tag":"MYSTERIOUS_ROBE_01_03","idx":412,"text":{"en":"Magic Veil","jp":"魔法のベール","sc":"魔法之铃","tc":"魔法障壁","kr":"마법의 베일"},"libText":{"en":"Increase fire, ice, wind, and bolt resistance.","jp":"火、氷、風、雷属性の耐性を上昇する","sc":"提升火、冰、风、雷属性耐性","tc":"火、冰、風、雷屬性耐性上升","kr":"화, 빙, 풍, 뇌속성 내성 상승"},"power":4},{"tag":"MYSTERIOUS_ROBE_01_04","idx":413,"text":{"en":"Defense Veil","jp":"守りのベール","sc":"守护之铃","tc":"防護障壁","kr":"수호의 베일"},"libText":{"en":"Increase all elemental resistances.","jp":"全ての属性の耐性を上昇する","sc":"提升全属性耐性","tc":"所有屬性耐性上升","kr":"모든 속성 내성 상승"},"power":5},{"tag":"GENERAL_BUFF_16","idx":467,"text":{"en":"Evasion Up S","jp":"回避率アップ・小","sc":"回避率提升・小","tc":"迴避率上升・小","kr":"회피율 UPㆍ소"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":2},{"tag":"GENERAL_BUFF_17","idx":468,"text":{"en":"Evasion Up M","jp":"回避率アップ・中","sc":"回避率提升・中","tc":"迴避率上升・中","kr":"회피율 UPㆍ중"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":3},{"tag":"GENERAL_BUFF_18","idx":469,"text":{"en":"Evasion Up L","jp":"回避率アップ・大","sc":"回避率提升・大","tc":"迴避率上升・大","kr":"회피율 UPㆍ대"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":4},{"tag":"GENERAL_DEBUFF_51","idx":572,"text":{"en":"Enhanced Stun M","jp":"ブレイク値加算・中","sc":"破防值加算・中","tc":"破防值加算・中","kr":"브레이크치 가산ㆍ중"},"libText":{"en":"Increase Stun Gauge.","jp":"ブレイク値を増加させる","sc":"增加破防值","tc":"使破防值增加","kr":"브레이크치를 증가"},"power":3},{"tag":"GENERAL_DEBUFF_50","idx":571,"text":{"en":"Enhanced Stun S","jp":"ブレイク値加算・小","sc":"破防值加算・小","tc":"破防值加算・小","kr":"브레이크치 가산ㆍ소"},"libText":{"en":"Increase Stun Gauge.","jp":"ブレイク値を増加させる","sc":"增加破防值","tc":"使破防值增加","kr":"브레이크치를 증가"},"power":2},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2},{"tag":"GENERAL_BUFF_19","idx":470,"text":{"en":"Critical Rate Up S","jp":"会心確率アップ・小","sc":"重击率提升・小","tc":"重擊率上升・小","kr":"회심확률 UPㆍ소"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":2},{"tag":"GENERAL_BUFF_20","idx":471,"text":{"en":"Critical Rate Up M","jp":"会心確率アップ・中","sc":"重击率提升・中","tc":"重擊率上升・中","kr":"회심확률 UPㆍ중"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":3},{"tag":"GENERAL_BUFF_21","idx":472,"text":{"en":"Critical Rate Up L","jp":"会心確率アップ・大","sc":"重击率提升・大","tc":"重擊率上升・大","kr":"회심확률 UPㆍ대"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":4}],"slotEffects":[[{"tag":"MYSTERIOUS_ROBE_01_02","idx":411,"text":{"en":"Frostbolt Veil","jp":"氷雷のベール","sc":"冰雷之铃","tc":"冰雷障壁","kr":"빙뢰의 베일"},"libText":{"en":"Increase ice and bolt resistance.","jp":"氷属性と雷属性の耐性を上昇する","sc":"提升冰属性和雷属性耐性","tc":"冰屬性與雷屬性耐性上升","kr":"빙속성과 뇌속성 내성 상승"},"power":3},{"tag":"MYSTERIOUS_ROBE_01_03","idx":412,"text":{"en":"Magic Veil","jp":"魔法のベール","sc":"魔法之铃","tc":"魔法障壁","kr":"마법의 베일"},"libText":{"en":"Increase fire, ice, wind, and bolt resistance.","jp":"火、氷、風、雷属性の耐性を上昇する","sc":"提升火、冰、风、雷属性耐性","tc":"火、冰、風、雷屬性耐性上升","kr":"화, 빙, 풍, 뇌속성 내성 상승"},"power":4},{"tag":"MYSTERIOUS_ROBE_01_04","idx":413,"text":{"en":"Defense Veil","jp":"守りのベール","sc":"守护之铃","tc":"防護障壁","kr":"수호의 베일"},"libText":{"en":"Increase all elemental resistances.","jp":"全ての属性の耐性を上昇する","sc":"提升全属性耐性","tc":"所有屬性耐性上升","kr":"모든 속성 내성 상승"},"power":5}],[{"tag":"GENERAL_BUFF_16","idx":467,"text":{"en":"Evasion Up S","jp":"回避率アップ・小","sc":"回避率提升・小","tc":"迴避率上升・小","kr":"회피율 UPㆍ소"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":2},{"tag":"GENERAL_BUFF_17","idx":468,"text":{"en":"Evasion Up M","jp":"回避率アップ・中","sc":"回避率提升・中","tc":"迴避率上升・中","kr":"회피율 UPㆍ중"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":3},{"tag":"GENERAL_BUFF_18","idx":469,"text":{"en":"Evasion Up L","jp":"回避率アップ・大","sc":"回避率提升・大","tc":"迴避率上升・大","kr":"회피율 UPㆍ대"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":4}],[{"tag":"GENERAL_DEBUFF_51","idx":572,"text":{"en":"Enhanced Stun M","jp":"ブレイク値加算・中","sc":"破防值加算・中","tc":"破防值加算・中","kr":"브레이크치 가산ㆍ중"},"libText":{"en":"Increase Stun Gauge.","jp":"ブレイク値を増加させる","sc":"增加破防值","tc":"使破防值增加","kr":"브레이크치를 증가"},"power":3},{"tag":"GENERAL_DEBUFF_50","idx":571,"text":{"en":"Enhanced Stun S","jp":"ブレイク値加算・小","sc":"破防值加算・小","tc":"破防值加算・小","kr":"브레이크치 가산ㆍ소"},"libText":{"en":"Increase Stun Gauge.","jp":"ブレイク値を増加させる","sc":"增加破防值","tc":"使破防值增加","kr":"브레이크치를 증가"},"power":2},{"tag":"HEAL_GENERAL_025","idx":260,"text":{"en":"Stun Gauge Recovery S","jp":"ブレイク値回復・小","sc":"破防值恢复・小","tc":"破防值回復・小","kr":"브레이크치 회복ㆍ소"},"libText":{"en":"Reduce Stun Gauge.","jp":"ブレイク値を回復する","sc":"恢复破防值","tc":"回復破防值","kr":"브레이크치 회복"},"power":2}],[{"tag":"GENERAL_BUFF_19","idx":470,"text":{"en":"Critical Rate Up S","jp":"会心確率アップ・小","sc":"重击率提升・小","tc":"重擊率上升・小","kr":"회심확률 UPㆍ소"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":2},{"tag":"GENERAL_BUFF_20","idx":471,"text":{"en":"Critical Rate Up M","jp":"会心確率アップ・中","sc":"重击率提升・中","tc":"重擊率上升・中","kr":"회심확률 UPㆍ중"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":3},{"tag":"GENERAL_BUFF_21","idx":472,"text":{"en":"Critical Rate Up L","jp":"会心確率アップ・大","sc":"重击率提升・大","tc":"重擊率上升・大","kr":"회심확률 UPㆍ대"},"libText":{"en":"Increase critical rate.","jp":"クリティカル率を上昇する","sc":"提升重击率","tc":"重擊率上升","kr":"크리티컬률 상승"},"power":4}]],"massEffect":{"tag":"MYSTERIOUS_ROBE_01_01","idx":410,"text":{"en":"Firebreeze Veil","jp":"風火のベール","sc":"风火之铃","tc":"風火障壁","kr":"풍화의 베일"},"libText":{"en":"Increase fire and air resistance.","jp":"火属性と風属性の耐性を上昇する","sc":"提升火属性和风属性耐性","tc":"火屬性與風屬性耐性上升","kr":"화속성과 풍속성 내성 상승"},"power":3},"slotMass":[{"tag":"MYSTERIOUS_ROBE_01_01","idx":410,"text":{"en":"Firebreeze Veil","jp":"風火のベール","sc":"风火之铃","tc":"風火障壁","kr":"풍화의 베일"},"libText":{"en":"Increase fire and air resistance.","jp":"火属性と風属性の耐性を上昇する","sc":"提升火属性和风属性耐性","tc":"火屬性與風屬性耐性上升","kr":"화속성과 풍속성 내성 상승"},"power":3},null,{"tag":"GENERAL_DEBUFF_52","idx":573,"text":{"en":"Enhanced Stun L","jp":"ブレイク値加算・大","sc":"破防值加算・大","tc":"破防值加算・大","kr":"브레이크치 가산ㆍ대"},"libText":{"en":"Increase Stun Gauge.","jp":"ブレイク値を増加させる","sc":"增加破防值","tc":"使破防值增加","kr":"브레이크치를 증가"},"power":4},null],"product":{"en":"Mystic Robe","jp":"神秘の羽衣","sc":"神秘的羽衣","tc":"神秘的羽衣","kr":"신비한 우의"}},{"idx":59,"itemIdx":296,"itemTag":"ITEM_MIX_MIRACLE_DRUG_EBONYAL","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_002","itemIdx":360,"label":{"en":"Taboo Drop","jp":"禁忌の雫","sc":"禁忌之滴","tc":"禁忌水滴","kr":"금기의 물방울"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FLOWER_008","itemIdx":31,"label":{"en":"Esplante","jp":"エスプラント","sc":"艾思草","tc":"艾思草","kr":"에스플랜트"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"MIRACLE_DRUG_EBONYAL_01_02","idx":415,"text":{"en":"Demonic Power","jp":"悪魔の力","sc":"恶魔之力","tc":"惡魔之力","kr":"악마의 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":3},{"tag":"MIRACLE_DRUG_EBONYAL_01_03","idx":416,"text":{"en":"Hellish Power","jp":"魔界の力","sc":"魔界之力","tc":"魔界之力","kr":"마계의 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":4},{"tag":"GENERAL_BUFF_02","idx":453,"text":{"en":"ATK Up M","jp":"攻撃力アップ・中","sc":"攻击力提升・中","tc":"攻擊力上升・中","kr":"공격력 UPㆍ중"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":2},{"tag":"GENERAL_BUFF_03","idx":454,"text":{"en":"ATK Up L","jp":"攻撃力アップ・大","sc":"攻击力提升・大","tc":"攻擊力上升・大","kr":"공격력 UPㆍ대"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":3},{"tag":"MIRACLE_DRUG_EBONYAL_01_04","idx":417,"text":{"en":"Demon's Breath","jp":"デーモンブレス","sc":"恶魔吐息","tc":"惡魔吐息","kr":"데몬 브레스"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":4},{"tag":"GENERAL_BUFF_26","idx":474,"text":{"en":"Energy Surge M","jp":"体力一時増強・中","sc":"暂时增强体力・中","tc":"體力暫時增強・中","kr":"체력 일시증강ㆍ중"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":3},{"tag":"GENERAL_BUFF_27","idx":475,"text":{"en":"Energy Surge L","jp":"体力一時増強・大","sc":"暂时增强体力・大","tc":"體力暫時增強・大","kr":"체력 일시증강ㆍ대"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":4},{"tag":"GENERAL_DEBUFF_04","idx":528,"text":{"en":"DEF Down S","jp":"防御力ダウン・小","sc":"防御力下降・小","tc":"防禦力下降・小","kr":"방어력 DOWNㆍ소"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":1},{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_08","idx":459,"text":{"en":"SPD Up M","jp":"素早さアップ・中","sc":"敏捷提升・中","tc":"敏捷上升・中","kr":"민첩성 UPㆍ중"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":2}],"slotEffects":[[{"tag":"MIRACLE_DRUG_EBONYAL_01_02","idx":415,"text":{"en":"Demonic Power","jp":"悪魔の力","sc":"恶魔之力","tc":"惡魔之力","kr":"악마의 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":3},{"tag":"MIRACLE_DRUG_EBONYAL_01_03","idx":416,"text":{"en":"Hellish Power","jp":"魔界の力","sc":"魔界之力","tc":"魔界之力","kr":"마계의 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":4}],[{"tag":"GENERAL_BUFF_02","idx":453,"text":{"en":"ATK Up M","jp":"攻撃力アップ・中","sc":"攻击力提升・中","tc":"攻擊力上升・中","kr":"공격력 UPㆍ중"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":2},{"tag":"GENERAL_BUFF_03","idx":454,"text":{"en":"ATK Up L","jp":"攻撃力アップ・大","sc":"攻击力提升・大","tc":"攻擊力上升・大","kr":"공격력 UPㆍ대"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":3},{"tag":"MIRACLE_DRUG_EBONYAL_01_04","idx":417,"text":{"en":"Demon's Breath","jp":"デーモンブレス","sc":"恶魔吐息","tc":"惡魔吐息","kr":"데몬 브레스"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":4}],[{"tag":"GENERAL_BUFF_26","idx":474,"text":{"en":"Energy Surge M","jp":"体力一時増強・中","sc":"暂时增强体力・中","tc":"體力暫時增強・中","kr":"체력 일시증강ㆍ중"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":3},{"tag":"GENERAL_BUFF_27","idx":475,"text":{"en":"Energy Surge L","jp":"体力一時増強・大","sc":"暂时增强体力・大","tc":"體力暫時增強・大","kr":"체력 일시증강ㆍ대"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":4}],[{"tag":"GENERAL_DEBUFF_04","idx":528,"text":{"en":"DEF Down S","jp":"防御力ダウン・小","sc":"防御力下降・小","tc":"防禦力下降・小","kr":"방어력 DOWNㆍ소"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":1},{"tag":"GENERAL_BUFF_07","idx":458,"text":{"en":"SPD Up S","jp":"素早さアップ・小","sc":"敏捷提升・小","tc":"敏捷上升・小","kr":"민첩성 UPㆍ소"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":1},{"tag":"GENERAL_BUFF_08","idx":459,"text":{"en":"SPD Up M","jp":"素早さアップ・中","sc":"敏捷提升・中","tc":"敏捷上升・中","kr":"민첩성 UPㆍ중"},"libText":{"en":"Increase SPD.","jp":"素早さを上昇する","sc":"提升敏捷","tc":"敏捷上升","kr":"민첩성 상승"},"power":2}]],"massEffect":{"tag":"MIRACLE_DRUG_EBONYAL_01_01","idx":414,"text":{"en":"Mysterious Power","jp":"不思議な力","sc":"神奇之力","tc":"神奇的力量","kr":"신비한 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":2},"slotMass":[{"tag":"MIRACLE_DRUG_EBONYAL_01_01","idx":414,"text":{"en":"Mysterious Power","jp":"不思議な力","sc":"神奇之力","tc":"神奇的力量","kr":"신비한 힘"},"libText":{"en":"Increase critical rate, but reduces AP by 3.","jp":"クリティカル率を上昇するが、ＡＰが３減少する","sc":"提升重击率，但消耗3 AP","tc":"重擊率上升，但AP減3","kr":"크리티컬률이 상승하지만, AP 3감소"},"power":2},{"tag":"GENERAL_BUFF_01","idx":452,"text":{"en":"ATK Up S","jp":"攻撃力アップ・小","sc":"攻击力提升・小","tc":"攻擊力上升・小","kr":"공격력 UPㆍ소"},"libText":{"en":"Increase ATK.","jp":"攻撃力を上昇する","sc":"提升攻击力","tc":"攻擊力上升","kr":"공격력 상승"},"power":1},{"tag":"GENERAL_BUFF_25","idx":473,"text":{"en":"Energy Surge S","jp":"体力一時増強・小","sc":"暂时增强体力・小","tc":"體力暫時增強・小","kr":"체력 일시증강ㆍ소"},"libText":{"en":"Temporarily increase maximum HP.","jp":"一時的に最大ＨＰが増加する","sc":"暂时提升HP上限","tc":"暫時增加最大HP","kr":"일시적으로 최대HP 증가"},"power":2},{"tag":"GENERAL_DEBUFF_05","idx":529,"text":{"en":"DEF Down M","jp":"防御力ダウン・中","sc":"防御力下降・中","tc":"防禦力下降・中","kr":"방어력 DOWNㆍ중"},"libText":{"en":"Decrease DEF.","jp":"防御力を低下させる","sc":"降低防御力","tc":"使防禦力下降","kr":"방어력을 저하"},"power":2}],"product":{"en":"Miracle Ebonyal","jp":"妖薬エボニアル","sc":"黑檀妖药","tc":"黑檀妖藥","kr":"요약 에보니알"}},{"idx":60,"itemIdx":297,"itemTag":"ITEM_MIX_HEROIC_GEIST","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_GAS_001","itemIdx":373,"label":{"en":"Mist Liquid","jp":"ミストリキッド","sc":"雾液","tc":"霧液","kr":"미스트 리퀴드"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_LIQUID_006","itemIdx":6,"label":{"en":"Ether Aqua","jp":"エーテルアクア","sc":"以太水","tc":"乙太水","kr":"에테르 아쿠아"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"HEROIC_GEIST_01_02","idx":503,"text":{"en":"Brave Soul","jp":"勇者の魂","sc":"勇者之魂","tc":"勇者之魂","kr":"용사의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":4},{"tag":"HEROIC_GEIST_01_03","idx":504,"text":{"en":"Hero's Soul","jp":"英雄の魂","sc":"英雄之魂","tc":"英雄之魂","kr":"영웅의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":5},{"tag":"GENERAL_BUFF_10","idx":461,"text":{"en":"All Stats Up S","jp":"全能力アップ・小","sc":"全能力提升・小","tc":"全能力上升・小","kr":"전능력 UPㆍ소"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"GENERAL_DEBUFF_10","idx":534,"text":{"en":"All Stats Down S","jp":"全能力ダウン・小","sc":"全能力下降・小","tc":"全能力下降・小","kr":"전능력 DOWNㆍ소"},"libText":{"en":"Decrease ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを低下させる","sc":"降低攻击力、防御力、敏捷","tc":"使攻擊力、防禦力、敏捷下降","kr":"공격력, 방어력, 민첩성을 저하"},"power":2},{"tag":"GENERAL_DEBUFF_11","idx":535,"text":{"en":"All Stats Down M","jp":"全能力ダウン・中","sc":"全能力下降・中","tc":"全能力下降・中","kr":"전능력 DOWNㆍ중"},"libText":{"en":"Decrease ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを低下させる","sc":"降低攻击力、防御力、敏捷","tc":"使攻擊力、防禦力、敏捷下降","kr":"공격력, 방어력, 민첩성을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_23","idx":547,"text":{"en":"Inflict Curse M","jp":"呪いを与える・中","sc":"赋予诅咒・中","tc":"賦予詛咒・中","kr":"저주 부여ㆍ중"},"libText":{"en":"Chance to inflict Curse.","jp":"確率で呪い状態にする","sc":"一定概率造成诅咒状态","tc":"以一定機率使目標陷入詛咒狀態","kr":"일정확률에 따라 저주상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_24","idx":548,"text":{"en":"Inflict Curse L","jp":"呪いを与える・強","sc":"赋予诅咒・强","tc":"賦予詛咒・強","kr":"저주 부여ㆍ강"},"libText":{"en":"Chance to inflict Curse.","jp":"確率で呪い状態にする","sc":"一定概率造成诅咒状态","tc":"以一定機率使目標陷入詛咒狀態","kr":"일정확률에 따라 저주상태 부여"},"power":4},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_39","idx":563,"text":{"en":"Inflict Frostbite L","jp":"凍傷を与える・強","sc":"赋予冻伤・强","tc":"賦予凍傷・強","kr":"동상 부여ㆍ강"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":4},{"tag":"GENERAL_DEBUFF_42","idx":566,"text":{"en":"Inflict Paralyze L","jp":"麻痺を与える・強","sc":"赋予麻痹・强","tc":"賦予麻痺・強","kr":"마비 부여ㆍ강"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":4}],"slotEffects":[[{"tag":"HEROIC_GEIST_01_02","idx":503,"text":{"en":"Brave Soul","jp":"勇者の魂","sc":"勇者之魂","tc":"勇者之魂","kr":"용사의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":4},{"tag":"HEROIC_GEIST_01_03","idx":504,"text":{"en":"Hero's Soul","jp":"英雄の魂","sc":"英雄之魂","tc":"英雄之魂","kr":"영웅의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":5}],[{"tag":"GENERAL_BUFF_10","idx":461,"text":{"en":"All Stats Up S","jp":"全能力アップ・小","sc":"全能力提升・小","tc":"全能力上升・小","kr":"전능력 UPㆍ소"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"GENERAL_DEBUFF_10","idx":534,"text":{"en":"All Stats Down S","jp":"全能力ダウン・小","sc":"全能力下降・小","tc":"全能力下降・小","kr":"전능력 DOWNㆍ소"},"libText":{"en":"Decrease ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを低下させる","sc":"降低攻击力、防御力、敏捷","tc":"使攻擊力、防禦力、敏捷下降","kr":"공격력, 방어력, 민첩성을 저하"},"power":2},{"tag":"GENERAL_DEBUFF_11","idx":535,"text":{"en":"All Stats Down M","jp":"全能力ダウン・中","sc":"全能力下降・中","tc":"全能力下降・中","kr":"전능력 DOWNㆍ중"},"libText":{"en":"Decrease ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを低下させる","sc":"降低攻击力、防御力、敏捷","tc":"使攻擊力、防禦力、敏捷下降","kr":"공격력, 방어력, 민첩성을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_12","idx":536,"text":{"en":"All Stats Down L","jp":"全能力ダウン・大","sc":"全能力下降・大","tc":"全能力下降・大","kr":"전능력 DOWNㆍ대"},"libText":{"en":"Decrease ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを低下させる","sc":"降低攻击力、防御力、敏捷","tc":"使攻擊力、防禦力、敏捷下降","kr":"공격력, 방어력, 민첩성을 저하"},"power":4}],[{"tag":"GENERAL_DEBUFF_23","idx":547,"text":{"en":"Inflict Curse M","jp":"呪いを与える・中","sc":"赋予诅咒・中","tc":"賦予詛咒・中","kr":"저주 부여ㆍ중"},"libText":{"en":"Chance to inflict Curse.","jp":"確率で呪い状態にする","sc":"一定概率造成诅咒状态","tc":"以一定機率使目標陷入詛咒狀態","kr":"일정확률에 따라 저주상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_24","idx":548,"text":{"en":"Inflict Curse L","jp":"呪いを与える・強","sc":"赋予诅咒・强","tc":"賦予詛咒・強","kr":"저주 부여ㆍ강"},"libText":{"en":"Chance to inflict Curse.","jp":"確率で呪い状態にする","sc":"一定概率造成诅咒状态","tc":"以一定機率使目標陷入詛咒狀態","kr":"일정확률에 따라 저주상태 부여"},"power":4}],[{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3},{"tag":"GENERAL_DEBUFF_39","idx":563,"text":{"en":"Inflict Frostbite L","jp":"凍傷を与える・強","sc":"赋予冻伤・强","tc":"賦予凍傷・強","kr":"동상 부여ㆍ강"},"libText":{"en":"Chance to inflict Frostbite.","jp":"確率で凍傷状態にする","sc":"一定概率造成冻伤状态","tc":"以一定機率使目標陷入凍傷狀態","kr":"일정확률에 따라 동상상태 부여"},"power":4},{"tag":"GENERAL_DEBUFF_42","idx":566,"text":{"en":"Inflict Paralyze L","jp":"麻痺を与える・強","sc":"赋予麻痹・强","tc":"賦予麻痺・強","kr":"마비 부여ㆍ강"},"libText":{"en":"Chance to inflict Paralyze.","jp":"確率で麻痺状態にする","sc":"一定概率造成麻痹状态","tc":"以一定機率使目標陷入麻痺狀態","kr":"일정확률에 따라 마비상태 부여"},"power":4}]],"massEffect":{"tag":"HEROIC_GEIST_01_01","idx":502,"text":{"en":"Warrior Soul","jp":"戦士の魂","sc":"战士之魂","tc":"戰士之魂","kr":"전사의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":3},"slotMass":[{"tag":"HEROIC_GEIST_01_01","idx":502,"text":{"en":"Warrior Soul","jp":"戦士の魂","sc":"战士之魂","tc":"戰士之魂","kr":"전사의 혼"},"libText":{"en":"Delay the target's turn and increase their Stun Gauge.","jp":"行動順を後ろに戻し、ブレイク値を増加させる","sc":"行动顺序延后，破防值增加","tc":"延後行動順序並使破防值增加","kr":"행동순서를 뒤로 미루고, 브레이크치를 증가"},"power":3},{"tag":"GENERAL_BUFF_11","idx":462,"text":{"en":"All Stats Up M","jp":"全能力アップ・中","sc":"全能力提升・中","tc":"全能力上升・中","kr":"전능력 UPㆍ중"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":3},{"tag":"GENERAL_DEBUFF_22","idx":546,"text":{"en":"Inflict Curse S","jp":"呪いを与える・弱","sc":"赋予诅咒・弱","tc":"賦予詛咒・弱","kr":"저주 부여ㆍ약"},"libText":{"en":"Chance to inflict Curse.","jp":"確率で呪い状態にする","sc":"一定概率造成诅咒状态","tc":"以一定機率使目標陷入詛咒狀態","kr":"일정확률에 따라 저주상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_15","idx":539,"text":{"en":"Inflict Sleep L","jp":"眠りを与える・強","sc":"赋予睡眠・强","tc":"賦予睡眠・強","kr":"수면 부여ㆍ강"},"libText":{"en":"Chance to inflict Sleep.","jp":"確率で睡眠状態にする","sc":"一定概率造成睡眠状态","tc":"以一定機率使目標陷入睡眠狀態","kr":"일정확률에 따라 수면상태 부여"},"power":4}],"product":{"en":"Heroic Geist","jp":"ヒロイックガイスト","sc":"英雄的精神","tc":"英雄知性","kr":"히어로익 가이스트"}},{"idx":61,"itemIdx":298,"itemTag":"ITEM_MIX_ASTRONOMICAL_CLOCK","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_005","itemIdx":352,"label":{"en":"Arc en Ciel","jp":"アルクァンシェル","sc":"七光宝石","tc":"七光寶石","kr":"아크 앙 시엘"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":0,"isCategory":true,"tag":"MAGICITEM","itemIdx":null,"label":{"en":"(Magic Tool)","jp":"（魔法の道具）","sc":"（魔法道具）","tc":"（魔法道具）","kr":"(마법의도구)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"ASTRONOMICAL_CLOCK_01_02","idx":419,"text":{"en":"Dimensional Slice","jp":"時空を切り詰める","sc":"时空切割","tc":"時空跳躍","kr":"시공분쇄"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":4},{"tag":"ASTRONOMICAL_CLOCK_01_03","idx":420,"text":{"en":"Dimensional Overlord","jp":"時空を支配する","sc":"时空支配","tc":"時空支配","kr":"시공지배"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":5},{"tag":"BUFF_RESERVE_01","idx":422,"text":{"en":"Near Future","jp":"一寸先を見せる","sc":"片刻预示","tc":"展現下一刻","kr":"한 치 앞을 예견"},"libText":{"en":"Increase Tactics Level by 1 (cannot exceed maximum level).","jp":"タクティクスレベルが１上昇する。最大を超えて上昇しない","sc":"使战术等级提升1级。无法超出最高等级","tc":"戰術等級上升1，不會超過最大值","kr":"택틱스 레벨이 1 상승. 최대치 이상은 상승불가"},"power":4},{"tag":"BUFF_RESERVE_02","idx":423,"text":{"en":"All-Seeing Eye","jp":"未来を見せる","sc":"未来预示","tc":"展現未來","kr":"미래를 예견"},"libText":{"en":"Increase Tactics Level by 2 (cannot exceed maximum level).","jp":"タクティクスレベルが２上昇する。最大を超えて上昇しない","sc":"使战术等级提升2级。无法超出最高等级","tc":"戰術等級上升2，不會超過最大值","kr":"택틱스 레벨이 2 상승. 최대치 이상은 상승불가"},"power":5},{"tag":"GENERAL_BUFF_10","idx":461,"text":{"en":"All Stats Up S","jp":"全能力アップ・小","sc":"全能力提升・小","tc":"全能力上升・小","kr":"전능력 UPㆍ소"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"GENERAL_BUFF_11","idx":462,"text":{"en":"All Stats Up M","jp":"全能力アップ・中","sc":"全能力提升・中","tc":"全能力上升・中","kr":"전능력 UPㆍ중"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":3},{"tag":"GENERAL_BUFF_12","idx":463,"text":{"en":"All Stats Up L","jp":"全能力アップ・大","sc":"全能力提升・大","tc":"全能力上升・大","kr":"전능력 UPㆍ대"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":4},{"tag":"GENERAL_BUFF_16","idx":467,"text":{"en":"Evasion Up S","jp":"回避率アップ・小","sc":"回避率提升・小","tc":"迴避率上升・小","kr":"회피율 UPㆍ소"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":2},{"tag":"GENERAL_BUFF_17","idx":468,"text":{"en":"Evasion Up M","jp":"回避率アップ・中","sc":"回避率提升・中","tc":"迴避率上升・中","kr":"회피율 UPㆍ중"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":3},{"tag":"GENERAL_BUFF_18","idx":469,"text":{"en":"Evasion Up L","jp":"回避率アップ・大","sc":"回避率提升・大","tc":"迴避率上升・大","kr":"회피율 UPㆍ대"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":4}],"slotEffects":[[{"tag":"ASTRONOMICAL_CLOCK_01_02","idx":419,"text":{"en":"Dimensional Slice","jp":"時空を切り詰める","sc":"时空切割","tc":"時空跳躍","kr":"시공분쇄"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":4},{"tag":"ASTRONOMICAL_CLOCK_01_03","idx":420,"text":{"en":"Dimensional Overlord","jp":"時空を支配する","sc":"时空支配","tc":"時空支配","kr":"시공지배"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":5}],[{"tag":"BUFF_RESERVE_01","idx":422,"text":{"en":"Near Future","jp":"一寸先を見せる","sc":"片刻预示","tc":"展現下一刻","kr":"한 치 앞을 예견"},"libText":{"en":"Increase Tactics Level by 1 (cannot exceed maximum level).","jp":"タクティクスレベルが１上昇する。最大を超えて上昇しない","sc":"使战术等级提升1级。无法超出最高等级","tc":"戰術等級上升1，不會超過最大值","kr":"택틱스 레벨이 1 상승. 최대치 이상은 상승불가"},"power":4},{"tag":"BUFF_RESERVE_02","idx":423,"text":{"en":"All-Seeing Eye","jp":"未来を見せる","sc":"未来预示","tc":"展現未來","kr":"미래를 예견"},"libText":{"en":"Increase Tactics Level by 2 (cannot exceed maximum level).","jp":"タクティクスレベルが２上昇する。最大を超えて上昇しない","sc":"使战术等级提升2级。无法超出最高等级","tc":"戰術等級上升2，不會超過最大值","kr":"택틱스 레벨이 2 상승. 최대치 이상은 상승불가"},"power":5}],[{"tag":"GENERAL_BUFF_10","idx":461,"text":{"en":"All Stats Up S","jp":"全能力アップ・小","sc":"全能力提升・小","tc":"全能力上升・小","kr":"전능력 UPㆍ소"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"GENERAL_BUFF_11","idx":462,"text":{"en":"All Stats Up M","jp":"全能力アップ・中","sc":"全能力提升・中","tc":"全能力上升・中","kr":"전능력 UPㆍ중"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":3},{"tag":"GENERAL_BUFF_12","idx":463,"text":{"en":"All Stats Up L","jp":"全能力アップ・大","sc":"全能力提升・大","tc":"全能力上升・大","kr":"전능력 UPㆍ대"},"libText":{"en":"Increase ATK, DEF, and SPD.","jp":"攻撃力、防御力、素早さを上昇する","sc":"提升攻击力、防御力、敏捷","tc":"攻擊力、防禦力、敏捷上升","kr":"공격력, 방어력, 민첩성 상승"},"power":4}],[{"tag":"GENERAL_BUFF_16","idx":467,"text":{"en":"Evasion Up S","jp":"回避率アップ・小","sc":"回避率提升・小","tc":"迴避率上升・小","kr":"회피율 UPㆍ소"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":2},{"tag":"GENERAL_BUFF_17","idx":468,"text":{"en":"Evasion Up M","jp":"回避率アップ・中","sc":"回避率提升・中","tc":"迴避率上升・中","kr":"회피율 UPㆍ중"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":3},{"tag":"GENERAL_BUFF_18","idx":469,"text":{"en":"Evasion Up L","jp":"回避率アップ・大","sc":"回避率提升・大","tc":"迴避率上升・大","kr":"회피율 UPㆍ대"},"libText":{"en":"Increase evasion rate.","jp":"回避率を上昇する","sc":"提升回避率","tc":"迴避率上升","kr":"회피율 상승"},"power":4}]],"massEffect":{"tag":"ASTRONOMICAL_CLOCK_01_01","idx":418,"text":{"en":"Dimensional Choke","jp":"時空を縮める","sc":"时空压缩","tc":"時空壓縮","kr":"시공압축"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":3},"slotMass":[{"tag":"ASTRONOMICAL_CLOCK_01_01","idx":418,"text":{"en":"Dimensional Choke","jp":"時空を縮める","sc":"时空压缩","tc":"時空壓縮","kr":"시공압축"},"libText":{"en":"Greatly speed up turn and extend stat buffs.","jp":"行動順を手前に大きく寄せ、良性状態の効果時間を延長する","sc":"行动顺序大幅提前，延长增益效果持续时间","tc":"行動順序大幅拉前並延長良性狀態的效果時間","kr":"행동순서를 크게 앞당기고, 상승상태의 효과시간 연장"},"power":3},null,null,null],"product":{"en":"Astronomical Clock","jp":"時空の天文時計","sc":"时空天文钟","tc":"時空天文鐘","kr":"시공의 천문시계"}},{"idx":62,"itemIdx":299,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":63,"itemIdx":300,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":64,"itemIdx":301,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":65,"itemIdx":302,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":66,"itemIdx":303,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":67,"itemIdx":304,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":68,"itemIdx":305,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":69,"itemIdx":306,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":70,"itemIdx":307,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":71,"itemIdx":308,"itemTag":"ITEM_MIX_SUPPORT_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":72,"itemIdx":309,"itemTag":"ITEM_MIX_MOWING_SCYTHE","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_003","itemIdx":163,"label":{"en":"Large Bone","jp":"大きな骨","sc":"大骨","tc":"大骨","kr":"커다란 뼈"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":1,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_10","idx":1467,"text":{"en":"Add (Ore)","jp":"（鉱石）付与","sc":"赋予（矿石）","tc":"賦予（礦石）","kr":"(광석) 부여"},"libText":{"en":"Affix (Ore) category.","jp":"（鉱石）カテゴリを付与する","sc":"赋予类别（矿石）","tc":"賦予（礦石）類別","kr":"(광석)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_10","idx":1467,"text":{"en":"Add (Ore)","jp":"（鉱石）付与","sc":"赋予（矿石）","tc":"賦予（礦石）","kr":"(광석) 부여"},"libText":{"en":"Affix (Ore) category.","jp":"（鉱石）カテゴリを付与する","sc":"赋予类别（矿石）","tc":"賦予（礦石）類別","kr":"(광석)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}]],"massEffect":{"tag":"FIELD_COLLECT_01","idx":635,"text":{"en":"Cut","jp":"草を刈る","sc":"割草","tc":"除草","kr":"풀 베기"},"libText":{"en":"Cut down grass to gather plants or flowers.","jp":"草を刈ることで草や花などを採取する\nことができる","sc":"割草可以采集草和花","tc":"可藉由除草來採集花草等","kr":"풀을 베어 풀이나 꽃 등을 채집가능"},"power":2},"slotMass":[{"tag":"FIELD_COLLECT_01","idx":635,"text":{"en":"Cut","jp":"草を刈る","sc":"割草","tc":"除草","kr":"풀 베기"},"libText":{"en":"Cut down grass to gather plants or flowers.","jp":"草を刈ることで草や花などを採取する\nことができる","sc":"割草可以采集草和花","tc":"可藉由除草來採集花草等","kr":"풀을 베어 풀이나 꽃 등을 채집가능"},"power":2},null,null,null],"product":{"en":"Reaper's Scythe","jp":"草刈り鎌","sc":"割草用的镰刀","tc":"割草用的鐮刀","kr":"풀베기 낫"}},{"idx":73,"itemIdx":310,"itemTag":"ITEM_MIX_SPLIT_AXE","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_WOOD_001","itemIdx":142,"label":{"en":"Eiche","jp":"アイヒェ","sc":"橡木","tc":"橡木","kr":"아이페"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":1,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}]],"massEffect":{"tag":"FIELD_COLLECT_02","idx":636,"text":{"en":"Chop","jp":"木を切る","sc":"伐木","tc":"伐樹","kr":"나무 베기"},"libText":{"en":"Chop down trees to gather lumber.","jp":"木を切ることで木材などを採取する\nことができる","sc":"伐木可以采集木材等素材","tc":"可藉由伐樹來採集木材等","kr":"나무를 베어 목재 등을 채집가능"},"power":2},"slotMass":[{"tag":"FIELD_COLLECT_02","idx":636,"text":{"en":"Chop","jp":"木を切る","sc":"伐木","tc":"伐樹","kr":"나무 베기"},"libText":{"en":"Chop down trees to gather lumber.","jp":"木を切ることで木材などを採取する\nことができる","sc":"伐木可以采集木材等素材","tc":"可藉由伐樹來採集木材等","kr":"나무를 베어 목재 등을 채집가능"},"power":2},null,null,null],"product":{"en":"Woodcutter's Axe","jp":"薪割り斧","sc":"劈斧","tc":"劈斧","kr":"장작용 도끼"}},{"idx":74,"itemIdx":311,"itemTag":"ITEM_MIX_HAMMER","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_008","itemIdx":66,"label":{"en":"Ethereal Stone","jp":"白霊岩","sc":"白灵岩","tc":"白靈岩","kr":"백령암"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_WOOD_002","itemIdx":143,"label":{"en":"Tough Log","jp":"丈夫な丸太","sc":"结实的圆木","tc":"結實的圓木","kr":"튼튼한 통나무"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_003","itemIdx":58,"label":{"en":"Eroded Stone","jp":"風化した石材","sc":"风化石材","tc":"風化石材","kr":"풍화된 석재"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}]],"massEffect":{"tag":"FIELD_COLLECT_03","idx":637,"text":{"en":"Crush","jp":"砕いて採る","sc":"击碎采集","tc":"粉碎採集","kr":"부숴서 채집"},"libText":{"en":"Crush rocks or crystals to gather stones or ore.","jp":"岩や結晶を砕くことで石材や鉱石などを採取することができる","sc":"击碎岩石和结晶可以采集石材和矿石等素材","tc":"可藉由粉碎岩石及結晶來採集石材及礦石等","kr":"바위나 결정을 부숴 석재나 광석 등을 채집가능"},"power":3},"slotMass":[{"tag":"FIELD_COLLECT_03","idx":637,"text":{"en":"Crush","jp":"砕いて採る","sc":"击碎采集","tc":"粉碎採集","kr":"부숴서 채집"},"libText":{"en":"Crush rocks or crystals to gather stones or ore.","jp":"岩や結晶を砕くことで石材や鉱石などを採取することができる","sc":"击碎岩石和结晶可以采集石材和矿石等素材","tc":"可藉由粉碎岩石及結晶來採集石材及礦石等","kr":"바위나 결정을 부숴 석재나 광석 등을 채집가능"},"power":3},null,null,null],"product":{"en":"Hammer","jp":"ハンマー","sc":"锤子","tc":"錘子","kr":"해머"}},{"idx":75,"itemIdx":312,"itemTag":"ITEM_MIX_FLAME_ROD","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_WOOD_006","itemIdx":149,"label":{"en":"Holy Arbor Branch","jp":"聖樹の大枝","sc":"圣树大枝","tc":"聖樹大枝","kr":"성수의 큰 가지"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_FLAME","itemIdx":240,"label":{"en":"Bomb","jp":"フラム","sc":"炎烧","tc":"炎燒","kr":"프람"}},{"need":1,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_11","idx":1468,"text":{"en":"Add (Gemstone)","jp":"（原石）付与","sc":"赋予（原石）","tc":"賦予（原石）","kr":"(원석) 부여"},"libText":{"en":"Affix (Gemstone) category.","jp":"（原石）カテゴリを付与する","sc":"赋予类别（原石）","tc":"賦予（原石）類別","kr":"(원석)카테고리 부여"},"power":4},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_11","idx":1468,"text":{"en":"Add (Gemstone)","jp":"（原石）付与","sc":"赋予（原石）","tc":"賦予（原石）","kr":"(원석) 부여"},"libText":{"en":"Affix (Gemstone) category.","jp":"（原石）カテゴリを付与する","sc":"赋予类别（原石）","tc":"賦予（原石）類別","kr":"(원석)카테고리 부여"},"power":4}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}]],"massEffect":{"tag":"FIELD_COLLECT_04","idx":638,"text":{"en":"Explode","jp":"爆破して採る","sc":"爆破采集","tc":"爆破採集","kr":"폭파해 채집"},"libText":{"en":"Blow up rocks or crystals to gather ore or gemstones.","jp":"岩や結晶を爆破することで鉱石や原石\nなどを採取することができる","sc":"爆破岩石和结晶可以采集矿石和原石等素材","tc":"可藉由爆破岩石及結晶來採集礦石及原石等","kr":"바위나 결정을 폭파해 광석이나 원석 등을 채집가능"},"power":4},"slotMass":[{"tag":"FIELD_COLLECT_04","idx":638,"text":{"en":"Explode","jp":"爆破して採る","sc":"爆破采集","tc":"爆破採集","kr":"폭파해 채집"},"libText":{"en":"Blow up rocks or crystals to gather ore or gemstones.","jp":"岩や結晶を爆破することで鉱石や原石\nなどを採取することができる","sc":"爆破岩石和结晶可以采集矿石和原石等素材","tc":"可藉由爆破岩石及結晶來採集礦石及原石等","kr":"바위나 결정을 폭파해 광석이나 원석 등을 채집가능"},"power":4},null,null,null],"product":{"en":"Bomb Rod","jp":"フラムロッド","sc":"炎烧短杖","tc":"炎燒短杖","kr":"프람 로드"}},{"idx":76,"itemIdx":313,"itemTag":"ITEM_MIX_FISHING_ROD","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_003","itemIdx":335,"label":{"en":"Delicious Bait","jp":"おいしい練り餌","sc":"美味的混合饵","tc":"美味的混合餌","kr":"맛있는 떡밥"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_001","itemIdx":369,"label":{"en":"Alchemy Fibers","jp":"錬金繊維","sc":"炼金纤维","tc":"鍊金纖維","kr":"연금 섬유"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4},{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}],[{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3}]],"massEffect":{"tag":"FIELD_COLLECT_05","idx":639,"text":{"en":"Catch Fish","jp":"魚が釣れる","sc":"钓得到鱼","tc":"釣得到魚","kr":"물고기 채집"},"libText":{"en":"Go fishing.","jp":"水辺で魚を採取できるようになる","sc":"在水边可以钓鱼","tc":"能夠在水邊採集魚貝","kr":"물가에서 물고기를 채집가능"},"power":3},"slotMass":[{"tag":"FIELD_COLLECT_05","idx":639,"text":{"en":"Catch Fish","jp":"魚が釣れる","sc":"钓得到鱼","tc":"釣得到魚","kr":"물고기 채집"},"libText":{"en":"Go fishing.","jp":"水辺で魚を採取できるようになる","sc":"在水边可以钓鱼","tc":"能夠在水邊採集魚貝","kr":"물가에서 물고기를 채집가능"},"power":3},null,null,null],"product":{"en":"Fishing Rod","jp":"釣り竿","sc":"钓竿","tc":"釣竿","kr":"낚싯대"}},{"idx":77,"itemIdx":314,"itemTag":"ITEM_MIX_INSECT_REPELLENT","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_WOOD_004","itemIdx":147,"label":{"en":"Fragrant Honey Tree","jp":"香る蜜木","sc":"香蜜木","tc":"香蜜木","kr":"향기로운 꿀나무"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_001","itemIdx":369,"label":{"en":"Alchemy Fibers","jp":"錬金繊維","sc":"炼金纤维","tc":"鍊金纖維","kr":"연금 섬유"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4},{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],"slotEffects":[[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}],[{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}]],"massEffect":{"tag":"FIELD_COLLECT_06","idx":640,"text":{"en":"Catch Bugs","jp":"虫が採れる","sc":"抓得到虫","tc":"抓得到蟲","kr":"곤충 채집"},"libText":{"en":"Gather insects.","jp":"草場などで虫を採取できるようになる","sc":"在草地等场所可以捉虫","tc":"能夠在草地等採集昆蟲","kr":"수풀 등에서 곤충을 채집가능"},"power":2},"slotMass":[{"tag":"FIELD_COLLECT_06","idx":640,"text":{"en":"Catch Bugs","jp":"虫が採れる","sc":"抓得到虫","tc":"抓得到蟲","kr":"곤충 채집"},"libText":{"en":"Gather insects.","jp":"草場などで虫を採取できるようになる","sc":"在草地等场所可以捉虫","tc":"能夠在草地等採集昆蟲","kr":"수풀 등에서 곤충을 채집가능"},"power":2},null,null,null],"product":{"en":"Bug Net","jp":"虫取り網","sc":"捕虫网","tc":"捕蟲網","kr":"곤충채집망"}},{"idx":78,"itemIdx":315,"itemTag":"ITEM_MIX_COMPASS","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_004","itemIdx":169,"label":{"en":"Magic Tome Piece","jp":"魔導書の切れ端","sc":"魔导书残页","tc":"魔導書殘頁","kr":"마도서 조각"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_001","itemIdx":175,"label":{"en":"Spirit Flower","jp":"スピリットフラワー","sc":"精神之花","tc":"靈體之花","kr":"스피릿 플라워"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_EQUIP_03","idx":687,"text":{"en":"Treasure Hunter","jp":"宝を探す","sc":"寻找宝物","tc":"尋找寶物","kr":"보물 찾기"},"libText":{"en":"Display treasure chests on the Minimap.","jp":"ミニマップに宝箱の位置が表示される","sc":"在小地图上显示宝箱的位置","tc":"迷你地圖會顯示寶箱的位置","kr":"미니맵에 보물의 위치가 표시됨"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}],"slotEffects":[[],[{"tag":"FIELD_EQUIP_03","idx":687,"text":{"en":"Treasure Hunter","jp":"宝を探す","sc":"寻找宝物","tc":"尋找寶物","kr":"보물 찾기"},"libText":{"en":"Display treasure chests on the Minimap.","jp":"ミニマップに宝箱の位置が表示される","sc":"在小地图上显示宝箱的位置","tc":"迷你地圖會顯示寶箱的位置","kr":"미니맵에 보물의 위치가 표시됨"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}]],"massEffect":{"tag":"FIELD_EQUIP_02","idx":686,"text":{"en":"Monster Seeker","jp":"魔物を探す","sc":"寻找魔物","tc":"尋找魔物","kr":"몬스터 찾기"},"libText":{"en":"Display monsters on the Minimap.","jp":"ミニマップに魔物の位置が表示される","sc":"在小地图上显示魔物的位置","tc":"迷你地圖會顯示魔物的位置","kr":"미니맵에 몬스터의 위치가 표시됨"},"power":3},"slotMass":[{"tag":"FIELD_EQUIP_02","idx":686,"text":{"en":"Monster Seeker","jp":"魔物を探す","sc":"寻找魔物","tc":"尋找魔物","kr":"몬스터 찾기"},"libText":{"en":"Display monsters on the Minimap.","jp":"ミニマップに魔物の位置が表示される","sc":"在小地图上显示魔物的位置","tc":"迷你地圖會顯示魔物的位置","kr":"미니맵에 몬스터의 위치가 표시됨"},"power":3},null,null,null],"product":{"en":"Compass","jp":"コンパス","sc":"罗盘仪","tc":"羅盤儀","kr":"나침반"}},{"idx":79,"itemIdx":316,"itemTag":"ITEM_MIX_WIND_SHOES","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_002","itemIdx":378,"label":{"en":"Spirit Bottle","jp":"精霊の小瓶","sc":"精灵的小瓶","tc":"精靈的小瓶","kr":"정령의 작은 병"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_004","itemIdx":346,"label":{"en":"Sorcery Rose","jp":"ソーサリーローズ","sc":"巫术玫瑰布","tc":"巫術玫瑰布","kr":"소서리 로즈"}},{"need":1,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"FIELD_EQUIP_05","idx":689,"text":{"en":"Movement Up M","jp":"移動速度アップ・中","sc":"移动速度上升・中","tc":"移動速度上升・中","kr":"이동속도 상승ㆍ중"},"libText":{"en":"Move moderately faster.","jp":"移動速度が早くなる","sc":"移动速度提升","tc":"移動速度變快","kr":"이동속도가 상승"},"power":3},{"tag":"FIELD_EQUIP_06","idx":690,"text":{"en":"Movement Up L","jp":"移動速度アップ・大","sc":"移动速度上升・大","tc":"移動速度上升・大","kr":"이동속도 상승ㆍ대"},"libText":{"en":"Move much faster.","jp":"移動速度がすごく早くなる","sc":"移动速度大幅提升","tc":"移動速度變超快","kr":"이동속도가 크게 상승"},"power":4},{"tag":"FIELD_EQUIP_07","idx":691,"text":{"en":"Lightweight","jp":"軽快に跳ぶ","sc":"轻快跳跃","tc":"輕快跳躍","kr":"경쾌하게 뛰기"},"libText":{"en":"You can now jump across Leap Stones.","jp":"飛び石を越えられるようになる","sc":"可越过飞石","tc":"可越過墊腳石","kr":"징검돌을 뛰어넘을 수 있게 됨"},"power":3},{"tag":"FIELD_EQUIP_08","idx":692,"text":{"en":"Wind Rider","jp":"風に乗る","sc":"乘风而行","tc":"乘著風","kr":"바람에 편승"},"libText":{"en":"You can now ride the wind and fly.","jp":"風に乗って飛べるようになる","sc":"可乘风高飞","tc":"可乘風高飛","kr":"바람에 편승해 날아갈 수 있게 됨"},"power":4}],"slotEffects":[[{"tag":"FIELD_EQUIP_05","idx":689,"text":{"en":"Movement Up M","jp":"移動速度アップ・中","sc":"移动速度上升・中","tc":"移動速度上升・中","kr":"이동속도 상승ㆍ중"},"libText":{"en":"Move moderately faster.","jp":"移動速度が早くなる","sc":"移动速度提升","tc":"移動速度變快","kr":"이동속도가 상승"},"power":3},{"tag":"FIELD_EQUIP_06","idx":690,"text":{"en":"Movement Up L","jp":"移動速度アップ・大","sc":"移动速度上升・大","tc":"移動速度上升・大","kr":"이동속도 상승ㆍ대"},"libText":{"en":"Move much faster.","jp":"移動速度がすごく早くなる","sc":"移动速度大幅提升","tc":"移動速度變超快","kr":"이동속도가 크게 상승"},"power":4}],[{"tag":"FIELD_EQUIP_07","idx":691,"text":{"en":"Lightweight","jp":"軽快に跳ぶ","sc":"轻快跳跃","tc":"輕快跳躍","kr":"경쾌하게 뛰기"},"libText":{"en":"You can now jump across Leap Stones.","jp":"飛び石を越えられるようになる","sc":"可越过飞石","tc":"可越過墊腳石","kr":"징검돌을 뛰어넘을 수 있게 됨"},"power":3}],[{"tag":"FIELD_EQUIP_08","idx":692,"text":{"en":"Wind Rider","jp":"風に乗る","sc":"乘风而行","tc":"乘著風","kr":"바람에 편승"},"libText":{"en":"You can now ride the wind and fly.","jp":"風に乗って飛べるようになる","sc":"可乘风高飞","tc":"可乘風高飛","kr":"바람에 편승해 날아갈 수 있게 됨"},"power":4}],[]],"massEffect":{"tag":"FIELD_EQUIP_04","idx":688,"text":{"en":"Movement Up S","jp":"移動速度アップ・小","sc":"移动速度上升・小","tc":"移動速度上升・小","kr":"이동속도 상승ㆍ소"},"libText":{"en":"Move slightly faster.","jp":"移動速度がわずかに早くなる","sc":"移动速度小幅提升","tc":"移動速度略微變快","kr":"이동속도가 약간 상승"},"power":2},"slotMass":[{"tag":"FIELD_EQUIP_04","idx":688,"text":{"en":"Movement Up S","jp":"移動速度アップ・小","sc":"移动速度上升・小","tc":"移動速度上升・小","kr":"이동속도 상승ㆍ소"},"libText":{"en":"Move slightly faster.","jp":"移動速度がわずかに早くなる","sc":"移动速度小幅提升","tc":"移動速度略微變快","kr":"이동속도가 약간 상승"},"power":2},null,null,null],"product":{"en":"Wind Shoes","jp":"風の精の靴","sc":"风精灵之靴","tc":"風精靈之靴","kr":"바람정령의 신발"}},{"idx":80,"itemIdx":317,"itemTag":"ITEM_MIX_KNAPSACK","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_003","itemIdx":345,"label":{"en":"Beastial Air","jp":"ビーストエア","sc":"兽布","tc":"獸布","kr":"비스트 에어"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_004","itemIdx":336,"label":{"en":"Alchemy Paint","jp":"アルケミーペイント","sc":"炼金油漆","tc":"鍊金油漆","kr":"알케미 페인트"}},{"need":1,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_EQUIP_10","idx":694,"text":{"en":"Basket Size M","jp":"カゴ容量アップ・中","sc":"采集篮容量提升・中","tc":"採集籃容量上升・中","kr":"바구니용량 UPㆍ중"},"libText":{"en":"Moderately increase the basket capacity.","jp":"カゴの容量が少し増える","sc":"采集篮的容量小幅增加","tc":"採集籃容量稍微增加","kr":"바구니의 용량이 조금 증가"},"power":3},{"tag":"FIELD_EQUIP_11","idx":695,"text":{"en":"Basket Size L","jp":"カゴ容量アップ・大","sc":"采集篮容量提升・大","tc":"採集籃容量上升・大","kr":"바구니용량 UPㆍ대"},"libText":{"en":"Greatly increase the basket capacity.","jp":"カゴの容量が増える","sc":"采集篮的容量增加","tc":"採集籃容量增加","kr":"바구니의 용량이 증가"},"power":4},{"tag":"FIELD_EQUIP_12","idx":696,"text":{"en":"Basket Size XL","jp":"カゴ容量アップ・超","sc":"采集篮容量提升・超","tc":"採集籃容量上升・超","kr":"바구니용량 UPㆍ초"},"libText":{"en":"Massively increase the basket capacity.","jp":"カゴの容量が大きく増える","sc":"采集篮的容量大幅增加","tc":"採集籃容量大幅增加","kr":"바구니의 용량이 크게 증가"},"power":5}],"slotEffects":[[{"tag":"FIELD_EQUIP_10","idx":694,"text":{"en":"Basket Size M","jp":"カゴ容量アップ・中","sc":"采集篮容量提升・中","tc":"採集籃容量上升・中","kr":"바구니용량 UPㆍ중"},"libText":{"en":"Moderately increase the basket capacity.","jp":"カゴの容量が少し増える","sc":"采集篮的容量小幅增加","tc":"採集籃容量稍微增加","kr":"바구니의 용량이 조금 증가"},"power":3},{"tag":"FIELD_EQUIP_11","idx":695,"text":{"en":"Basket Size L","jp":"カゴ容量アップ・大","sc":"采集篮容量提升・大","tc":"採集籃容量上升・大","kr":"바구니용량 UPㆍ대"},"libText":{"en":"Greatly increase the basket capacity.","jp":"カゴの容量が増える","sc":"采集篮的容量增加","tc":"採集籃容量增加","kr":"바구니의 용량이 증가"},"power":4},{"tag":"FIELD_EQUIP_12","idx":696,"text":{"en":"Basket Size XL","jp":"カゴ容量アップ・超","sc":"采集篮容量提升・超","tc":"採集籃容量上升・超","kr":"바구니용량 UPㆍ초"},"libText":{"en":"Massively increase the basket capacity.","jp":"カゴの容量が大きく増える","sc":"采集篮的容量大幅增加","tc":"採集籃容量大幅增加","kr":"바구니의 용량이 크게 증가"},"power":5}],[],[],[]],"massEffect":{"tag":"FIELD_EQUIP_09","idx":693,"text":{"en":"Basket Size S","jp":"カゴ容量アップ・小","sc":"采集篮容量提升・小","tc":"採集籃容量上升・小","kr":"바구니용량 UPㆍ소"},"libText":{"en":"Slightly increase the basket capacity.","jp":"カゴの容量がわずかに増える","sc":"采集篮的容量微量增加","tc":"採集籃容量略微增加","kr":"바구니의 용량이 약간 증가"},"power":2},"slotMass":[{"tag":"FIELD_EQUIP_09","idx":693,"text":{"en":"Basket Size S","jp":"カゴ容量アップ・小","sc":"采集篮容量提升・小","tc":"採集籃容量上升・小","kr":"바구니용량 UPㆍ소"},"libText":{"en":"Slightly increase the basket capacity.","jp":"カゴの容量がわずかに増える","sc":"采集篮的容量微量增加","tc":"採集籃容量略微增加","kr":"바구니의 용량이 약간 증가"},"power":2},null,null,null],"product":{"en":"Knapsack","jp":"探索リュック","sc":"探索背包","tc":"探索背包","kr":"탐색 배낭"}},{"idx":81,"itemIdx":318,"itemTag":"ITEM_MIX_VISION_LOUPE","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_001","itemIdx":377,"label":{"en":"Glass Flower","jp":"ガラスの花","sc":"玻璃花","tc":"玻璃花","kr":"유리꽃"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_004","itemIdx":351,"label":{"en":"Saint's Diamond","jp":"セイントダイヤ","sc":"神圣钻石","tc":"神聖鑽石","kr":"세인트 다이아"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_EQUIP_14","idx":698,"text":{"en":"Better Materials M","jp":"良い素材を探す・中","sc":"寻获优质素材・中","tc":"尋找好素材・中","kr":"좋은 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve the quality of gathered items.","jp":"採取物の品質が少し良くなる","sc":"采集物的品质小幅提升","tc":"採集物的品質稍微變好","kr":"채집물의 품질이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_15","idx":699,"text":{"en":"Better Materials L","jp":"良い素材を探す・大","sc":"寻获优质素材・大","tc":"尋找好素材・大","kr":"좋은 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve the quality of gathered items.","jp":"採取物の品質が良くなる","sc":"采集物的品质提升","tc":"採集物的品質變好","kr":"채집물의 품질이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_16","idx":700,"text":{"en":"Better Materials XL","jp":"良い素材を探す・超","sc":"寻获优质素材・超","tc":"尋找好素材・超","kr":"좋은 소재 찾기ㆍ초"},"libText":{"en":"Massively improve the quality of gathered items.","jp":"採取物の品質がすごく良くなる","sc":"采集物的品质大幅提升","tc":"採集物的品質變超好","kr":"채집물의 품질이 매우 좋아짐"},"power":5},{"tag":"FIELD_EQUIP_17","idx":701,"text":{"en":"Special Materials S","jp":"特別な素材を探す・小","sc":"寻获特殊素材・小","tc":"尋找特別素材・小","kr":"특별 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve traits for gathered items.","jp":"採取物の特性がわずかに良くなる","sc":"采集物的品质巨量提升","tc":"採集物的特性略微變好","kr":"채집물의 특성이 약간 좋아짐"},"power":2},{"tag":"FIELD_EQUIP_18","idx":702,"text":{"en":"Special Materials M","jp":"特別な素材を探す・中","sc":"寻获特殊素材・中","tc":"尋找特別素材・中","kr":"특별 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve traits for gathered items.","jp":"採取物の特性が少し良くなる","sc":"采集物的特性小幅改善","tc":"採集物的特性稍微變好","kr":"채집물의 특성이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_19","idx":703,"text":{"en":"Special Materials L","jp":"特別な素材を探す・大","sc":"寻获特殊素材・大","tc":"尋找特別素材・大","kr":"특별 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve traits for gathered items.","jp":"採取物の特性が良くなる","sc":"采集物的特性改善","tc":"採集物的特性變好","kr":"채집물의 특성이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_RESERVE_02","idx":706,"text":{"en":"Trait Level Up S","jp":"特性Ｌｖアップ・小","sc":"特性Lv提升・小","tc":"特性Ｌｖ上升・小","kr":"특성Lv 상승ㆍ소"},"libText":{"en":"Slightly improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\nわずかに上昇する","sc":"采集物的特性等级\n微量提升","tc":"採集物所附加之特性等級\n略微上升","kr":"채집물에 붙는 특성의 레벨이 약간 상승"},"power":1},{"tag":"FIELD_EQUIP_RESERVE_03","idx":707,"text":{"en":"Trait Level Up M","jp":"特性Ｌｖアップ・中","sc":"特性Lv提升・中","tc":"特性Ｌｖ上升・中","kr":"특성Lv 상승ㆍ중"},"libText":{"en":"Moderately improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\n少し上昇する","sc":"采集物的特性等级\n小幅提升","tc":"採集物所附加之特性等級\n稍微上升","kr":"채집물에 붙는 특성의 레벨이 조금 상승"},"power":2},{"tag":"FIELD_EQUIP_RESERVE_04","idx":708,"text":{"en":"Trait Level Up L","jp":"特性Ｌｖアップ・大","sc":"特性Lv提升・大","tc":"特性Ｌｖ上升・大","kr":"특성Lv 상승ㆍ대"},"libText":{"en":"Greatly improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\n上昇する","sc":"采集物的特性等级\n提升","tc":"採集物所附加之特性等級\n上升","kr":"채집물에 붙는 특성의 레벨이 상승"},"power":3},{"tag":"FIELD_EQUIP_01","idx":685,"text":{"en":"Eye for Materials","jp":"素材を見分ける","sc":"鉴别素材","tc":"分辨素材","kr":"소재 구분"},"libText":{"en":"See what's available to gather.","jp":"採取できるものが見えるようになる","sc":"可观察到可采集的道具","tc":"能夠看見可採集的素材","kr":"채집할 수 있는 것이 보이게 됨"},"power":5}],"slotEffects":[[{"tag":"FIELD_EQUIP_14","idx":698,"text":{"en":"Better Materials M","jp":"良い素材を探す・中","sc":"寻获优质素材・中","tc":"尋找好素材・中","kr":"좋은 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve the quality of gathered items.","jp":"採取物の品質が少し良くなる","sc":"采集物的品质小幅提升","tc":"採集物的品質稍微變好","kr":"채집물의 품질이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_15","idx":699,"text":{"en":"Better Materials L","jp":"良い素材を探す・大","sc":"寻获优质素材・大","tc":"尋找好素材・大","kr":"좋은 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve the quality of gathered items.","jp":"採取物の品質が良くなる","sc":"采集物的品质提升","tc":"採集物的品質變好","kr":"채집물의 품질이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_16","idx":700,"text":{"en":"Better Materials XL","jp":"良い素材を探す・超","sc":"寻获优质素材・超","tc":"尋找好素材・超","kr":"좋은 소재 찾기ㆍ초"},"libText":{"en":"Massively improve the quality of gathered items.","jp":"採取物の品質がすごく良くなる","sc":"采集物的品质大幅提升","tc":"採集物的品質變超好","kr":"채집물의 품질이 매우 좋아짐"},"power":5}],[{"tag":"FIELD_EQUIP_17","idx":701,"text":{"en":"Special Materials S","jp":"特別な素材を探す・小","sc":"寻获特殊素材・小","tc":"尋找特別素材・小","kr":"특별 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve traits for gathered items.","jp":"採取物の特性がわずかに良くなる","sc":"采集物的品质巨量提升","tc":"採集物的特性略微變好","kr":"채집물의 특성이 약간 좋아짐"},"power":2},{"tag":"FIELD_EQUIP_18","idx":702,"text":{"en":"Special Materials M","jp":"特別な素材を探す・中","sc":"寻获特殊素材・中","tc":"尋找特別素材・中","kr":"특별 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve traits for gathered items.","jp":"採取物の特性が少し良くなる","sc":"采集物的特性小幅改善","tc":"採集物的特性稍微變好","kr":"채집물의 특성이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_19","idx":703,"text":{"en":"Special Materials L","jp":"特別な素材を探す・大","sc":"寻获特殊素材・大","tc":"尋找特別素材・大","kr":"특별 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve traits for gathered items.","jp":"採取物の特性が良くなる","sc":"采集物的特性改善","tc":"採集物的特性變好","kr":"채집물의 특성이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_20","idx":704,"text":{"en":"Special Materials XL","jp":"特別な素材を探す・超","sc":"寻获特殊素材・超","tc":"尋找特別素材・超","kr":"특별 소재 찾기ㆍ초"},"libText":{"en":"Massively improve traits for gathered items.","jp":"採取物の特性がすごく良くなる","sc":"采集物的特性大幅改善","tc":"採集物的特性變超好","kr":"채집물의 특성이 매우 좋아짐"},"power":5}],[{"tag":"FIELD_EQUIP_RESERVE_02","idx":706,"text":{"en":"Trait Level Up S","jp":"特性Ｌｖアップ・小","sc":"特性Lv提升・小","tc":"特性Ｌｖ上升・小","kr":"특성Lv 상승ㆍ소"},"libText":{"en":"Slightly improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\nわずかに上昇する","sc":"采集物的特性等级\n微量提升","tc":"採集物所附加之特性等級\n略微上升","kr":"채집물에 붙는 특성의 레벨이 약간 상승"},"power":1},{"tag":"FIELD_EQUIP_RESERVE_03","idx":707,"text":{"en":"Trait Level Up M","jp":"特性Ｌｖアップ・中","sc":"特性Lv提升・中","tc":"特性Ｌｖ上升・中","kr":"특성Lv 상승ㆍ중"},"libText":{"en":"Moderately improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\n少し上昇する","sc":"采集物的特性等级\n小幅提升","tc":"採集物所附加之特性等級\n稍微上升","kr":"채집물에 붙는 특성의 레벨이 조금 상승"},"power":2},{"tag":"FIELD_EQUIP_RESERVE_04","idx":708,"text":{"en":"Trait Level Up L","jp":"特性Ｌｖアップ・大","sc":"特性Lv提升・大","tc":"特性Ｌｖ上升・大","kr":"특성Lv 상승ㆍ대"},"libText":{"en":"Greatly improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\n上昇する","sc":"采集物的特性等级\n提升","tc":"採集物所附加之特性等級\n上升","kr":"채집물에 붙는 특성의 레벨이 상승"},"power":3},{"tag":"FIELD_EQUIP_RESERVE_05","idx":709,"text":{"en":"Trait Level Up XL","jp":"特性Ｌｖアップ・超","sc":"特性Lv提升・超","tc":"特性Ｌｖ上升・超","kr":"특성Lv 상승ㆍ초"},"libText":{"en":"Massively improve the trait level of gathered items.","jp":"採取物に付く特性のレベルが\n大きく上昇する","sc":"采集物的特性等级\n大幅提升","tc":"採集物所附加之特性等級\n大幅上升","kr":"채집물에 붙는 특성의 레벨이 크게 상승"},"power":4}],[{"tag":"FIELD_EQUIP_01","idx":685,"text":{"en":"Eye for Materials","jp":"素材を見分ける","sc":"鉴别素材","tc":"分辨素材","kr":"소재 구분"},"libText":{"en":"See what's available to gather.","jp":"採取できるものが見えるようになる","sc":"可观察到可采集的道具","tc":"能夠看見可採集的素材","kr":"채집할 수 있는 것이 보이게 됨"},"power":5}]],"massEffect":{"tag":"FIELD_EQUIP_13","idx":697,"text":{"en":"Better Materials S","jp":"良い素材を探す・小","sc":"寻获优质素材・小","tc":"尋找好素材・小","kr":"좋은 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve the quality of gathered items.","jp":"採取物の品質がわずかに良くなる","sc":"采集物的品质微量提升","tc":"採集物的品質略微變好","kr":"채집물의 품질이 약간 좋아짐"},"power":2},"slotMass":[{"tag":"FIELD_EQUIP_13","idx":697,"text":{"en":"Better Materials S","jp":"良い素材を探す・小","sc":"寻获优质素材・小","tc":"尋找好素材・小","kr":"좋은 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve the quality of gathered items.","jp":"採取物の品質がわずかに良くなる","sc":"采集物的品质微量提升","tc":"採集物的品質略微變好","kr":"채집물의 품질이 약간 좋아짐"},"power":2},null,null,null],"product":{"en":"Mirage Loupe","jp":"幻視ルーペ","sc":"幻视放大镜","tc":"幻視放大鏡","kr":"환시 루페"}},{"idx":82,"itemIdx":319,"itemTag":"ITEM_MIX_COLLECT_RESERVE_001","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_SPLIT_AXE","itemIdx":310,"label":{"en":"Woodcutter's Axe","jp":"薪割り斧","sc":"劈斧","tc":"劈斧","kr":"장작용 도끼"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MOWING_SCYTHE","itemIdx":309,"label":{"en":"Reaper's Scythe","jp":"草刈り鎌","sc":"割草用的镰刀","tc":"割草用的鐮刀","kr":"풀베기 낫"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}},{"need":0,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}],"slotEffects":[[],[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}]],"massEffect":{"tag":"FIELD_COLLECT_01","idx":635,"text":{"en":"Cut","jp":"草を刈る","sc":"割草","tc":"除草","kr":"풀 베기"},"libText":{"en":"Cut down grass to gather plants or flowers.","jp":"草を刈ることで草や花などを採取する\nことができる","sc":"割草可以采集草和花","tc":"可藉由除草來採集花草等","kr":"풀을 베어 풀이나 꽃 등을 채집가능"},"power":2},"slotMass":[{"tag":"FIELD_COLLECT_01","idx":635,"text":{"en":"Cut","jp":"草を刈る","sc":"割草","tc":"除草","kr":"풀 베기"},"libText":{"en":"Cut down grass to gather plants or flowers.","jp":"草を刈ることで草や花などを採取する\nことができる","sc":"割草可以采集草和花","tc":"可藉由除草來採集花草等","kr":"풀을 베어 풀이나 꽃 등을 채집가능"},"power":2},{"tag":"FIELD_COLLECT_02","idx":636,"text":{"en":"Chop","jp":"木を切る","sc":"伐木","tc":"伐樹","kr":"나무 베기"},"libText":{"en":"Chop down trees to gather lumber.","jp":"木を切ることで木材などを採取する\nことができる","sc":"伐木可以采集木材等素材","tc":"可藉由伐樹來採集木材等","kr":"나무를 베어 목재 등을 채집가능"},"power":2},null,null],"product":{"en":"Scythe Axe","jp":"鎌斧","sc":"镰斧","tc":"鐮斧","kr":"도끼 낫"}},{"idx":83,"itemIdx":320,"itemTag":"ITEM_MIX_COLLECT_RESERVE_002","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_FLAME_ROD","itemIdx":312,"label":{"en":"Bomb Rod","jp":"フラムロッド","sc":"炎烧短杖","tc":"炎燒短杖","kr":"프람 로드"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_HAMMER","itemIdx":311,"label":{"en":"Hammer","jp":"ハンマー","sc":"锤子","tc":"錘子","kr":"해머"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3}],"slotEffects":[[],[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3}]],"massEffect":{"tag":"FIELD_COLLECT_03","idx":637,"text":{"en":"Crush","jp":"砕いて採る","sc":"击碎采集","tc":"粉碎採集","kr":"부숴서 채집"},"libText":{"en":"Crush rocks or crystals to gather stones or ore.","jp":"岩や結晶を砕くことで石材や鉱石などを採取することができる","sc":"击碎岩石和结晶可以采集石材和矿石等素材","tc":"可藉由粉碎岩石及結晶來採集石材及礦石等","kr":"바위나 결정을 부숴 석재나 광석 등을 채집가능"},"power":3},"slotMass":[{"tag":"FIELD_COLLECT_03","idx":637,"text":{"en":"Crush","jp":"砕いて採る","sc":"击碎采集","tc":"粉碎採集","kr":"부숴서 채집"},"libText":{"en":"Crush rocks or crystals to gather stones or ore.","jp":"岩や結晶を砕くことで石材や鉱石などを採取することができる","sc":"击碎岩石和结晶可以采集石材和矿石等素材","tc":"可藉由粉碎岩石及結晶來採集石材及礦石等","kr":"바위나 결정을 부숴 석재나 광석 등을 채집가능"},"power":3},{"tag":"FIELD_COLLECT_04","idx":638,"text":{"en":"Explode","jp":"爆破して採る","sc":"爆破采集","tc":"爆破採集","kr":"폭파해 채집"},"libText":{"en":"Blow up rocks or crystals to gather ore or gemstones.","jp":"岩や結晶を爆破することで鉱石や原石\nなどを採取することができる","sc":"爆破岩石和结晶可以采集矿石和原石等素材","tc":"可藉由爆破岩石及結晶來採集礦石及原石等","kr":"바위나 결정을 폭파해 광석이나 원석 등을 채집가능"},"power":4},null,null],"product":{"en":"Bomb Hammer","jp":"フラムハンマー","sc":"炎烧锤","tc":"炎燒錘","kr":"프람 해머"}},{"idx":84,"itemIdx":321,"itemTag":"ITEM_MIX_COLLECT_RESERVE_003","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_INSECT_REPELLENT","itemIdx":314,"label":{"en":"Bug Net","jp":"虫取り網","sc":"捕虫网","tc":"捕蟲網","kr":"곤충채집망"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_FISHING_ROD","itemIdx":313,"label":{"en":"Fishing Rod","jp":"釣り竿","sc":"钓竿","tc":"釣竿","kr":"낚싯대"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}},{"need":0,"isCategory":true,"tag":"FOODSTUFF","itemIdx":null,"label":{"en":"(Food)","jp":"（食材）","sc":"（食材）","tc":"（食材）","kr":"(식재)"}}],"addEffects":[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4},{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}],"slotEffects":[[],[],[{"tag":"FIELD_COLLECT_07","idx":641,"text":{"en":"Gathering Up S","jp":"採取量アップ・小","sc":"采集量提升・小","tc":"採集量上升・小","kr":"채집량 상승ㆍ소"},"libText":{"en":"Gain a small amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\nわずかに増える","sc":"使用采集道具时的采集量\n小幅增加","tc":"使用採集道具時的採集量\n略微增加","kr":"채집도구를 사용했을 때의 채집량이 약간 상승"},"power":2},{"tag":"FIELD_COLLECT_08","idx":642,"text":{"en":"Gathering Up M","jp":"採取量アップ・中","sc":"采集量提升・中","tc":"採集量上升・中","kr":"채집량 상승ㆍ중"},"libText":{"en":"Gain a medium amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n増える","sc":"使用采集道具时的采集量\n增加","tc":"使用採集道具時的採集量\n增加","kr":"채집도구를 사용했을 때의 채집량이 상승"},"power":3},{"tag":"FIELD_COLLECT_09","idx":643,"text":{"en":"Gathering Up L","jp":"採取量アップ・大","sc":"采集量提升・大","tc":"採集量上升・大","kr":"채집량 상승ㆍ대"},"libText":{"en":"Gain a large amount of bonus materials when using a gathering tool.","jp":"採取道具を使用したときの採取量が\n大きく増える","sc":"使用采集道具时的采集量\n大幅增加","tc":"使用採集道具時的採集量\n大幅增加","kr":"채집도구를 사용했을 때의 채집량이 크게 상승"},"power":4}],[{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}]],"massEffect":{"tag":"FIELD_COLLECT_05","idx":639,"text":{"en":"Catch Fish","jp":"魚が釣れる","sc":"钓得到鱼","tc":"釣得到魚","kr":"물고기 채집"},"libText":{"en":"Go fishing.","jp":"水辺で魚を採取できるようになる","sc":"在水边可以钓鱼","tc":"能夠在水邊採集魚貝","kr":"물가에서 물고기를 채집가능"},"power":3},"slotMass":[{"tag":"FIELD_COLLECT_05","idx":639,"text":{"en":"Catch Fish","jp":"魚が釣れる","sc":"钓得到鱼","tc":"釣得到魚","kr":"물고기 채집"},"libText":{"en":"Go fishing.","jp":"水辺で魚を採取できるようになる","sc":"在水边可以钓鱼","tc":"能夠在水邊採集魚貝","kr":"물가에서 물고기를 채집가능"},"power":3},{"tag":"FIELD_COLLECT_06","idx":640,"text":{"en":"Catch Bugs","jp":"虫が採れる","sc":"抓得到虫","tc":"抓得到蟲","kr":"곤충 채집"},"libText":{"en":"Gather insects.","jp":"草場などで虫を採取できるようになる","sc":"在草地等场所可以捉虫","tc":"能夠在草地等採集昆蟲","kr":"수풀 등에서 곤충을 채집가능"},"power":2},null,null],"product":{"en":"Fishing Rod Net","jp":"釣り竿網","sc":"钓竿网","tc":"釣竿網","kr":"낚싯대 망"}},{"idx":85,"itemIdx":322,"itemTag":"ITEM_MIX_COLLECT_RESERVE_004","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_VISION_LOUPE","itemIdx":318,"label":{"en":"Mirage Loupe","jp":"幻視ルーペ","sc":"幻视放大镜","tc":"幻視放大鏡","kr":"환시 루페"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_COMPASS","itemIdx":315,"label":{"en":"Compass","jp":"コンパス","sc":"罗盘仪","tc":"羅盤儀","kr":"나침반"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"FIELD_EQUIP_14","idx":698,"text":{"en":"Better Materials M","jp":"良い素材を探す・中","sc":"寻获优质素材・中","tc":"尋找好素材・中","kr":"좋은 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve the quality of gathered items.","jp":"採取物の品質が少し良くなる","sc":"采集物的品质小幅提升","tc":"採集物的品質稍微變好","kr":"채집물의 품질이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_15","idx":699,"text":{"en":"Better Materials L","jp":"良い素材を探す・大","sc":"寻获优质素材・大","tc":"尋找好素材・大","kr":"좋은 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve the quality of gathered items.","jp":"採取物の品質が良くなる","sc":"采集物的品质提升","tc":"採集物的品質變好","kr":"채집물의 품질이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_16","idx":700,"text":{"en":"Better Materials XL","jp":"良い素材を探す・超","sc":"寻获优质素材・超","tc":"尋找好素材・超","kr":"좋은 소재 찾기ㆍ초"},"libText":{"en":"Massively improve the quality of gathered items.","jp":"採取物の品質がすごく良くなる","sc":"采集物的品质大幅提升","tc":"採集物的品質變超好","kr":"채집물의 품질이 매우 좋아짐"},"power":5},{"tag":"FIELD_EQUIP_RESERVE_06","idx":710,"text":{"en":"Rare Materials S","jp":"レア素材を探す・小","sc":"寻获稀有素材・小","tc":"尋找稀有素材・小","kr":"레어소재 찾기ㆍ소"},"libText":{"en":"Slightly improve traits and trait level for gathered items.","jp":"採取物の特性がわずかに良くなり、\n特性のレベルもわずかに上昇する","sc":"采集物的特性微量改善，\n特性等级微量提升","tc":"採集物的特性略微變好，\n特性等級也略微上升","kr":"채집물의 특성이 약간 좋아지고, 특성의 레벨도 약간 상승"},"power":1},{"tag":"FIELD_EQUIP_RESERVE_07","idx":711,"text":{"en":"Rare Materials M","jp":"レア素材を探す・中","sc":"寻获稀有素材・中","tc":"尋找稀有素材・中","kr":"레어소재 찾기ㆍ중"},"libText":{"en":"Moderately improve traits and trait level for gathered items.","jp":"採取物の特性が少し良くなり、\n特性のレベルも少し上昇する","sc":"采集物的特性小幅改善，\n特性等级小幅提升","tc":"採集物的特性稍微變好，\n特性等級也稍微上升","kr":"채집물의 특성이 조금 좋아지고, 특성의 레벨도 조금 상승"},"power":2},{"tag":"FIELD_EQUIP_RESERVE_08","idx":712,"text":{"en":"Rare Materials L","jp":"レア素材を探す・大","sc":"寻获稀有素材・大","tc":"尋找稀有素材・大","kr":"레어소재 찾기ㆍ대"},"libText":{"en":"Greatly improve traits and trait level for gathered items.","jp":"採取物の特性が良くなり、\n特性のレベルも上昇する","sc":"采集物的特性改善，\n特性等级提升","tc":"採集物的特性變好，\n特性等級也上升","kr":"채집물의 특성이 좋아지고, 특성의 레벨도 상승"},"power":3},{"tag":"FIELD_EQUIP_RESERVE_10","idx":714,"text":{"en":"Monsters & Treasure","jp":"魔物と宝を探す","sc":"寻找魔物和宝物","tc":"尋找魔物與寶物","kr":"몬스터와 보물 찾기"},"libText":{"en":"Display monsters and treasure chests on the Minimap.","jp":"ミニマップに魔物と宝箱の位置が\n表示されるようになる","sc":"在小地图上显示魔物和宝箱的位置","tc":"迷你地圖會顯示魔物與寶箱的位置","kr":"미니맵에 몬스터와 보물의 위치가 표시됨"},"power":4},{"tag":"FIELD_EQUIP_01","idx":685,"text":{"en":"Eye for Materials","jp":"素材を見分ける","sc":"鉴别素材","tc":"分辨素材","kr":"소재 구분"},"libText":{"en":"See what's available to gather.","jp":"採取できるものが見えるようになる","sc":"可观察到可采集的道具","tc":"能夠看見可採集的素材","kr":"채집할 수 있는 것이 보이게 됨"},"power":5}],"slotEffects":[[{"tag":"FIELD_EQUIP_14","idx":698,"text":{"en":"Better Materials M","jp":"良い素材を探す・中","sc":"寻获优质素材・中","tc":"尋找好素材・中","kr":"좋은 소재 찾기ㆍ중"},"libText":{"en":"Moderately improve the quality of gathered items.","jp":"採取物の品質が少し良くなる","sc":"采集物的品质小幅提升","tc":"採集物的品質稍微變好","kr":"채집물의 품질이 조금 좋아짐"},"power":3},{"tag":"FIELD_EQUIP_15","idx":699,"text":{"en":"Better Materials L","jp":"良い素材を探す・大","sc":"寻获优质素材・大","tc":"尋找好素材・大","kr":"좋은 소재 찾기ㆍ대"},"libText":{"en":"Greatly improve the quality of gathered items.","jp":"採取物の品質が良くなる","sc":"采集物的品质提升","tc":"採集物的品質變好","kr":"채집물의 품질이 좋아짐"},"power":4},{"tag":"FIELD_EQUIP_16","idx":700,"text":{"en":"Better Materials XL","jp":"良い素材を探す・超","sc":"寻获优质素材・超","tc":"尋找好素材・超","kr":"좋은 소재 찾기ㆍ초"},"libText":{"en":"Massively improve the quality of gathered items.","jp":"採取物の品質がすごく良くなる","sc":"采集物的品质大幅提升","tc":"採集物的品質變超好","kr":"채집물의 품질이 매우 좋아짐"},"power":5}],[{"tag":"FIELD_EQUIP_RESERVE_06","idx":710,"text":{"en":"Rare Materials S","jp":"レア素材を探す・小","sc":"寻获稀有素材・小","tc":"尋找稀有素材・小","kr":"레어소재 찾기ㆍ소"},"libText":{"en":"Slightly improve traits and trait level for gathered items.","jp":"採取物の特性がわずかに良くなり、\n特性のレベルもわずかに上昇する","sc":"采集物的特性微量改善，\n特性等级微量提升","tc":"採集物的特性略微變好，\n特性等級也略微上升","kr":"채집물의 특성이 약간 좋아지고, 특성의 레벨도 약간 상승"},"power":1},{"tag":"FIELD_EQUIP_RESERVE_07","idx":711,"text":{"en":"Rare Materials M","jp":"レア素材を探す・中","sc":"寻获稀有素材・中","tc":"尋找稀有素材・中","kr":"레어소재 찾기ㆍ중"},"libText":{"en":"Moderately improve traits and trait level for gathered items.","jp":"採取物の特性が少し良くなり、\n特性のレベルも少し上昇する","sc":"采集物的特性小幅改善，\n特性等级小幅提升","tc":"採集物的特性稍微變好，\n特性等級也稍微上升","kr":"채집물의 특성이 조금 좋아지고, 특성의 레벨도 조금 상승"},"power":2},{"tag":"FIELD_EQUIP_RESERVE_08","idx":712,"text":{"en":"Rare Materials L","jp":"レア素材を探す・大","sc":"寻获稀有素材・大","tc":"尋找稀有素材・大","kr":"레어소재 찾기ㆍ대"},"libText":{"en":"Greatly improve traits and trait level for gathered items.","jp":"採取物の特性が良くなり、\n特性のレベルも上昇する","sc":"采集物的特性改善，\n特性等级提升","tc":"採集物的特性變好，\n特性等級也上升","kr":"채집물의 특성이 좋아지고, 특성의 레벨도 상승"},"power":3},{"tag":"FIELD_EQUIP_RESERVE_09","idx":713,"text":{"en":"Rare Materials XL","jp":"レア素材を探す・超","sc":"寻获稀有素材・超","tc":"尋找稀有素材・超","kr":"레어소재 찾기ㆍ초"},"libText":{"en":"Massively improve traits and trait level for gathered items.","jp":"採取物の特性がすごく良くなり、\n特性のレベルも大きく上昇する","sc":"采集物的特性大幅改善，\n特性等级大幅提升","tc":"採集物的特性變超好，\n特性等級也大幅上升","kr":"채집물의 특성이 매우 좋아지고, 특성의 레벨도 크게 상승"},"power":4}],[{"tag":"FIELD_EQUIP_RESERVE_10","idx":714,"text":{"en":"Monsters & Treasure","jp":"魔物と宝を探す","sc":"寻找魔物和宝物","tc":"尋找魔物與寶物","kr":"몬스터와 보물 찾기"},"libText":{"en":"Display monsters and treasure chests on the Minimap.","jp":"ミニマップに魔物と宝箱の位置が\n表示されるようになる","sc":"在小地图上显示魔物和宝箱的位置","tc":"迷你地圖會顯示魔物與寶箱的位置","kr":"미니맵에 몬스터와 보물의 위치가 표시됨"},"power":4}],[{"tag":"FIELD_EQUIP_01","idx":685,"text":{"en":"Eye for Materials","jp":"素材を見分ける","sc":"鉴别素材","tc":"分辨素材","kr":"소재 구분"},"libText":{"en":"See what's available to gather.","jp":"採取できるものが見えるようになる","sc":"可观察到可采集的道具","tc":"能夠看見可採集的素材","kr":"채집할 수 있는 것이 보이게 됨"},"power":5}]],"massEffect":{"tag":"FIELD_EQUIP_13","idx":697,"text":{"en":"Better Materials S","jp":"良い素材を探す・小","sc":"寻获优质素材・小","tc":"尋找好素材・小","kr":"좋은 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve the quality of gathered items.","jp":"採取物の品質がわずかに良くなる","sc":"采集物的品质微量提升","tc":"採集物的品質略微變好","kr":"채집물의 품질이 약간 좋아짐"},"power":2},"slotMass":[{"tag":"FIELD_EQUIP_13","idx":697,"text":{"en":"Better Materials S","jp":"良い素材を探す・小","sc":"寻获优质素材・小","tc":"尋找好素材・小","kr":"좋은 소재 찾기ㆍ소"},"libText":{"en":"Slightly improve the quality of gathered items.","jp":"採取物の品質がわずかに良くなる","sc":"采集物的品质微量提升","tc":"採集物的品質略微變好","kr":"채집물의 품질이 약간 좋아짐"},"power":2},null,null,null],"product":{"en":"Loupe Compass","jp":"ルーペ付きコンパス","sc":"带放大镜的罗盘仪","tc":"附放大鏡的羅盤儀","kr":"루페 나침반"}},{"idx":86,"itemIdx":323,"itemTag":"ITEM_MIX_COLLECT_RESERVE_005","recipeCategory":"SEARCH_EQUIP","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_WIND_SHOES","itemIdx":316,"label":{"en":"Wind Shoes","jp":"風の精の靴","sc":"风精灵之靴","tc":"風精靈之靴","kr":"바람정령의 신발"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_KNAPSACK","itemIdx":317,"label":{"en":"Knapsack","jp":"探索リュック","sc":"探索背包","tc":"探索背包","kr":"탐색 배낭"}},{"need":0,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}}],"addEffects":[{"tag":"FIELD_EQUIP_10","idx":694,"text":{"en":"Basket Size M","jp":"カゴ容量アップ・中","sc":"采集篮容量提升・中","tc":"採集籃容量上升・中","kr":"바구니용량 UPㆍ중"},"libText":{"en":"Moderately increase the basket capacity.","jp":"カゴの容量が少し増える","sc":"采集篮的容量小幅增加","tc":"採集籃容量稍微增加","kr":"바구니의 용량이 조금 증가"},"power":3},{"tag":"FIELD_EQUIP_11","idx":695,"text":{"en":"Basket Size L","jp":"カゴ容量アップ・大","sc":"采集篮容量提升・大","tc":"採集籃容量上升・大","kr":"바구니용량 UPㆍ대"},"libText":{"en":"Greatly increase the basket capacity.","jp":"カゴの容量が増える","sc":"采集篮的容量增加","tc":"採集籃容量增加","kr":"바구니의 용량이 증가"},"power":4},{"tag":"FIELD_EQUIP_12","idx":696,"text":{"en":"Basket Size XL","jp":"カゴ容量アップ・超","sc":"采集篮容量提升・超","tc":"採集籃容量上升・超","kr":"바구니용량 UPㆍ초"},"libText":{"en":"Massively increase the basket capacity.","jp":"カゴの容量が大きく増える","sc":"采集篮的容量大幅增加","tc":"採集籃容量大幅增加","kr":"바구니의 용량이 크게 증가"},"power":5},{"tag":"FIELD_EQUIP_05","idx":689,"text":{"en":"Movement Up M","jp":"移動速度アップ・中","sc":"移动速度上升・中","tc":"移動速度上升・中","kr":"이동속도 상승ㆍ중"},"libText":{"en":"Move moderately faster.","jp":"移動速度が早くなる","sc":"移动速度提升","tc":"移動速度變快","kr":"이동속도가 상승"},"power":3},{"tag":"FIELD_EQUIP_06","idx":690,"text":{"en":"Movement Up L","jp":"移動速度アップ・大","sc":"移动速度上升・大","tc":"移動速度上升・大","kr":"이동속도 상승ㆍ대"},"libText":{"en":"Move much faster.","jp":"移動速度がすごく早くなる","sc":"移动速度大幅提升","tc":"移動速度變超快","kr":"이동속도가 크게 상승"},"power":4},{"tag":"FIELD_EQUIP_07","idx":691,"text":{"en":"Lightweight","jp":"軽快に跳ぶ","sc":"轻快跳跃","tc":"輕快跳躍","kr":"경쾌하게 뛰기"},"libText":{"en":"You can now jump across Leap Stones.","jp":"飛び石を越えられるようになる","sc":"可越过飞石","tc":"可越過墊腳石","kr":"징검돌을 뛰어넘을 수 있게 됨"},"power":3},{"tag":"FIELD_EQUIP_08","idx":692,"text":{"en":"Wind Rider","jp":"風に乗る","sc":"乘风而行","tc":"乘著風","kr":"바람에 편승"},"libText":{"en":"You can now ride the wind and fly.","jp":"風に乗って飛べるようになる","sc":"可乘风高飞","tc":"可乘風高飛","kr":"바람에 편승해 날아갈 수 있게 됨"},"power":4}],"slotEffects":[[{"tag":"FIELD_EQUIP_10","idx":694,"text":{"en":"Basket Size M","jp":"カゴ容量アップ・中","sc":"采集篮容量提升・中","tc":"採集籃容量上升・中","kr":"바구니용량 UPㆍ중"},"libText":{"en":"Moderately increase the basket capacity.","jp":"カゴの容量が少し増える","sc":"采集篮的容量小幅增加","tc":"採集籃容量稍微增加","kr":"바구니의 용량이 조금 증가"},"power":3},{"tag":"FIELD_EQUIP_11","idx":695,"text":{"en":"Basket Size L","jp":"カゴ容量アップ・大","sc":"采集篮容量提升・大","tc":"採集籃容量上升・大","kr":"바구니용량 UPㆍ대"},"libText":{"en":"Greatly increase the basket capacity.","jp":"カゴの容量が増える","sc":"采集篮的容量增加","tc":"採集籃容量增加","kr":"바구니의 용량이 증가"},"power":4},{"tag":"FIELD_EQUIP_12","idx":696,"text":{"en":"Basket Size XL","jp":"カゴ容量アップ・超","sc":"采集篮容量提升・超","tc":"採集籃容量上升・超","kr":"바구니용량 UPㆍ초"},"libText":{"en":"Massively increase the basket capacity.","jp":"カゴの容量が大きく増える","sc":"采集篮的容量大幅增加","tc":"採集籃容量大幅增加","kr":"바구니의 용량이 크게 증가"},"power":5}],[{"tag":"FIELD_EQUIP_05","idx":689,"text":{"en":"Movement Up M","jp":"移動速度アップ・中","sc":"移动速度上升・中","tc":"移動速度上升・中","kr":"이동속도 상승ㆍ중"},"libText":{"en":"Move moderately faster.","jp":"移動速度が早くなる","sc":"移动速度提升","tc":"移動速度變快","kr":"이동속도가 상승"},"power":3},{"tag":"FIELD_EQUIP_06","idx":690,"text":{"en":"Movement Up L","jp":"移動速度アップ・大","sc":"移动速度上升・大","tc":"移動速度上升・大","kr":"이동속도 상승ㆍ대"},"libText":{"en":"Move much faster.","jp":"移動速度がすごく早くなる","sc":"移动速度大幅提升","tc":"移動速度變超快","kr":"이동속도가 크게 상승"},"power":4}],[{"tag":"FIELD_EQUIP_07","idx":691,"text":{"en":"Lightweight","jp":"軽快に跳ぶ","sc":"轻快跳跃","tc":"輕快跳躍","kr":"경쾌하게 뛰기"},"libText":{"en":"You can now jump across Leap Stones.","jp":"飛び石を越えられるようになる","sc":"可越过飞石","tc":"可越過墊腳石","kr":"징검돌을 뛰어넘을 수 있게 됨"},"power":3}],[{"tag":"FIELD_EQUIP_08","idx":692,"text":{"en":"Wind Rider","jp":"風に乗る","sc":"乘风而行","tc":"乘著風","kr":"바람에 편승"},"libText":{"en":"You can now ride the wind and fly.","jp":"風に乗って飛べるようになる","sc":"可乘风高飞","tc":"可乘風高飛","kr":"바람에 편승해 날아갈 수 있게 됨"},"power":4}]],"massEffect":{"tag":"FIELD_EQUIP_09","idx":693,"text":{"en":"Basket Size S","jp":"カゴ容量アップ・小","sc":"采集篮容量提升・小","tc":"採集籃容量上升・小","kr":"바구니용량 UPㆍ소"},"libText":{"en":"Slightly increase the basket capacity.","jp":"カゴの容量がわずかに増える","sc":"采集篮的容量微量增加","tc":"採集籃容量略微增加","kr":"바구니의 용량이 약간 증가"},"power":2},"slotMass":[{"tag":"FIELD_EQUIP_09","idx":693,"text":{"en":"Basket Size S","jp":"カゴ容量アップ・小","sc":"采集篮容量提升・小","tc":"採集籃容量上升・小","kr":"바구니용량 UPㆍ소"},"libText":{"en":"Slightly increase the basket capacity.","jp":"カゴの容量がわずかに増える","sc":"采集篮的容量微量增加","tc":"採集籃容量略微增加","kr":"바구니의 용량이 약간 증가"},"power":2},{"tag":"FIELD_EQUIP_04","idx":688,"text":{"en":"Movement Up S","jp":"移動速度アップ・小","sc":"移动速度上升・小","tc":"移動速度上升・小","kr":"이동속도 상승ㆍ소"},"libText":{"en":"Move slightly faster.","jp":"移動速度がわずかに早くなる","sc":"移动速度小幅提升","tc":"移動速度略微變快","kr":"이동속도가 약간 상승"},"power":2},null,null],"product":{"en":"Exploration Set","jp":"探検セット","sc":"探险套装","tc":"探險套裝","kr":"탐색 세트"}},{"idx":87,"itemIdx":324,"itemTag":"ITEM_MIX_COLLECT_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":88,"itemIdx":325,"itemTag":"ITEM_MIX_COLLECT_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":89,"itemIdx":326,"itemTag":"ITEM_MIX_COLLECT_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":90,"itemIdx":327,"itemTag":"ITEM_MIX_COLLECT_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":91,"itemIdx":328,"itemTag":"ITEM_MIX_COLLECT_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":92,"itemIdx":329,"itemTag":"ITEM_MIX_MATERIAL_NEUTRALIZE_001","recipeCategory":"MATERIAL","makeNum":4,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Red Supplement","jp":"中和剤・赤","sc":"中和剂·红","tc":"中和劑‧紅","kr":"중화제 적"}},{"idx":93,"itemIdx":330,"itemTag":"ITEM_MIX_MATERIAL_NEUTRALIZE_002","recipeCategory":"MATERIAL","makeNum":4,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_04","idx":1461,"text":{"en":"Add (Flower)","jp":"（花）付与","sc":"赋予（花）","tc":"賦予（花）","kr":"(꽃) 부여"},"libText":{"en":"Affix (Flower) category.","jp":"（花）カテゴリを付与する","sc":"赋予类别（花）","tc":"賦予（花）類別","kr":"(꽃)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_04","idx":1461,"text":{"en":"Add (Flower)","jp":"（花）付与","sc":"赋予（花）","tc":"賦予（花）","kr":"(꽃) 부여"},"libText":{"en":"Affix (Flower) category.","jp":"（花）カテゴリを付与する","sc":"赋予类别（花）","tc":"賦予（花）類別","kr":"(꽃)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Blue Supplement","jp":"中和剤・青","sc":"中和剂·蓝","tc":"中和劑‧藍","kr":"중화제 청"}},{"idx":94,"itemIdx":331,"itemTag":"ITEM_MIX_MATERIAL_NEUTRALIZE_003","recipeCategory":"MATERIAL","makeNum":4,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_10","idx":1467,"text":{"en":"Add (Ore)","jp":"（鉱石）付与","sc":"赋予（矿石）","tc":"賦予（礦石）","kr":"(광석) 부여"},"libText":{"en":"Affix (Ore) category.","jp":"（鉱石）カテゴリを付与する","sc":"赋予类别（矿石）","tc":"賦予（礦石）類別","kr":"(광석)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_10","idx":1467,"text":{"en":"Add (Ore)","jp":"（鉱石）付与","sc":"赋予（矿石）","tc":"賦予（礦石）","kr":"(광석) 부여"},"libText":{"en":"Affix (Ore) category.","jp":"（鉱石）カテゴリを付与する","sc":"赋予类别（矿石）","tc":"賦予（礦石）類別","kr":"(광석)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_20","idx":1477,"text":{"en":"Add (Thread)","jp":"（糸素材）付与","sc":"赋予（线材）","tc":"賦予（線材）","kr":"(실소재) 부여"},"libText":{"en":"Affix (Thread) category.","jp":"（糸素材）カテゴリを付与する","sc":"赋予类别（线材）","tc":"賦予（線材）類別","kr":"(실소재)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Yellow Supplement","jp":"中和剤・黄","sc":"中和剂·黄","tc":"中和劑‧黃","kr":"중화제 황"}},{"idx":95,"itemIdx":332,"itemTag":"ITEM_MIX_MATERIAL_NEUTRALIZE_004","recipeCategory":"MATERIAL","makeNum":4,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Green Supplement","jp":"中和剤・緑","sc":"中和剂·绿","tc":"中和劑‧綠","kr":"중화제 녹"}},{"idx":96,"itemIdx":333,"itemTag":"ITEM_MIX_MATERIAL_SUNDRIES_001","recipeCategory":"MATERIAL","makeNum":5,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_SAND_003","itemIdx":53,"label":{"en":"Ashen Sand","jp":"白灰砂","sc":"白灰砂","tc":"白灰砂","kr":"잿빛 모래"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"idx":97,"itemIdx":334,"itemTag":"ITEM_MIX_MATERIAL_SUNDRIES_002","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FUEL_001","itemIdx":90,"label":{"en":"Scrap Paper","jp":"紙くず","sc":"纸屑","tc":"紙屑","kr":"종잇조각"}},{"need":1,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}},{"need":1,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Zettel","jp":"ゼッテル","sc":"查科尔帖纸","tc":"查科爾帖紙","kr":"제텔"}},{"idx":98,"itemIdx":335,"itemTag":"ITEM_MIX_MATERIAL_SUNDRIES_003","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_POISON_001","itemIdx":43,"label":{"en":"Kumine Fruit","jp":"クミネの実","sc":"卡明果实","tc":"卡明果實","kr":"쿠미네 열매"}},{"need":1,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_15","idx":1472,"text":{"en":"Add (Fruit)","jp":"（木の実）付与","sc":"赋予（树木果实）","tc":"賦予（果實）","kr":"(나무열매) 부여"},"libText":{"en":"Affix (Fruit) category.","jp":"（木の実）カテゴリを付与する","sc":"赋予类别（树木果实）","tc":"賦予（果實）類別","kr":"(나무열매)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_18","idx":1475,"text":{"en":"Add (Seafood)","jp":"（魚介類）付与","sc":"赋予（鱼贝类）","tc":"賦予（魚貝類）","kr":"(어패류) 부여"},"libText":{"en":"Affix (Seafood) category.","jp":"（魚介類）カテゴリを付与する","sc":"赋予类别（鱼贝类）","tc":"賦予（魚貝類）類別","kr":"(어패류)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_15","idx":1472,"text":{"en":"Add (Fruit)","jp":"（木の実）付与","sc":"赋予（树木果实）","tc":"賦予（果實）","kr":"(나무열매) 부여"},"libText":{"en":"Affix (Fruit) category.","jp":"（木の実）カテゴリを付与する","sc":"赋予类别（树木果实）","tc":"賦予（果實）類別","kr":"(나무열매)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_18","idx":1475,"text":{"en":"Add (Seafood)","jp":"（魚介類）付与","sc":"赋予（鱼贝类）","tc":"賦予（魚貝類）","kr":"(어패류) 부여"},"libText":{"en":"Affix (Seafood) category.","jp":"（魚介類）カテゴリを付与する","sc":"赋予类别（鱼贝类）","tc":"賦予（魚貝類）類別","kr":"(어패류)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Delicious Bait","jp":"おいしい練り餌","sc":"美味的混合饵","tc":"美味的混合餌","kr":"맛있는 떡밥"}},{"idx":99,"itemIdx":336,"itemTag":"ITEM_MIX_MATERIAL_SUNDRIES_004","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_NUT_001","itemIdx":101,"label":{"en":"Rainbow Grape","jp":"七色葡萄","sc":"七色葡萄","tc":"七色葡萄","kr":"무지갯빛 포도"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FUEL_001","itemIdx":365,"label":{"en":"Mixing Oil","jp":"ミックスオイル","sc":"混合油","tc":"混合油","kr":"믹스 오일"}},{"need":1,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Alchemy Paint","jp":"アルケミーペイント","sc":"炼金油漆","tc":"鍊金油漆","kr":"알케미 페인트"}},{"idx":100,"itemIdx":337,"itemTag":"ITEM_MIX_MATERIAL_SUNDRIES_005","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_PLANT_006","itemIdx":15,"label":{"en":"Rosen Leaf","jp":"ローゼンリーフ","sc":"玫瑰叶","tc":"玫瑰葉","kr":"로젠 리프"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_LIQUID_001","itemIdx":355,"label":{"en":"Traveler's Water Orb","jp":"旅人の水珠","sc":"旅人的水珠","tc":"旅人的水珠","kr":"여행자의 물구슬"}},{"need":1,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}},{"need":0,"isCategory":true,"tag":"BEEHIVE","itemIdx":null,"label":{"en":"(Beehive)","jp":"（ハチの巣）","sc":"（蜂巢）","tc":"（蜂巢）","kr":"(벌집)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Delphi Rose Incense","jp":"デルフィローズ香","sc":"德尔福玫瑰香","tc":"德爾福玫瑰香","kr":"델포이 로즈향"}},{"idx":101,"itemIdx":338,"itemTag":"ITEM_MIX_MATERIAL_INGOT_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_004","itemIdx":70,"label":{"en":"Amatite Ore","jp":"アマタイト鉱","sc":"赤铁矿","tc":"赤鐵礦","kr":"아마타이트광"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1}],"slotEffects":[[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"idx":102,"itemIdx":339,"itemTag":"ITEM_MIX_MATERIAL_INGOT_002","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_005","itemIdx":71,"label":{"en":"Koberinite","jp":"コベリナイト","sc":"科比利夜石","tc":"科比利夜石","kr":"코베리나이트"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_004","itemIdx":70,"label":{"en":"Amatite Ore","jp":"アマタイト鉱","sc":"赤铁矿","tc":"赤鐵礦","kr":"아마타이트광"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_4","idx":1356,"text":{"en":"Gear Synth: ATK +4","jp":"装備作成　攻撃＋４","sc":"制作装备　攻击+4","tc":"製作裝備　攻擊+4","kr":"장비제작 공격＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"idx":103,"itemIdx":340,"itemTag":"ITEM_MIX_MATERIAL_INGOT_003","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_ORE_009","itemIdx":75,"label":{"en":"Cometstone","jp":"彗星岩","sc":"彗星岩","tc":"彗星岩","kr":"혜성암"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_006","itemIdx":72,"label":{"en":"Pentanite","jp":"ペントナイト","sc":"派恩特夜石","tc":"派恩特夜石","kr":"펜트나이트"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_4","idx":1356,"text":{"en":"Gear Synth: ATK +4","jp":"装備作成　攻撃＋４","sc":"制作装备　攻击+4","tc":"製作裝備　攻擊+4","kr":"장비제작 공격＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_3","idx":1365,"text":{"en":"Gear Synth: SPD +3","jp":"装備作成　速さ＋３","sc":"制作装备　速度+3","tc":"製作裝備　速度+3","kr":"장비제작 속도＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_4","idx":1356,"text":{"en":"Gear Synth: ATK +4","jp":"装備作成　攻撃＋４","sc":"制作装备　攻击+4","tc":"製作裝備　攻擊+4","kr":"장비제작 공격＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_3","idx":1365,"text":{"en":"Gear Synth: SPD +3","jp":"装備作成　速さ＋３","sc":"制作装备　速度+3","tc":"製作裝備　速度+3","kr":"장비제작 속도＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"idx":104,"itemIdx":341,"itemTag":"ITEM_MIX_MATERIAL_INGOT_004","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_ORE_010","itemIdx":76,"label":{"en":"Degenesis Stone","jp":"創生の逆さ石","sc":"创生逆石","tc":"創生逆石","kr":"창생의 역석"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_007","itemIdx":73,"label":{"en":"Mordinite","jp":"モルディナイト","sc":"毛尔迪夜石","tc":"毛爾迪夜石","kr":"몰디나이트"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_ATK_AGI_1","idx":1373,"text":{"en":"Gear Synth: ATK/SPD +1","jp":"装備作成　攻速＋１","sc":"制作装备　攻速+1","tc":"製作裝備　攻速+1","kr":"장비제작 공속＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_AGI_2","idx":1374,"text":{"en":"Gear Synth: ATK/SPD +2","jp":"装備作成　攻速＋２","sc":"制作装备　攻速+2","tc":"製作裝備　攻速+2","kr":"장비제작 공속＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_AGI_3","idx":1375,"text":{"en":"Gear Synth: ATK/SPD +3","jp":"装備作成　攻速＋３","sc":"制作装备　攻速+3","tc":"製作裝備　攻速+3","kr":"장비제작 공속＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_ATK_AGI_1","idx":1373,"text":{"en":"Gear Synth: ATK/SPD +1","jp":"装備作成　攻速＋１","sc":"制作装备　攻速+1","tc":"製作裝備　攻速+1","kr":"장비제작 공속＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_AGI_2","idx":1374,"text":{"en":"Gear Synth: ATK/SPD +2","jp":"装備作成　攻速＋２","sc":"制作装备　攻速+2","tc":"製作裝備　攻速+2","kr":"장비제작 공속＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_AGI_3","idx":1375,"text":{"en":"Gear Synth: ATK/SPD +3","jp":"装備作成　攻速＋３","sc":"制作装备　攻速+3","tc":"製作裝備　攻速+3","kr":"장비제작 공속＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"idx":105,"itemIdx":342,"itemTag":"ITEM_MIX_MATERIAL_INGOT_005","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_ORE_008","itemIdx":74,"label":{"en":"Goldinite","jp":"ゴルディナイト","sc":"戈尔迪夜石","tc":"戈爾迪夜石","kr":"골디나이트"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_ORE_011","itemIdx":77,"label":{"en":"Septrin","jp":"セプトリエン","sc":"圣石","tc":"聖石","kr":"셉트리엔"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_4","idx":1386,"text":{"en":"Gear Synth: All +4","jp":"装備作成　全能＋４","sc":"制作装备　全能力+4","tc":"製作裝備　全能+4","kr":"장비제작 전능＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ATK_4","idx":1356,"text":{"en":"Gear Synth: ATK +4","jp":"装備作成　攻撃＋４","sc":"制作装备　攻击+4","tc":"製作裝備　攻擊+4","kr":"장비제작 공격＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_5","idx":1357,"text":{"en":"Gear Synth: ATK +5","jp":"装備作成　攻撃＋５","sc":"制作装备　攻击+5","tc":"製作裝備　攻擊+5","kr":"장비제작 공격＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を５上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升5。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升5。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ATK_AGI_4","idx":1376,"text":{"en":"Gear Synth: ATK/SPD +4","jp":"装備作成　攻速＋４","sc":"制作装备　攻速+4","tc":"製作裝備　攻速+4","kr":"장비제작 공속＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],"slotEffects":[[{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_4","idx":1386,"text":{"en":"Gear Synth: All +4","jp":"装備作成　全能＋４","sc":"制作装备　全能力+4","tc":"製作裝備　全能+4","kr":"장비제작 전능＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_5","idx":1387,"text":{"en":"Gear Synth: All +5","jp":"装備作成　全能＋５","sc":"制作装备　全能力+5","tc":"製作裝備　全能+5","kr":"장비제작 전능＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を５上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升5。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升5。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":5}],[{"tag":"CREATE_ATK_4","idx":1356,"text":{"en":"Gear Synth: ATK +4","jp":"装備作成　攻撃＋４","sc":"制作装备　攻击+4","tc":"製作裝備　攻擊+4","kr":"장비제작 공격＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_5","idx":1357,"text":{"en":"Gear Synth: ATK +5","jp":"装備作成　攻撃＋５","sc":"制作装备　攻击+5","tc":"製作裝備　攻擊+5","kr":"장비제작 공격＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を５上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升5。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升5。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ATK_AGI_4","idx":1376,"text":{"en":"Gear Synth: ATK/SPD +4","jp":"装備作成　攻速＋４","sc":"制作装备　攻速+4","tc":"製作裝備　攻速+4","kr":"장비제작 공속＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ATK_AGI_5","idx":1377,"text":{"en":"Gear Synth: ATK/SPD +5","jp":"装備作成　攻速＋５","sc":"制作装备　攻速+5","tc":"製作裝備　攻速+5","kr":"장비제작 공속＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and SPD by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と素早さを５上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和敏捷提升5。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與敏捷上升5。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 민첩성 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[],[]],"massEffect":{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},"slotMass":[{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},null,null,null],"product":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"idx":106,"itemIdx":343,"itemTag":"ITEM_MIX_MATERIAL_CLOTH_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}},{"need":1,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}},{"need":1,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1}],"slotEffects":[[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Cloth","jp":"クロース","sc":"布料","tc":"布料","kr":"클로스"}},{"idx":107,"itemIdx":344,"itemTag":"ITEM_MIX_MATERIAL_CLOTH_002","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_001","itemIdx":369,"label":{"en":"Alchemy Fibers","jp":"錬金繊維","sc":"炼金纤维","tc":"鍊金纖維","kr":"연금 섬유"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_LIQUID_003","itemIdx":2,"label":{"en":"Plant Essence","jp":"植物エキス","sc":"植物精华","tc":"植物精華","kr":"식물 농축액"}},{"need":1,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_3","idx":1365,"text":{"en":"Gear Synth: SPD +3","jp":"装備作成　速さ＋３","sc":"制作装备　速度+3","tc":"製作裝備　速度+3","kr":"장비제작 속도＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_DEF_1","idx":1358,"text":{"en":"Gear Synth: DEF +1","jp":"装備作成　防御＋１","sc":"制作装备　防御+1","tc":"製作裝備　防禦+1","kr":"장비제작 방어＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_4","idx":1361,"text":{"en":"Gear Synth: DEF +4","jp":"装備作成　防御＋４","sc":"制作装备　防御+4","tc":"製作裝備　防禦+4","kr":"장비제작 방어＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_AGI_1","idx":1363,"text":{"en":"Gear Synth: SPD +1","jp":"装備作成　速さ＋１","sc":"制作装备　速度+1","tc":"製作裝備　速度+1","kr":"장비제작 속도＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_2","idx":1364,"text":{"en":"Gear Synth: SPD +2","jp":"装備作成　速さ＋２","sc":"制作装备　速度+2","tc":"製作裝備　速度+2","kr":"장비제작 속도＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_AGI_3","idx":1365,"text":{"en":"Gear Synth: SPD +3","jp":"装備作成　速さ＋３","sc":"制作装备　速度+3","tc":"製作裝備　速度+3","kr":"장비제작 속도＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の素早さを３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的敏捷提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的敏捷上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Natural Cloth","jp":"ネイチャークロス","sc":"天然布","tc":"天然布","kr":"네이처 클로스"}},{"idx":108,"itemIdx":345,"itemTag":"ITEM_MIX_MATERIAL_CLOTH_003","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_001","itemIdx":161,"label":{"en":"Animal Hide","jp":"動物の毛皮","sc":"动物毛皮","tc":"動物毛皮","kr":"동물 모피"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_019","itemIdx":193,"label":{"en":"Dragon Wing","jp":"翼竜の翼","sc":"翼龙之翼","tc":"翼龍之翼","kr":"익룡의 날개"}},{"need":0,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_4","idx":1361,"text":{"en":"Gear Synth: DEF +4","jp":"装備作成　防御＋４","sc":"制作装备　防御+4","tc":"製作裝備　防禦+4","kr":"장비제작 방어＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_DEF_2","idx":1359,"text":{"en":"Gear Synth: DEF +2","jp":"装備作成　防御＋２","sc":"制作装备　防御+2","tc":"製作裝備　防禦+2","kr":"장비제작 방어＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_3","idx":1360,"text":{"en":"Gear Synth: DEF +3","jp":"装備作成　防御＋３","sc":"制作装备　防御+3","tc":"製作裝備　防禦+3","kr":"장비제작 방어＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_4","idx":1361,"text":{"en":"Gear Synth: DEF +4","jp":"装備作成　防御＋４","sc":"制作装备　防御+4","tc":"製作裝備　防禦+4","kr":"장비제작 방어＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_5","idx":1362,"text":{"en":"Gear Synth: DEF +5","jp":"装備作成　防御＋５","sc":"制作装备　防御+5","tc":"製作裝備　防禦+5","kr":"장비제작 방어＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を５上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升5。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升5。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Beastial Air","jp":"ビーストエア","sc":"兽布","tc":"獸布","kr":"비스트 에어"}},{"idx":109,"itemIdx":346,"itemTag":"ITEM_MIX_MATERIAL_CLOTH_004","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_FLOWER_009","itemIdx":32,"label":{"en":"Delphi Rose","jp":"デルフィローズ","sc":"德尔福玫瑰","tc":"德爾福玫瑰","kr":"델포이 로즈"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_THREAD_004","itemIdx":141,"label":{"en":"Arbor Ivy","jp":"大木のツタ","sc":"大树常春藤","tc":"大樹常春藤","kr":"거목 담쟁이덩굴"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":0,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}}],"addEffects":[{"tag":"CREATE_DEF_AGI_1","idx":1378,"text":{"en":"Gear Synth: DEF/SPD +1","jp":"装備作成　防速＋１","sc":"制作装备　防速+1","tc":"製作裝備　防速+1","kr":"장비제작 방속＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_AGI_2","idx":1379,"text":{"en":"Gear Synth: DEF/SPD +2","jp":"装備作成　防速＋２","sc":"制作装备　防速+2","tc":"製作裝備　防速+2","kr":"장비제작 방속＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_AGI_3","idx":1380,"text":{"en":"Gear Synth: DEF/SPD +3","jp":"装備作成　防速＋３","sc":"制作装备　防速+3","tc":"製作裝備　防速+3","kr":"장비제작 방속＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],"slotEffects":[[{"tag":"CREATE_DEF_AGI_1","idx":1378,"text":{"en":"Gear Synth: DEF/SPD +1","jp":"装備作成　防速＋１","sc":"制作装备　防速+1","tc":"製作裝備　防速+1","kr":"장비제작 방속＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_DEF_AGI_2","idx":1379,"text":{"en":"Gear Synth: DEF/SPD +2","jp":"装備作成　防速＋２","sc":"制作装备　防速+2","tc":"製作裝備　防速+2","kr":"장비제작 방속＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_AGI_3","idx":1380,"text":{"en":"Gear Synth: DEF/SPD +3","jp":"装備作成　防速＋３","sc":"制作装备　防速+3","tc":"製作裝備　防速+3","kr":"장비제작 방속＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_ATK_1","idx":1353,"text":{"en":"Gear Synth: ATK +1","jp":"装備作成　攻撃＋１","sc":"制作装备　攻击+1","tc":"製作裝備　攻擊+1","kr":"장비제작 공격＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を１上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升1。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升1。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_2","idx":1354,"text":{"en":"Gear Synth: ATK +2","jp":"装備作成　攻撃＋２","sc":"制作装备　攻击+2","tc":"製作裝備　攻擊+2","kr":"장비제작 공격＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を２上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升2。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升2。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_3","idx":1355,"text":{"en":"Gear Synth: ATK +3","jp":"装備作成　攻撃＋３","sc":"制作装备　攻击+3","tc":"製作裝備　攻擊+3","kr":"장비제작 공격＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力を３上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力提升3。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力上升3。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Sorcery Rose","jp":"ソーサリーローズ","sc":"巫术玫瑰布","tc":"巫術玫瑰布","kr":"소서리 로즈"}},{"idx":110,"itemIdx":347,"itemTag":"ITEM_MIX_MATERIAL_CLOTH_005","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_002","itemIdx":370,"label":{"en":"Heaven's String","jp":"ヘブンズストリング","sc":"天国之线","tc":"天國之線","kr":"헤븐즈 스트링"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_002","itemIdx":162,"label":{"en":"Mythical Hide","jp":"幻獣の毛皮","sc":"幻兽毛皮","tc":"幻獸毛皮","kr":"환수 모피"}},{"need":0,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_4","idx":1386,"text":{"en":"Gear Synth: All +4","jp":"装備作成　全能＋４","sc":"制作装备　全能力+4","tc":"製作裝備　全能+4","kr":"장비제작 전능＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_DEF_4","idx":1361,"text":{"en":"Gear Synth: DEF +4","jp":"装備作成　防御＋４","sc":"制作装备　防御+4","tc":"製作裝備　防禦+4","kr":"장비제작 방어＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_5","idx":1362,"text":{"en":"Gear Synth: DEF +5","jp":"装備作成　防御＋５","sc":"制作装备　防御+5","tc":"製作裝備　防禦+5","kr":"장비제작 방어＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を５上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升5。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升5。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_DEF_AGI_4","idx":1381,"text":{"en":"Gear Synth: DEF/SPD +4","jp":"装備作成　防速＋４","sc":"制作装备　防速+4","tc":"製作裝備　防速+4","kr":"장비제작 방속＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],"slotEffects":[[{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_4","idx":1386,"text":{"en":"Gear Synth: All +4","jp":"装備作成　全能＋４","sc":"制作装备　全能力+4","tc":"製作裝備　全能+4","kr":"장비제작 전능＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_ALL_5","idx":1387,"text":{"en":"Gear Synth: All +5","jp":"装備作成　全能＋５","sc":"制作装备　全能力+5","tc":"製作裝備　全能+5","kr":"장비제작 전능＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を５上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升5。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升5。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":5}],[{"tag":"CREATE_DEF_4","idx":1361,"text":{"en":"Gear Synth: DEF +4","jp":"装備作成　防御＋４","sc":"制作装备　防御+4","tc":"製作裝備　防禦+4","kr":"장비제작 방어＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を４上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升4。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升4。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_DEF_5","idx":1362,"text":{"en":"Gear Synth: DEF +5","jp":"装備作成　防御＋５","sc":"制作装备　防御+5","tc":"製作裝備　防禦+5","kr":"장비제작 방어＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力を５上昇する。アイテム\nリビルドのとき、この効果は発動しない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力提升5。重组道具时，\n该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力上升5。重組道具時，\n本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_DEF_AGI_4","idx":1381,"text":{"en":"Gear Synth: DEF/SPD +4","jp":"装備作成　防速＋４","sc":"制作装备　防速+4","tc":"製作裝備　防速+4","kr":"장비제작 방속＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_DEF_AGI_5","idx":1382,"text":{"en":"Gear Synth: DEF/SPD +5","jp":"装備作成　防速＋５","sc":"制作装备　防速+5","tc":"製作裝備　防速+5","kr":"장비제작 방속＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase DEF and SPD by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の防御力と素早さを５上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的防御力和敏捷提升5。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的防禦力與敏捷上升5。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 방어력과 민첩성 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Eldrocode","jp":"エルドロコード","sc":"天界布","tc":"天界布","kr":"엘도르 코드"}},{"idx":111,"itemIdx":348,"itemTag":"ITEM_MIX_MATERIAL_JEWEL_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_002","itemIdx":80,"label":{"en":"Shell Pearl","jp":"大貝の白玉","sc":"大贝白玉","tc":"大貝白玉","kr":"대왕조개의 진주"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_SAND_003","itemIdx":53,"label":{"en":"Ashen Sand","jp":"白灰砂","sc":"白灰砂","tc":"白灰砂","kr":"잿빛 모래"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2},{"tag":"ADD_CATEGORY_14","idx":1471,"text":{"en":"Add (Food)","jp":"（食材）付与","sc":"赋予（食材）","tc":"賦予（食材）","kr":"(식재) 부여"},"libText":{"en":"Affix (Food) category.","jp":"（食材）カテゴリを付与する","sc":"赋予类别（食材）","tc":"賦予（食材）類別","kr":"(식재)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[{"tag":"ADD_CATEGORY_14","idx":1471,"text":{"en":"Add (Food)","jp":"（食材）付与","sc":"赋予（食材）","tc":"賦予（食材）","kr":"(식재) 부여"},"libText":{"en":"Affix (Food) category.","jp":"（食材）カテゴリを付与する","sc":"赋予类别（食材）","tc":"賦予（食材）類別","kr":"(식재)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Pearl Crystal","jp":"パールクリスタル","sc":"珍珠核水晶","tc":"珍珠核水晶","kr":"펄 크리스털"}},{"idx":112,"itemIdx":349,"itemTag":"ITEM_MIX_MATERIAL_JEWEL_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_003","itemIdx":83,"label":{"en":"Amber Crystal","jp":"琥珀水晶","sc":"琥珀水晶","tc":"琥珀水晶","kr":"호박 수정"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_009","itemIdx":82,"label":{"en":"Amber Fragment","jp":"琥珀の欠片","sc":"琥珀碎片","tc":"琥珀碎片","kr":"호박 파편"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2},{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],[{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Amberlite","jp":"アンバーライト","sc":"琥珀晶石","tc":"琥珀晶石","kr":"앰버라이트"}},{"idx":113,"itemIdx":350,"itemTag":"ITEM_MIX_MATERIAL_JEWEL_003","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_SAND_005","itemIdx":55,"label":{"en":"Emerald Glass","jp":"エメラルドグラス","sc":"翡翠玻璃","tc":"翡翠玻璃","kr":"에메랄드 풀"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_004","itemIdx":84,"label":{"en":"Magnemalmoa","jp":"マグネマルモア","sc":"磁性大理石","tc":"磁性大理石","kr":"마그네말모아"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Spirinite","jp":"スピリナイト","sc":"精神夜石","tc":"精神夜石","kr":"스피리나이트"}},{"idx":114,"itemIdx":351,"itemTag":"ITEM_MIX_MATERIAL_JEWEL_004","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_005","itemIdx":85,"label":{"en":"Holy Arbor Crystal","jp":"聖樹結晶","sc":"圣树结晶","tc":"聖樹結晶","kr":"성수 결정"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_003","itemIdx":168,"label":{"en":"Holy Stone Fragment","jp":"聖石の欠片","sc":"圣石碎片","tc":"聖石碎片","kr":"성석 파편"}},{"need":0,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_QUALITY_07","idx":1339,"text":{"en":"Synth Quality +20","jp":"調合　品質上昇＋２０","sc":"调合　品质上升+20","tc":"調合　品質上升+20","kr":"조합 품질상승＋20"},"libText":{"en":"Increase quality of synthesized item by 20. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n２０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升20。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升20。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 20 상승. 아이템 재조합 시에는 효과 미발동"},"power":5}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Saint's Diamond","jp":"セイントダイヤ","sc":"神圣钻石","tc":"神聖鑽石","kr":"세인트 다이아"}},{"idx":115,"itemIdx":352,"itemTag":"ITEM_MIX_MATERIAL_JEWEL_005","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_006","itemIdx":86,"label":{"en":"Rainbow Gemstone","jp":"七煌原石","sc":"七煌原石","tc":"七煌原石","kr":"칠황 원석"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_PUNIPUNI_006","itemIdx":159,"label":{"en":"Gold Puniball","jp":"ぷにぷに玉・金","sc":"噗尼噗尼珠·金","tc":"噗尼噗尼珠‧金","kr":"푸니푸니 구슬 금"}},{"need":0,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2}],[{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Arc en Ciel","jp":"アルクァンシェル","sc":"七光宝石","tc":"七光寶石","kr":"아크 앙 시엘"}},{"idx":116,"itemIdx":353,"itemTag":"ITEM_MIX_MATERIAL_SEASONING_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"BEEHIVE","itemIdx":null,"label":{"en":"(Beehive)","jp":"（ハチの巣）","sc":"（蜂巢）","tc":"（蜂巢）","kr":"(벌집)"}},{"need":1,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":1,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3},{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}},{"idx":117,"itemIdx":354,"itemTag":"ITEM_MIX_MATERIAL_SEASONING_002","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_002","itemIdx":57,"label":{"en":"Nectar Rock","jp":"甘露岩","sc":"甘露岩","tc":"甘露岩","kr":"감로 바위"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_08","idx":1465,"text":{"en":"Add (Sand)","jp":"（砂）付与","sc":"赋予（沙）","tc":"賦予（砂）","kr":"(모래) 부여"},"libText":{"en":"Affix (Sand) category.","jp":"（砂）カテゴリを付与する","sc":"赋予类别（沙）","tc":"賦予（砂）類別","kr":"(모래)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_08","idx":1465,"text":{"en":"Add (Sand)","jp":"（砂）付与","sc":"赋予（沙）","tc":"賦予（砂）","kr":"(모래) 부여"},"libText":{"en":"Affix (Sand) category.","jp":"（砂）カテゴリを付与する","sc":"赋予类别（沙）","tc":"賦予（砂）類別","kr":"(모래)카테고리 부여"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Eltz Sugar","jp":"エルツ糖","sc":"爱尔茨糖","tc":"愛爾茨糖","kr":"엘츠 설탕"}},{"idx":118,"itemIdx":355,"itemTag":"ITEM_MIX_MATERIAL_LIQUID_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_LIQUID_007","itemIdx":4,"label":{"en":"Foamy Water","jp":"泡立つ水","sc":"起泡水","tc":"起泡水","kr":"부글거리는 물"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_002","itemIdx":334,"label":{"en":"Zettel","jp":"ゼッテル","sc":"查科尔帖纸","tc":"查科爾帖紙","kr":"제텔"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Traveler's Water Orb","jp":"旅人の水珠","sc":"旅人的水珠","tc":"旅人的水珠","kr":"여행자의 물구슬"}},{"idx":119,"itemIdx":356,"itemTag":"ITEM_MIX_MATERIAL_LIQUID_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_LIQUID_001","itemIdx":355,"label":{"en":"Traveler's Water Orb","jp":"旅人の水珠","sc":"旅人的水珠","tc":"旅人的水珠","kr":"여행자의 물구슬"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_007","itemIdx":172,"label":{"en":"Holy Tree Leaf","jp":"聖樹の葉","sc":"圣树叶","tc":"聖樹葉","kr":"성수의 잎"}},{"need":0,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}}],"addEffects":[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_QUALITY_07","idx":1339,"text":{"en":"Synth Quality +20","jp":"調合　品質上昇＋２０","sc":"调合　品质上升+20","tc":"調合　品質上升+20","kr":"조합 품질상승＋20"},"libText":{"en":"Increase quality of synthesized item by 20. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n２０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升20。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升20。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 20 상승. 아이템 재조합 시에는 효과 미발동"},"power":5}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Super Pure Water","jp":"超純水","sc":"超纯水","tc":"超純水","kr":"초순수"}},{"idx":120,"itemIdx":357,"itemTag":"ITEM_MIX_MATERIAL_MEDICAL_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FUEL_001","itemIdx":365,"label":{"en":"Mixing Oil","jp":"ミックスオイル","sc":"混合油","tc":"混合油","kr":"믹스 오일"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_POWDER_001","itemIdx":87,"label":{"en":"Dried Lumber","jp":"乾いた木くず","sc":"干燥木屑","tc":"乾燥木屑","kr":"마른 톱밥"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_21","idx":1478,"text":{"en":"Add (Lumber)","jp":"（木材）付与","sc":"赋予（木材）","tc":"賦予（木材）","kr":"(목재) 부여"},"libText":{"en":"Affix (Lumber) category.","jp":"（木材）カテゴリを付与する","sc":"赋予类别（木材）","tc":"賦予（木材）類別","kr":"(목재)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Healing Chip","jp":"ヒーリングチップ","sc":"治愈之香","tc":"治癒之香","kr":"힐링 칩"}},{"idx":121,"itemIdx":358,"itemTag":"ITEM_MIX_MATERIAL_MEDICAL_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_007","itemIdx":172,"label":{"en":"Holy Tree Leaf","jp":"聖樹の葉","sc":"圣树叶","tc":"聖樹葉","kr":"성수의 잎"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_002","itemIdx":360,"label":{"en":"Taboo Drop","jp":"禁忌の雫","sc":"禁忌之滴","tc":"禁忌水滴","kr":"금기의 물방울"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5},{"tag":"ADD_CATEGORY_01","idx":1458,"text":{"en":"Add (Water)","jp":"（水）付与","sc":"赋予（水）","tc":"賦予（水）","kr":"(물) 부여"},"libText":{"en":"Affix (Water) category.","jp":"（水）カテゴリを付与する","sc":"赋予类别（水）","tc":"賦予（水）類別。","kr":"(물)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],[{"tag":"ADD_CATEGORY_01","idx":1458,"text":{"en":"Add (Water)","jp":"（水）付与","sc":"赋予（水）","tc":"賦予（水）","kr":"(물) 부여"},"libText":{"en":"Affix (Water) category.","jp":"（水）カテゴリを付与する","sc":"赋予类别（水）","tc":"賦予（水）類別。","kr":"(물)카테고리 부여"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}},{"idx":122,"itemIdx":359,"itemTag":"ITEM_MIX_MATERIAL_POISON_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_005","itemIdx":179,"label":{"en":"Beast Venom Pouch","jp":"魔獣の毒袋","sc":"魔兽毒囊","tc":"魔獸毒囊","kr":"마수의 독주머니"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":1,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}},{"need":0,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4},{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],[{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Poison Cube","jp":"ポイズンキューブ","sc":"剧毒立方体","tc":"劇毒立方體","kr":"포이즌 큐브"}},{"idx":123,"itemIdx":360,"itemTag":"ITEM_MIX_MATERIAL_POISON_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_WOOD_005","itemIdx":148,"label":{"en":"Underworld Rotwood","jp":"異界の腐木","sc":"异界朽木","tc":"異界朽木","kr":"이계의 부목"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_001","itemIdx":359,"label":{"en":"Poison Cube","jp":"ポイズンキューブ","sc":"剧毒立方体","tc":"劇毒立方體","kr":"포이즌 큐브"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Taboo Drop","jp":"禁忌の雫","sc":"禁忌之滴","tc":"禁忌水滴","kr":"금기의 물방울"}},{"idx":124,"itemIdx":361,"itemTag":"ITEM_MIX_MATERIAL_SAND_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_SAND_005","itemIdx":55,"label":{"en":"Emerald Glass","jp":"エメラルドグラス","sc":"翡翠玻璃","tc":"翡翠玻璃","kr":"에메랄드 풀"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_LIGHTNING_BELL","itemIdx":245,"label":{"en":"Lightning Bell","jp":"雷の呼び鈴","sc":"呼雷铃","tc":"呼雷鈴","kr":"천둥의 초인종"}},{"need":0,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_29","idx":1486,"text":{"en":"Add (Metal)","jp":"（金属）付与","sc":"赋予（金属）","tc":"賦予（金屬）","kr":"(금속) 부여"},"libText":{"en":"Affix (Metal) category.","jp":"（金属）カテゴリを付与する","sc":"赋予类别（金属）","tc":"賦予（金屬）類別","kr":"(금속)카테고리 부여"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Lightning Sand","jp":"帯電砂","sc":"带电砂","tc":"帶電砂","kr":"대전 모래"}},{"idx":125,"itemIdx":362,"itemTag":"ITEM_MIX_MATERIAL_STONE_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ORE_010","itemIdx":76,"label":{"en":"Degenesis Stone","jp":"創生の逆さ石","sc":"创生逆石","tc":"創生逆石","kr":"창생의 역석"}},{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_006","itemIdx":507,"label":{"en":"Stone Material","jp":"簡易石材","sc":"简易石材","tc":"簡易石材","kr":"간이 석재"}},{"need":1,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}},{"need":0,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Marblestone","jp":"マーブルストーン","sc":"大理石","tc":"大理石","kr":"마블 스톤"}},{"idx":126,"itemIdx":363,"itemTag":"ITEM_MIX_MATERIAL_POWDER_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_FUEL_005","itemIdx":94,"label":{"en":"Smokey Charcoal","jp":"白煙炭","sc":"白烟炭","tc":"白煙炭","kr":"백연탄"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_POWDER_003","itemIdx":89,"label":{"en":"Magma Powder","jp":"マグマパウダー","sc":"岩浆粉","tc":"岩漿粉","kr":"마그마 파우더"}},{"need":0,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_06","idx":1463,"text":{"en":"Add (Poison)","jp":"（毒の材料）付与","sc":"赋予（毒剂材料）","tc":"賦予（有毒材料）","kr":"(독재료) 부여"},"libText":{"en":"Affix (Poison) category.","jp":"（毒の材料）カテゴリを付与する","sc":"赋予类别（毒剂材料）","tc":"賦予（有毒材料）類別","kr":"(독재료)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Gunpowder Base","jp":"火薬のもと","sc":"火药之源","tc":"火藥之源","kr":"화약 재료"}},{"idx":127,"itemIdx":364,"itemTag":"ITEM_MIX_MATERIAL_POWDER_002","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_RARE_001","itemIdx":201,"label":{"en":"Eternal Fire","jp":"常世の焔","sc":"永世之焰","tc":"永世之焰","kr":"영세의 불꽃"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POWDER_001","itemIdx":363,"label":{"en":"Gunpowder Base","jp":"火薬のもと","sc":"火药之源","tc":"火藥之源","kr":"화약 재료"}},{"need":0,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_25","idx":1482,"text":{"en":"Add (Dragon)","jp":"（竜素材）付与","sc":"赋予（龙素材）","tc":"賦予（龍素材）","kr":"(용소재) 부여"},"libText":{"en":"Affix (Dragon) category.","jp":"（竜素材）カテゴリを付与する","sc":"赋予类别（龙素材）","tc":"賦予（龍素材）類別","kr":"(용소재)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_25","idx":1482,"text":{"en":"Add (Dragon)","jp":"（竜素材）付与","sc":"赋予（龙素材）","tc":"賦予（龍素材）","kr":"(용소재) 부여"},"libText":{"en":"Affix (Dragon) category.","jp":"（竜素材）カテゴリを付与する","sc":"赋予类别（龙素材）","tc":"賦予（龍素材）類別","kr":"(용소재)카테고리 부여"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Blue Flame Ember","jp":"蒼炎の種火","sc":"苍炎火种","tc":"蒼炎火種","kr":"창염의 불씨"}},{"idx":128,"itemIdx":365,"itemTag":"ITEM_MIX_MATERIAL_FUEL_001","recipeCategory":"MATERIAL","makeNum":4,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FUEL_004","itemIdx":93,"label":{"en":"Natural Oil","jp":"自然油","sc":"天然油","tc":"天然油","kr":"천연기름"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_NUT_002","itemIdx":102,"label":{"en":"Palma Fruit","jp":"パルマの実","sc":"帕尔马果实","tc":"帕爾馬果實","kr":"팔마의 열매"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3},{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_22","idx":1479,"text":{"en":"Add (Gas)","jp":"（気体）付与","sc":"赋予（气体）","tc":"賦予（氣體）","kr":"(기체) 부여"},"libText":{"en":"Affix (Gas) category.","jp":"（気体）カテゴリを付与する","sc":"赋予类别（气体）","tc":"賦予（氣體）類別","kr":"(기체)카테고리 부여"},"power":4}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Mixing Oil","jp":"ミックスオイル","sc":"混合油","tc":"混合油","kr":"믹스 오일"}},{"idx":129,"itemIdx":366,"itemTag":"ITEM_MIX_MATERIAL_FUEL_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_RARE_003","itemIdx":203,"label":{"en":"Solflower","jp":"太陽の花","sc":"太阳花","tc":"太陽花","kr":"태양의 꽃"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_STONE_001","itemIdx":362,"label":{"en":"Marblestone","jp":"マーブルストーン","sc":"大理石","tc":"大理石","kr":"마블 스톤"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Meltstone","jp":"メルトストーン","sc":"熔化的石头","tc":"熔化的石頭","kr":"멜트 스톤"}},{"idx":130,"itemIdx":367,"itemTag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_PLANT_004","itemIdx":12,"label":{"en":"Wasser Wheat","jp":"ヴァッサ麦","sc":"瓦塞麦","tc":"瓦塞麥","kr":"바서 보리"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FUEL_001","itemIdx":90,"label":{"en":"Scrap Paper","jp":"紙くず","sc":"纸屑","tc":"紙屑","kr":"종잇조각"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_12","idx":1469,"text":{"en":"Add (Gunpowder)","jp":"（火薬）付与","sc":"赋予（火药）","tc":"賦予（火藥）","kr":"(화약) 부여"},"libText":{"en":"Affix (Gunpowder) category.","jp":"（火薬）カテゴリを付与する","sc":"赋予类别（火药）","tc":"賦予（火藥）類別","kr":"(화약)카테고리 부여"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"idx":131,"itemIdx":368,"itemTag":"ITEM_MIX_MATERIAL_FOODSTUFF_002","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_003","itemIdx":163,"label":{"en":"Large Bone","jp":"大きな骨","sc":"大骨","tc":"大骨","kr":"커다란 뼈"}},{"need":1,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"ADD_CATEGORY_27","idx":1484,"text":{"en":"Add (Supplement)","jp":"（中和剤）付与","sc":"赋予（中和剂）","tc":"賦予（中和劑）","kr":"(중화제) 부여"},"libText":{"en":"Affix (Supplement) category.","jp":"（中和剤）カテゴリを付与する","sc":"赋予类别（中和剂）","tc":"賦予（中和劑）類別","kr":"(중화제)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"ADD_CATEGORY_27","idx":1484,"text":{"en":"Add (Supplement)","jp":"（中和剤）付与","sc":"赋予（中和剂）","tc":"賦予（中和劑）","kr":"(중화제) 부여"},"libText":{"en":"Affix (Supplement) category.","jp":"（中和剤）カテゴリを付与する","sc":"赋予类别（中和剂）","tc":"賦予（中和劑）類別","kr":"(중화제)카테고리 부여"},"power":5}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Gelatin Powder","jp":"ゼラチンパウダー","sc":"明胶粉","tc":"明膠粉","kr":"젤라틴 파우더"}},{"idx":132,"itemIdx":369,"itemTag":"ITEM_MIX_MATERIAL_THREAD_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_THREAD_003","itemIdx":140,"label":{"en":"Cotton Grass","jp":"綿毛草","sc":"绵毛草","tc":"綿毛草","kr":"솜털풀"}},{"need":1,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Alchemy Fibers","jp":"錬金繊維","sc":"炼金纤维","tc":"鍊金纖維","kr":"연금 섬유"}},{"idx":133,"itemIdx":370,"itemTag":"ITEM_MIX_MATERIAL_THREAD_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_003","itemIdx":168,"label":{"en":"Holy Stone Fragment","jp":"聖石の欠片","sc":"圣石碎片","tc":"聖石碎片","kr":"성석 파편"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_THREAD_001","itemIdx":369,"label":{"en":"Alchemy Fibers","jp":"錬金繊維","sc":"炼金纤维","tc":"鍊金纖維","kr":"연금 섬유"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_24","idx":1481,"text":{"en":"Add (Animal Product)","jp":"（動物素材）付与","sc":"赋予（动物素材）","tc":"賦予（動物素材）","kr":"(동물소재) 부여"},"libText":{"en":"Affix (Animal Product) category.","jp":"（動物素材）カテゴリを付与する","sc":"赋予类别（动物素材）","tc":"賦予（動物素材）類別","kr":"(동물소재)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_24","idx":1481,"text":{"en":"Add (Animal Product)","jp":"（動物素材）付与","sc":"赋予（动物素材）","tc":"賦予（動物素材）","kr":"(동물소재) 부여"},"libText":{"en":"Affix (Animal Product) category.","jp":"（動物素材）カテゴリを付与する","sc":"赋予类别（动物素材）","tc":"賦予（動物素材）類別","kr":"(동물소재)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Heaven's String","jp":"ヘブンズストリング","sc":"天国之线","tc":"天國之線","kr":"헤븐즈 스트링"}},{"idx":134,"itemIdx":371,"itemTag":"ITEM_MIX_MATERIAL_WOOD_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_004","itemIdx":506,"label":{"en":"Building Material","jp":"簡易建材","sc":"简易建材","tc":"簡易建材","kr":"간이 건축재"}},{"need":1,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Composite Plate","jp":"混鉄剛板","sc":"混合钢板","tc":"混合鋼板","kr":"혼철강판"}},{"idx":135,"itemIdx":372,"itemTag":"ITEM_MIX_MATERIAL_WOOD_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_WOOD_006","itemIdx":149,"label":{"en":"Holy Arbor Branch","jp":"聖樹の大枝","sc":"圣树大枝","tc":"聖樹大枝","kr":"성수의 큰 가지"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_WOOD_001","itemIdx":371,"label":{"en":"Composite Plate","jp":"混鉄剛板","sc":"混合钢板","tc":"混合鋼板","kr":"혼철강판"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_13","idx":1470,"text":{"en":"Add (Fuel)","jp":"（燃料）付与","sc":"赋予（燃料）","tc":"賦予（燃料）","kr":"(연료) 부여"},"libText":{"en":"Affix (Fuel) category.","jp":"（燃料）カテゴリを付与する","sc":"赋予类别（燃料）","tc":"賦予（燃料）類別","kr":"(연료)카테고리 부여"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Holy Nut","jp":"ホーリーナット","sc":"圣木","tc":"聖木","kr":"홀리 너트"}},{"idx":136,"itemIdx":373,"itemTag":"ITEM_MIX_MATERIAL_GAS_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_005","itemIdx":170,"label":{"en":"Old Magic Tome","jp":"古びた魔導書","sc":"陈旧的魔导书","tc":"陳舊的魔導書","kr":"낡은 마도서"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_LIQUID_001","itemIdx":355,"label":{"en":"Traveler's Water Orb","jp":"旅人の水珠","sc":"旅人的水珠","tc":"旅人的水珠","kr":"여행자의 물구슬"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Mist Liquid","jp":"ミストリキッド","sc":"雾液","tc":"霧液","kr":"미스트 리퀴드"}},{"idx":137,"itemIdx":374,"itemTag":"ITEM_MIX_MATERIAL_GAS_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_016","itemIdx":190,"label":{"en":"Air Core","jp":"エレメントコア・風","sc":"元素核心·风","tc":"元素核心‧風","kr":"엘리먼트 코어 풍"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_GAS_001","itemIdx":373,"label":{"en":"Mist Liquid","jp":"ミストリキッド","sc":"雾液","tc":"霧液","kr":"미스트 리퀴드"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_24","idx":1481,"text":{"en":"Add (Animal Product)","jp":"（動物素材）付与","sc":"赋予（动物素材）","tc":"賦予（動物素材）","kr":"(동물소재) 부여"},"libText":{"en":"Affix (Animal Product) category.","jp":"（動物素材）カテゴリを付与する","sc":"赋予类别（动物素材）","tc":"賦予（動物素材）類別","kr":"(동물소재)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_24","idx":1481,"text":{"en":"Add (Animal Product)","jp":"（動物素材）付与","sc":"赋予（动物素材）","tc":"賦予（動物素材）","kr":"(동물소재) 부여"},"libText":{"en":"Affix (Animal Product) category.","jp":"（動物素材）カテゴリを付与する","sc":"赋予类别（动物素材）","tc":"賦予（動物素材）類別","kr":"(동물소재)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Feather Draft","jp":"フェザードラフト","sc":"轻羽水晶","tc":"輕羽水晶","kr":"페더 드래프트"}},{"idx":138,"itemIdx":375,"itemTag":"ITEM_MIX_MATERIAL_ANIMAL_001","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_022","itemIdx":196,"label":{"en":"Giant Puniball","jp":"大ぷに玉","sc":"大噗尼珠","tc":"大噗尼珠","kr":"왕 푸니 구슬"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_002","itemIdx":344,"label":{"en":"Natural Cloth","jp":"ネイチャークロス","sc":"天然布","tc":"天然布","kr":"네이처 클로스"}},{"need":1,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"CREATE_ATK_DEF_1","idx":1368,"text":{"en":"Gear Synth: ATK/DEF +1","jp":"装備作成　攻防＋１","sc":"制作装备　攻防+1","tc":"製作裝備　攻防+1","kr":"장비제작 공방＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_DEF_2","idx":1369,"text":{"en":"Gear Synth: ATK/DEF +2","jp":"装備作成　攻防＋２","sc":"制作装备　攻防+2","tc":"製作裝備　攻防+2","kr":"장비제작 공방＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_3","idx":1370,"text":{"en":"Gear Synth: ATK/DEF +3","jp":"装備作成　攻防＋３","sc":"制作装备　攻防+3","tc":"製作裝備　攻防+3","kr":"장비제작 공방＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],"slotEffects":[[{"tag":"CREATE_ATK_DEF_1","idx":1368,"text":{"en":"Gear Synth: ATK/DEF +1","jp":"装備作成　攻防＋１","sc":"制作装备　攻防+1","tc":"製作裝備　攻防+1","kr":"장비제작 공방＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_ATK_DEF_2","idx":1369,"text":{"en":"Gear Synth: ATK/DEF +2","jp":"装備作成　攻防＋２","sc":"制作装备　攻防+2","tc":"製作裝備　攻防+2","kr":"장비제작 공방＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_3","idx":1370,"text":{"en":"Gear Synth: ATK/DEF +3","jp":"装備作成　攻防＋３","sc":"制作装备　攻防+3","tc":"製作裝備　攻防+3","kr":"장비제작 공방＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Puni Leather","jp":"ぷにレザー","sc":"噗尼皮甲","tc":"噗尼皮甲","kr":"푸니 레더"}},{"idx":139,"itemIdx":376,"itemTag":"ITEM_MIX_MATERIAL_ANIMAL_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_002","itemIdx":162,"label":{"en":"Mythical Hide","jp":"幻獣の毛皮","sc":"幻兽毛皮","tc":"幻獸毛皮","kr":"환수 모피"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_023","itemIdx":197,"label":{"en":"Giant Claw","jp":"巨大なツメ","sc":"巨大的爪子","tc":"巨大的爪子","kr":"거대한 발톱"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}}],"addEffects":[{"tag":"CREATE_ATK_DEF_2","idx":1369,"text":{"en":"Gear Synth: ATK/DEF +2","jp":"装備作成　攻防＋２","sc":"制作装备　攻防+2","tc":"製作裝備　攻防+2","kr":"장비제작 공방＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_3","idx":1370,"text":{"en":"Gear Synth: ATK/DEF +3","jp":"装備作成　攻防＋３","sc":"制作装备　攻防+3","tc":"製作裝備　攻防+3","kr":"장비제작 공방＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_4","idx":1371,"text":{"en":"Gear Synth: ATK/DEF +4","jp":"装備作成　攻防＋４","sc":"制作装备　攻防+4","tc":"製作裝備　攻防+4","kr":"장비제작 공방＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],"slotEffects":[[{"tag":"CREATE_ATK_DEF_2","idx":1369,"text":{"en":"Gear Synth: ATK/DEF +2","jp":"装備作成　攻防＋２","sc":"制作装备　攻防+2","tc":"製作裝備　攻防+2","kr":"장비제작 공방＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_3","idx":1370,"text":{"en":"Gear Synth: ATK/DEF +3","jp":"装備作成　攻防＋３","sc":"制作装备　攻防+3","tc":"製作裝備　攻防+3","kr":"장비제작 공방＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ATK_DEF_4","idx":1371,"text":{"en":"Gear Synth: ATK/DEF +4","jp":"装備作成　攻防＋４","sc":"制作装备　攻防+4","tc":"製作裝備　攻防+4","kr":"장비제작 공방＋4"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 4. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を４上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升4。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升4。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 4 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ATK_DEF_5","idx":1372,"text":{"en":"Gear Synth: ATK/DEF +5","jp":"装備作成　攻防＋５","sc":"制作装备　攻防+5","tc":"製作裝備　攻防+5","kr":"장비제작 공방＋5"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase ATK and DEF by 5. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の攻撃力と防御力を５上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的攻击力和防御力各提升5。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的攻擊力與防禦力上升5。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 공격력과 방어력 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_ALL_1","idx":1383,"text":{"en":"Gear Synth: All +1","jp":"装備作成　全能＋１","sc":"制作装备　全能力+1","tc":"製作裝備　全能+1","kr":"장비제작 전능＋1"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 1. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を１上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全能力提升1。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升1。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 1 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_ALL_2","idx":1384,"text":{"en":"Gear Synth: All +2","jp":"装備作成　全能＋２","sc":"制作装备　全能力+2","tc":"製作裝備　全能+2","kr":"장비제작 전능＋2"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 2. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を２上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升2。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升2。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 2 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_ALL_3","idx":1385,"text":{"en":"Gear Synth: All +3","jp":"装備作成　全能＋３","sc":"制作装备　全能力+3","tc":"製作裝備　全能+3","kr":"장비제작 전능＋3"},"libText":{"en":"When used to synthesize weapons, armor, or accessories, increase all stats by 3. Does not apply to Item Rebuild.","jp":"武器・防具・装飾品の材料に使用すると、\n装備の全ての能力値を３上昇する。\nアイテムリビルドのとき、この効果は発動\nしない","sc":"作为武器、防具、装饰品的材料时，\n装备的全部能力值提升3。\n重组道具时，该效果不会发动","tc":"用於武器、防具、裝飾品的材料時，\n裝備的所有能力值上升3。\n重組道具時，本效果不會發動","kr":"무기・방어구・장식품 재료로 쓰면 장비의 모든 능력 3 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Master Leather","jp":"マスターレザー","sc":"大师皮甲","tc":"大師皮甲","kr":"마스터 레더"}},{"idx":140,"itemIdx":377,"itemTag":"ITEM_MIX_MATERIAL_MYSTIC_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_LIQUID_004","itemIdx":3,"label":{"en":"Roteswasser Tonic","jp":"ロテスヴァッサ鉱水","sc":"罗特斯瓦塞矿水","tc":"羅特斯瓦塞礦水","kr":"로테스바서 광수"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_005","itemIdx":337,"label":{"en":"Delphi Rose Incense","jp":"デルフィローズ香","sc":"德尔福玫瑰香","tc":"德爾福玫瑰香","kr":"델포이 로즈향"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}},{"need":0,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"ADD_CATEGORY_02","idx":1459,"text":{"en":"Add (Plant)","jp":"（植物）付与","sc":"赋予（植物）","tc":"賦予（植物）","kr":"(식물) 부여"},"libText":{"en":"Affix (Plant) category.","jp":"（植物）カテゴリを付与する","sc":"赋予类别（植物）","tc":"賦予（植物）類別","kr":"(식물)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"ADD_CATEGORY_02","idx":1459,"text":{"en":"Add (Plant)","jp":"（植物）付与","sc":"赋予（植物）","tc":"賦予（植物）","kr":"(식물) 부여"},"libText":{"en":"Affix (Plant) category.","jp":"（植物）カテゴリを付与する","sc":"赋予类别（植物）","tc":"賦予（植物）類別","kr":"(식물)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Glass Flower","jp":"ガラスの花","sc":"玻璃花","tc":"玻璃花","kr":"유리꽃"}},{"idx":141,"itemIdx":378,"itemTag":"ITEM_MIX_MATERIAL_MYSTIC_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_INSECT_009","itemIdx":135,"label":{"en":"Lapis Papillion","jp":"ラピス・パピヨン","sc":"娜匹斯蝶","tc":"娜匹斯蝶","kr":"라피스 파피용"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_RARE_002","itemIdx":202,"label":{"en":"Shining Sand","jp":"光る砂","sc":"光砂","tc":"光砂","kr":"빛나는 모래"}},{"need":1,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}},{"need":0,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_30","idx":1487,"text":{"en":"Add (Jewel)","jp":"（宝石）付与","sc":"赋予（宝石）","tc":"賦予（寶石）","kr":"(보석) 부여"},"libText":{"en":"Affix (Jewel) category.","jp":"（宝石）カテゴリを付与する","sc":"赋予类别（宝石）","tc":"賦予（寶石）類別","kr":"(보석)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_30","idx":1487,"text":{"en":"Add (Jewel)","jp":"（宝石）付与","sc":"赋予（宝石）","tc":"賦予（寶石）","kr":"(보석) 부여"},"libText":{"en":"Affix (Jewel) category.","jp":"（宝石）カテゴリを付与する","sc":"赋予类别（宝石）","tc":"賦予（寶石）類別","kr":"(보석)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_07","idx":1464,"text":{"en":"Add (Elixir)","jp":"（エリキシル）付与","sc":"赋予（万灵药）","tc":"賦予（萬靈藥）","kr":"(엘릭시르) 부여"},"libText":{"en":"Affix (Elixirs) category.","jp":"（エリキシル）カテゴリを付与する","sc":"赋予类别（万灵药）","tc":"賦予（萬靈藥）類別","kr":"(엘릭시르)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Spirit Bottle","jp":"精霊の小瓶","sc":"精灵的小瓶","tc":"精靈的小瓶","kr":"정령의 작은 병"}},{"idx":142,"itemIdx":379,"itemTag":"ITEM_MIX_MATERIAL_MYSTIC_003","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MAT_ORE_011","itemIdx":77,"label":{"en":"Septrin","jp":"セプトリエン","sc":"圣石","tc":"聖石","kr":"셉트리엔"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_025","itemIdx":199,"label":{"en":"Golem Core","jp":"ゴーレムのコア","sc":"魔巨人之核","tc":"魔巨人之核","kr":"골렘 코어"}},{"need":0,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3},{"tag":"ADD_CATEGORY_04","idx":1461,"text":{"en":"Add (Flower)","jp":"（花）付与","sc":"赋予（花）","tc":"賦予（花）","kr":"(꽃) 부여"},"libText":{"en":"Affix (Flower) category.","jp":"（花）カテゴリを付与する","sc":"赋予类别（花）","tc":"賦予（花）類別","kr":"(꽃)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4},{"tag":"CREATE_QUALITY_07","idx":1339,"text":{"en":"Synth Quality +20","jp":"調合　品質上昇＋２０","sc":"调合　品质上升+20","tc":"調合　品質上升+20","kr":"조합 품질상승＋20"},"libText":{"en":"Increase quality of synthesized item by 20. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n２０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升20。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升20。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 20 상승. 아이템 재조합 시에는 효과 미발동"},"power":5}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4}],[{"tag":"ADD_CATEGORY_19","idx":1476,"text":{"en":"Add (Bug)","jp":"（虫）付与","sc":"赋予（虫）","tc":"賦予（蟲）","kr":"(곤충) 부여"},"libText":{"en":"Affix (Bug) category.","jp":"（虫）カテゴリを付与する","sc":"赋予类别（虫）","tc":"賦予（蟲）類別","kr":"(곤충)카테고리 부여"},"power":3}],[{"tag":"ADD_CATEGORY_04","idx":1461,"text":{"en":"Add (Flower)","jp":"（花）付与","sc":"赋予（花）","tc":"賦予（花）","kr":"(꽃) 부여"},"libText":{"en":"Affix (Flower) category.","jp":"（花）カテゴリを付与する","sc":"赋予类别（花）","tc":"賦予（花）類別","kr":"(꽃)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Crystal Element","jp":"クリスタルエレメント","sc":"核水晶元素","tc":"核水晶元素","kr":"크리스털 엘리먼트"}},{"idx":143,"itemIdx":380,"itemTag":"ITEM_MIX_MATERIAL_ELIXIL_001","recipeCategory":"MATERIAL","makeNum":1,"hour":36,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_KEY_ITEM_016","itemIdx":517,"label":{"en":"Red Stone","jp":"赤の輝石","sc":"红辉石","tc":"紅輝石","kr":"붉은 휘석"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_003","itemIdx":379,"label":{"en":"Crystal Element","jp":"クリスタルエレメント","sc":"核水晶元素","tc":"核水晶元素","kr":"크리스털 엘리먼트"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_021","itemIdx":195,"label":{"en":"Dragon's Eye","jp":"竜眼","sc":"龙之眼","tc":"龍之眼","kr":"용의 눈"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_03","idx":1410,"text":{"en":"Effect Spread +3","jp":"影響拡大＋３","sc":"影响扩大+3","tc":"影響擴大+3","kr":"영향확대＋3"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 3 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が３つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后3个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後3個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 3 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":5},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_03","idx":1410,"text":{"en":"Effect Spread +3","jp":"影響拡大＋３","sc":"影响扩大+3","tc":"影響擴大+3","kr":"영향확대＋3"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 3 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が３つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后3个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後3個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 3 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":5}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Philosopher's Stone","jp":"賢者の石","sc":"贤者之石","tc":"賢者之石","kr":"현자의 돌"}},{"idx":144,"itemIdx":381,"itemTag":"ITEM_MIX_MATERIAL_SEED_001","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_003","itemIdx":39,"label":{"en":"Sapling Branch","jp":"若木の枝葉","sc":"幼树枝叶","tc":"幼樹枝葉","kr":"어린 가지 잎"}},{"need":1,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_27","idx":1434,"text":{"en":"High Growth XL","jp":"よく育つ・超","sc":"茁壮成长・超","tc":"茁壯成長・超","kr":"성장 UPㆍ초"},"libText":{"en":"Grows quicker for a greatly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がすごく早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会大幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數大幅提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 매우 빨라짐"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_23","idx":1430,"text":{"en":"Gather Quantity Up XL","jp":"収穫量アップ・超","sc":"收获量提升・超","tc":"收穫量上升・超","kr":"수확량 UPㆍ초"},"libText":{"en":"Harvest amount will increase greatly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が大きく増える","sc":"种下具有该效果的种子时，\n收获时的产量会大幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_31","idx":1438,"text":{"en":"Trait Level Up XL","jp":"特性レベルアップ・超","sc":"特性等级提升・超","tc":"特性等級提升・超","kr":"특성Lv UPㆍ초"},"libText":{"en":"Greatly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n大きく増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n大幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_35","idx":1442,"text":{"en":"Rare Gather Rate Up XL","jp":"レア収穫率アップ・超","sc":"稀有收获率提升・超","tc":"稀有收穫率上升・超","kr":"레어수확률 UPㆍ초"},"libText":{"en":"Greatly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n大きく増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n大幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 크게 증가"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Plant Seed","jp":"植物の種","sc":"植物种子","tc":"植物種子","kr":"식물의 씨앗"}},{"idx":145,"itemIdx":382,"itemTag":"ITEM_MIX_MATERIAL_SEED_002","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_007","itemIdx":65,"label":{"en":"Stalactite Fragment","jp":"鍾乳石の欠片","sc":"钟乳石碎片","tc":"鐘乳石碎片","kr":"종유석 파편"}},{"need":1,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_27","idx":1434,"text":{"en":"High Growth XL","jp":"よく育つ・超","sc":"茁壮成长・超","tc":"茁壯成長・超","kr":"성장 UPㆍ초"},"libText":{"en":"Grows quicker for a greatly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がすごく早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会大幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數大幅提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 매우 빨라짐"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_23","idx":1430,"text":{"en":"Gather Quantity Up XL","jp":"収穫量アップ・超","sc":"收获量提升・超","tc":"收穫量上升・超","kr":"수확량 UPㆍ초"},"libText":{"en":"Harvest amount will increase greatly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が大きく増える","sc":"种下具有该效果的种子时，\n收获时的产量会大幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_31","idx":1438,"text":{"en":"Trait Level Up XL","jp":"特性レベルアップ・超","sc":"特性等级提升・超","tc":"特性等級提升・超","kr":"특성Lv UPㆍ초"},"libText":{"en":"Greatly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n大きく増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n大幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_35","idx":1442,"text":{"en":"Rare Gather Rate Up XL","jp":"レア収穫率アップ・超","sc":"稀有收获率提升・超","tc":"稀有收穫率上升・超","kr":"레어수확률 UPㆍ초"},"libText":{"en":"Greatly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n大きく増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n大幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 크게 증가"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Stone Seed","jp":"石の種","sc":"石之种子","tc":"石之種子","kr":"돌의 씨앗"}},{"idx":146,"itemIdx":383,"itemTag":"ITEM_MIX_MATERIAL_SEED_003","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_POWDER_002","itemIdx":88,"label":{"en":"Flame Black Sand","jp":"焔の黒砂","sc":"焰之黑砂","tc":"焰之黑砂","kr":"불꽃의 검은 모래"}},{"need":1,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_27","idx":1434,"text":{"en":"High Growth XL","jp":"よく育つ・超","sc":"茁壮成长・超","tc":"茁壯成長・超","kr":"성장 UPㆍ초"},"libText":{"en":"Grows quicker for a greatly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がすごく早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会大幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數大幅提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 매우 빨라짐"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_23","idx":1430,"text":{"en":"Gather Quantity Up XL","jp":"収穫量アップ・超","sc":"收获量提升・超","tc":"收穫量上升・超","kr":"수확량 UPㆍ초"},"libText":{"en":"Harvest amount will increase greatly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が大きく増える","sc":"种下具有该效果的种子时，\n收获时的产量会大幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_31","idx":1438,"text":{"en":"Trait Level Up XL","jp":"特性レベルアップ・超","sc":"特性等级提升・超","tc":"特性等級提升・超","kr":"특성Lv UPㆍ초"},"libText":{"en":"Greatly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n大きく増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n大幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_35","idx":1442,"text":{"en":"Rare Gather Rate Up XL","jp":"レア収穫率アップ・超","sc":"稀有收获率提升・超","tc":"稀有收穫率上升・超","kr":"레어수확률 UPㆍ초"},"libText":{"en":"Greatly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n大きく増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n大幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 크게 증가"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Fire Seed","jp":"火の種","sc":"火之种子","tc":"火之種子","kr":"불의 씨앗"}},{"idx":147,"itemIdx":384,"itemTag":"ITEM_MIX_MATERIAL_SEED_004","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_LIQUID_003","itemIdx":2,"label":{"en":"Plant Essence","jp":"植物エキス","sc":"植物精华","tc":"植物精華","kr":"식물 농축액"}},{"need":1,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_27","idx":1434,"text":{"en":"High Growth XL","jp":"よく育つ・超","sc":"茁壮成长・超","tc":"茁壯成長・超","kr":"성장 UPㆍ초"},"libText":{"en":"Grows quicker for a greatly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がすごく早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会大幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數大幅提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 매우 빨라짐"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_23","idx":1430,"text":{"en":"Gather Quantity Up XL","jp":"収穫量アップ・超","sc":"收获量提升・超","tc":"收穫量上升・超","kr":"수확량 UPㆍ초"},"libText":{"en":"Harvest amount will increase greatly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が大きく増える","sc":"种下具有该效果的种子时，\n收获时的产量会大幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_31","idx":1438,"text":{"en":"Trait Level Up XL","jp":"特性レベルアップ・超","sc":"特性等级提升・超","tc":"特性等級提升・超","kr":"특성Lv UPㆍ초"},"libText":{"en":"Greatly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n大きく増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n大幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_35","idx":1442,"text":{"en":"Rare Gather Rate Up XL","jp":"レア収穫率アップ・超","sc":"稀有收获率提升・超","tc":"稀有收穫率上升・超","kr":"레어수확률 UPㆍ초"},"libText":{"en":"Greatly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n大きく増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n大幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 크게 증가"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Water Seed","jp":"水の種","sc":"水之种子","tc":"水之種子","kr":"물의 씨앗"}},{"idx":148,"itemIdx":385,"itemTag":"ITEM_MIX_MATERIAL_SEED_005","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_003","itemIdx":168,"label":{"en":"Holy Stone Fragment","jp":"聖石の欠片","sc":"圣石碎片","tc":"聖石碎片","kr":"성석 파편"}},{"need":1,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3}],"slotEffects":[[{"tag":"CREATE_MATERIAL_BOOST_24","idx":1431,"text":{"en":"High Growth S","jp":"よく育つ・小","sc":"茁壮成长・小","tc":"茁壯成長・小","kr":"성장 UPㆍ소"},"libText":{"en":"Grows quicker for a little early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がわずかに早くなる","sc":"种下具有该效果的种子时，\n收获时的产量会巨量增加","tc":"栽培附有本效果的種子時，\n直到採收的日數略微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 약간 빨라짐"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_25","idx":1432,"text":{"en":"High Growth M","jp":"よく育つ・中","sc":"茁壮成长・中","tc":"茁壯成長・中","kr":"성장 UPㆍ중"},"libText":{"en":"Grows quicker for a slightly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が少し早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会小幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數稍微提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 조금 빨라짐"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_26","idx":1433,"text":{"en":"High Growth L","jp":"よく育つ・大","sc":"茁壮成长・大","tc":"茁壯成長・大","kr":"성장 UPㆍ대"},"libText":{"en":"Grows quicker for a moderately early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数が早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会减少","tc":"栽培附有本效果的種子時，\n直到採收的日數提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 빨라짐"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_27","idx":1434,"text":{"en":"High Growth XL","jp":"よく育つ・超","sc":"茁壮成长・超","tc":"茁壯成長・超","kr":"성장 UPㆍ초"},"libText":{"en":"Grows quicker for a greatly early harvest.","jp":"この効果が付いた種を植えたとき、\n収穫までの日数がすごく早くなる","sc":"种下具有该效果的种子时，\n收获所需的天数会大幅减少","tc":"栽培附有本效果的種子時，\n直到採收的日數大幅提早","kr":"이 효과가 있는 씨앗을 심으면, 수확까지의 일수가 매우 빨라짐"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_20","idx":1427,"text":{"en":"Gather Quantity Up S","jp":"収穫量アップ・小","sc":"收获量提升・小","tc":"收穫量上升・小","kr":"수확량 UPㆍ소"},"libText":{"en":"Harvest amount will increase a little with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量がわずかに増える","sc":"种下具有该效果的种子时，\n收获时的产量会微量增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_21","idx":1428,"text":{"en":"Gather Quantity Up M","jp":"収穫量アップ・中","sc":"收获量提升・中","tc":"收穫量上升・中","kr":"수확량 UPㆍ중"},"libText":{"en":"Harvest amount will increase slightly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が少し増える","sc":"种下具有该效果的种子时，\n收获时的产量会小幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_22","idx":1429,"text":{"en":"Gather Quantity Up L","jp":"収穫量アップ・大","sc":"收获量提升・大","tc":"收穫量上升・大","kr":"수확량 UPㆍ대"},"libText":{"en":"Harvest amount will increase moderately with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が増える","sc":"种下具有该效果的种子时，\n收获时的产量会增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_23","idx":1430,"text":{"en":"Gather Quantity Up XL","jp":"収穫量アップ・超","sc":"收获量提升・超","tc":"收穫量上升・超","kr":"수확량 UPㆍ초"},"libText":{"en":"Harvest amount will increase greatly with this effect.","jp":"この効果が付いた種を植えたとき、\n収穫時の獲得量が大きく増える","sc":"种下具有该效果的种子时，\n收获时的产量会大幅增加","tc":"栽培附有本效果的種子時，\n採收時的獲得量大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확 시 획득량 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_28","idx":1435,"text":{"en":"Trait Level Up S","jp":"特性レベルアップ・小","sc":"特性等级提升・小","tc":"特性等級提升・小","kr":"특성Lv UPㆍ소"},"libText":{"en":"Increase trait level by a little amount.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\nわずかに増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n微量提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_29","idx":1436,"text":{"en":"Trait Level Up M","jp":"特性レベルアップ・中","sc":"特性等级提升・中","tc":"特性等級提升・中","kr":"특성Lv UPㆍ중"},"libText":{"en":"Slightly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n少し増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n小幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_30","idx":1437,"text":{"en":"Trait Level Up L","jp":"特性レベルアップ・大","sc":"特性等级提升・大","tc":"特性等級提升・大","kr":"특성Lv UPㆍ대"},"libText":{"en":"Moderately increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_31","idx":1438,"text":{"en":"Trait Level Up XL","jp":"特性レベルアップ・超","sc":"特性等级提升・超","tc":"特性等級提升・超","kr":"특성Lv UPㆍ초"},"libText":{"en":"Greatly increase trait level.","jp":"この効果が付いた種を植えたとき、\n収穫物に付与される特性のレベルが\n大きく増加する","sc":"种下具有该效果的种子时，\n收获物具有的特性等级会\n大幅提升","tc":"栽培附有本效果的種子時，\n採收物所賦予之特性等級\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 수확물에 붙는 특성의 레벨이 크게 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_32","idx":1439,"text":{"en":"Rare Gather Rate Up S","jp":"レア収穫率アップ・小","sc":"稀有收获率提升・小","tc":"稀有收穫率上升・小","kr":"레어수확률 UPㆍ소"},"libText":{"en":"Increase the chance of harvesting something rare by a little amount.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\nわずかに増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n微量提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n略微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 약간 증가"},"power":1},{"tag":"CREATE_MATERIAL_BOOST_33","idx":1440,"text":{"en":"Rare Gather Rate Up M","jp":"レア収穫率アップ・中","sc":"稀有收获率提升・中","tc":"稀有收穫率上升・中","kr":"레어수확률 UPㆍ중"},"libText":{"en":"Slightly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n少し増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n小幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n稍微增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 조금 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_34","idx":1441,"text":{"en":"Rare Gather Rate Up L","jp":"レア収穫率アップ・大","sc":"稀有收获率提升・大","tc":"稀有收穫率上升・大","kr":"레어수확률 UPㆍ대"},"libText":{"en":"Moderately increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_35","idx":1442,"text":{"en":"Rare Gather Rate Up XL","jp":"レア収穫率アップ・超","sc":"稀有收获率提升・超","tc":"稀有收穫率上升・超","kr":"레어수확률 UPㆍ초"},"libText":{"en":"Greatly increase the chance of harvesting something rare.","jp":"この効果が付いた種を植えたとき、\n珍しい収穫物を手に入れる確率が\n大きく増加する","sc":"种下具有该效果的种子时，\n获得罕见收获物的概率会\n大幅提升","tc":"栽培附有本效果的種子時，\n獲得稀有收穫物的機率\n大幅增加","kr":"이 효과가 있는 씨앗을 심으면, 희귀한 수확물을 입수할 확률이 크게 증가"},"power":4}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Mystic Seed","jp":"神秘の種","sc":"神秘种子","tc":"神秘種子","kr":"신비의 씨앗"}},{"idx":149,"itemIdx":386,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":150,"itemIdx":387,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":151,"itemIdx":388,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":152,"itemIdx":389,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":153,"itemIdx":390,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":154,"itemIdx":391,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":155,"itemIdx":392,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":156,"itemIdx":393,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":157,"itemIdx":394,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":158,"itemIdx":395,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":159,"itemIdx":396,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_011","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":160,"itemIdx":397,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_012","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":161,"itemIdx":398,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_013","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":162,"itemIdx":399,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_014","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":163,"itemIdx":400,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_015","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":164,"itemIdx":401,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_016","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":165,"itemIdx":402,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_017","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":166,"itemIdx":403,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_018","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":167,"itemIdx":404,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_019","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":168,"itemIdx":405,"itemTag":"ITEM_MIX_MATERIAL_RESERVE_020","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":169,"itemIdx":406,"itemTag":"ITEM_WEAPON_PC00_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC01_01_01","idx":725,"text":{"en":"Tiny Traveler S","jp":"小さな旅人・小","sc":"小小旅者・小","tc":"小小旅人・小","kr":"작은 여행자ㆍ소"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":1},{"tag":"EQUIP_WEP_PC01_01_02","idx":726,"text":{"en":"Tiny Traveler M","jp":"小さな旅人・中","sc":"小小旅者・中","tc":"小小旅人・中","kr":"작은 여행자ㆍ중"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":2},{"tag":"EQUIP_WEP_PC01_01_03","idx":727,"text":{"en":"Tiny Traveler L","jp":"小さな旅人・大","sc":"小小旅者・大","tc":"小小旅人・大","kr":"작은 여행자ㆍ대"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC01_01_01","idx":725,"text":{"en":"Tiny Traveler S","jp":"小さな旅人・小","sc":"小小旅者・小","tc":"小小旅人・小","kr":"작은 여행자ㆍ소"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":1},{"tag":"EQUIP_WEP_PC01_01_02","idx":726,"text":{"en":"Tiny Traveler M","jp":"小さな旅人・中","sc":"小小旅者・中","tc":"小小旅人・中","kr":"작은 여행자ㆍ중"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":2},{"tag":"EQUIP_WEP_PC01_01_03","idx":727,"text":{"en":"Tiny Traveler L","jp":"小さな旅人・大","sc":"小小旅者・大","tc":"小小旅人・大","kr":"작은 여행자ㆍ대"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":3},{"tag":"EQUIP_WEP_PC01_01_04","idx":728,"text":{"en":"Tiny Traveler XL","jp":"小さな旅人・超","sc":"小小旅者・超","tc":"小小旅人・超","kr":"작은 여행자ㆍ초"},"libText":{"en":"Increase stun resistance and skill Stun Gauge effect.","jp":"ブレイク耐性が増加し、スキルのブレイク値が増加する","sc":"增加破防耐性，增加技能破防值","tc":"破防耐性與技能的破防值增加","kr":"브레이크 내성이 증가하고, 스킬의 브레이크치도 증가"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Handmade Staff","jp":"お手製の杖・改","sc":"手工杖·改","tc":"手工杖‧改","kr":"수제 지팡이 개"}},{"idx":170,"itemIdx":407,"itemTag":"ITEM_WEAPON_PC00_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_WOOD_004","itemIdx":147,"label":{"en":"Fragrant Honey Tree","jp":"香る蜜木","sc":"香蜜木","tc":"香蜜木","kr":"향기로운 꿀나무"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC01_02_01","idx":729,"text":{"en":"Sun Lamp S","jp":"日輪の灯・小","sc":"日轮之灯・小","tc":"日輪之燈・小","kr":"태양의 등불ㆍ소"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":1},{"tag":"EQUIP_WEP_PC01_02_02","idx":730,"text":{"en":"Sun Lamp M","jp":"日輪の灯・中","sc":"日轮之灯・中","tc":"日輪之燈・中","kr":"태양의 등불ㆍ중"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_02_03","idx":731,"text":{"en":"Sun Lamp L","jp":"日輪の灯・大","sc":"日轮之灯・大","tc":"日輪之燈・大","kr":"태양의 등불ㆍ대"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC01_02_01","idx":729,"text":{"en":"Sun Lamp S","jp":"日輪の灯・小","sc":"日轮之灯・小","tc":"日輪之燈・小","kr":"태양의 등불ㆍ소"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":1},{"tag":"EQUIP_WEP_PC01_02_02","idx":730,"text":{"en":"Sun Lamp M","jp":"日輪の灯・中","sc":"日轮之灯・中","tc":"日輪之燈・中","kr":"태양의 등불ㆍ중"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_02_03","idx":731,"text":{"en":"Sun Lamp L","jp":"日輪の灯・大","sc":"日轮之灯・大","tc":"日輪之燈・大","kr":"태양의 등불ㆍ대"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":3},{"tag":"EQUIP_WEP_PC01_02_04","idx":732,"text":{"en":"Sun Lamp XL","jp":"日輪の灯・超","sc":"日轮之灯・超","tc":"日輪之燈・超","kr":"태양의 등불ㆍ초"},"libText":{"en":"Increase fire damage, and fire resistance by 1 level.","jp":"火属性のダメージが増加する。火属性耐性が１段階上昇する","sc":"增加火属性伤害。火属性耐性提升1阶段","tc":"火屬性傷害增加。火屬性耐性上升1階段","kr":"화속성 대미지 증가. 화속성 내성 1단계 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Helioprox","jp":"ヘリオプロクス","sc":"赤炎弦月杖","tc":"赤炎弦月杖","kr":"헬리오프록스"}},{"idx":171,"itemIdx":408,"itemTag":"ITEM_WEAPON_PC00_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_011","itemIdx":61,"label":{"en":"Cave Coral","jp":"洞窟サンゴ","sc":"洞窟珊瑚","tc":"洞窟珊瑚","kr":"동굴 산호"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC01_03_01","idx":733,"text":{"en":"Shining Mana S","jp":"輝く魔力・小","sc":"辉光魔力・小","tc":"輝耀魔力・小","kr":"빛나는 마력ㆍ소"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":2},{"tag":"EQUIP_WEP_PC01_03_02","idx":734,"text":{"en":"Shining Mana M","jp":"輝く魔力・中","sc":"辉光魔力・中","tc":"輝耀魔力・中","kr":"빛나는 마력ㆍ중"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":3},{"tag":"EQUIP_WEP_PC01_03_03","idx":735,"text":{"en":"Shining Mana L","jp":"輝く魔力・大","sc":"辉光魔力・大","tc":"輝耀魔力・大","kr":"빛나는 마력ㆍ대"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC01_03_01","idx":733,"text":{"en":"Shining Mana S","jp":"輝く魔力・小","sc":"辉光魔力・小","tc":"輝耀魔力・小","kr":"빛나는 마력ㆍ소"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":2},{"tag":"EQUIP_WEP_PC01_03_02","idx":734,"text":{"en":"Shining Mana M","jp":"輝く魔力・中","sc":"辉光魔力・中","tc":"輝耀魔力・中","kr":"빛나는 마력ㆍ중"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":3},{"tag":"EQUIP_WEP_PC01_03_03","idx":735,"text":{"en":"Shining Mana L","jp":"輝く魔力・大","sc":"辉光魔力・大","tc":"輝耀魔力・大","kr":"빛나는 마력ㆍ대"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":4},{"tag":"EQUIP_WEP_PC01_03_04","idx":736,"text":{"en":"Shining Mana XL","jp":"輝く魔力・超","sc":"辉光魔力・超","tc":"輝耀魔力・超","kr":"빛나는 마력ㆍ초"},"libText":{"en":"Increase magic elemental damage, and absorb a portion of HP when dealing damage.","jp":"魔法属性のダメージが増加する。攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"增加魔法伤害。根据攻击造成的伤害，一定比例恢复自身的HP","tc":"魔法屬性傷害增加，並依攻擊給予的傷害為比例來回復自身HP","kr":"마법속성 대미지 증가. 공격 시 주는 대미지에 비례해 자신의 HP 회복"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Grim Quartz","jp":"グリムクォーツ","sc":"碧色石英杖","tc":"碧色石英杖","kr":"그림 쿼츠"}},{"idx":172,"itemIdx":409,"itemTag":"ITEM_WEAPON_PC00_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_003","itemIdx":350,"label":{"en":"Spirinite","jp":"スピリナイト","sc":"精神夜石","tc":"精神夜石","kr":"스피리나이트"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC01_04_01","idx":737,"text":{"en":"Lost Magic S","jp":"失われた魔術・小","sc":"失落魔法・小","tc":"失落的魔法・小","kr":"잃어버린 마술ㆍ소"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_04_02","idx":738,"text":{"en":"Lost Magic M","jp":"失われた魔術・中","sc":"失落魔法・中","tc":"失落的魔法・中","kr":"잃어버린 마술ㆍ중"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_PC01_04_03","idx":739,"text":{"en":"Lost Magic L","jp":"失われた魔術・大","sc":"失落魔法・大","tc":"失落的魔法・大","kr":"잃어버린 마술ㆍ대"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC01_04_01","idx":737,"text":{"en":"Lost Magic S","jp":"失われた魔術・小","sc":"失落魔法・小","tc":"失落的魔法・小","kr":"잃어버린 마술ㆍ소"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_04_02","idx":738,"text":{"en":"Lost Magic M","jp":"失われた魔術・中","sc":"失落魔法・中","tc":"失落的魔法・中","kr":"잃어버린 마술ㆍ중"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_PC01_04_03","idx":739,"text":{"en":"Lost Magic L","jp":"失われた魔術・大","sc":"失落魔法・大","tc":"失落的魔法・大","kr":"잃어버린 마술ㆍ대"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":4},{"tag":"EQUIP_WEP_PC01_04_04","idx":740,"text":{"en":"Lost Magic XL","jp":"失われた魔術・超","sc":"失落魔法・超","tc":"失落的魔法・超","kr":"잃어버린 마술ㆍ초"},"libText":{"en":"Increase physical and magic elemental damage, and increase critical rate.","jp":"物理属性と魔法属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理和魔法伤害，提升重击率","tc":"物理屬性與魔法屬性傷害增加，重擊率上升","kr":"물리속성과 마법속성 대미지가 증가하고, 크리티컬률 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Rune Code","jp":"ルーニックコード","sc":"符文杖","tc":"符文杖","kr":"루닉 코드"}},{"idx":173,"itemIdx":410,"itemTag":"ITEM_WEAPON_PC00_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_WOOD_002","itemIdx":372,"label":{"en":"Holy Nut","jp":"ホーリーナット","sc":"圣木","tc":"聖木","kr":"홀리 너트"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC01_05_01","idx":741,"text":{"en":"Celestial Explorer S","jp":"天の探求者・小","sc":"天之探求者・小","tc":"天空探求者・小","kr":"하늘의 탐구자ㆍ소"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_05_02","idx":742,"text":{"en":"Celestial Explorer M","jp":"天の探求者・中","sc":"天之探求者・中","tc":"天空探求者・中","kr":"하늘의 탐구자ㆍ중"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_PC01_05_03","idx":743,"text":{"en":"Celestial Explorer L","jp":"天の探求者・大","sc":"天之探求者・大","tc":"天空探求者・大","kr":"하늘의 탐구자ㆍ대"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC01_05_01","idx":741,"text":{"en":"Celestial Explorer S","jp":"天の探求者・小","sc":"天之探求者・小","tc":"天空探求者・小","kr":"하늘의 탐구자ㆍ소"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC01_05_02","idx":742,"text":{"en":"Celestial Explorer M","jp":"天の探求者・中","sc":"天之探求者・中","tc":"天空探求者・中","kr":"하늘의 탐구자ㆍ중"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_PC01_05_03","idx":743,"text":{"en":"Celestial Explorer L","jp":"天の探求者・大","sc":"天之探求者・大","tc":"天空探求者・大","kr":"하늘의 탐구자ㆍ대"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":4},{"tag":"EQUIP_WEP_PC01_05_04","idx":744,"text":{"en":"Celestial Explorer XL","jp":"天の探求者・超","sc":"天之探求者・超","tc":"天空探求者・超","kr":"하늘의 탐구자ㆍ초"},"libText":{"en":"Increase Core Item power and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Celestial Seeker","jp":"セレスティアシーカー","sc":"冰蓝弦月杖","tc":"冰藍弦月杖","kr":"셀레스티얼 시커"}},{"idx":174,"itemIdx":411,"itemTag":"ITEM_WEAPON_PC01_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC02_01_01","idx":745,"text":{"en":"Musician in Training S","jp":"見習い奏者・小","sc":"见习奏者・小","tc":"見習奏者・小","kr":"수습 연주자ㆍ소"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":1},{"tag":"EQUIP_WEP_PC02_01_02","idx":746,"text":{"en":"Musician in Training M","jp":"見習い奏者・中","sc":"见习奏者・中","tc":"見習奏者・中","kr":"수습 연주자ㆍ중"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC02_01_03","idx":747,"text":{"en":"Musician in Training L","jp":"見習い奏者・大","sc":"见习奏者・大","tc":"見習奏者・大","kr":"수습 연주자ㆍ대"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC02_01_01","idx":745,"text":{"en":"Musician in Training S","jp":"見習い奏者・小","sc":"见习奏者・小","tc":"見習奏者・小","kr":"수습 연주자ㆍ소"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":1},{"tag":"EQUIP_WEP_PC02_01_02","idx":746,"text":{"en":"Musician in Training M","jp":"見習い奏者・中","sc":"见习奏者・中","tc":"見習奏者・中","kr":"수습 연주자ㆍ중"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_PC02_01_03","idx":747,"text":{"en":"Musician in Training L","jp":"見習い奏者・大","sc":"见习奏者・大","tc":"見習奏者・大","kr":"수습 연주자ㆍ대"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_PC02_01_04","idx":748,"text":{"en":"Musician in Training XL","jp":"見習い奏者・超","sc":"见习奏者・超","tc":"見習奏者・超","kr":"수습 연주자ㆍ초"},"libText":{"en":"Increase healing of skills and Core Items, and increase critical rate of normal attacks.","jp":"スキルとコアアイテムのＨＰ回復量が増加する。攻撃のクリティカル率が上昇する","sc":"增加技能与核心道具的HP恢复量。提升攻击的重击率","tc":"技能與核水晶道具的HP回復量增加，攻擊的重擊率上升","kr":"스킬과 코어 아이템의 HP 회복량 증가. 공격의 크리티컬률 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Practice Flute","jp":"練習用の長笛","sc":"练习用的长笛","tc":"練習用的長笛","kr":"연습용 플루트"}},{"idx":175,"itemIdx":412,"itemTag":"ITEM_WEAPON_PC01_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MEDICAL_003","itemIdx":39,"label":{"en":"Sapling Branch","jp":"若木の枝葉","sc":"幼树枝叶","tc":"幼樹枝葉","kr":"어린 가지 잎"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC02_02_01","idx":749,"text":{"en":"Dusk Echo S","jp":"夕暮れの余韻・小","sc":"夕暮余韵・小","tc":"黃昏餘韻・小","kr":"황혼의 여운ㆍ소"},"libText":{"en":"Increase evasion rate and heal HP for every action.","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":1},{"tag":"EQUIP_WEP_PC02_02_02","idx":750,"text":{"en":"Dusk Echo M","jp":"夕暮れの余韻・中","sc":"夕暮余韵・中","tc":"黃昏餘韻・中","kr":"황혼의 여운ㆍ중"},"libText":{"en":"Increase evasion rate and heal HP for every action.","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_WEP_PC02_02_03","idx":751,"text":{"en":"Dusk Echo L","jp":"夕暮れの余韻・大","sc":"夕暮余韵・大","tc":"黃昏餘韻・大","kr":"황혼의 여운ㆍ대"},"libText":{"en":"Increase evasion rate and heal HP for every action","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC02_02_01","idx":749,"text":{"en":"Dusk Echo S","jp":"夕暮れの余韻・小","sc":"夕暮余韵・小","tc":"黃昏餘韻・小","kr":"황혼의 여운ㆍ소"},"libText":{"en":"Increase evasion rate and heal HP for every action.","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":1},{"tag":"EQUIP_WEP_PC02_02_02","idx":750,"text":{"en":"Dusk Echo M","jp":"夕暮れの余韻・中","sc":"夕暮余韵・中","tc":"黃昏餘韻・中","kr":"황혼의 여운ㆍ중"},"libText":{"en":"Increase evasion rate and heal HP for every action.","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_WEP_PC02_02_03","idx":751,"text":{"en":"Dusk Echo L","jp":"夕暮れの余韻・大","sc":"夕暮余韵・大","tc":"黃昏餘韻・大","kr":"황혼의 여운ㆍ대"},"libText":{"en":"Increase evasion rate and heal HP for every action","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_WEP_PC02_02_04","idx":752,"text":{"en":"Dusk Echo XL","jp":"夕暮れの余韻・超","sc":"夕暮余韵・超","tc":"黃昏餘韻・超","kr":"황혼의 여운ㆍ초"},"libText":{"en":"Increase evasion rate and heal HP for every action","jp":"回避率が上昇する。行動するたびにＨＰが回復する","sc":"提升回避率。行动时HP恢复","tc":"迴避率上升，每次行動時回復HP","kr":"회피율 상승. 행동할 때마다 HP 회복"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Crepusculum","jp":"クレプスクルン","sc":"黄昏微光","tc":"黃昏微光","kr":"크레프스크룬"}},{"idx":176,"itemIdx":413,"itemTag":"ITEM_WEAPON_PC01_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_001","itemIdx":348,"label":{"en":"Pearl Crystal","jp":"パールクリスタル","sc":"珍珠核水晶","tc":"珍珠核水晶","kr":"펄 크리스털"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC02_03_01","idx":753,"text":{"en":"Pure Snow S","jp":"純白の氷・小","sc":"纯白之冰・小","tc":"純白之冰・小","kr":"순백의 얼음ㆍ소"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_WEP_PC02_03_02","idx":754,"text":{"en":"Pure Snow M","jp":"純白の氷・中","sc":"纯白之冰・中","tc":"純白之冰・中","kr":"순백의 얼음ㆍ중"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":3},{"tag":"EQUIP_WEP_PC02_03_03","idx":755,"text":{"en":"Pure Snow L","jp":"純白の氷・大","sc":"纯白之冰・大","tc":"純白之冰・大","kr":"순백의 얼음ㆍ대"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC02_03_01","idx":753,"text":{"en":"Pure Snow S","jp":"純白の氷・小","sc":"纯白之冰・小","tc":"純白之冰・小","kr":"순백의 얼음ㆍ소"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_WEP_PC02_03_02","idx":754,"text":{"en":"Pure Snow M","jp":"純白の氷・中","sc":"纯白之冰・中","tc":"純白之冰・中","kr":"순백의 얼음ㆍ중"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":3},{"tag":"EQUIP_WEP_PC02_03_03","idx":755,"text":{"en":"Pure Snow L","jp":"純白の氷・大","sc":"纯白之冰・大","tc":"純白之冰・大","kr":"순백의 얼음ㆍ대"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":4},{"tag":"EQUIP_WEP_PC02_03_04","idx":756,"text":{"en":"Pure Snow XL","jp":"純白の氷・超","sc":"纯白之冰・超","tc":"純白之冰・超","kr":"순백의 얼음ㆍ초"},"libText":{"en":"Increase ice damage, and increase ice resistance by 1 level.","jp":"氷属性のダメージが増加する。氷属性耐性が１段階上昇する","sc":"增加冰属性伤害。冰属性耐性提升1阶段","tc":"冰屬性傷害增加，冰屬性耐性上升1階段","kr":"빙속성 대미지 증가. 빙속성 내성 1단계 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Virgin Snow","jp":"イノセントスノウ","sc":"圣洁之雪","tc":"聖潔之雪","kr":"이노센트 스노우"}},{"idx":177,"itemIdx":414,"itemTag":"ITEM_WEAPON_PC01_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_001","itemIdx":377,"label":{"en":"Glass Flower","jp":"ガラスの花","sc":"玻璃花","tc":"玻璃花","kr":"유리꽃"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"INSECT","itemIdx":null,"label":{"en":"(Bug)","jp":"（虫）","sc":"（虫）","tc":"（蟲）","kr":"(곤충)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC02_04_01","idx":757,"text":{"en":"Solo S","jp":"ソロパート・小","sc":"独奏章节・小","tc":"獨奏・小","kr":"솔로 파트ㆍ소"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC02_04_02","idx":758,"text":{"en":"Solo M","jp":"ソロパート・中","sc":"独奏章节・中","tc":"獨奏・中","kr":"솔로 파트ㆍ중"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_PC02_04_03","idx":759,"text":{"en":"Solo L","jp":"ソロパート・大","sc":"独奏章节・大","tc":"獨奏・大","kr":"솔로 파트ㆍ대"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC02_04_01","idx":757,"text":{"en":"Solo S","jp":"ソロパート・小","sc":"独奏章节・小","tc":"獨奏・小","kr":"솔로 파트ㆍ소"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC02_04_02","idx":758,"text":{"en":"Solo M","jp":"ソロパート・中","sc":"独奏章节・中","tc":"獨奏・中","kr":"솔로 파트ㆍ중"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_PC02_04_03","idx":759,"text":{"en":"Solo L","jp":"ソロパート・大","sc":"独奏章节・大","tc":"獨奏・大","kr":"솔로 파트ㆍ대"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":4},{"tag":"EQUIP_WEP_PC02_04_04","idx":760,"text":{"en":"Solo XL","jp":"ソロパート・超","sc":"独奏章节・超","tc":"獨奏・超","kr":"솔로 파트ㆍ초"},"libText":{"en":"Increase status ailment resistance and reduce damage taken.","jp":"状態異常耐性が上昇する。受けるダメージを軽減する","sc":"提升异常状态耐性。减少受到的伤害","tc":"異常狀態耐性上升，所受傷害減輕","kr":"상태이상 내성 상승. 받는 대미지 경감"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Concert Mistress","jp":"コンサートミストレス","sc":"音乐会女王","tc":"音樂會女主角","kr":"콘서트 미스트리스"}},{"idx":178,"itemIdx":415,"itemTag":"ITEM_WEAPON_PC01_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_004","itemIdx":351,"label":{"en":"Saint's Diamond","jp":"セイントダイヤ","sc":"神圣钻石","tc":"神聖鑽石","kr":"세인트 다이아"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC02_05_01","idx":761,"text":{"en":"Stellar Timbre S","jp":"冠たる音色・小","sc":"冠绝音色・小","tc":"頂級音色・小","kr":"아름다운 음색ㆍ소"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":2},{"tag":"EQUIP_WEP_PC02_05_02","idx":762,"text":{"en":"Stellar Timbre M","jp":"冠たる音色・中","sc":"冠绝音色・中","tc":"頂級音色・中","kr":"아름다운 음색ㆍ중"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":3},{"tag":"EQUIP_WEP_PC02_05_03","idx":763,"text":{"en":"Stellar Timbre L","jp":"冠たる音色・大","sc":"冠绝音色・大","tc":"頂級音色・大","kr":"아름다운 음색ㆍ대"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC02_05_01","idx":761,"text":{"en":"Stellar Timbre S","jp":"冠たる音色・小","sc":"冠绝音色・小","tc":"頂級音色・小","kr":"아름다운 음색ㆍ소"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":2},{"tag":"EQUIP_WEP_PC02_05_02","idx":762,"text":{"en":"Stellar Timbre M","jp":"冠たる音色・中","sc":"冠绝音色・中","tc":"頂級音色・中","kr":"아름다운 음색ㆍ중"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":3},{"tag":"EQUIP_WEP_PC02_05_03","idx":763,"text":{"en":"Stellar Timbre L","jp":"冠たる音色・大","sc":"冠绝音色・大","tc":"頂級音色・大","kr":"아름다운 음색ㆍ대"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":4},{"tag":"EQUIP_WEP_PC02_05_04","idx":764,"text":{"en":"Stellar Timbre XL","jp":"冠たる音色・超","sc":"冠绝音色・超","tc":"頂級音色・超","kr":"아름다운 음색ㆍ초"},"libText":{"en":"Reduce skill WT, and chance for additional AP gain from normal attacks.","jp":"通常攻撃で得られるＡＰが一定確率で増加する。スキルのＷＴが減少する","sc":"一定概率增加普通攻击获得的AP。缩短技能的WT","tc":"普通攻擊獲得的AP以一定機率增加，技能的WT減少","kr":"통상공격을 얻는 AP가 일정확률로 증가. 스킬의 WT 감소"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Ethereal Tone","jp":"エセリアルトーン","sc":"以太音调长笛","tc":"乙太音調","kr":"에세리얼 톤"}},{"idx":179,"itemIdx":416,"itemTag":"ITEM_WEAPON_PC02_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC03_01_01","idx":765,"text":{"en":"Mercenary Skills S","jp":"傭兵の技・小","sc":"佣兵战技・小","tc":"傭兵技能・小","kr":"용병의 기술ㆍ소"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":1},{"tag":"EQUIP_WEP_PC03_01_02","idx":766,"text":{"en":"Mercenary Skills M","jp":"傭兵の技・中","sc":"佣兵战技・中","tc":"傭兵技能・中","kr":"용병의 기술ㆍ중"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":2},{"tag":"EQUIP_WEP_PC03_01_03","idx":767,"text":{"en":"Mercenary Skills L","jp":"傭兵の技・大","sc":"佣兵战技・大","tc":"傭兵技能・大","kr":"용병의 기술ㆍ대"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC03_01_01","idx":765,"text":{"en":"Mercenary Skills S","jp":"傭兵の技・小","sc":"佣兵战技・小","tc":"傭兵技能・小","kr":"용병의 기술ㆍ소"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":1},{"tag":"EQUIP_WEP_PC03_01_02","idx":766,"text":{"en":"Mercenary Skills M","jp":"傭兵の技・中","sc":"佣兵战技・中","tc":"傭兵技能・中","kr":"용병의 기술ㆍ중"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":2},{"tag":"EQUIP_WEP_PC03_01_03","idx":767,"text":{"en":"Mercenary Skills L","jp":"傭兵の技・大","sc":"佣兵战技・大","tc":"傭兵技能・大","kr":"용병의 기술ㆍ대"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":3},{"tag":"EQUIP_WEP_PC03_01_04","idx":768,"text":{"en":"Mercenary Skills XL","jp":"傭兵の技・超","sc":"佣兵战技・超","tc":"傭兵技能・超","kr":"용병의 기술ㆍ초"},"libText":{"en":"Increase accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP와 명중률 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Weathered Sword","jp":"使い古した剣","sc":"陈旧的剑","tc":"陳舊的劍","kr":"오래된 검"}},{"idx":180,"itemIdx":417,"itemTag":"ITEM_WEAPON_PC02_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_007","itemIdx":65,"label":{"en":"Stalactite Fragment","jp":"鍾乳石の欠片","sc":"钟乳石碎片","tc":"鐘乳石碎片","kr":"종유석 파편"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC03_02_01","idx":769,"text":{"en":"Heavy Greatsword S","jp":"重厚な大剣・小","sc":"厚重大剑・小","tc":"重型大劍・小","kr":"중후한 대검ㆍ소"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":1},{"tag":"EQUIP_WEP_PC03_02_02","idx":770,"text":{"en":"Heavy Greatsword M","jp":"重厚な大剣・中","sc":"厚重大剑・中","tc":"重型大劍・中","kr":"중후한 대검ㆍ중"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC03_02_03","idx":771,"text":{"en":"Heavy Greatsword L","jp":"重厚な大剣・大","sc":"厚重大剑・大","tc":"重型大劍・大","kr":"중후한 대검ㆍ대"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC03_02_01","idx":769,"text":{"en":"Heavy Greatsword S","jp":"重厚な大剣・小","sc":"厚重大剑・小","tc":"重型大劍・小","kr":"중후한 대검ㆍ소"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":1},{"tag":"EQUIP_WEP_PC03_02_02","idx":770,"text":{"en":"Heavy Greatsword M","jp":"重厚な大剣・中","sc":"厚重大剑・中","tc":"重型大劍・中","kr":"중후한 대검ㆍ중"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC03_02_03","idx":771,"text":{"en":"Heavy Greatsword L","jp":"重厚な大剣・大","sc":"厚重大剑・大","tc":"重型大劍・大","kr":"중후한 대검ㆍ대"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_PC03_02_04","idx":772,"text":{"en":"Heavy Greatsword XL","jp":"重厚な大剣・超","sc":"厚重大剑・超","tc":"重型大劍・超","kr":"중후한 대검ㆍ초"},"libText":{"en":"Increase DEF and reduce base damage taken.","jp":"防御力が上昇し、受けるダメージを軽減する","sc":"提升防御力，减少受到的伤害","tc":"防禦力上升，所受傷害減輕","kr":"방어력이 상승하고, 받는 대미지 경감"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Colossal Edge","jp":"コロッサルエッジ","sc":"无双","tc":"無雙","kr":"콜로살 엣지"}},{"idx":181,"itemIdx":418,"itemTag":"ITEM_WEAPON_PC02_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_003","itemIdx":177,"label":{"en":"Rusted Sword","jp":"サビついた剣","sc":"生锈的剑","tc":"生鏽的劍","kr":"녹슨 검"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC03_03_01","idx":773,"text":{"en":"Vanguard Wind S","jp":"一陣の風・小","sc":"阵风・小","tc":"陣風・小","kr":"일진의 바람ㆍ소"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC03_03_02","idx":774,"text":{"en":"Vanguard Wind M","jp":"一陣の風・中","sc":"阵风・中","tc":"陣風・中","kr":"일진의 바람ㆍ중"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC03_03_03","idx":775,"text":{"en":"Vanguard Wind L","jp":"一陣の風・大","sc":"阵风・大","tc":"陣風・大","kr":"일진의 바람ㆍ대"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC03_03_01","idx":773,"text":{"en":"Vanguard Wind S","jp":"一陣の風・小","sc":"阵风・小","tc":"陣風・小","kr":"일진의 바람ㆍ소"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC03_03_02","idx":774,"text":{"en":"Vanguard Wind M","jp":"一陣の風・中","sc":"阵风・中","tc":"陣風・中","kr":"일진의 바람ㆍ중"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC03_03_03","idx":775,"text":{"en":"Vanguard Wind L","jp":"一陣の風・大","sc":"阵风・大","tc":"陣風・大","kr":"일진의 바람ㆍ대"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":4},{"tag":"EQUIP_WEP_PC03_03_04","idx":776,"text":{"en":"Vanguard Wind XL","jp":"一陣の風・超","sc":"阵风・超","tc":"陣風・超","kr":"일진의 바람ㆍ초"},"libText":{"en":"Reduce skill WT and increase damage.","jp":"スキルのＷＴが減少する。ダメージが増加する","sc":"缩短技能的WT。增加伤害","tc":"技能的WT減少，傷害增加","kr":"스킬의 WT 감소. 대미지 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Initiator","jp":"イニシエーター","sc":"始祖","tc":"始祖","kr":"이니시에이터"}},{"idx":182,"itemIdx":419,"itemTag":"ITEM_WEAPON_PC02_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_002","itemIdx":360,"label":{"en":"Taboo Drop","jp":"禁忌の雫","sc":"禁忌之滴","tc":"禁忌水滴","kr":"금기의 물방울"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC03_04_01","idx":777,"text":{"en":"Demon Edge S","jp":"悪魔の切っ先・小","sc":"恶魔锋芒・小","tc":"惡魔銳氣・小","kr":"악마의 칼끝ㆍ소"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":2},{"tag":"EQUIP_WEP_PC03_04_02","idx":778,"text":{"en":"Demon Edge M","jp":"悪魔の切っ先・中","sc":"恶魔锋芒・中","tc":"惡魔銳氣・中","kr":"악마의 칼끝ㆍ중"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":3},{"tag":"EQUIP_WEP_PC03_04_03","idx":779,"text":{"en":"Demon Edge L","jp":"悪魔の切っ先・大","sc":"恶魔锋芒・大","tc":"惡魔銳氣・大","kr":"악마의 칼끝ㆍ대"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC03_04_01","idx":777,"text":{"en":"Demon Edge S","jp":"悪魔の切っ先・小","sc":"恶魔锋芒・小","tc":"惡魔銳氣・小","kr":"악마의 칼끝ㆍ소"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":2},{"tag":"EQUIP_WEP_PC03_04_02","idx":778,"text":{"en":"Demon Edge M","jp":"悪魔の切っ先・中","sc":"恶魔锋芒・中","tc":"惡魔銳氣・中","kr":"악마의 칼끝ㆍ중"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":3},{"tag":"EQUIP_WEP_PC03_04_03","idx":779,"text":{"en":"Demon Edge L","jp":"悪魔の切っ先・大","sc":"恶魔锋芒・大","tc":"惡魔銳氣・大","kr":"악마의 칼끝ㆍ대"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":4},{"tag":"EQUIP_WEP_PC03_04_04","idx":780,"text":{"en":"Demon Edge XL","jp":"悪魔の切っ先・超","sc":"恶魔锋芒・超","tc":"惡魔銳氣・超","kr":"악마의 칼끝ㆍ초"},"libText":{"en":"Increase physical elemental damage.","jp":"物理属性のダメージが増加する","sc":"增加物理伤害。","tc":"物理屬性傷害增加","kr":"물리속성 대미지 증가."},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Schwartz Thruster","jp":"シュヴァルツラスター","sc":"舍身","tc":"捨身","kr":"슈왈츠러스터"}},{"idx":183,"itemIdx":420,"itemTag":"ITEM_WEAPON_PC02_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_002","itemIdx":358,"label":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC03_05_01","idx":781,"text":{"en":"Omni-Guardian S","jp":"全てを守る者・小","sc":"万物守护者・小","tc":"萬物守護者・小","kr":"수호자ㆍ소"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 0.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为0时，一定概率幸存","tc":"異常狀態耐性上升。HP降為0時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":2},{"tag":"EQUIP_WEP_PC03_05_02","idx":782,"text":{"en":"Omni-Guardian M","jp":"全てを守る者・中","sc":"万物守护者・中","tc":"萬物守護者・中","kr":"수호자ㆍ중"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 1 or lower.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为1时，一定概率幸存","tc":"異常狀態耐性上升。HP降為1時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":3},{"tag":"EQUIP_WEP_PC03_05_03","idx":783,"text":{"en":"Omni-Guardian L","jp":"全てを守る者・大","sc":"万物守护者・大","tc":"萬物守護者・大","kr":"수호자ㆍ대"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 2 or lower.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为2时，一定概率幸存","tc":"異常狀態耐性上升。HP降為2時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC03_05_01","idx":781,"text":{"en":"Omni-Guardian S","jp":"全てを守る者・小","sc":"万物守护者・小","tc":"萬物守護者・小","kr":"수호자ㆍ소"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 0.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为0时，一定概率幸存","tc":"異常狀態耐性上升。HP降為0時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":2},{"tag":"EQUIP_WEP_PC03_05_02","idx":782,"text":{"en":"Omni-Guardian M","jp":"全てを守る者・中","sc":"万物守护者・中","tc":"萬物守護者・中","kr":"수호자ㆍ중"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 1 or lower.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为1时，一定概率幸存","tc":"異常狀態耐性上升。HP降為1時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":3},{"tag":"EQUIP_WEP_PC03_05_03","idx":783,"text":{"en":"Omni-Guardian L","jp":"全てを守る者・大","sc":"万物守护者・大","tc":"萬物守護者・大","kr":"수호자ㆍ대"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 2 or lower.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为2时，一定概率幸存","tc":"異常狀態耐性上升。HP降為2時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":4},{"tag":"EQUIP_WEP_PC03_05_04","idx":784,"text":{"en":"Omni-Guardian XL","jp":"全てを守る者・超","sc":"万物守护者・超","tc":"萬物守護者・超","kr":"수호자ㆍ초"},"libText":{"en":"Increase status ailment resistance. Chance to survive if HP reaches 3 or lower.","jp":"状態異常耐性が上昇する。ＨＰが０になる時、一定確率で耐える","sc":"提升异常状态耐性。HP变为3时，一定概率幸存","tc":"異常狀態耐性上升。HP降為3時，以一定機率承受住","kr":"상태이상 내성 상승. HP가 0이 되었을 때, 일정확률로 버팀"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Lord Guardian","jp":"ロードガーディアン","sc":"守道者","tc":"疆土守護者","kr":"로드 가디언"}},{"idx":184,"itemIdx":421,"itemTag":"ITEM_WEAPON_PC03_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":0,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC04_01_01","idx":785,"text":{"en":"Power Arisen S","jp":"パワーライズ・小","sc":"功率提升・小","tc":"力如泉湧・小","kr":"파워라이즈ㆍ소"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":1},{"tag":"EQUIP_WEP_PC04_01_02","idx":786,"text":{"en":"Power Arisen M","jp":"パワーライズ・中","sc":"功率提升・中","tc":"力如泉湧・中","kr":"파워라이즈ㆍ중"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":2},{"tag":"EQUIP_WEP_PC04_01_03","idx":787,"text":{"en":"Power Arisen L","jp":"パワーライズ・大","sc":"功率提升・大","tc":"力如泉湧・大","kr":"파워라이즈ㆍ대"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC04_01_01","idx":785,"text":{"en":"Power Arisen S","jp":"パワーライズ・小","sc":"功率提升・小","tc":"力如泉湧・小","kr":"파워라이즈ㆍ소"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":1},{"tag":"EQUIP_WEP_PC04_01_02","idx":786,"text":{"en":"Power Arisen M","jp":"パワーライズ・中","sc":"功率提升・中","tc":"力如泉湧・中","kr":"파워라이즈ㆍ중"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":2},{"tag":"EQUIP_WEP_PC04_01_03","idx":787,"text":{"en":"Power Arisen L","jp":"パワーライズ・大","sc":"功率提升・大","tc":"力如泉湧・大","kr":"파워라이즈ㆍ대"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":3},{"tag":"EQUIP_WEP_PC04_01_04","idx":788,"text":{"en":"Power Arisen XL","jp":"パワーライズ・超","sc":"功率提升・超","tc":"力如泉湧・超","kr":"파워라이즈ㆍ초"},"libText":{"en":"Increase ATK and physical elemental damage.","jp":"物理属性のダメージが増加し、攻撃力が上昇する","sc":"增加物理伤害，提升攻击力","tc":"物理屬性傷害增加，攻擊力上升","kr":"물리속성 대미지가 증가하고, 공격력 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Stake Hammer","jp":"杭打ちハンマー","sc":"打桩锤","tc":"打樁錘","kr":"말뚝박기 해머"}},{"idx":185,"itemIdx":422,"itemTag":"ITEM_WEAPON_PC03_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_001","itemIdx":166,"label":{"en":"Fairystone Fragment","jp":"魔石の欠片","sc":"魔石碎片","tc":"魔石碎片","kr":"마석 파편"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC04_02_01","idx":789,"text":{"en":"Resonance S","jp":"共感力・小","sc":"共感力・小","tc":"共鳴力・小","kr":"공감력ㆍ소"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_PC04_02_02","idx":790,"text":{"en":"Resonance M","jp":"共感力・中","sc":"共感力・中","tc":"共鳴力・中","kr":"공감력ㆍ중"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_02_03","idx":791,"text":{"en":"Resonance L","jp":"共感力・大","sc":"共感力・大","tc":"共鳴力・大","kr":"공감력ㆍ대"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC04_02_01","idx":789,"text":{"en":"Resonance S","jp":"共感力・小","sc":"共感力・小","tc":"共鳴力・小","kr":"공감력ㆍ소"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_PC04_02_02","idx":790,"text":{"en":"Resonance M","jp":"共感力・中","sc":"共感力・中","tc":"共鳴力・中","kr":"공감력ㆍ중"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_02_03","idx":791,"text":{"en":"Resonance L","jp":"共感力・大","sc":"共感力・大","tc":"共鳴力・大","kr":"공감력ㆍ대"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC04_02_04","idx":792,"text":{"en":"Resonance XL","jp":"共感力・超","sc":"共感力・超","tc":"共鳴力・超","kr":"공감력ㆍ초"},"libText":{"en":"Increase magic elemental damage, and increase damage when exploiting the target's elemental weakness.","jp":"魔法属性のダメージが増加し、弱点を突いた時のダメージが増加する","sc":"增加魔法伤害，增加弱点攻击伤害","tc":"魔法屬性傷害增加，擊中弱點時的傷害增加","kr":"마법속성 대미지가 증가하고, 약점 공격 시의 대미지 증가"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Clairempathy","jp":"クレアエンパシー","sc":"灵感锤","tc":"靈感錘","kr":"클레어 엠파시"}},{"idx":186,"itemIdx":423,"itemTag":"ITEM_WEAPON_PC03_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_009","itemIdx":82,"label":{"en":"Amber Fragment","jp":"琥珀の欠片","sc":"琥珀碎片","tc":"琥珀碎片","kr":"호박 파편"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC04_03_01","idx":793,"text":{"en":"Destructive Strike S","jp":"破壊の一撃・小","sc":"破坏一击・小","tc":"破壞一擊・小","kr":"파괴의 일격ㆍ소"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_03_02","idx":794,"text":{"en":"Destructive Strike M","jp":"破壊の一撃・中","sc":"破坏一击・中","tc":"破壞一擊・中","kr":"파괴의 일격ㆍ중"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC04_03_03","idx":795,"text":{"en":"Destructive Strike L","jp":"破壊の一撃・大","sc":"破坏一击・大","tc":"破壞一擊・大","kr":"파괴의 일격ㆍ대"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC04_03_01","idx":793,"text":{"en":"Destructive Strike S","jp":"破壊の一撃・小","sc":"破坏一击・小","tc":"破壞一擊・小","kr":"파괴의 일격ㆍ소"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_03_02","idx":794,"text":{"en":"Destructive Strike M","jp":"破壊の一撃・中","sc":"破坏一击・中","tc":"破壞一擊・中","kr":"파괴의 일격ㆍ중"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC04_03_03","idx":795,"text":{"en":"Destructive Strike L","jp":"破壊の一撃・大","sc":"破坏一击・大","tc":"破壞一擊・大","kr":"파괴의 일격ㆍ대"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":4},{"tag":"EQUIP_WEP_PC04_03_04","idx":796,"text":{"en":"Destructive Strike XL","jp":"破壊の一撃・超","sc":"破坏一击・超","tc":"破壞一擊・超","kr":"파괴의 일격ㆍ초"},"libText":{"en":"Increase skill Stun Gauge effect, and increase damage to stunned enemies.","jp":"スキルのブレイク値が増加し、ブレイク中の敵へのダメージが増加する","sc":"增加技能的破防值，增加对破防状态的敌人造成的伤害","tc":"技能的破防值增加，對破防中的敵人傷害增加","kr":"스킬의 브레이크치가 증가하고, 브레이크 중인 적에게 대미지 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Destruction","jp":"デストルクシオン","sc":"破坏者","tc":"破壞者","kr":"디스트럭션"}},{"idx":187,"itemIdx":424,"itemTag":"ITEM_WEAPON_PC03_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_004","itemIdx":165,"label":{"en":"Beast Fossil","jp":"巨獣の化石","sc":"巨兽化石","tc":"巨獸化石","kr":"거대 짐승의 화석"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC04_04_01","idx":797,"text":{"en":"Divine Rage S","jp":"神の怒り・小","sc":"神怒・小","tc":"神之怒・小","kr":"신의 분노ㆍ소"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":2},{"tag":"EQUIP_WEP_PC04_04_02","idx":798,"text":{"en":"Divine Rage M","jp":"神の怒り・中","sc":"神怒・中","tc":"神之怒・中","kr":"신의 분노ㆍ중"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":3},{"tag":"EQUIP_WEP_PC04_04_03","idx":799,"text":{"en":"Divine Rage L","jp":"神の怒り・大","sc":"神怒・大","tc":"神之怒・大","kr":"신의 분노ㆍ대"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC04_04_01","idx":797,"text":{"en":"Divine Rage S","jp":"神の怒り・小","sc":"神怒・小","tc":"神之怒・小","kr":"신의 분노ㆍ소"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":2},{"tag":"EQUIP_WEP_PC04_04_02","idx":798,"text":{"en":"Divine Rage M","jp":"神の怒り・中","sc":"神怒・中","tc":"神之怒・中","kr":"신의 분노ㆍ중"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":3},{"tag":"EQUIP_WEP_PC04_04_03","idx":799,"text":{"en":"Divine Rage L","jp":"神の怒り・大","sc":"神怒・大","tc":"神之怒・大","kr":"신의 분노ㆍ대"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":4},{"tag":"EQUIP_WEP_PC04_04_04","idx":800,"text":{"en":"Divine Rage XL","jp":"神の怒り・超","sc":"神怒・超","tc":"神之怒・超","kr":"신의 분노ㆍ초"},"libText":{"en":"Increase bolt damage and resistance.","jp":"雷属性のダメージが増加する。雷耐性が上昇する","sc":"增加雷属性伤害。提升雷耐性","tc":"雷屬性傷害增加。雷耐性上升","kr":"뇌속성 대미지 증가. 뇌 내성 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Holy Torrent","jp":"聖鎚・雨坤波更","sc":"圣锤·雨坤波更","tc":"聖錘‧雨坤波更","kr":"성추 우곤파경"}},{"idx":188,"itemIdx":425,"itemTag":"ITEM_WEAPON_PC03_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POWDER_002","itemIdx":364,"label":{"en":"Blue Flame Ember","jp":"蒼炎の種火","sc":"苍炎火种","tc":"蒼炎火種","kr":"창염의 불씨"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC04_05_01","idx":801,"text":{"en":"Hero's Medal S","jp":"勇者の証・小","sc":"勇者之证・小","tc":"勇者之證・小","kr":"용사의 증표ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_05_02","idx":802,"text":{"en":"Hero's Medal M","jp":"勇者の証・中","sc":"勇者之证・中","tc":"勇者之證・中","kr":"용사의 증표ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC04_05_03","idx":803,"text":{"en":"Hero's Medal L","jp":"勇者の証・大","sc":"勇者之证・大","tc":"勇者之證・大","kr":"용사의 증표ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC04_05_01","idx":801,"text":{"en":"Hero's Medal S","jp":"勇者の証・小","sc":"勇者之证・小","tc":"勇者之證・小","kr":"용사의 증표ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC04_05_02","idx":802,"text":{"en":"Hero's Medal M","jp":"勇者の証・中","sc":"勇者之证・中","tc":"勇者之證・中","kr":"용사의 증표ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC04_05_03","idx":803,"text":{"en":"Hero's Medal L","jp":"勇者の証・大","sc":"勇者之证・大","tc":"勇者之證・大","kr":"용사의 증표ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":4},{"tag":"EQUIP_WEP_PC04_05_04","idx":804,"text":{"en":"Hero's Medal XL","jp":"勇者の証・超","sc":"勇者之证・超","tc":"勇者之證・超","kr":"용사의 증표ㆍ초"},"libText":{"en":"Increase ATK, DEF, SPD, and damage dealt when fighting bosses.","jp":"ボスと戦闘中、攻撃力、防御力、素早さが上昇し、与えるダメージが増加する","sc":"与头目战斗时，提升攻击力、防御力、敏捷，增加造成的伤害","tc":"頭目戰時，攻擊力、防禦力、敏捷上升，給予的傷害增加","kr":"보스와 전투 중에 공격력, 방어력, 민첩성이 상승하고 주는 대미지 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Brave Emblem","jp":"ブレイブエンブレム","sc":"英勇徽章","tc":"英勇徽章","kr":"브레이브 엠블럼"}},{"idx":189,"itemIdx":426,"itemTag":"ITEM_WEAPON_PC04_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC05_01_01","idx":805,"text":{"en":"Breezy Wanderer S","jp":"風の放浪者・小","sc":"风之流浪者・小","tc":"風之放浪者・小","kr":"바람의 방랑자ㆍ소"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":1},{"tag":"EQUIP_WEP_PC05_01_02","idx":806,"text":{"en":"Breezy Wanderer M","jp":"風の放浪者・中","sc":"风之流浪者・中","tc":"風之放浪者・中","kr":"바람의 방랑자ㆍ중"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":2},{"tag":"EQUIP_WEP_PC05_01_03","idx":807,"text":{"en":"Breezy Wanderer L","jp":"風の放浪者・大","sc":"风之流浪者・大","tc":"風之放浪者・大","kr":"바람의 방랑자ㆍ대"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC05_01_01","idx":805,"text":{"en":"Breezy Wanderer S","jp":"風の放浪者・小","sc":"风之流浪者・小","tc":"風之放浪者・小","kr":"바람의 방랑자ㆍ소"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":1},{"tag":"EQUIP_WEP_PC05_01_02","idx":806,"text":{"en":"Breezy Wanderer M","jp":"風の放浪者・中","sc":"风之流浪者・中","tc":"風之放浪者・中","kr":"바람의 방랑자ㆍ중"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":2},{"tag":"EQUIP_WEP_PC05_01_03","idx":807,"text":{"en":"Breezy Wanderer L","jp":"風の放浪者・大","sc":"风之流浪者・大","tc":"風之放浪者・大","kr":"바람의 방랑자ㆍ대"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":3},{"tag":"EQUIP_WEP_PC05_01_04","idx":808,"text":{"en":"Breezy Wanderer XL","jp":"風の放浪者・超","sc":"风之流浪者・超","tc":"風之放浪者・超","kr":"바람의 방랑자ㆍ초"},"libText":{"en":"Increase air damage and resistance.","jp":"風属性のダメージが増加する。風耐性が上昇する","sc":"增加风属性伤害。提升风属性耐性","tc":"風屬性傷害增加。風耐性上升","kr":"풍속성 대미지 증가. 풍 내성 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Pilgrimage Staff","jp":"巡廻の杖","sc":"巡回之杖","tc":"巡迴之杖","kr":"순회의 지팡이"}},{"idx":190,"itemIdx":427,"itemTag":"ITEM_WEAPON_PC04_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FLOWER_004","itemIdx":26,"label":{"en":"Nightglow Flower","jp":"夜光花","sc":"夜光花","tc":"夜光花","kr":"야광화"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC05_02_01","idx":809,"text":{"en":"Forest Guardian S","jp":"森の番人・小","sc":"森林守望者・小","tc":"森林守衛・小","kr":"숲의 파수꾼ㆍ소"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":1},{"tag":"EQUIP_WEP_PC05_02_02","idx":810,"text":{"en":"Forest Guardian M","jp":"森の番人・中","sc":"森林守望者・中","tc":"森林守衛・中","kr":"숲의 파수꾼ㆍ중"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC05_02_03","idx":811,"text":{"en":"Forest Guardian L","jp":"森の番人・大","sc":"森林守望者・大","tc":"森林守衛・大","kr":"숲의 파수꾼ㆍ대"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC05_02_01","idx":809,"text":{"en":"Forest Guardian S","jp":"森の番人・小","sc":"森林守望者・小","tc":"森林守衛・小","kr":"숲의 파수꾼ㆍ소"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":1},{"tag":"EQUIP_WEP_PC05_02_02","idx":810,"text":{"en":"Forest Guardian M","jp":"森の番人・中","sc":"森林守望者・中","tc":"森林守衛・中","kr":"숲의 파수꾼ㆍ중"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_PC05_02_03","idx":811,"text":{"en":"Forest Guardian L","jp":"森の番人・大","sc":"森林守望者・大","tc":"森林守衛・大","kr":"숲의 파수꾼ㆍ대"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_PC05_02_04","idx":812,"text":{"en":"Forest Guardian XL","jp":"森の番人・超","sc":"森林守望者・超","tc":"森林守衛・超","kr":"숲의 파수꾼ㆍ초"},"libText":{"en":"Increase evasion rate and reduce damage taken.","jp":"回避率が上昇し、受けるダメージを軽減する","sc":"提升回避率，减少受到的伤害","tc":"迴避率上升，所受傷害減輕","kr":"회피율이 상승하고, 받는 대미지 경감"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Forest Bell","jp":"森番鐘","sc":"万物钟","tc":"萬物鐘","kr":"산지기 종"}},{"idx":191,"itemIdx":428,"itemTag":"ITEM_WEAPON_PC04_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_002","itemIdx":349,"label":{"en":"Amberlite","jp":"アンバーライト","sc":"琥珀晶石","tc":"琥珀晶石","kr":"앰버라이트"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC05_03_01","idx":813,"text":{"en":"Spiritual Training S","jp":"精神鍛錬・小","sc":"精神锻炼・小","tc":"精神鍛鍊・小","kr":"정신단련ㆍ소"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC05_03_02","idx":814,"text":{"en":"Spiritual Training M","jp":"精神鍛錬・中","sc":"精神锻炼・中","tc":"精神鍛鍊・中","kr":"정신단련ㆍ중"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC05_03_03","idx":815,"text":{"en":"Spiritual Training L","jp":"精神鍛錬・大","sc":"精神锻炼・大","tc":"精神鍛鍊・大","kr":"정신단련ㆍ대"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC05_03_01","idx":813,"text":{"en":"Spiritual Training S","jp":"精神鍛錬・小","sc":"精神锻炼・小","tc":"精神鍛鍊・小","kr":"정신단련ㆍ소"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC05_03_02","idx":814,"text":{"en":"Spiritual Training M","jp":"精神鍛錬・中","sc":"精神锻炼・中","tc":"精神鍛鍊・中","kr":"정신단련ㆍ중"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC05_03_03","idx":815,"text":{"en":"Spiritual Training L","jp":"精神鍛錬・大","sc":"精神锻炼・大","tc":"精神鍛鍊・大","kr":"정신단련ㆍ대"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":4},{"tag":"EQUIP_WEP_PC05_03_04","idx":816,"text":{"en":"Spiritual Training XL","jp":"精神鍛錬・超","sc":"精神锻炼・超","tc":"精神鍛鍊・超","kr":"정신단련ㆍ초"},"libText":{"en":"Increase maximum HP and magic elemental damage.","jp":"最大ＨＰが増加する。魔法属性のダメージが増加する","sc":"提升HP上限。增加魔法伤害","tc":"最大HP增加，魔法屬性傷害增加","kr":"최대HP 증가. 마법속성 대미지 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Training Path","jp":"修練の道標","sc":"修炼道标","tc":"修煉道標","kr":"수련의 길잡이"}},{"idx":192,"itemIdx":429,"itemTag":"ITEM_WEAPON_PC04_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_WOOD_006","itemIdx":149,"label":{"en":"Holy Arbor Branch","jp":"聖樹の大枝","sc":"圣树大枝","tc":"聖樹大枝","kr":"성수의 큰 가지"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC05_04_01","idx":817,"text":{"en":"Nature's Guard S","jp":"自然の加護・小","sc":"自然加护・小","tc":"自然庇護・小","kr":"자연의 가호ㆍ소"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":2},{"tag":"EQUIP_WEP_PC05_04_02","idx":818,"text":{"en":"Nature's Guard M","jp":"自然の加護・中","sc":"自然加护・中","tc":"自然庇護・中","kr":"자연의 가호ㆍ중"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":3},{"tag":"EQUIP_WEP_PC05_04_03","idx":819,"text":{"en":"Nature's Guard L","jp":"自然の加護・大","sc":"自然加护・大","tc":"自然庇護・大","kr":"자연의 가호ㆍ대"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC05_04_01","idx":817,"text":{"en":"Nature's Guard S","jp":"自然の加護・小","sc":"自然加护・小","tc":"自然庇護・小","kr":"자연의 가호ㆍ소"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":2},{"tag":"EQUIP_WEP_PC05_04_02","idx":818,"text":{"en":"Nature's Guard M","jp":"自然の加護・中","sc":"自然加护・中","tc":"自然庇護・中","kr":"자연의 가호ㆍ중"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":3},{"tag":"EQUIP_WEP_PC05_04_03","idx":819,"text":{"en":"Nature's Guard L","jp":"自然の加護・大","sc":"自然加护・大","tc":"自然庇護・大","kr":"자연의 가호ㆍ대"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":4},{"tag":"EQUIP_WEP_PC05_04_04","idx":820,"text":{"en":"Nature's Guard XL","jp":"自然の加護・超","sc":"自然加护・超","tc":"自然庇護・超","kr":"자연의 가호ㆍ초"},"libText":{"en":"Reduce skill WT and lowers knockback effects.","jp":"スキルのＷＴが減少し、ノックバックを受けた時の効果量が減少する","sc":"缩短技能WT，降低受到的击退效果","tc":"技能的WT減少，受到擊退時的效果量減少","kr":"스킬의 WT가 감소하고, 넉백 당할 때의 효과량 감소"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Holy Arbor Staff","jp":"神霊樹の魔枝","sc":"神灵树的魔枝","tc":"神靈樹的魔枝","kr":"신령수의 지팡이"}},{"idx":193,"itemIdx":430,"itemTag":"ITEM_WEAPON_PC04_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_003","itemIdx":379,"label":{"en":"Crystal Element","jp":"クリスタルエレメント","sc":"核水晶元素","tc":"核水晶元素","kr":"크리스털 엘리먼트"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC05_05_01","idx":821,"text":{"en":"Truth's Guide S","jp":"真理の導き・小","sc":"真理昭示・小","tc":"真理指引・小","kr":"진리의 인도ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":2},{"tag":"EQUIP_WEP_PC05_05_02","idx":822,"text":{"en":"Truth's Guide M","jp":"真理の導き・中","sc":"真理昭示・中","tc":"真理指引・中","kr":"진리의 인도ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":3},{"tag":"EQUIP_WEP_PC05_05_03","idx":823,"text":{"en":"Truth's Guide L","jp":"真理の導き・大","sc":"真理昭示・大","tc":"真理指引・大","kr":"진리의 인도ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC05_05_01","idx":821,"text":{"en":"Truth's Guide S","jp":"真理の導き・小","sc":"真理昭示・小","tc":"真理指引・小","kr":"진리의 인도ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":2},{"tag":"EQUIP_WEP_PC05_05_02","idx":822,"text":{"en":"Truth's Guide M","jp":"真理の導き・中","sc":"真理昭示・中","tc":"真理指引・中","kr":"진리의 인도ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":3},{"tag":"EQUIP_WEP_PC05_05_03","idx":823,"text":{"en":"Truth's Guide L","jp":"真理の導き・大","sc":"真理昭示・大","tc":"真理指引・大","kr":"진리의 인도ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":4},{"tag":"EQUIP_WEP_PC05_05_04","idx":824,"text":{"en":"Truth's Guide XL","jp":"真理の導き・超","sc":"真理昭示・超","tc":"真理指引・超","kr":"진리의 인도ㆍ초"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT가 감소하고, 위력 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Occult Wisdom","jp":"幽玄なる叡智の杖","sc":"幽玄睿智之杖","tc":"幽玄睿智之杖","kr":"지혜의 지팡이"}},{"idx":194,"itemIdx":431,"itemTag":"ITEM_WEAPON_PC05_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC06_01_01","idx":825,"text":{"en":"Sharp Edge S","jp":"抜群の切れ味・小","sc":"锐不可当・小","tc":"超群鋒利度・小","kr":"발군의 예리함ㆍ소"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_PC06_01_02","idx":826,"text":{"en":"Sharp Edge M","jp":"抜群の切れ味・中","sc":"锐不可当・中","tc":"超群鋒利度・中","kr":"발군의 예리함ㆍ중"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC06_01_03","idx":827,"text":{"en":"Sharp Edge L","jp":"抜群の切れ味・大","sc":"锐不可当・大","tc":"超群鋒利度・大","kr":"발군의 예리함ㆍ대"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC06_01_01","idx":825,"text":{"en":"Sharp Edge S","jp":"抜群の切れ味・小","sc":"锐不可当・小","tc":"超群鋒利度・小","kr":"발군의 예리함ㆍ소"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_PC06_01_02","idx":826,"text":{"en":"Sharp Edge M","jp":"抜群の切れ味・中","sc":"锐不可当・中","tc":"超群鋒利度・中","kr":"발군의 예리함ㆍ중"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_PC06_01_03","idx":827,"text":{"en":"Sharp Edge L","jp":"抜群の切れ味・大","sc":"锐不可当・大","tc":"超群鋒利度・大","kr":"발군의 예리함ㆍ대"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_PC06_01_04","idx":828,"text":{"en":"Sharp Edge XL","jp":"抜群の切れ味・超","sc":"锐不可当・超","tc":"超群鋒利度・超","kr":"발군의 예리함ㆍ초"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Iron Claws","jp":"鉄鉤","sc":"铁钩","tc":"鐵鉤","kr":"철구"}},{"idx":195,"itemIdx":432,"itemTag":"ITEM_WEAPON_PC05_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_008","itemIdx":66,"label":{"en":"Ethereal Stone","jp":"白霊岩","sc":"白灵岩","tc":"白靈岩","kr":"백령암"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC06_02_01","idx":829,"text":{"en":"Warrior's Creed S","jp":"戦士の心得・小","sc":"战士的心得・小","tc":"戰士心得・小","kr":"전사의 마음가짐ㆍ소"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":1},{"tag":"EQUIP_WEP_PC06_02_02","idx":830,"text":{"en":"Warrior's Creed M","jp":"戦士の心得・中","sc":"战士的心得・中","tc":"戰士心得・中","kr":"전사의 마음가짐ㆍ중"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_02_03","idx":831,"text":{"en":"Warrior's Creed L","jp":"戦士の心得・大","sc":"战士的心得・大","tc":"戰士心得・大","kr":"전사의 마음가짐ㆍ대"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_PC06_02_01","idx":829,"text":{"en":"Warrior's Creed S","jp":"戦士の心得・小","sc":"战士的心得・小","tc":"戰士心得・小","kr":"전사의 마음가짐ㆍ소"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":1},{"tag":"EQUIP_WEP_PC06_02_02","idx":830,"text":{"en":"Warrior's Creed M","jp":"戦士の心得・中","sc":"战士的心得・中","tc":"戰士心得・中","kr":"전사의 마음가짐ㆍ중"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_02_03","idx":831,"text":{"en":"Warrior's Creed L","jp":"戦士の心得・大","sc":"战士的心得・大","tc":"戰士心得・大","kr":"전사의 마음가짐ㆍ대"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_PC06_02_04","idx":832,"text":{"en":"Warrior's Creed XL","jp":"戦士の心得・超","sc":"战士的心得・超","tc":"戰士心得・超","kr":"전사의 마음가짐ㆍ초"},"libText":{"en":"Reduce skill WT and increase SPD.","jp":"スキルのＷＴが減少し、素早さが上昇する","sc":"缩短技能WT，提升敏捷","tc":"技能的WT減少，敏捷上升","kr":"스킬의 WT가 감소하고, 민첩성 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Krieger's Talon","jp":"クリーガーズタロン","sc":"流金爪","tc":"流金爪","kr":"크리거즈 탤런"}},{"idx":196,"itemIdx":433,"itemTag":"ITEM_WEAPON_PC05_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FISH_007","itemIdx":122,"label":{"en":"Sawe Fish","jp":"ソーンフィッシュ","sc":"尖嘴刺鱼","tc":"尖嘴剌魚","kr":"손 피시"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC06_03_01","idx":833,"text":{"en":"Fierce Fang S","jp":"獰猛な牙・小","sc":"狰狞獠牙・小","tc":"凶猛之牙・小","kr":"사나운 송곳니ㆍ소"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":2},{"tag":"EQUIP_WEP_PC06_03_02","idx":834,"text":{"en":"Fierce Fang M","jp":"獰猛な牙・中","sc":"狰狞獠牙・中","tc":"凶猛之牙・中","kr":"사나운 송곳니ㆍ중"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":3},{"tag":"EQUIP_WEP_PC06_03_03","idx":835,"text":{"en":"Fierce Fang L","jp":"獰猛な牙・大","sc":"狰狞獠牙・大","tc":"凶猛之牙・大","kr":"사나운 송곳니ㆍ대"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC06_03_01","idx":833,"text":{"en":"Fierce Fang S","jp":"獰猛な牙・小","sc":"狰狞獠牙・小","tc":"凶猛之牙・小","kr":"사나운 송곳니ㆍ소"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":2},{"tag":"EQUIP_WEP_PC06_03_02","idx":834,"text":{"en":"Fierce Fang M","jp":"獰猛な牙・中","sc":"狰狞獠牙・中","tc":"凶猛之牙・中","kr":"사나운 송곳니ㆍ중"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":3},{"tag":"EQUIP_WEP_PC06_03_03","idx":835,"text":{"en":"Fierce Fang L","jp":"獰猛な牙・大","sc":"狰狞獠牙・大","tc":"凶猛之牙・大","kr":"사나운 송곳니ㆍ대"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":4},{"tag":"EQUIP_WEP_PC06_03_04","idx":836,"text":{"en":"Fierce Fang XL","jp":"獰猛な牙・超","sc":"狰狞獠牙・超","tc":"凶猛之牙・超","kr":"사나운 송곳니ㆍ초"},"libText":{"en":"Increase skill effect and Stun Gauge effect.","jp":"スキルの威力とブレイク値が増加する","sc":"增加技能威力和破防值","tc":"技能的威力與破防值增加","kr":"스킬의 위력과 브레이크치가 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Hail Crunch","jp":"ヘイルクランチ","sc":"血爪","tc":"血爪","kr":"헤일 크런치"}},{"idx":197,"itemIdx":434,"itemTag":"ITEM_WEAPON_PC05_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_INSECT_011","itemIdx":137,"label":{"en":"Trihorn","jp":"トライホーン","sc":"三角甲虫","tc":"三角甲蟲","kr":"트라이혼"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC06_04_01","idx":837,"text":{"en":"Wind Blade S","jp":"風破りの刃・小","sc":"裂风之刃・小","tc":"風破之刃・小","kr":"예리한 칼날ㆍ소"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_04_02","idx":838,"text":{"en":"Wind Blade M","jp":"風破りの刃・中","sc":"裂风之刃・中","tc":"風破之刃・中","kr":"예리한 칼날ㆍ중"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":3},{"tag":"EQUIP_WEP_PC06_04_03","idx":839,"text":{"en":"Wind Blade L","jp":"風破りの刃・大","sc":"裂风之刃・大","tc":"風破之刃・大","kr":"예리한 칼날ㆍ대"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC06_04_01","idx":837,"text":{"en":"Wind Blade S","jp":"風破りの刃・小","sc":"裂风之刃・小","tc":"風破之刃・小","kr":"예리한 칼날ㆍ소"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_04_02","idx":838,"text":{"en":"Wind Blade M","jp":"風破りの刃・中","sc":"裂风之刃・中","tc":"風破之刃・中","kr":"예리한 칼날ㆍ중"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":3},{"tag":"EQUIP_WEP_PC06_04_03","idx":839,"text":{"en":"Wind Blade L","jp":"風破りの刃・大","sc":"裂风之刃・大","tc":"風破之刃・大","kr":"예리한 칼날ㆍ대"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":4},{"tag":"EQUIP_WEP_PC06_04_04","idx":840,"text":{"en":"Wind Blade XL","jp":"風破りの刃・超","sc":"裂风之刃・超","tc":"風破之刃・超","kr":"예리한 칼날ㆍ초"},"libText":{"en":"Increase physical and magic elemental damage, and boost buffs on self.","jp":"物理属性と魔法属性のダメージが増加し、自身についたプラス効果の効果量が上昇する","sc":"增加物理和魔法伤害，强化自身获得的加强系效果","tc":"物理屬性與魔法屬性傷害增加，附加於自身的加強系效果量上升","kr":"물리속성과 마법속성 대미지가 증가하고, 자신에게 적용된 상승효과의 효과량 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Wind Slicer","jp":"風断爪","sc":"断风爪","tc":"斷風爪","kr":"풍단조"}},{"idx":198,"itemIdx":435,"itemTag":"ITEM_WEAPON_PC05_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MYSTIC_002","itemIdx":378,"label":{"en":"Spirit Bottle","jp":"精霊の小瓶","sc":"精灵的小瓶","tc":"精靈的小瓶","kr":"정령의 작은 병"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_PC06_05_01","idx":841,"text":{"en":"Elemental Song S","jp":"エレメントソング・小","sc":"元素之歌・小","tc":"元素之歌・小","kr":"엘리먼트 송ㆍ소"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_05_02","idx":842,"text":{"en":"Elemental Song M","jp":"エレメントソング・中","sc":"元素之歌・中","tc":"元素之歌・中","kr":"엘리먼트 송ㆍ중"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_PC06_05_03","idx":843,"text":{"en":"Elemental Song L","jp":"エレメントソング・大","sc":"元素之歌・大","tc":"元素之歌・大","kr":"엘리먼트 송ㆍ대"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_PC06_05_01","idx":841,"text":{"en":"Elemental Song S","jp":"エレメントソング・小","sc":"元素之歌・小","tc":"元素之歌・小","kr":"엘리먼트 송ㆍ소"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_PC06_05_02","idx":842,"text":{"en":"Elemental Song M","jp":"エレメントソング・中","sc":"元素之歌・中","tc":"元素之歌・中","kr":"엘리먼트 송ㆍ중"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_PC06_05_03","idx":843,"text":{"en":"Elemental Song L","jp":"エレメントソング・大","sc":"元素之歌・大","tc":"元素之歌・大","kr":"엘리먼트 송ㆍ대"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":4},{"tag":"EQUIP_WEP_PC06_05_04","idx":844,"text":{"en":"Elemental Song XL","jp":"エレメントソング・超","sc":"元素之歌・超","tc":"元素之歌・超","kr":"엘리먼트 송ㆍ초"},"libText":{"en":"Increase fire, ice, bolt, and air damage; increase ATK, DEF, and SPD based on turns taken.","jp":"火属性、氷属性、雷属性、風属性のダメージが増加し、行動回数に応じて攻撃力、防御力、素早さが上昇する","sc":"增加火、冰、雷、风属性伤害，根据行动次数，提升攻击力、防御力、敏捷","tc":"火屬性、冰屬性、雷屬性、風屬性傷害增加，攻擊力、防禦力、敏捷依行動次數上升","kr":"화속성, 빙속성, 뇌속성, 풍속성 대미지가 증가하고, 행동횟수에 따라 공격력, 방어력, 민첩성 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Oren Herald","jp":"オーレンヘルディン","sc":"幽蓝爪","tc":"幽藍爪","kr":"오렌 헬딘"}},{"idx":199,"itemIdx":436,"itemTag":"ITEM_WEAPON_PC13_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC01_01_01","idx":845,"text":{"en":"Steady Experience S","jp":"確かな経験・小","sc":"扎实的经验·小","tc":"扎實的經驗‧小","kr":"확실한 경험ㆍ소"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":1},{"tag":"EQUIP_WEP_DLC01_01_02","idx":846,"text":{"en":"Steady Experience M","jp":"確かな経験・中","sc":"扎实的经验·中","tc":"扎實的經驗‧中","kr":"확실한 경험ㆍ중"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":2},{"tag":"EQUIP_WEP_DLC01_01_03","idx":847,"text":{"en":"Steady Experience L","jp":"確かな経験・大","sc":"扎实的经验·大","tc":"扎實的經驗‧大","kr":"확실한 경험ㆍ대"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC01_01_01","idx":845,"text":{"en":"Steady Experience S","jp":"確かな経験・小","sc":"扎实的经验·小","tc":"扎實的經驗‧小","kr":"확실한 경험ㆍ소"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":1},{"tag":"EQUIP_WEP_DLC01_01_02","idx":846,"text":{"en":"Steady Experience M","jp":"確かな経験・中","sc":"扎实的经验·中","tc":"扎實的經驗‧中","kr":"확실한 경험ㆍ중"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":2},{"tag":"EQUIP_WEP_DLC01_01_03","idx":847,"text":{"en":"Steady Experience L","jp":"確かな経験・大","sc":"扎实的经验·大","tc":"扎實的經驗‧大","kr":"확실한 경험ㆍ대"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":3},{"tag":"EQUIP_WEP_DLC01_01_04","idx":848,"text":{"en":"Steady Experience XL","jp":"確かな経験・超","sc":"扎实的经验·超","tc":"扎實的經驗‧超","kr":"확실한 경험ㆍ초"},"libText":{"en":"Increases accuracy and maximum HP.","jp":"最大ＨＰと命中率が上昇する","sc":"提升HP上限与命中率","tc":"最大HP與命中率上升","kr":"최대HP 및 명중률 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Guardian's Sword","jp":"護り手の剣","sc":"守护者之剑","tc":"自警隊之劍","kr":"파수꾼의 검"}},{"idx":200,"itemIdx":437,"itemTag":"ITEM_WEAPON_PC13_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_003","itemIdx":177,"label":{"en":"Rusted Sword","jp":"サビついた剣","sc":"生锈的剑","tc":"生鏽的劍","kr":"녹슨 검"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"PLANT","itemIdx":null,"label":{"en":"(Plant)","jp":"（植物）","sc":"（植物）","tc":"（植物）","kr":"(식물)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC01_02_01","idx":849,"text":{"en":"Swift Stab S","jp":"瞬速の刺突・小","sc":"瞬速的突刺·小","tc":"瞬速的突刺‧小","kr":"순속 찌르기ㆍ소"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":1},{"tag":"EQUIP_WEP_DLC01_02_02","idx":850,"text":{"en":"Swift Stab M","jp":"瞬速の刺突・中","sc":"瞬速的突刺·中","tc":"瞬速的突刺‧中","kr":"순속 찌르기ㆍ중"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_DLC01_02_03","idx":851,"text":{"en":"Swift Stab L","jp":"瞬速の刺突・大","sc":"瞬速的突刺·大","tc":"瞬速的突刺‧大","kr":"순속 찌르기ㆍ대"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC01_02_01","idx":849,"text":{"en":"Swift Stab S","jp":"瞬速の刺突・小","sc":"瞬速的突刺·小","tc":"瞬速的突刺‧小","kr":"순속 찌르기ㆍ소"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":1},{"tag":"EQUIP_WEP_DLC01_02_02","idx":850,"text":{"en":"Swift Stab M","jp":"瞬速の刺突・中","sc":"瞬速的突刺·中","tc":"瞬速的突刺‧中","kr":"순속 찌르기ㆍ중"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":2},{"tag":"EQUIP_WEP_DLC01_02_03","idx":851,"text":{"en":"Swift Stab L","jp":"瞬速の刺突・大","sc":"瞬速的突刺·大","tc":"瞬速的突刺‧大","kr":"순속 찌르기ㆍ대"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":3},{"tag":"EQUIP_WEP_DLC01_02_04","idx":852,"text":{"en":"Swift Stab XL","jp":"瞬速の刺突・超","sc":"瞬速的突刺·超","tc":"瞬速的突刺‧超","kr":"순속 찌르기ㆍ초"},"libText":{"en":"Increases physical damage and critical rate.","jp":"物理属性のダメージが増加し、クリティカル率が上昇する","sc":"增加物理属性伤害，提升暴击率","tc":"物理屬性傷害增加，重擊率上升","kr":"물리속성 대미지가 증가하고\n크리티컬률 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Anmut Thorn","jp":"アンムートソーン","sc":"优雅棘刺","tc":"優雅棘刺","kr":"암무트 손"}},{"idx":201,"itemIdx":438,"itemTag":"ITEM_WEAPON_PC13_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_004","itemIdx":178,"label":{"en":"Old Knight Emblem","jp":"古き騎士の紋章","sc":"古骑士纹章","tc":"古騎士紋章","kr":"옛 기사의 문장"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC01_03_01","idx":853,"text":{"en":"Tireless Training S","jp":"弛まぬ修練・小","sc":"不懈的锻炼·小","tc":"不懈的鍛鍊‧小","kr":"꾸준한 수련ㆍ소"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_DLC01_03_02","idx":854,"text":{"en":"Tireless Training M","jp":"弛まぬ修練・中","sc":"不懈的锻炼·中","tc":"不懈的鍛鍊‧中","kr":"꾸준한 수련ㆍ중"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_DLC01_03_03","idx":855,"text":{"en":"Tireless Training L","jp":"弛まぬ修練・大","sc":"不懈的锻炼·大","tc":"不懈的鍛鍊‧大","kr":"꾸준한 수련ㆍ대"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC01_03_01","idx":853,"text":{"en":"Tireless Training S","jp":"弛まぬ修練・小","sc":"不懈的锻炼·小","tc":"不懈的鍛鍊‧小","kr":"꾸준한 수련ㆍ소"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":2},{"tag":"EQUIP_WEP_DLC01_03_02","idx":854,"text":{"en":"Tireless Training M","jp":"弛まぬ修練・中","sc":"不懈的锻炼·中","tc":"不懈的鍛鍊‧中","kr":"꾸준한 수련ㆍ중"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_WEP_DLC01_03_03","idx":855,"text":{"en":"Tireless Training L","jp":"弛まぬ修練・大","sc":"不懈的锻炼·大","tc":"不懈的鍛鍊‧大","kr":"꾸준한 수련ㆍ대"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":4},{"tag":"EQUIP_WEP_DLC01_03_04","idx":856,"text":{"en":"Tireless Training XL","jp":"弛まぬ修練・超","sc":"不懈的锻炼·超","tc":"不懈的鍛鍊‧超","kr":"꾸준한 수련ㆍ초"},"libText":{"en":"Reduces skill WT and damage taken.","jp":"スキルのＷＴが減少する。受けるダメージを軽減する","sc":"缩短技能的WT，所受伤害减轻","tc":"技能的WT減少，所受傷害減輕","kr":"스킬의 WT 감소. 받는 대미지 경감"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Victoria","jp":"ヴィクトーリア","sc":"胜利之剑","tc":"勝利之劍","kr":"빅토리아"}},{"idx":202,"itemIdx":439,"itemTag":"ITEM_WEAPON_PC13_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FLOWER_009","itemIdx":32,"label":{"en":"Delphi Rose","jp":"デルフィローズ","sc":"德尔福玫瑰","tc":"德爾福玫瑰","kr":"델포이 로즈"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC01_04_01","idx":857,"text":{"en":"Beautiful Slash S","jp":"美麗なる一閃・小","sc":"美丽一闪·小","tc":"美麗一閃‧小","kr":"미려한 일섬ㆍ소"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_DLC01_04_02","idx":858,"text":{"en":"Beautiful Slash M","jp":"美麗なる一閃・中","sc":"美丽一闪·中","tc":"美麗一閃‧中","kr":"미려한 일섬ㆍ중"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_DLC01_04_03","idx":859,"text":{"en":"Beautiful Slash L","jp":"美麗なる一閃・大","sc":"美丽一闪·大","tc":"美麗一閃‧大","kr":"미려한 일섬ㆍ대"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC01_04_01","idx":857,"text":{"en":"Beautiful Slash S","jp":"美麗なる一閃・小","sc":"美丽一闪·小","tc":"美麗一閃‧小","kr":"미려한 일섬ㆍ소"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_DLC01_04_02","idx":858,"text":{"en":"Beautiful Slash M","jp":"美麗なる一閃・中","sc":"美丽一闪·中","tc":"美麗一閃‧中","kr":"미려한 일섬ㆍ중"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_DLC01_04_03","idx":859,"text":{"en":"Beautiful Slash L","jp":"美麗なる一閃・大","sc":"美丽一闪·大","tc":"美麗一閃‧大","kr":"미려한 일섬ㆍ대"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":4},{"tag":"EQUIP_WEP_DLC01_04_04","idx":860,"text":{"en":"Beautiful Slash XL","jp":"美麗なる一閃・超","sc":"美丽一闪·超","tc":"美麗一閃‧超","kr":"미려한 일섬ㆍ초"},"libText":{"en":"Increases critical damage and damage when exploiting the target's elemental weakness.","jp":"クリティカルダメージと弱点を突いた時のダメージが増加する","sc":"暴击伤害与击中弱点时的伤害增加","tc":"重擊傷害與擊中弱點時的傷害增加","kr":"크리티컬 대미지와 약점 공격 시 대미지 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Elga Rose","jp":"エルガローゼ","sc":"奋进玫瑰","tc":"奮進玫瑰","kr":"엘가 로제"}},{"idx":203,"itemIdx":440,"itemTag":"ITEM_WEAPON_PC13_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_WOOD_006","itemIdx":149,"label":{"en":"Holy Arbor Branch","jp":"聖樹の大枝","sc":"圣树大枝","tc":"聖樹大枝","kr":"성수의 큰 가지"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC01_05_01","idx":861,"text":{"en":"Righteous Power S","jp":"正しき力・小","sc":"正道之力·小","tc":"正道之力‧小","kr":"올바른 힘ㆍ소"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":2},{"tag":"EQUIP_WEP_DLC01_05_02","idx":862,"text":{"en":"Righteous Power M","jp":"正しき力・中","sc":"正道之力·中","tc":"正道之力‧中","kr":"올바른 힘ㆍ중"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":3},{"tag":"EQUIP_WEP_DLC01_05_03","idx":863,"text":{"en":"Righteous Power L","jp":"正しき力・大","sc":"正道之力·大","tc":"正道之力‧大","kr":"올바른 힘ㆍ대"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC01_05_01","idx":861,"text":{"en":"Righteous Power S","jp":"正しき力・小","sc":"正道之力·小","tc":"正道之力‧小","kr":"올바른 힘ㆍ소"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":2},{"tag":"EQUIP_WEP_DLC01_05_02","idx":862,"text":{"en":"Righteous Power M","jp":"正しき力・中","sc":"正道之力·中","tc":"正道之力‧中","kr":"올바른 힘ㆍ중"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":3},{"tag":"EQUIP_WEP_DLC01_05_03","idx":863,"text":{"en":"Righteous Power L","jp":"正しき力・大","sc":"正道之力·大","tc":"正道之力‧大","kr":"올바른 힘ㆍ대"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":4},{"tag":"EQUIP_WEP_DLC01_05_04","idx":864,"text":{"en":"Righteous Power XL","jp":"正しき力・超","sc":"正道之力·超","tc":"正道之力‧超","kr":"올바른 힘ㆍ초"},"libText":{"en":"Increases phyical resistance, physical damage, and magic damage.","jp":"物理耐性が上昇し、与える物理と魔法ダメージが増加する","sc":"物理耐性提升，给予敌方的物理与魔法伤害增加。","tc":"物理耐性上升，給予的物理與魔法傷害增加","kr":"물리 내성이 상승하고, 주는 물리, 마법 대미지가 증가."},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Gran Gloria","jp":"グラングロリア","sc":"浩瀚荣耀","tc":"浩瀚榮耀","kr":"그랑 글로리아"}},{"idx":204,"itemIdx":441,"itemTag":"ITEM_WEAPON_PC15_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"UNI","itemIdx":null,"label":{"en":"(Uni)","jp":"（うに）","sc":"（海胆）","tc":"（海膽）","kr":"(성게)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC02_01_01","idx":865,"text":{"en":"Lone Guardian S","jp":"孤高の守護者・小","sc":"孤高守护者·小","tc":"孤高守護者‧小","kr":"고독한 수호자ㆍ소"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":1},{"tag":"EQUIP_WEP_DLC02_01_02","idx":866,"text":{"en":"Lone Guardian M","jp":"孤高の守護者・中","sc":"孤高守护者·中","tc":"孤高守護者‧中","kr":"고독한 수호자ㆍ중"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_01_03","idx":867,"text":{"en":"Lone Guardian L","jp":"孤高の守護者・大","sc":"孤高守护者·大","tc":"孤高守護者‧大","kr":"고독한 수호자ㆍ대"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC02_01_01","idx":865,"text":{"en":"Lone Guardian S","jp":"孤高の守護者・小","sc":"孤高守护者·小","tc":"孤高守護者‧小","kr":"고독한 수호자ㆍ소"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":1},{"tag":"EQUIP_WEP_DLC02_01_02","idx":866,"text":{"en":"Lone Guardian M","jp":"孤高の守護者・中","sc":"孤高守护者·中","tc":"孤高守護者‧中","kr":"고독한 수호자ㆍ중"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_01_03","idx":867,"text":{"en":"Lone Guardian L","jp":"孤高の守護者・大","sc":"孤高守护者·大","tc":"孤高守護者‧大","kr":"고독한 수호자ㆍ대"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":3},{"tag":"EQUIP_WEP_DLC02_01_04","idx":868,"text":{"en":"Lone Guardian XL","jp":"孤高の守護者・超","sc":"孤高守护者·超","tc":"孤高守護者‧超","kr":"고독한 수호자ㆍ초"},"libText":{"en":"Reduces skill WT and increases ATK.","jp":"スキルのＷＴが減少し、攻撃力が上昇する","sc":"技能的WT减少，攻击力提升","tc":"技能的WT減少，攻擊力上升","kr":"스킬의 WT가 감소하고 공격력 상승"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Beloved Yo-Yo","jp":"愛用のヨーヨー","sc":"爱用的溜溜球","tc":"愛用的溜溜球","kr":"애용하는 요요"}},{"idx":205,"itemIdx":442,"itemTag":"ITEM_WEAPON_PC15_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_001","itemIdx":166,"label":{"en":"Fairystone Fragment","jp":"魔石の欠片","sc":"魔石碎片","tc":"魔石碎片","kr":"마석 파편"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC02_02_01","idx":869,"text":{"en":"Trickling Droplet S","jp":"滴る一雫・小","sc":"滴落的泪珠·小","tc":"滴落的淚珠‧小","kr":"떨어지는 한 방울ㆍ소"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":1},{"tag":"EQUIP_WEP_DLC02_02_02","idx":870,"text":{"en":"Trickling Droplet M","jp":"滴る一雫・中","sc":"滴落的泪珠·中","tc":"滴落的淚珠‧中","kr":"떨어지는 한 방울ㆍ중"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":2},{"tag":"EQUIP_WEP_DLC02_02_03","idx":871,"text":{"en":"Trickling Droplet L","jp":"滴る一雫・大","sc":"滴落的泪珠·大","tc":"滴落的淚珠‧大","kr":"떨어지는 한 방울ㆍ대"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC02_02_01","idx":869,"text":{"en":"Trickling Droplet S","jp":"滴る一雫・小","sc":"滴落的泪珠·小","tc":"滴落的淚珠‧小","kr":"떨어지는 한 방울ㆍ소"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":1},{"tag":"EQUIP_WEP_DLC02_02_02","idx":870,"text":{"en":"Trickling Droplet M","jp":"滴る一雫・中","sc":"滴落的泪珠·中","tc":"滴落的淚珠‧中","kr":"떨어지는 한 방울ㆍ중"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":2},{"tag":"EQUIP_WEP_DLC02_02_03","idx":871,"text":{"en":"Trickling Droplet L","jp":"滴る一雫・大","sc":"滴落的泪珠·大","tc":"滴落的淚珠‧大","kr":"떨어지는 한 방울ㆍ대"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":3},{"tag":"EQUIP_WEP_DLC02_02_04","idx":872,"text":{"en":"Trickling Droplet XL","jp":"滴る一雫・超","sc":"滴落的泪珠·超","tc":"滴落的淚珠‧超","kr":"떨어지는 한 방울ㆍ초"},"libText":{"en":"Increases evasion rate and reduces the knockback effect of enemy attacks.","jp":"回避率が上昇し、ノックバックを受けた時の効果量が減少する","sc":"回避率提升，受到击退时的效果量减少","tc":"迴避率上升，受到擊退時的效果量減少","kr":"회피율이 상승하고\n넉백을 당했을 시 효과량 감소"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Classical Crown","jp":"クラシカルクラウン","sc":"古典王冠","tc":"古典王冠","kr":"클래시컬 크라운"}},{"idx":206,"itemIdx":443,"itemTag":"ITEM_WEAPON_PC15_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_STONE_005","itemIdx":63,"label":{"en":"Blue Flame Riverstone","jp":"リバーストン・蒼炎","sc":"河石·苍炎","tc":"河石‧蒼炎","kr":"리버 스톤 창염"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC02_03_01","idx":873,"text":{"en":"Earth's Blessing S","jp":"地の恵み・小","sc":"大地恩惠·小","tc":"大地恩惠‧小","kr":"땅의 은총ㆍ소"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_03_02","idx":874,"text":{"en":"Earth's Blessing M","jp":"地の恵み・中","sc":"大地恩惠·中","tc":"大地恩惠‧中","kr":"땅의 은총ㆍ중"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_DLC02_03_03","idx":875,"text":{"en":"Earth's Blessing L","jp":"地の恵み・大","sc":"大地恩惠·大","tc":"大地恩惠‧大","kr":"땅의 은총ㆍ대"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC02_03_01","idx":873,"text":{"en":"Earth's Blessing S","jp":"地の恵み・小","sc":"大地恩惠·小","tc":"大地恩惠‧小","kr":"땅의 은총ㆍ소"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_03_02","idx":874,"text":{"en":"Earth's Blessing M","jp":"地の恵み・中","sc":"大地恩惠·中","tc":"大地恩惠‧中","kr":"땅의 은총ㆍ중"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_DLC02_03_03","idx":875,"text":{"en":"Earth's Blessing L","jp":"地の恵み・大","sc":"大地恩惠·大","tc":"大地恩惠‧大","kr":"땅의 은총ㆍ대"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":4},{"tag":"EQUIP_WEP_DLC02_03_04","idx":876,"text":{"en":"Earth's Blessing XL","jp":"地の恵み・超","sc":"大地恩惠·超","tc":"大地恩惠‧超","kr":"땅의 은총ㆍ초"},"libText":{"en":"Increases physical damage, magic damage, and SPD.","jp":"物理属性と魔法属性のダメージが増加し、素早さが上昇する","sc":"物理属性与魔法属性伤害增加，敏捷提升","tc":"物理屬性與魔法屬性傷害增加，敏捷上升","kr":"물리속성과 마법속성 대미지가 증가하고, 민첩성 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Firefly","jp":"ファイアフライ","sc":"萤火虫","tc":"螢火蟲","kr":"파이어 플라이"}},{"idx":207,"itemIdx":444,"itemTag":"ITEM_WEAPON_PC15_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_LIQUID_005","itemIdx":5,"label":{"en":"Jade Water","jp":"翡翠の煌水","sc":"翡翠煌水","tc":"翡翠煌水","kr":"비취의 황수"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"SUNDRIES","itemIdx":null,"label":{"en":"(General Goods)","jp":"（雑貨）","sc":"（杂货）","tc":"（雜貨）","kr":"(잡화)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC02_04_01","idx":877,"text":{"en":"Phantom Blade S","jp":"自在の霊刃・小","sc":"自由灵刃·小","tc":"自由靈刃‧小","kr":"자유의 소울블레이드ㆍ소"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_04_02","idx":878,"text":{"en":"Phantom Blade M","jp":"自在の霊刃・中","sc":"自由灵刃·中","tc":"自由靈刃‧中","kr":"자유의 소울블레이드ㆍ중"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_DLC02_04_03","idx":879,"text":{"en":"Phantom Blade L","jp":"自在の霊刃・大","sc":"自由灵刃·大","tc":"自由靈刃‧大","kr":"자유의 소울블레이드ㆍ대"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC02_04_01","idx":877,"text":{"en":"Phantom Blade S","jp":"自在の霊刃・小","sc":"自由灵刃·小","tc":"自由靈刃‧小","kr":"자유의 소울블레이드ㆍ소"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":2},{"tag":"EQUIP_WEP_DLC02_04_02","idx":878,"text":{"en":"Phantom Blade M","jp":"自在の霊刃・中","sc":"自由灵刃·中","tc":"自由靈刃‧中","kr":"자유의 소울블레이드ㆍ중"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":3},{"tag":"EQUIP_WEP_DLC02_04_03","idx":879,"text":{"en":"Phantom Blade L","jp":"自在の霊刃・大","sc":"自由灵刃·大","tc":"自由靈刃‧大","kr":"자유의 소울블레이드ㆍ대"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":4},{"tag":"EQUIP_WEP_DLC02_04_04","idx":880,"text":{"en":"Phantom Blade XL","jp":"自在の霊刃・超","sc":"自由灵刃·超","tc":"自由靈刃‧超","kr":"자유의 소울블레이드ㆍ초"},"libText":{"en":"Increases skill Stun Gauge damage and increases SPD based on turns taken.","jp":"スキルのブレイク値が増加し、行動回数に応じて素早さが上昇する","sc":"技能的破防值增加，敏捷按行动次数提升","tc":"技能的破防值增加，敏捷依行動次數上升","kr":"스킬의 브레이크치가 증가하고 행동 횟수에 따라 민첩성 상승"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Steel Joker","jp":"スティールジョーカー","sc":"钢铁小丑","tc":"鋼鐵小丑","kr":"스틸 조커"}},{"idx":208,"itemIdx":445,"itemTag":"ITEM_WEAPON_PC15_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_005","itemIdx":352,"label":{"en":"Arc en Ciel","jp":"アルクァンシェル","sc":"七光宝石","tc":"七光寶石","kr":"아크 앙 시엘"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC02_05_01","idx":881,"text":{"en":"Absolute Domain S","jp":"絶対の領域・小","sc":"绝对领域·小","tc":"絕對領域‧小","kr":"절대 영역ㆍ소"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":2},{"tag":"EQUIP_WEP_DLC02_05_02","idx":882,"text":{"en":"Absolute Domain M","jp":"絶対の領域・中","sc":"绝对领域·中","tc":"絕對領域‧中","kr":"절대 영역ㆍ중"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":3},{"tag":"EQUIP_WEP_DLC02_05_03","idx":883,"text":{"en":"Absolute Domain L","jp":"絶対の領域・大","sc":"绝对领域·大","tc":"絕對領域‧大","kr":"절대 영역ㆍ대"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC02_05_01","idx":881,"text":{"en":"Absolute Domain S","jp":"絶対の領域・小","sc":"绝对领域·小","tc":"絕對領域‧小","kr":"절대 영역ㆍ소"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":2},{"tag":"EQUIP_WEP_DLC02_05_02","idx":882,"text":{"en":"Absolute Domain M","jp":"絶対の領域・中","sc":"绝对领域·中","tc":"絕對領域‧中","kr":"절대 영역ㆍ중"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":3},{"tag":"EQUIP_WEP_DLC02_05_03","idx":883,"text":{"en":"Absolute Domain L","jp":"絶対の領域・大","sc":"绝对领域·大","tc":"絕對領域‧大","kr":"절대 영역ㆍ대"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":4},{"tag":"EQUIP_WEP_DLC02_05_04","idx":884,"text":{"en":"Absolute Domain XL","jp":"絶対の領域・超","sc":"绝对领域·超","tc":"絕對領域‧超","kr":"절대 영역ㆍ초"},"libText":{"en":"Increases Max HP, ATK, DEF, and SPD. Also increases skill power.","jp":"最大ＨＰ、攻撃力、防御力、素早さが上昇し、スキルの威力が増加する","sc":"最大HP、攻击力、防御力、敏捷提升，\n技能的威力增加","tc":"最大HP、攻擊力、防禦力、敏捷上升，\n技能的威力增加","kr":"최대 HP, 공격력, 방어력, 민첩성이 상승하고 스킬의 위력 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Miracle Butterfly","jp":"ミラクルバタフライ","sc":"奇迹蝴蝶","tc":"奇蹟蝴蝶","kr":"미라클 버터플라이"}},{"idx":209,"itemIdx":446,"itemTag":"ITEM_WEAPON_PC14_01","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_001","itemIdx":338,"label":{"en":"Ingot","jp":"インゴット","sc":"金属块","tc":"金屬塊","kr":"잉곳"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC03_01_01","idx":885,"text":{"en":"Basic Technique S","jp":"基本の技術・小","sc":"基础技术·小","tc":"基礎技術‧小","kr":"기본 기술ㆍ소"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":1},{"tag":"EQUIP_WEP_DLC03_01_02","idx":886,"text":{"en":"Basic Technique M","jp":"基本の技術・中","sc":"基础技术·中","tc":"基礎技術‧中","kr":"기본 기술ㆍ중"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_01_03","idx":887,"text":{"en":"Basic Technique L","jp":"基本の技術・大","sc":"基础技术·大","tc":"基礎技術‧大","kr":"기본 기술ㆍ대"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC03_01_01","idx":885,"text":{"en":"Basic Technique S","jp":"基本の技術・小","sc":"基础技术·小","tc":"基礎技術‧小","kr":"기본 기술ㆍ소"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":1},{"tag":"EQUIP_WEP_DLC03_01_02","idx":886,"text":{"en":"Basic Technique M","jp":"基本の技術・中","sc":"基础技术·中","tc":"基礎技術‧中","kr":"기본 기술ㆍ중"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_01_03","idx":887,"text":{"en":"Basic Technique L","jp":"基本の技術・大","sc":"基础技术·大","tc":"基礎技術‧大","kr":"기본 기술ㆍ대"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":3},{"tag":"EQUIP_WEP_DLC03_01_04","idx":888,"text":{"en":"Basic Technique XL","jp":"基本の技術・超","sc":"基础技术·超","tc":"基礎技術‧超","kr":"기본 기술ㆍ초"},"libText":{"en":"Increases status ailment resistance. Also increases stun resistance.","jp":"状態異常耐性が上昇し、ブレイク耐性が増加する","sc":"异常状态耐性提升，破防耐性增加","tc":"異常狀態耐性上升，破防耐性增加","kr":"상태이상 내성이 상승하고\n브레이크 내성 증가"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Guardian's Spirit Sword","jp":"守護者の精霊剣","sc":"守护者精灵剑","tc":"守護者精靈劍","kr":"수호자의 정령검"}},{"idx":210,"itemIdx":447,"itemTag":"ITEM_WEAPON_PC14_02","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FLOWER_004","itemIdx":26,"label":{"en":"Nightglow Flower","jp":"夜光花","sc":"夜光花","tc":"夜光花","kr":"야광화"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC03_02_01","idx":889,"text":{"en":"Enchanting Sparkle S","jp":"魅惑の煌めき・小","sc":"魅惑光辉·小","tc":"魅惑光輝‧小","kr":"매혹의 반짝임ㆍ소"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_DLC03_02_02","idx":890,"text":{"en":"Enchanting Sparkle M","jp":"魅惑の煌めき・中","sc":"魅惑光辉·中","tc":"魅惑光輝‧中","kr":"매혹의 반짝임ㆍ중"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_02_03","idx":891,"text":{"en":"Enchanting Sparkle L","jp":"魅惑の煌めき・大","sc":"魅惑光辉·大","tc":"魅惑光輝‧大","kr":"매혹의 반짝임ㆍ대"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC03_02_01","idx":889,"text":{"en":"Enchanting Sparkle S","jp":"魅惑の煌めき・小","sc":"魅惑光辉·小","tc":"魅惑光輝‧小","kr":"매혹의 반짝임ㆍ소"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":1},{"tag":"EQUIP_WEP_DLC03_02_02","idx":890,"text":{"en":"Enchanting Sparkle M","jp":"魅惑の煌めき・中","sc":"魅惑光辉·中","tc":"魅惑光輝‧中","kr":"매혹의 반짝임ㆍ중"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_02_03","idx":891,"text":{"en":"Enchanting Sparkle L","jp":"魅惑の煌めき・大","sc":"魅惑光辉·大","tc":"魅惑光輝‧大","kr":"매혹의 반짝임ㆍ대"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":3},{"tag":"EQUIP_WEP_DLC03_02_04","idx":892,"text":{"en":"Enchanting Sparkle XL","jp":"魅惑の煌めき・超","sc":"魅惑光辉·超","tc":"魅惑光輝‧超","kr":"매혹의 반짝임ㆍ초"},"libText":{"en":"Increases evasion rate. Also increases magic elemental damage.","jp":"回避率が上昇し、魔法属性ダメージが増加する","sc":"回避率提升，魔法属性伤害增加","tc":"迴避率上升，魔法屬性傷害增加","kr":"회피율이 상승하고\n마법속성 대미지 증가"},"power":4}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Blessed Reine","jp":"ブレストレーネ","sc":"祝福之泪","tc":"祝福之淚","kr":"브레스 트레네"}},{"idx":211,"itemIdx":448,"itemTag":"ITEM_WEAPON_PC14_03","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_005","itemIdx":170,"label":{"en":"Old Magic Tome","jp":"古びた魔導書","sc":"陈旧的魔导书","tc":"陳舊的魔導書","kr":"낡은 마도서"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC03_03_01","idx":893,"text":{"en":"Dancing Firefly S","jp":"踊る蛍火・小","sc":"飞舞萤火·小","tc":"飛舞螢火‧小","kr":"춤추는 반딧불ㆍ소"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":2},{"tag":"EQUIP_WEP_DLC03_03_02","idx":894,"text":{"en":"Dancing Firefly M","jp":"踊る蛍火・中","sc":"飞舞萤火·中","tc":"飛舞螢火‧中","kr":"춤추는 반딧불ㆍ중"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":3},{"tag":"EQUIP_WEP_DLC03_03_03","idx":895,"text":{"en":"Dancing Firefly L","jp":"踊る蛍火・大","sc":"飞舞萤火·大","tc":"飛舞螢火‧大","kr":"춤추는 반딧불ㆍ대"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC03_03_01","idx":893,"text":{"en":"Dancing Firefly S","jp":"踊る蛍火・小","sc":"飞舞萤火·小","tc":"飛舞螢火‧小","kr":"춤추는 반딧불ㆍ소"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":2},{"tag":"EQUIP_WEP_DLC03_03_02","idx":894,"text":{"en":"Dancing Firefly M","jp":"踊る蛍火・中","sc":"飞舞萤火·中","tc":"飛舞螢火‧中","kr":"춤추는 반딧불ㆍ중"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":3},{"tag":"EQUIP_WEP_DLC03_03_03","idx":895,"text":{"en":"Dancing Firefly L","jp":"踊る蛍火・大","sc":"飞舞萤火·大","tc":"飛舞螢火‧大","kr":"춤추는 반딧불ㆍ대"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":4},{"tag":"EQUIP_WEP_DLC03_03_04","idx":896,"text":{"en":"Dancing Firefly XL","jp":"踊る蛍火・超","sc":"飞舞萤火·超","tc":"飛舞螢火‧超","kr":"춤추는 반딧불ㆍ초"},"libText":{"en":"Increases DEF. Absorbs HP proportional to damage dealt with an attack.","jp":"防御力が上昇し、攻撃によって与えたダメージに比例して自身のＨＰを回復する","sc":"防御力提升，根据攻击造成的伤害，\n一定比例恢复自身的HP","tc":"防禦力上升，\n依攻擊給予的傷害為比例來回復自身HP","kr":"방어력이 상승하고, 공격으로 부여한\n대미지에 비례해 자신의 HP를 회복"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Air de Gratia","jp":"エアデグラティア","sc":"大地恩惠","tc":"大地恩惠","kr":"에르데 그라티아"}},{"idx":212,"itemIdx":449,"itemTag":"ITEM_WEAPON_PC14_04","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_004","itemIdx":341,"label":{"en":"Criminea","jp":"クリミネア","sc":"创生铁矿","tc":"創生鐵礦","kr":"크리미네아"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_010","itemIdx":184,"label":{"en":"Beast Spirit Armor","jp":"甲獣の霊鎧","sc":"甲兽灵铠","tc":"甲獸靈鎧","kr":"갑수의 영혼갑옷"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC03_04_01","idx":897,"text":{"en":"Masterful Artisan S","jp":"巧みな業師・小","sc":"灵巧的高手·小","tc":"靈巧的高手‧小","kr":"탁월한 책략가ㆍ소"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_04_02","idx":898,"text":{"en":"Masterful Artisan M","jp":"巧みな業師・中","sc":"灵巧的高手·中","tc":"靈巧的高手‧中","kr":"탁월한 책략가ㆍ중"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":3},{"tag":"EQUIP_WEP_DLC03_04_03","idx":899,"text":{"en":"Masterful Artisan L","jp":"巧みな業師・大","sc":"灵巧的高手·大","tc":"靈巧的高手‧大","kr":"탁월한 책략가ㆍ대"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC03_04_01","idx":897,"text":{"en":"Masterful Artisan S","jp":"巧みな業師・小","sc":"灵巧的高手·小","tc":"靈巧的高手‧小","kr":"탁월한 책략가ㆍ소"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":2},{"tag":"EQUIP_WEP_DLC03_04_02","idx":898,"text":{"en":"Masterful Artisan M","jp":"巧みな業師・中","sc":"灵巧的高手·中","tc":"靈巧的高手‧中","kr":"탁월한 책략가ㆍ중"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":3},{"tag":"EQUIP_WEP_DLC03_04_03","idx":899,"text":{"en":"Masterful Artisan L","jp":"巧みな業師・大","sc":"灵巧的高手·大","tc":"靈巧的高手‧大","kr":"탁월한 책략가ㆍ대"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":4},{"tag":"EQUIP_WEP_DLC03_04_04","idx":900,"text":{"en":"Masterful Artisan XL","jp":"巧みな業師・超","sc":"灵巧的高手·超","tc":"靈巧的高手‧超","kr":"탁월한 책략가ㆍ초"},"libText":{"en":"Reduces skill WT. Increases skill power.","jp":"スキルのＷＴが減少し、スキルの威力が増加する","sc":"技能的WT减少，技能的威力增加","tc":"技能的WT減少，技能的威力增加","kr":"스킬의 WT가 감소하고 스킬의 위력 증가"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Rubrum Flos","jp":"ルブルムフロース","sc":"赤红之花","tc":"赤紅之花","kr":"루브룸 플로스"}},{"idx":213,"itemIdx":450,"itemTag":"ITEM_WEAPON_PC14_05","recipeCategory":"WEAPON","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_006","itemIdx":171,"label":{"en":"Underworld Core","jp":"異界のコア","sc":"异界之核","tc":"異界之核","kr":"이계의 코어"}},{"need":1,"isCategory":true,"tag":"INGOT","itemIdx":null,"label":{"en":"(Ingot)","jp":"（インゴット）","sc":"（金属块）","tc":"（金屬塊）","kr":"(잉곳)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_WEP_DLC03_05_01","idx":901,"text":{"en":"Full House S","jp":"千客万来・小","sc":"门庭若市·小","tc":"門庭若市‧小","kr":"천객만래ㆍ소"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":2},{"tag":"EQUIP_WEP_DLC03_05_02","idx":902,"text":{"en":"Full House M","jp":"千客万来・中","sc":"门庭若市·中","tc":"門庭若市‧中","kr":"천객만래ㆍ중"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":3},{"tag":"EQUIP_WEP_DLC03_05_03","idx":903,"text":{"en":"Full House L","jp":"千客万来・大","sc":"门庭若市·大","tc":"門庭若市‧大","kr":"천객만래ㆍ대"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":4}],"slotEffects":[[{"tag":"EQUIP_WEP_DLC03_05_01","idx":901,"text":{"en":"Full House S","jp":"千客万来・小","sc":"门庭若市·小","tc":"門庭若市‧小","kr":"천객만래ㆍ소"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":2},{"tag":"EQUIP_WEP_DLC03_05_02","idx":902,"text":{"en":"Full House M","jp":"千客万来・中","sc":"门庭若市·中","tc":"門庭若市‧中","kr":"천객만래ㆍ중"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":3},{"tag":"EQUIP_WEP_DLC03_05_03","idx":903,"text":{"en":"Full House L","jp":"千客万来・大","sc":"门庭若市·大","tc":"門庭若市‧大","kr":"천객만래ㆍ대"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":4},{"tag":"EQUIP_WEP_DLC03_05_04","idx":904,"text":{"en":"Full House XL","jp":"千客万来・超","sc":"门庭若市·超","tc":"門庭若市‧超","kr":"천객만래ㆍ초"},"libText":{"en":"Grants a boost to buffs on the user and a chance to survive if HP reaches 0.","jp":"自身についたプラス効果の効果量が上昇し、ＨＰが０になる時、一定確率で耐える","sc":"附加于自身的加强系效果量提升，\nHP变为0时，以一定概率承受住","tc":"附加於自身的加強系效果量上升，\nHP降為0時，以一定機率承受住","kr":"자신에게 적용된 플러스 효과의 효과량이 상승하고 HP가 0이 되었을 때, 일정확률로 버팀"},"power":5}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Schutzengel","jp":"シュッツエンゲル","sc":"守护天使","tc":"守護天使","kr":"슈츠엥겔"}},{"idx":214,"itemIdx":451,"itemTag":"ITEM_WEAPON_RESERVE_016","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":215,"itemIdx":452,"itemTag":"ITEM_WEAPON_RESERVE_017","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":216,"itemIdx":453,"itemTag":"ITEM_WEAPON_RESERVE_018","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":217,"itemIdx":454,"itemTag":"ITEM_WEAPON_RESERVE_019","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":218,"itemIdx":455,"itemTag":"ITEM_WEAPON_RESERVE_020","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":219,"itemIdx":456,"itemTag":"ITEM_ARMOR_001","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_001","itemIdx":343,"label":{"en":"Cloth","jp":"クロース","sc":"布料","tc":"布料","kr":"클로스"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_003","itemIdx":99,"label":{"en":"Kurken Fruit","jp":"クーケンフルーツ","sc":"库肯果","tc":"庫肯果","kr":"쿠켄 프루트"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_013","idx":1246,"text":{"en":"Accuracy +3%","jp":"命中率＋３％","sc":"命中率+3%","tc":"命中率+3%","kr":"명중률＋3%"},"libText":{"en":"Increase accuracy by 3%.","jp":"命中率が３％増加する","sc":"命中率提升3%","tc":"命中率增加3%","kr":"명중률 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_013","idx":1246,"text":{"en":"Accuracy +3%","jp":"命中率＋３％","sc":"命中率+3%","tc":"命中率+3%","kr":"명중률＋3%"},"libText":{"en":"Increase accuracy by 3%.","jp":"命中率が３％増加する","sc":"命中率提升3%","tc":"命中率增加3%","kr":"명중률 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Kurken Sweats","jp":"クーケンスウェット","sc":"库肯布衣","tc":"庫肯布衣","kr":"쿠켄 스웨트"}},{"idx":220,"itemIdx":457,"itemTag":"ITEM_ARMOR_002","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_001","itemIdx":343,"label":{"en":"Cloth","jp":"クロース","sc":"布料","tc":"布料","kr":"클로스"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_NUT_001","itemIdx":101,"label":{"en":"Rainbow Grape","jp":"七色葡萄","sc":"七色葡萄","tc":"七色葡萄","kr":"무지갯빛 포도"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_065","idx":1298,"text":{"en":"HP Regen XS","jp":"行動時ＨＰ回復・微","sc":"行动时HP恢复・微","tc":"行動時HP回復・微","kr":"행동시 HP회복ㆍ미"},"libText":{"en":"Heal HP per turn by a tiny amount.","jp":"行動ごとにＨＰをわずかに回復する","sc":"每次行动HP极少恢复。","tc":"每次行動HP極少回復","kr":"행동할 때마다 HP 약간 회복"},"power":1},{"tag":"EQUIP_ACC_GENERAL_066","idx":1299,"text":{"en":"HP Regen S","jp":"行動時ＨＰ回復・小","sc":"行动时HP恢复・小","tc":"行動時HP回復・小","kr":"행동시 HP회복ㆍ소"},"libText":{"en":"Heal HP per turn by a small amount.","jp":"行動ごとにＨＰを少しに回復する","sc":"每次行动HP少许恢复。","tc":"每次行動HP少許回復","kr":"행동할 때마다 HP 조금 회복"},"power":2},{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_065","idx":1298,"text":{"en":"HP Regen XS","jp":"行動時ＨＰ回復・微","sc":"行动时HP恢复・微","tc":"行動時HP回復・微","kr":"행동시 HP회복ㆍ미"},"libText":{"en":"Heal HP per turn by a tiny amount.","jp":"行動ごとにＨＰをわずかに回復する","sc":"每次行动HP极少恢复。","tc":"每次行動HP極少回復","kr":"행동할 때마다 HP 약간 회복"},"power":1},{"tag":"EQUIP_ACC_GENERAL_066","idx":1299,"text":{"en":"HP Regen S","jp":"行動時ＨＰ回復・小","sc":"行动时HP恢复・小","tc":"行動時HP回復・小","kr":"행동시 HP회복ㆍ소"},"libText":{"en":"Heal HP per turn by a small amount.","jp":"行動ごとにＨＰを少しに回復する","sc":"每次行动HP少许恢复。","tc":"每次行動HP少許回復","kr":"행동할 때마다 HP 조금 회복"},"power":2},{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3}],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Noble Tunic","jp":"ノーブルチュニック","sc":"贵族外衣","tc":"尊貴外衣","kr":"노블 튜닉"}},{"idx":221,"itemIdx":458,"itemTag":"ITEM_ARMOR_003","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_001","itemIdx":343,"label":{"en":"Cloth","jp":"クロース","sc":"布料","tc":"布料","kr":"클로스"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ANIMAL_001","itemIdx":161,"label":{"en":"Animal Hide","jp":"動物の毛皮","sc":"动物毛皮","tc":"動物毛皮","kr":"동물 모피"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Leather Protector","jp":"レザープロテクター","sc":"护身皮甲","tc":"護身皮甲","kr":"레더 프로텍터"}},{"idx":222,"itemIdx":459,"itemTag":"ITEM_ARMOR_004","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_002","itemIdx":344,"label":{"en":"Natural Cloth","jp":"ネイチャークロス","sc":"天然布","tc":"天然布","kr":"네이처 클로스"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_LIQUID_004","itemIdx":3,"label":{"en":"Roteswasser Tonic","jp":"ロテスヴァッサ鉱水","sc":"罗特斯瓦塞矿水","tc":"羅特斯瓦塞礦水","kr":"로테스바서 광수"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_045","idx":1278,"text":{"en":"Resist KO +3%","jp":"戦闘不能回避＋３％","sc":"回避无法战斗+3%","tc":"迴避無法戰鬥+3%","kr":"전투불능회피＋3%"},"libText":{"en":"3% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n３％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有3%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以3%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 3%의 확률로 HP 1로 버팀"},"power":1},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_045","idx":1278,"text":{"en":"Resist KO +3%","jp":"戦闘不能回避＋３％","sc":"回避无法战斗+3%","tc":"迴避無法戰鬥+3%","kr":"전투불능회피＋3%"},"libText":{"en":"3% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n３％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有3%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以3%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 3%의 확률로 HP 1로 버팀"},"power":1},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_048","idx":1281,"text":{"en":"Resist KO +10%","jp":"戦闘不能回避＋１０％","sc":"回避无法战斗+10%","tc":"迴避無法戰鬥+10%","kr":"전투불능회피＋10%"},"libText":{"en":"10% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n１０％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有10%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以10%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 10%의 확률로 HP 1로 버팀"},"power":4}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Chain Vest","jp":"チェインベスト","sc":"连环甲","tc":"連環甲","kr":"체인 베스트"}},{"idx":223,"itemIdx":460,"itemTag":"ITEM_ARMOR_005","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_002","itemIdx":344,"label":{"en":"Natural Cloth","jp":"ネイチャークロス","sc":"天然布","tc":"天然布","kr":"네이처 클로스"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_004","itemIdx":178,"label":{"en":"Old Knight Emblem","jp":"古き騎士の紋章","sc":"古骑士纹章","tc":"古騎士紋章","kr":"옛 기사의 문장"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_021","idx":1254,"text":{"en":"Critical Rate Up +3%","jp":"会心率＋３％","sc":"重击率+3%","tc":"重擊率+3%","kr":"회심률＋3%"},"libText":{"en":"Increase critical rate by 3%.","jp":"クリティカルの発生確率が３％増加する","sc":"重击率提升3%","tc":"重擊率增加3%","kr":"크리티컬 발생확률 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_022","idx":1255,"text":{"en":"Critical Rate Up +5%","jp":"会心率＋５％","sc":"重击率+5%","tc":"重擊率+5%","kr":"회심률＋5%"},"libText":{"en":"Increase critical rate by 5%.","jp":"クリティカルの発生確率が５％増加する","sc":"重击率提升5%","tc":"重擊率增加5%","kr":"크리티컬 발생확률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_023","idx":1256,"text":{"en":"Critical Rate Up +7%","jp":"会心率＋７％","sc":"重击率+7%","tc":"重擊率+7%","kr":"회심률＋7%"},"libText":{"en":"Increase critical rate by 7%.","jp":"クリティカルの発生確率が７％増加する","sc":"重击率提升7%","tc":"重擊率增加7%","kr":"크리티컬 발생확률 7% 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_060","idx":1293,"text":{"en":"Resist Stun +20","jp":"ブレイク耐性＋２０","sc":"破防耐性+20","tc":"破防耐性+20","kr":"브레이크 내성＋20"},"libText":{"en":"Increase stun resistance by 20.","jp":"ブレイク耐性が２０上昇する","sc":"破防耐性提升20","tc":"破防耐性上升20","kr":"브레이크 내성 20 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_021","idx":1254,"text":{"en":"Critical Rate Up +3%","jp":"会心率＋３％","sc":"重击率+3%","tc":"重擊率+3%","kr":"회심률＋3%"},"libText":{"en":"Increase critical rate by 3%.","jp":"クリティカルの発生確率が３％増加する","sc":"重击率提升3%","tc":"重擊率增加3%","kr":"크리티컬 발생확률 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_022","idx":1255,"text":{"en":"Critical Rate Up +5%","jp":"会心率＋５％","sc":"重击率+5%","tc":"重擊率+5%","kr":"회심률＋5%"},"libText":{"en":"Increase critical rate by 5%.","jp":"クリティカルの発生確率が５％増加する","sc":"重击率提升5%","tc":"重擊率增加5%","kr":"크리티컬 발생확률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_023","idx":1256,"text":{"en":"Critical Rate Up +7%","jp":"会心率＋７％","sc":"重击率+7%","tc":"重擊率+7%","kr":"회심률＋7%"},"libText":{"en":"Increase critical rate by 7%.","jp":"クリティカルの発生確率が７％増加する","sc":"重击率提升7%","tc":"重擊率增加7%","kr":"크리티컬 발생확률 7% 증가"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Border Scale","jp":"ボルダースケイル","sc":"巨鳞铠甲","tc":"巨鱗鎧甲","kr":"볼더 스케일"}},{"idx":224,"itemIdx":461,"itemTag":"ITEM_ARMOR_006","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_003","itemIdx":345,"label":{"en":"Beastial Air","jp":"ビーストエア","sc":"兽布","tc":"獸布","kr":"비스트 에어"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}}],"addEffects":[{"tag":"EQUIP_ARM_01_02","idx":1076,"text":{"en":"Finest Quality M","jp":"信頼の一品・中","sc":"信赖一品・中","tc":"信賴的極品・中","kr":"신뢰의 일품ㆍ중"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":2},{"tag":"EQUIP_ARM_01_03","idx":1077,"text":{"en":"Finest Quality L","jp":"信頼の一品・大","sc":"信赖一品・大","tc":"信賴的極品・大","kr":"신뢰의 일품ㆍ대"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_060","idx":1293,"text":{"en":"Resist Stun +20","jp":"ブレイク耐性＋２０","sc":"破防耐性+20","tc":"破防耐性+20","kr":"브레이크 내성＋20"},"libText":{"en":"Increase stun resistance by 20.","jp":"ブレイク耐性が２０上昇する","sc":"破防耐性提升20","tc":"破防耐性上升20","kr":"브레이크 내성 20 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2}],"slotEffects":[[{"tag":"EQUIP_ARM_01_02","idx":1076,"text":{"en":"Finest Quality M","jp":"信頼の一品・中","sc":"信赖一品・中","tc":"信賴的極品・中","kr":"신뢰의 일품ㆍ중"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":2},{"tag":"EQUIP_ARM_01_03","idx":1077,"text":{"en":"Finest Quality L","jp":"信頼の一品・大","sc":"信赖一品・大","tc":"信賴的極品・大","kr":"신뢰의 일품ㆍ대"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_060","idx":1293,"text":{"en":"Resist Stun +20","jp":"ブレイク耐性＋２０","sc":"破防耐性+20","tc":"破防耐性+20","kr":"브레이크 내성＋20"},"libText":{"en":"Increase stun resistance by 20.","jp":"ブレイク耐性が２０上昇する","sc":"破防耐性提升20","tc":"破防耐性上升20","kr":"브레이크 내성 20 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2}],[]],"massEffect":{"tag":"EQUIP_ARM_01_01","idx":1075,"text":{"en":"Finest Quality S","jp":"信頼の一品・小","sc":"信赖一品・小","tc":"信賴的極品・小","kr":"신뢰의 일품ㆍ소"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_01_01","idx":1075,"text":{"en":"Finest Quality S","jp":"信頼の一品・小","sc":"信赖一品・小","tc":"信賴的極品・小","kr":"신뢰의 일품ㆍ소"},"libText":{"en":"Increase DEF and maximum HP.","jp":"最大ＨＰが増加し、防御力が上昇する","sc":"提升HP上限、防御力","tc":"最大HP增加，防禦力上升","kr":"최대HP가 증가하고, 방어력 상승"},"power":1},null,null,null],"product":{"en":"Radiant Plate","jp":"レディアントプレート","sc":"光辉板甲","tc":"光輝板甲","kr":"레디안 플레이트"}},{"idx":225,"itemIdx":462,"itemTag":"ITEM_ARMOR_007","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_003","itemIdx":345,"label":{"en":"Beastial Air","jp":"ビーストエア","sc":"兽布","tc":"獸布","kr":"비스트 에어"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ELIXIL_001","itemIdx":49,"label":{"en":"Forest Sage","jp":"森の賢人","sc":"森林智草","tc":"森林智草","kr":"숲의 현자"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}}],"addEffects":[{"tag":"EQUIP_ARM_02_02","idx":1079,"text":{"en":"Experimentation M","jp":"実験用・中","sc":"实验用・中","tc":"實驗用・中","kr":"실험용ㆍ중"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":2},{"tag":"EQUIP_ARM_02_03","idx":1080,"text":{"en":"Experimentation L","jp":"実験用・大","sc":"实验用・大","tc":"實驗用・大","kr":"실험용ㆍ대"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":3},{"tag":"EQUIP_ARM_02_04","idx":1081,"text":{"en":"Practical","jp":"実戦用","sc":"实战用途","tc":"實戰用","kr":"실전용"},"libText":{"en":"Increase status ailment resistance, and increase fire element resistance by 1 level.","jp":"状態異常耐性が上昇する。火属性耐性が１段階上昇する","sc":"提升异常状态耐性。火属性耐性提升1阶段","tc":"異常狀態耐性上升。火屬性耐性上升1階段","kr":"상태이상 내성 상승. 화속성 내성 1단계 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_025","idx":1258,"text":{"en":"Enhance Critical +5%","jp":"会心強化＋５％","sc":"重击强化+5%","tc":"重擊強化+5%","kr":"회심강화＋5%"},"libText":{"en":"Increase critical damage by 5%.","jp":"クリティカルの威力が５％増加する","sc":"重击威力提升5%","tc":"重擊威力增加5%","kr":"크리티컬 위력 5% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_026","idx":1259,"text":{"en":"Enhance Critical +10%","jp":"会心強化＋１０％","sc":"重击强化+10%","tc":"重擊強化+10%","kr":"회심강화＋10%"},"libText":{"en":"Increase critical damage by 10%.","jp":"クリティカルの威力が１０％増加する","sc":"重击威力提升10%","tc":"重擊威力增加10%","kr":"크리티컬 위력 10% 증가"},"power":2}],"slotEffects":[[{"tag":"EQUIP_ARM_02_02","idx":1079,"text":{"en":"Experimentation M","jp":"実験用・中","sc":"实验用・中","tc":"實驗用・中","kr":"실험용ㆍ중"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":2},{"tag":"EQUIP_ARM_02_03","idx":1080,"text":{"en":"Experimentation L","jp":"実験用・大","sc":"实验用・大","tc":"實驗用・大","kr":"실험용ㆍ대"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":3},{"tag":"EQUIP_ARM_02_04","idx":1081,"text":{"en":"Practical","jp":"実戦用","sc":"实战用途","tc":"實戰用","kr":"실전용"},"libText":{"en":"Increase status ailment resistance, and increase fire element resistance by 1 level.","jp":"状態異常耐性が上昇する。火属性耐性が１段階上昇する","sc":"提升异常状态耐性。火属性耐性提升1阶段","tc":"異常狀態耐性上升。火屬性耐性上升1階段","kr":"상태이상 내성 상승. 화속성 내성 1단계 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_025","idx":1258,"text":{"en":"Enhance Critical +5%","jp":"会心強化＋５％","sc":"重击强化+5%","tc":"重擊強化+5%","kr":"회심강화＋5%"},"libText":{"en":"Increase critical damage by 5%.","jp":"クリティカルの威力が５％増加する","sc":"重击威力提升5%","tc":"重擊威力增加5%","kr":"크리티컬 위력 5% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_026","idx":1259,"text":{"en":"Enhance Critical +10%","jp":"会心強化＋１０％","sc":"重击强化+10%","tc":"重擊強化+10%","kr":"회심강화＋10%"},"libText":{"en":"Increase critical damage by 10%.","jp":"クリティカルの威力が１０％増加する","sc":"重击威力提升10%","tc":"重擊威力增加10%","kr":"크리티컬 위력 10% 증가"},"power":2}],[]],"massEffect":{"tag":"EQUIP_ARM_02_01","idx":1078,"text":{"en":"Experimentation S","jp":"実験用・小","sc":"实验用・小","tc":"實驗用・小","kr":"실험용ㆍ소"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_02_01","idx":1078,"text":{"en":"Experimentation S","jp":"実験用・小","sc":"实验用・小","tc":"實驗用・小","kr":"실험용ㆍ소"},"libText":{"en":"Increase status ailment resistance.","jp":"状態異常耐性が上昇する","sc":"提升异常状态耐性","tc":"異常狀態耐性上升","kr":"상태이상 내성 상승"},"power":1},null,null,null],"product":{"en":"Skuller Coat","jp":"スカラーコート","sc":"学者御用服","tc":"學者御用服","kr":"스칼라 코트"}},{"idx":226,"itemIdx":463,"itemTag":"ITEM_ARMOR_008","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_001","itemIdx":375,"label":{"en":"Puni Leather","jp":"ぷにレザー","sc":"噗尼皮甲","tc":"噗尼皮甲","kr":"푸니 레더"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_REFERUN","itemIdx":241,"label":{"en":"Ice Bomb","jp":"レヘルン","sc":"冰精","tc":"冰精","kr":"레헤른"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"EQUIP_ARM_03_02","idx":1083,"text":{"en":"Perpetual Ice M","jp":"溶けない氷・中","sc":"永冻之冰・中","tc":"不融化的冰・中","kr":"녹지 않는 얼음ㆍ중"},"libText":{"en":"Increase ice resistance by 1 level, and increase stun resistance.","jp":"氷属性耐性が１段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升1阶段。提升破防耐性","tc":"冰屬性耐性上升1階段。破防耐性上升","kr":"빙속성 내성 1단계 상승. 브레이크 내성 상승"},"power":2},{"tag":"EQUIP_ARM_03_03","idx":1084,"text":{"en":"Perpetual Ice L","jp":"溶けない氷・大","sc":"永冻之冰・大","tc":"不融化的冰・大","kr":"녹지 않는 얼음ㆍ대"},"libText":{"en":"Increase ice resistance by 2 levels, and increase stun resistance.","jp":"氷属性耐性が２段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升2阶段。提升破防耐性","tc":"冰屬性耐性上升2階段。破防耐性上升","kr":"빙속성 내성 2단계 상승. 브레이크 내성 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ARM_03_02","idx":1083,"text":{"en":"Perpetual Ice M","jp":"溶けない氷・中","sc":"永冻之冰・中","tc":"不融化的冰・中","kr":"녹지 않는 얼음ㆍ중"},"libText":{"en":"Increase ice resistance by 1 level, and increase stun resistance.","jp":"氷属性耐性が１段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升1阶段。提升破防耐性","tc":"冰屬性耐性上升1階段。破防耐性上升","kr":"빙속성 내성 1단계 상승. 브레이크 내성 상승"},"power":2},{"tag":"EQUIP_ARM_03_03","idx":1084,"text":{"en":"Perpetual Ice L","jp":"溶けない氷・大","sc":"永冻之冰・大","tc":"不融化的冰・大","kr":"녹지 않는 얼음ㆍ대"},"libText":{"en":"Increase ice resistance by 2 levels, and increase stun resistance.","jp":"氷属性耐性が２段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升2阶段。提升破防耐性","tc":"冰屬性耐性上升2階段。破防耐性上升","kr":"빙속성 내성 2단계 상승. 브레이크 내성 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2}],[{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3}],[]],"massEffect":{"tag":"EQUIP_ARM_03_01","idx":1082,"text":{"en":"Perpetual Ice S","jp":"溶けない氷・小","sc":"永冻之冰・小","tc":"不融化的冰・小","kr":"녹지 않는 얼음ㆍ소"},"libText":{"en":"Increase ice resistance by 1 level, and increase stun resistance.","jp":"氷属性耐性が１段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升1阶段。提升破防耐性","tc":"冰屬性耐性上升1階段。破防耐性上升","kr":"빙속성 내성 1단계 상승. 브레이크 내성 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_03_01","idx":1082,"text":{"en":"Perpetual Ice S","jp":"溶けない氷・小","sc":"永冻之冰・小","tc":"不融化的冰・小","kr":"녹지 않는 얼음ㆍ소"},"libText":{"en":"Increase ice resistance by 1 level, and increase stun resistance.","jp":"氷属性耐性が１段階上昇する。ブレイク耐性が上昇する","sc":"冰属性耐性提升1阶段。提升破防耐性","tc":"冰屬性耐性上升1階段。破防耐性上升","kr":"빙속성 내성 1단계 상승. 브레이크 내성 상승"},"power":1},null,null,null],"product":{"en":"Frost Armor","jp":"氷霧の鎧","sc":"冰雾之铠","tc":"冰霧之鎧","kr":"빙무의 갑옷"}},{"idx":227,"itemIdx":464,"itemTag":"ITEM_ARMOR_009","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_001","itemIdx":375,"label":{"en":"Puni Leather","jp":"ぷにレザー","sc":"噗尼皮甲","tc":"噗尼皮甲","kr":"푸니 레더"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_002","itemIdx":349,"label":{"en":"Amberlite","jp":"アンバーライト","sc":"琥珀晶石","tc":"琥珀晶石","kr":"앰버라이트"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}}],"addEffects":[{"tag":"EQUIP_ARM_04_02","idx":1086,"text":{"en":"Rise Above M","jp":"逆境に強くなる・中","sc":"逆境中变强・中","tc":"逆境中變強・中","kr":"역경에 저항ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":2},{"tag":"EQUIP_ARM_04_03","idx":1087,"text":{"en":"Rise Above L","jp":"逆境に強くなる・大","sc":"逆境中变强・大","tc":"逆境中變強・大","kr":"역경에 저항ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_016","idx":1249,"text":{"en":"Accuracy +10%","jp":"命中率＋１０％","sc":"命中率+10%","tc":"命中率+10%","kr":"명중률＋10%"},"libText":{"en":"Increase accuracy by 10%.","jp":"命中率が１０％増加する","sc":"命中率提升10%","tc":"命中率增加10%","kr":"명중률 10% 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_04_02","idx":1086,"text":{"en":"Rise Above M","jp":"逆境に強くなる・中","sc":"逆境中变强・中","tc":"逆境中變強・中","kr":"역경에 저항ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":2},{"tag":"EQUIP_ARM_04_03","idx":1087,"text":{"en":"Rise Above L","jp":"逆境に強くなる・大","sc":"逆境中变强・大","tc":"逆境中變強・大","kr":"역경에 저항ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2}],[{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_016","idx":1249,"text":{"en":"Accuracy +10%","jp":"命中率＋１０％","sc":"命中率+10%","tc":"命中率+10%","kr":"명중률＋10%"},"libText":{"en":"Increase accuracy by 10%.","jp":"命中率が１０％増加する","sc":"命中率提升10%","tc":"命中率增加10%","kr":"명중률 10% 증가"},"power":4}],[]],"massEffect":{"tag":"EQUIP_ARM_04_01","idx":1085,"text":{"en":"Rise Above S","jp":"逆境に強くなる・小","sc":"逆境中变强・小","tc":"逆境中變強・小","kr":"역경에 저항ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_04_01","idx":1085,"text":{"en":"Rise Above S","jp":"逆境に強くなる・小","sc":"逆境中变强・小","tc":"逆境中變強・小","kr":"역경에 저항ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, critical rate, damage reduction, evasion, and accuracy when HP is low.","jp":"ＨＰが少ない時、攻撃力、防御力、素早さ、クリティカル率、ダメージ軽減率、回避率、命中率が上昇する","sc":"HP低下时，提升攻击力、防御力、敏捷、重击率、减伤率、回避率、命中率","tc":"HP所剩不多時，攻擊力、防禦力、敏捷、重擊率、減傷率、迴避率、命中率上升","kr":"HP가 적을 시, 공격력, 방어력, 민첩성, 크리티컬률, 대미지경감률, 회피율, 명중률 상승"},"power":1},null,null,null],"product":{"en":"Charade Lumont","jp":"シャレードルマント","sc":"侦探外褂","tc":"偵探外褂","kr":"셔레이들먼트"}},{"idx":228,"itemIdx":465,"itemTag":"ITEM_ARMOR_010","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_001","itemIdx":375,"label":{"en":"Puni Leather","jp":"ぷにレザー","sc":"噗尼皮甲","tc":"噗尼皮甲","kr":"푸니 레더"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_001","itemIdx":175,"label":{"en":"Spirit Flower","jp":"スピリットフラワー","sc":"精神之花","tc":"靈體之花","kr":"스피릿 플라워"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"FLOWER","itemIdx":null,"label":{"en":"(Flower)","jp":"（花）","sc":"（花）","tc":"（花）","kr":"(꽃)"}}],"addEffects":[{"tag":"EQUIP_ARM_05_02","idx":1089,"text":{"en":"Pixie Power M","jp":"妖精の力・中","sc":"妖精之力・中","tc":"妖精之力・中","kr":"요정의 힘ㆍ중"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_ARM_05_03","idx":1090,"text":{"en":"Pixie Power L","jp":"妖精の力・大","sc":"妖精之力・大","tc":"妖精之力・大","kr":"요정의 힘ㆍ대"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ARM_05_04","idx":1091,"text":{"en":"Great Pixie Mana","jp":"大妖精の魔力","sc":"大妖精的魔力","tc":"大妖精的魔力","kr":"대요정의 마력"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":4},{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_017","idx":1250,"text":{"en":"Evasion +1%","jp":"回避率＋１％","sc":"回避率+1%","tc":"迴避率+1%","kr":"회피율＋1%"},"libText":{"en":"Increase evasion rate by 1%.","jp":"回避率が１％増加する","sc":"回避率提升1%","tc":"迴避率增加1%","kr":"회피율 1% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ARM_05_02","idx":1089,"text":{"en":"Pixie Power M","jp":"妖精の力・中","sc":"妖精之力・中","tc":"妖精之力・中","kr":"요정의 힘ㆍ중"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_ARM_05_03","idx":1090,"text":{"en":"Pixie Power L","jp":"妖精の力・大","sc":"妖精之力・大","tc":"妖精之力・大","kr":"요정의 힘ㆍ대"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ARM_05_04","idx":1091,"text":{"en":"Great Pixie Mana","jp":"大妖精の魔力","sc":"大妖精的魔力","tc":"大妖精的魔力","kr":"대요정의 마력"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2}],[{"tag":"EQUIP_ACC_GENERAL_017","idx":1250,"text":{"en":"Evasion +1%","jp":"回避率＋１％","sc":"回避率+1%","tc":"迴避率+1%","kr":"회피율＋1%"},"libText":{"en":"Increase evasion rate by 1%.","jp":"回避率が１％増加する","sc":"回避率提升1%","tc":"迴避率增加1%","kr":"회피율 1% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3}],[]],"massEffect":{"tag":"EQUIP_ARM_05_01","idx":1088,"text":{"en":"Pixie Power S","jp":"妖精の力・小","sc":"妖精之力・小","tc":"妖精之力・小","kr":"요정의 힘ㆍ소"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_05_01","idx":1088,"text":{"en":"Pixie Power S","jp":"妖精の力・小","sc":"妖精之力・小","tc":"妖精之力・小","kr":"요정의 힘ㆍ소"},"libText":{"en":"Absorb a portion of HP when dealing damage and heal HP for every action.","jp":"攻撃によって与えたダメージに比例して自身のＨＰを回復する。行動するたびにＨＰを回復する","sc":"根据攻击造成的伤害，一定比例恢复自身的HP。行动时HP恢复","tc":"依攻擊給予的傷害為比例來回復自身HP，每次行動時回復HP","kr":"공격으로 준 대미지에 비례해 자신의 HP를 회복. 행동할 때마다 HP 회복"},"power":1},null,null,null],"product":{"en":"Fairy Cloak","jp":"妖精の羽衣","sc":"妖精羽衣","tc":"妖精羽衣","kr":"요정의 우의"}},{"idx":229,"itemIdx":466,"itemTag":"ITEM_ARMOR_011","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_004","itemIdx":346,"label":{"en":"Sorcery Rose","jp":"ソーサリーローズ","sc":"巫术玫瑰布","tc":"巫術玫瑰布","kr":"소서리 로즈"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_008","itemIdx":74,"label":{"en":"Goldinite","jp":"ゴルディナイト","sc":"戈尔迪夜石","tc":"戈爾迪夜石","kr":"골디나이트"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_ARM_06_02","idx":1093,"text":{"en":"Ruler's Glory M","jp":"権力者の威光・中","sc":"权者威仪・中","tc":"權力者的威勢・中","kr":"권력자의 위광ㆍ중"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":3},{"tag":"EQUIP_ARM_06_03","idx":1094,"text":{"en":"Ruler's Glory L","jp":"権力者の威光・大","sc":"权者威仪・大","tc":"權力者的威勢・大","kr":"권력자의 위광ㆍ대"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":4},{"tag":"EQUIP_ARM_06_04","idx":1095,"text":{"en":"Money Magnet","jp":"お金が集まる","sc":"收集金钱","tc":"金錢匯集","kr":"돈의 축적"},"libText":{"en":"Increase Cole obtained after battle.","jp":"戦闘終了時に入手するコールの量が増加する","sc":"战斗结束时，增加克尔的获得量","tc":"戰鬥結束時獲得的克隆增加","kr":"전투종료 시에 입수하는 콜 증가"},"power":1},{"tag":"EQUIP_ARM_06_05","idx":1096,"text":{"en":"Treasure Magnet","jp":"財宝が集まる","sc":"收集财宝","tc":"財寶匯集","kr":"재보의 축적"},"libText":{"en":"Increase Cole obtained after battle.","jp":"戦闘終了時に入手するコールの量が増加する","sc":"战斗结束时，增加克尔的获得量","tc":"戰鬥結束時獲得的克隆增加","kr":"전투종료 시에 입수하는 콜 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_06_02","idx":1093,"text":{"en":"Ruler's Glory M","jp":"権力者の威光・中","sc":"权者威仪・中","tc":"權力者的威勢・中","kr":"권력자의 위광ㆍ중"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":3},{"tag":"EQUIP_ARM_06_03","idx":1094,"text":{"en":"Ruler's Glory L","jp":"権力者の威光・大","sc":"权者威仪・大","tc":"權力者的威勢・大","kr":"권력자의 위광ㆍ대"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":4}],[{"tag":"EQUIP_ARM_06_04","idx":1095,"text":{"en":"Money Magnet","jp":"お金が集まる","sc":"收集金钱","tc":"金錢匯集","kr":"돈의 축적"},"libText":{"en":"Increase Cole obtained after battle.","jp":"戦闘終了時に入手するコールの量が増加する","sc":"战斗结束时，增加克尔的获得量","tc":"戰鬥結束時獲得的克隆增加","kr":"전투종료 시에 입수하는 콜 증가"},"power":1},{"tag":"EQUIP_ARM_06_05","idx":1096,"text":{"en":"Treasure Magnet","jp":"財宝が集まる","sc":"收集财宝","tc":"財寶匯集","kr":"재보의 축적"},"libText":{"en":"Increase Cole obtained after battle.","jp":"戦闘終了時に入手するコールの量が増加する","sc":"战斗结束时，增加克尔的获得量","tc":"戰鬥結束時獲得的克隆增加","kr":"전투종료 시에 입수하는 콜 증가"},"power":2}],[{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4}],[]],"massEffect":{"tag":"EQUIP_ARM_06_01","idx":1092,"text":{"en":"Ruler's Glory S","jp":"権力者の威光・小","sc":"权者威仪・小","tc":"權力者的威勢・小","kr":"권력자의 위광ㆍ소"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":2},"slotMass":[{"tag":"EQUIP_ARM_06_01","idx":1092,"text":{"en":"Ruler's Glory S","jp":"権力者の威光・小","sc":"权者威仪・小","tc":"權力者的威勢・小","kr":"권력자의 위광ㆍ소"},"libText":{"en":"Increase stun resistance. When a stun would happen, chance to nullify the stun.","jp":"ブレイク耐性が上昇する。ブレイク時、一定確率でブレイクを無効化する","sc":"提升破防耐性。被破防时，一定概率免遭破防","tc":"破防耐性上升。破防時以一定機率使破防無效化","kr":"브레이크 내성 상승. 브레이크 시, 일정확률로 브레이크 무효화"},"power":2},null,null,null],"product":{"en":"Golden Mail","jp":"ゴールデンメイル","sc":"黄金之铠","tc":"黃金之鎧","kr":"골든 메일"}},{"idx":230,"itemIdx":467,"itemTag":"ITEM_ARMOR_012","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_004","itemIdx":346,"label":{"en":"Sorcery Rose","jp":"ソーサリーローズ","sc":"巫术玫瑰布","tc":"巫術玫瑰布","kr":"소서리 로즈"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_004","itemIdx":336,"label":{"en":"Alchemy Paint","jp":"アルケミーペイント","sc":"炼金油漆","tc":"鍊金油漆","kr":"알케미 페인트"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"BEEHIVE","itemIdx":null,"label":{"en":"(Beehive)","jp":"（ハチの巣）","sc":"（蜂巢）","tc":"（蜂巢）","kr":"(벌집)"}}],"addEffects":[{"tag":"EQUIP_ARM_07_02","idx":1098,"text":{"en":"Accumulated Mana M","jp":"蓄積した魔力・中","sc":"蓄积魔力・中","tc":"蓄積魔力・中","kr":"축적한 마력ㆍ중"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":2},{"tag":"EQUIP_ARM_07_03","idx":1099,"text":{"en":"Accumulated Mana L","jp":"蓄積した魔力・大","sc":"蓄积魔力・大","tc":"蓄積魔力・大","kr":"축적한 마력ㆍ대"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":3},{"tag":"EQUIP_ARM_07_04","idx":1100,"text":{"en":"Witch's Incantation","jp":"魔女のおまじない","sc":"魔女咒术","tc":"魔女咒語","kr":"마녀의 주술"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":4},{"tag":"EQUIP_ARM_07_05","idx":1101,"text":{"en":"Spellbreaker Rune","jp":"術破りのルーン","sc":"破法符文","tc":"破術符文","kr":"술법 파괴의 룬"},"libText":{"en":"Gain Poison immunity.","jp":"毒を無効化する","sc":"使毒无效化","tc":"使毒無效化","kr":"독 무효화"},"power":2},{"tag":"EQUIP_ARM_08_01","idx":1102,"text":{"en":"Magibreaker Rune","jp":"魔法破りのルーン","sc":"破魔符文","tc":"破魔法符文","kr":"마법 파괴의 룬"},"libText":{"en":"Gain Poison and Curse immunity.","jp":"毒と呪いを無効化する","sc":"使中毒和诅咒无效化","tc":"使毒與詛咒無效化","kr":"독과 저주 무효화"},"power":3},{"tag":"EQUIP_ACC_GENERAL_054","idx":1287,"text":{"en":"Add Stun +5","jp":"ブレイク加算＋５","sc":"破防加算+5","tc":"破防加算+5","kr":"브레이크 가산＋5"},"libText":{"en":"Increase Stun Gauge effect against enemies by 5.","jp":"敵に与えるブレイク値が５増加する","sc":"造成的破防值增加5","tc":"給予敵人的破防值增加5","kr":"적에게 주는 브레이크치 5 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_055","idx":1288,"text":{"en":"Add Stun +7","jp":"ブレイク加算＋７","sc":"破防加算+7","tc":"破防加算+7","kr":"브레이크 가산＋7"},"libText":{"en":"Increase Stun Gauge effect against enemies by 7.","jp":"敵に与えるブレイク値が７増加する","sc":"造成的破防值增加7","tc":"給予敵人的破防值增加7","kr":"적에게 주는 브레이크치 7 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_056","idx":1289,"text":{"en":"Add Stun +10","jp":"ブレイク加算＋１０","sc":"破防加算+10","tc":"破防加算+10","kr":"브레이크 가산＋10"},"libText":{"en":"Increase Stun Gauge effect against enemies by 10.","jp":"敵に与えるブレイク値が１０増加する","sc":"造成的破防值增加10","tc":"給予敵人的破防值增加10","kr":"적에게 주는 브레이크치 10 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_07_02","idx":1098,"text":{"en":"Accumulated Mana M","jp":"蓄積した魔力・中","sc":"蓄积魔力・中","tc":"蓄積魔力・中","kr":"축적한 마력ㆍ중"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":2},{"tag":"EQUIP_ARM_07_03","idx":1099,"text":{"en":"Accumulated Mana L","jp":"蓄積した魔力・大","sc":"蓄积魔力・大","tc":"蓄積魔力・大","kr":"축적한 마력ㆍ대"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":3},{"tag":"EQUIP_ARM_07_04","idx":1100,"text":{"en":"Witch's Incantation","jp":"魔女のおまじない","sc":"魔女咒术","tc":"魔女咒語","kr":"마녀의 주술"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":4}],[{"tag":"EQUIP_ARM_07_05","idx":1101,"text":{"en":"Spellbreaker Rune","jp":"術破りのルーン","sc":"破法符文","tc":"破術符文","kr":"술법 파괴의 룬"},"libText":{"en":"Gain Poison immunity.","jp":"毒を無効化する","sc":"使毒无效化","tc":"使毒無效化","kr":"독 무효화"},"power":2},{"tag":"EQUIP_ARM_08_01","idx":1102,"text":{"en":"Magibreaker Rune","jp":"魔法破りのルーン","sc":"破魔符文","tc":"破魔法符文","kr":"마법 파괴의 룬"},"libText":{"en":"Gain Poison and Curse immunity.","jp":"毒と呪いを無効化する","sc":"使中毒和诅咒无效化","tc":"使毒與詛咒無效化","kr":"독과 저주 무효화"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_054","idx":1287,"text":{"en":"Add Stun +5","jp":"ブレイク加算＋５","sc":"破防加算+5","tc":"破防加算+5","kr":"브레이크 가산＋5"},"libText":{"en":"Increase Stun Gauge effect against enemies by 5.","jp":"敵に与えるブレイク値が５増加する","sc":"造成的破防值增加5","tc":"給予敵人的破防值增加5","kr":"적에게 주는 브레이크치 5 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_055","idx":1288,"text":{"en":"Add Stun +7","jp":"ブレイク加算＋７","sc":"破防加算+7","tc":"破防加算+7","kr":"브레이크 가산＋7"},"libText":{"en":"Increase Stun Gauge effect against enemies by 7.","jp":"敵に与えるブレイク値が７増加する","sc":"造成的破防值增加7","tc":"給予敵人的破防值增加7","kr":"적에게 주는 브레이크치 7 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_056","idx":1289,"text":{"en":"Add Stun +10","jp":"ブレイク加算＋１０","sc":"破防加算+10","tc":"破防加算+10","kr":"브레이크 가산＋10"},"libText":{"en":"Increase Stun Gauge effect against enemies by 10.","jp":"敵に与えるブレイク値が１０増加する","sc":"造成的破防值增加10","tc":"給予敵人的破防值增加10","kr":"적에게 주는 브레이크치 10 증가"},"power":4}],[]],"massEffect":{"tag":"EQUIP_ARM_07_01","idx":1097,"text":{"en":"Accumulated Mana S","jp":"蓄積した魔力・小","sc":"蓄积魔力・小","tc":"蓄積魔力・小","kr":"축적한 마력ㆍ소"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ARM_07_01","idx":1097,"text":{"en":"Accumulated Mana S","jp":"蓄積した魔力・小","sc":"蓄积魔力・小","tc":"蓄積魔力・小","kr":"축적한 마력ㆍ소"},"libText":{"en":"Increase magic elemental damage and evasion rate against magic.","jp":"魔法属性のダメージが増加する。魔法属性ダメージへの回避率が上昇する","sc":"增加魔法伤害。提升魔法伤害回避率","tc":"魔法屬性傷害增加，對魔法屬性傷害的迴避率上升","kr":"마법속성 대미지 증가. 마법속성 대미지에 대한 회피율 상승"},"power":1},null,null,null],"product":{"en":"Darkness Dress","jp":"暗夜のドレス","sc":"暗夜礼服","tc":"暗夜禮服","kr":"어둠의 드레스"}},{"idx":231,"itemIdx":468,"itemTag":"ITEM_ARMOR_013","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_002","itemIdx":376,"label":{"en":"Master Leather","jp":"マスターレザー","sc":"大师皮甲","tc":"大師皮甲","kr":"마스터 레더"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_026","itemIdx":200,"label":{"en":"Heroic Spirit","jp":"英霊の魂","sc":"英灵之魂","tc":"英靈之魂","kr":"영령의 혼"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_ARM_09_02","idx":1104,"text":{"en":"Fortress M","jp":"動かない要塞・中","sc":"不动要塞・中","tc":"不動要塞・中","kr":"부동의 요새ㆍ중"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_ARM_09_03","idx":1105,"text":{"en":"Fortress L","jp":"動かない要塞・大","sc":"不动要塞・大","tc":"不動要塞・大","kr":"부동의 요새ㆍ대"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":4},{"tag":"EQUIP_ARM_09_04","idx":1106,"text":{"en":"Unscathed","jp":"傷一つない","sc":"无痕","tc":"無傷","kr":"상처 하나 없다"},"libText":{"en":"Increase maximum HP and stun resistance.","jp":"最大ＨＰが増加する。ブレイク耐性が上昇する","sc":"提升HP上限。提升破防耐性","tc":"最大HP增加，破防耐性上升","kr":"최대HP 증가. 브레이크 내성 상승"},"power":2},{"tag":"EQUIP_ARM_09_05","idx":1107,"text":{"en":"Flawless","jp":"傷一つつかない","sc":"无暇","tc":"毫髮無傷","kr":"상처 받지 않는다"},"libText":{"en":"Increase maximum HP and stun resistance.","jp":"最大ＨＰが増加する。ブレイク耐性が上昇する","sc":"提升HP上限。提升破防耐性","tc":"最大HP增加，破防耐性上升","kr":"최대HP 증가. 브레이크 내성 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_009","idx":1242,"text":{"en":"DEF +20","jp":"防御力＋２０","sc":"防御力+20","tc":"防禦力+20","kr":"방어력＋20"},"libText":{"en":"Increase DEF by 20.","jp":"防御力が２０増加する","sc":"防御力提升20","tc":"防禦力增加20","kr":"방어력 20 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_062","idx":1295,"text":{"en":"Enhance Stun +5%","jp":"ブレイク強化＋５％","sc":"破防强化+5%","tc":"破防強化+5%","kr":"브레이크 강화＋5%"},"libText":{"en":"Increase damage dealt to stunned enemies by 5%.","jp":"ブレイク状態のときに与えるダメージが\n５％増加する","sc":"破防时造成的伤害\n提升5%","tc":"對破防狀態時給予的傷害\n增加5%","kr":"브레이크 상태일 때 주는 대미지 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_063","idx":1296,"text":{"en":"Enhance Stun +7%","jp":"ブレイク強化＋７％","sc":"破防强化+7%","tc":"破防強化+7%","kr":"브레이크 강화＋7%"},"libText":{"en":"Increase damage dealt to stunned enemies by 7%.","jp":"ブレイク状態のときに与えるダメージが\n７％増加する","sc":"破防时造成的伤害\n提升7%","tc":"對破防狀態時給予的傷害\n增加7%","kr":"브레이크 상태일 때 주는 대미지 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_064","idx":1297,"text":{"en":"Enhance Stun +10%","jp":"ブレイク強化＋１０％","sc":"破防强化+10%","tc":"破防強化+10%","kr":"브레이크 강화＋10%"},"libText":{"en":"Increase damage dealt to stunned enemies by 10%.","jp":"ブレイク状態のときに与えるダメージが\n１０％増加する","sc":"破防时造成的伤害\n提升10%","tc":"對破防狀態時給予的傷害\n增加10%","kr":"브레이크 상태일 때 주는 대미지 10% 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_09_02","idx":1104,"text":{"en":"Fortress M","jp":"動かない要塞・中","sc":"不动要塞・中","tc":"不動要塞・中","kr":"부동의 요새ㆍ중"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":3},{"tag":"EQUIP_ARM_09_03","idx":1105,"text":{"en":"Fortress L","jp":"動かない要塞・大","sc":"不动要塞・大","tc":"不動要塞・大","kr":"부동의 요새ㆍ대"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":4}],[{"tag":"EQUIP_ARM_09_04","idx":1106,"text":{"en":"Unscathed","jp":"傷一つない","sc":"无痕","tc":"無傷","kr":"상처 하나 없다"},"libText":{"en":"Increase maximum HP and stun resistance.","jp":"最大ＨＰが増加する。ブレイク耐性が上昇する","sc":"提升HP上限。提升破防耐性","tc":"最大HP增加，破防耐性上升","kr":"최대HP 증가. 브레이크 내성 상승"},"power":2},{"tag":"EQUIP_ARM_09_05","idx":1107,"text":{"en":"Flawless","jp":"傷一つつかない","sc":"无暇","tc":"毫髮無傷","kr":"상처 받지 않는다"},"libText":{"en":"Increase maximum HP and stun resistance.","jp":"最大ＨＰが増加する。ブレイク耐性が上昇する","sc":"提升HP上限。提升破防耐性","tc":"最大HP增加，破防耐性上升","kr":"최대HP 증가. 브레이크 내성 상승"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_009","idx":1242,"text":{"en":"DEF +20","jp":"防御力＋２０","sc":"防御力+20","tc":"防禦力+20","kr":"방어력＋20"},"libText":{"en":"Increase DEF by 20.","jp":"防御力が２０増加する","sc":"防御力提升20","tc":"防禦力增加20","kr":"방어력 20 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_062","idx":1295,"text":{"en":"Enhance Stun +5%","jp":"ブレイク強化＋５％","sc":"破防强化+5%","tc":"破防強化+5%","kr":"브레이크 강화＋5%"},"libText":{"en":"Increase damage dealt to stunned enemies by 5%.","jp":"ブレイク状態のときに与えるダメージが\n５％増加する","sc":"破防时造成的伤害\n提升5%","tc":"對破防狀態時給予的傷害\n增加5%","kr":"브레이크 상태일 때 주는 대미지 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_063","idx":1296,"text":{"en":"Enhance Stun +7%","jp":"ブレイク強化＋７％","sc":"破防强化+7%","tc":"破防強化+7%","kr":"브레이크 강화＋7%"},"libText":{"en":"Increase damage dealt to stunned enemies by 7%.","jp":"ブレイク状態のときに与えるダメージが\n７％増加する","sc":"破防时造成的伤害\n提升7%","tc":"對破防狀態時給予的傷害\n增加7%","kr":"브레이크 상태일 때 주는 대미지 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_064","idx":1297,"text":{"en":"Enhance Stun +10%","jp":"ブレイク強化＋１０％","sc":"破防强化+10%","tc":"破防強化+10%","kr":"브레이크 강화＋10%"},"libText":{"en":"Increase damage dealt to stunned enemies by 10%.","jp":"ブレイク状態のときに与えるダメージが\n１０％増加する","sc":"破防时造成的伤害\n提升10%","tc":"對破防狀態時給予的傷害\n增加10%","kr":"브레이크 상태일 때 주는 대미지 10% 증가"},"power":4}]],"massEffect":{"tag":"EQUIP_ARM_09_01","idx":1103,"text":{"en":"Fortress S","jp":"動かない要塞・小","sc":"不动要塞・小","tc":"不動要塞・小","kr":"부동의 요새ㆍ소"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":2},"slotMass":[{"tag":"EQUIP_ARM_09_01","idx":1103,"text":{"en":"Fortress S","jp":"動かない要塞・小","sc":"不动要塞・小","tc":"不動要塞・小","kr":"부동의 요새ㆍ소"},"libText":{"en":"When receiving knockback, reduce effect and damage taken.","jp":"ノックバックを受けた時、効果量を減少する。受けるダメージを軽減する","sc":"减轻受到的击退效果。减少受到的伤害","tc":"受到擊退時的效果量減少，所受傷害減輕","kr":"넉백 당할 때의 효과량 감소. 받는 대미지 경감"},"power":2},null,null,null],"product":{"en":"Fortress Armor","jp":"フォートレスアーマー","sc":"机动铠甲","tc":"機動鎧甲","kr":"포트레스 아머"}},{"idx":232,"itemIdx":469,"itemTag":"ITEM_ARMOR_014","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_002","itemIdx":376,"label":{"en":"Master Leather","jp":"マスターレザー","sc":"大师皮甲","tc":"大師皮甲","kr":"마스터 레더"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_021","itemIdx":195,"label":{"en":"Dragon's Eye","jp":"竜眼","sc":"龙之眼","tc":"龍之眼","kr":"용의 눈"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"EQUIP_ARM_10_02","idx":1109,"text":{"en":"Clear Head M","jp":"冴えわたる頭・中","sc":"清晰头脑・中","tc":"澄澈思緒・中","kr":"맑아지는 머리ㆍ중"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":3},{"tag":"EQUIP_ARM_10_03","idx":1110,"text":{"en":"Clear Head L","jp":"冴えわたる頭・大","sc":"清晰头脑・大","tc":"澄澈思緒・大","kr":"맑아지는 머리ㆍ대"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":4},{"tag":"EQUIP_ARM_10_04","idx":1111,"text":{"en":"All Knowing S","jp":"万物の知識・小","sc":"万物知识・小","tc":"博學的知識・小","kr":"만물의 지식ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":3},{"tag":"EQUIP_ARM_10_05","idx":1112,"text":{"en":"All Knowing M","jp":"万物の知識・中","sc":"万物知识・中","tc":"博學的知識・中","kr":"만물의 지식ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":4},{"tag":"EQUIP_ARM_11_01","idx":1113,"text":{"en":"All Knowing L","jp":"万物の知識・大","sc":"万物知识・大","tc":"博學的知識・大","kr":"만물의 지식ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":5},{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_012","idx":1245,"text":{"en":"SPD +20","jp":"素早さ＋２０","sc":"敏捷+20","tc":"敏捷+20","kr":"민첩성＋20"},"libText":{"en":"Increase SPD by 20.","jp":"素早さが２０増加する","sc":"敏捷提升20","tc":"敏捷增加20","kr":"민첩성 20 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_042","idx":1275,"text":{"en":"Resist Ailments +5%","jp":"状態異常耐性＋５％","sc":"异常状态耐性+5%","tc":"異常狀態耐性+5%","kr":"상태이상내성＋5%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 5%.","jp":"状態異常の発生確率を５％軽減する","sc":"异常状态发生概率降低5%","tc":"異常狀態發生率減輕5%","kr":"상태이상 발생확률 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_043","idx":1276,"text":{"en":"Resist Ailments +7%","jp":"状態異常耐性＋７％","sc":"异常状态耐性+7%","tc":"異常狀態耐性+7%","kr":"상태이상내성＋7%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 7%.","jp":"状態異常の発生確率を７％軽減する","sc":"异常状态发生概率降低7%","tc":"異常狀態發生率減輕7%","kr":"상태이상 발생확률 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_044","idx":1277,"text":{"en":"Resist Ailments +10%","jp":"状態異常耐性＋１０％","sc":"异常状态耐性+10%","tc":"異常狀態耐性+10%","kr":"상태이상내성＋10%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 10%.","jp":"状態異常の発生確率を１０％軽減する","sc":"异常状态发生概率降低10%","tc":"異常狀態發生率減輕10%","kr":"상태이상 발생확률 10% 경감"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_10_02","idx":1109,"text":{"en":"Clear Head M","jp":"冴えわたる頭・中","sc":"清晰头脑・中","tc":"澄澈思緒・中","kr":"맑아지는 머리ㆍ중"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":3},{"tag":"EQUIP_ARM_10_03","idx":1110,"text":{"en":"Clear Head L","jp":"冴えわたる頭・大","sc":"清晰头脑・大","tc":"澄澈思緒・大","kr":"맑아지는 머리ㆍ대"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":4}],[{"tag":"EQUIP_ARM_10_04","idx":1111,"text":{"en":"All Knowing S","jp":"万物の知識・小","sc":"万物知识・小","tc":"博學的知識・小","kr":"만물의 지식ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":3},{"tag":"EQUIP_ARM_10_05","idx":1112,"text":{"en":"All Knowing M","jp":"万物の知識・中","sc":"万物知识・中","tc":"博學的知識・中","kr":"만물의 지식ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":4},{"tag":"EQUIP_ARM_11_01","idx":1113,"text":{"en":"All Knowing L","jp":"万物の知識・大","sc":"万物知识・大","tc":"博學的知識・大","kr":"만물의 지식ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase item effect.","jp":"コアアイテムのＷＴが減少し、威力が上昇する","sc":"缩短核心道具的WT，提升威力","tc":"核水晶道具的WT減少，威力上升","kr":"코어 아이템의 WT 감소. 위력 상승"},"power":5}],[{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_012","idx":1245,"text":{"en":"SPD +20","jp":"素早さ＋２０","sc":"敏捷+20","tc":"敏捷+20","kr":"민첩성＋20"},"libText":{"en":"Increase SPD by 20.","jp":"素早さが２０増加する","sc":"敏捷提升20","tc":"敏捷增加20","kr":"민첩성 20 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_042","idx":1275,"text":{"en":"Resist Ailments +5%","jp":"状態異常耐性＋５％","sc":"异常状态耐性+5%","tc":"異常狀態耐性+5%","kr":"상태이상내성＋5%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 5%.","jp":"状態異常の発生確率を５％軽減する","sc":"异常状态发生概率降低5%","tc":"異常狀態發生率減輕5%","kr":"상태이상 발생확률 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_043","idx":1276,"text":{"en":"Resist Ailments +7%","jp":"状態異常耐性＋７％","sc":"异常状态耐性+7%","tc":"異常狀態耐性+7%","kr":"상태이상내성＋7%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 7%.","jp":"状態異常の発生確率を７％軽減する","sc":"异常状态发生概率降低7%","tc":"異常狀態發生率減輕7%","kr":"상태이상 발생확률 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_044","idx":1277,"text":{"en":"Resist Ailments +10%","jp":"状態異常耐性＋１０％","sc":"异常状态耐性+10%","tc":"異常狀態耐性+10%","kr":"상태이상내성＋10%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 10%.","jp":"状態異常の発生確率を１０％軽減する","sc":"异常状态发生概率降低10%","tc":"異常狀態發生率減輕10%","kr":"상태이상 발생확률 10% 경감"},"power":4}]],"massEffect":{"tag":"EQUIP_ARM_10_01","idx":1108,"text":{"en":"Clear Head S","jp":"冴えわたる頭・小","sc":"清晰头脑・小","tc":"澄澈思緒・小","kr":"맑아지는 머리ㆍ소"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":2},"slotMass":[{"tag":"EQUIP_ARM_10_01","idx":1108,"text":{"en":"Clear Head S","jp":"冴えわたる頭・小","sc":"清晰头脑・小","tc":"澄澈思緒・小","kr":"맑아지는 머리ㆍ소"},"libText":{"en":"Increase damage when exploiting the target's elemental weakness.","jp":"弱点を突いた時のダメージが増加する。クリティカル率が上昇する","sc":"增加弱点攻击伤害。提升重击率","tc":"擊中弱點時的傷害增加，重擊率上升","kr":"약점 공격 시의 대미지 증가. 크리티컬률 상승"},"power":2},null,null,null],"product":{"en":"Sage's Cloak","jp":"智者のクローク","sc":"智者斗篷","tc":"智者斗篷","kr":"현자의 망토"}},{"idx":233,"itemIdx":470,"itemTag":"ITEM_ARMOR_015","recipeCategory":"ARMOR","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_CLOTH_005","itemIdx":347,"label":{"en":"Eldrocode","jp":"エルドロコード","sc":"天界布","tc":"天界布","kr":"엘도르 코드"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_010","itemIdx":184,"label":{"en":"Beast Spirit Armor","jp":"甲獣の霊鎧","sc":"甲兽灵铠","tc":"甲獸靈鎧","kr":"갑수의 영혼갑옷"}},{"need":1,"isCategory":true,"tag":"CLOTH","itemIdx":null,"label":{"en":"(Cloth)","jp":"（クロース）","sc":"（布料）","tc":"（布料）","kr":"(클로스)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_ARM_12_02","idx":1115,"text":{"en":"Eternal Darkness M","jp":"常闇の力・中","sc":"常暗之力・中","tc":"永暗之力・中","kr":"어둠의 힘ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":4},{"tag":"EQUIP_ARM_12_03","idx":1116,"text":{"en":"Eternal Darkness L","jp":"常闇の力・大","sc":"常暗之力・大","tc":"永暗之力・大","kr":"어둠의 힘ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":5},{"tag":"EQUIP_ARM_12_04","idx":1117,"text":{"en":"Hard Exoskeleton S","jp":"強固な外殻・小","sc":"坚固外壳・小","tc":"堅固的外殼・小","kr":"강고한 외각ㆍ소"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_ARM_12_05","idx":1118,"text":{"en":"Hard Exoskeleton M","jp":"強固な外殻・中","sc":"坚固外壳・中","tc":"堅固的外殼・中","kr":"강고한 외각ㆍ중"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ARM_13_01","idx":1119,"text":{"en":"Hard Exoskeleton L","jp":"強固な外殻・大","sc":"坚固外壳・大","tc":"堅固的外殼・大","kr":"강고한 외각ㆍ대"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":4},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_048","idx":1281,"text":{"en":"Resist KO +10%","jp":"戦闘不能回避＋１０％","sc":"回避无法战斗+10%","tc":"迴避無法戰鬥+10%","kr":"전투불능회피＋10%"},"libText":{"en":"10% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n１０％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有10%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以10%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 10%의 확률로 HP 1로 버팀"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ARM_12_02","idx":1115,"text":{"en":"Eternal Darkness M","jp":"常闇の力・中","sc":"常暗之力・中","tc":"永暗之力・中","kr":"어둠의 힘ㆍ중"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":4},{"tag":"EQUIP_ARM_12_03","idx":1116,"text":{"en":"Eternal Darkness L","jp":"常闇の力・大","sc":"常暗之力・大","tc":"永暗之力・大","kr":"어둠의 힘ㆍ대"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":5}],[{"tag":"EQUIP_ARM_12_04","idx":1117,"text":{"en":"Hard Exoskeleton S","jp":"強固な外殻・小","sc":"坚固外壳・小","tc":"堅固的外殼・小","kr":"강고한 외각ㆍ소"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":2},{"tag":"EQUIP_ARM_12_05","idx":1118,"text":{"en":"Hard Exoskeleton M","jp":"強固な外殻・中","sc":"坚固外壳・中","tc":"堅固的外殼・中","kr":"강고한 외각ㆍ중"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ARM_13_01","idx":1119,"text":{"en":"Hard Exoskeleton L","jp":"強固な外殻・大","sc":"坚固外壳・大","tc":"堅固的外殼・大","kr":"강고한 외각ㆍ대"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":4},{"tag":"EQUIP_ARM_13_02","idx":1120,"text":{"en":"Invincible Exoskeleton","jp":"無敵の外殻","sc":"无敌外壳","tc":"無敵外殼","kr":"무적의 외각"},"libText":{"en":"Increase stun resistance and heal HP for every action.","jp":"ブレイク耐性が上昇する。行動するたびにＨＰを回復する","sc":"提升破防耐性。行动时HP恢复","tc":"破防耐性上升。每次行動時回復HP","kr":"브레이크 내성 상승. 행동할 때마다 HP 회복"},"power":5}],[{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_048","idx":1281,"text":{"en":"Resist KO +10%","jp":"戦闘不能回避＋１０％","sc":"回避无法战斗+10%","tc":"迴避無法戰鬥+10%","kr":"전투불능회피＋10%"},"libText":{"en":"10% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n１０％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有10%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以10%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 10%의 확률로 HP 1로 버팀"},"power":4}]],"massEffect":{"tag":"EQUIP_ARM_12_01","idx":1114,"text":{"en":"Eternal Darkness S","jp":"常闇の力・小","sc":"常暗之力・小","tc":"永暗之力・小","kr":"어둠의 힘ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":3},"slotMass":[{"tag":"EQUIP_ARM_12_01","idx":1114,"text":{"en":"Eternal Darkness S","jp":"常闇の力・小","sc":"常暗之力・小","tc":"永暗之力・小","kr":"어둠의 힘ㆍ소"},"libText":{"en":"Increase ATK, DEF, SPD, and status ailment resistance.","jp":"攻撃力、防御力、素早さが上昇する。状態異常耐性が上昇する","sc":"提升攻击力、防御力、敏捷。提升异常状态耐性","tc":"攻擊力、防禦力、敏捷上升。異常狀態耐性上升","kr":"공격력, 방어력, 민첩성 상승. 상태이상 내성 상승"},"power":3},null,null,null],"product":{"en":"Stark Cologne","jp":"魔殻シュタルクケルン","sc":"斯塔科隆魔铠","tc":"斯塔科隆魔鎧","kr":"마각 스타르크 쾰른"}},{"idx":234,"itemIdx":471,"itemTag":"ITEM_ARMOR_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":235,"itemIdx":472,"itemTag":"ITEM_ARMOR_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":236,"itemIdx":473,"itemTag":"ITEM_ARMOR_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":237,"itemIdx":474,"itemTag":"ITEM_ARMOR_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":238,"itemIdx":475,"itemTag":"ITEM_ARMOR_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":239,"itemIdx":476,"itemTag":"ITEM_ARMOR_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":240,"itemIdx":477,"itemTag":"ITEM_ARMOR_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":241,"itemIdx":478,"itemTag":"ITEM_ARMOR_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":242,"itemIdx":479,"itemTag":"ITEM_ARMOR_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":243,"itemIdx":480,"itemTag":"ITEM_ARMOR_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":244,"itemIdx":481,"itemTag":"ITEM_ACCESSORY_001","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_001","itemIdx":79,"label":{"en":"Unknown Gemstone","jp":"正体不明の原石","sc":"未知的原石","tc":"未知的原石","kr":"정체불명의 원석"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":1,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_065","idx":1298,"text":{"en":"HP Regen XS","jp":"行動時ＨＰ回復・微","sc":"行动时HP恢复・微","tc":"行動時HP回復・微","kr":"행동시 HP회복ㆍ미"},"libText":{"en":"Heal HP per turn by a tiny amount.","jp":"行動ごとにＨＰをわずかに回復する","sc":"每次行动HP极少恢复。","tc":"每次行動HP極少回復","kr":"행동할 때마다 HP 약간 회복"},"power":1},{"tag":"EQUIP_ACC_GENERAL_066","idx":1299,"text":{"en":"HP Regen S","jp":"行動時ＨＰ回復・小","sc":"行动时HP恢复・小","tc":"行動時HP回復・小","kr":"행동시 HP회복ㆍ소"},"libText":{"en":"Heal HP per turn by a small amount.","jp":"行動ごとにＨＰを少しに回復する","sc":"每次行动HP少许恢复。","tc":"每次行動HP少許回復","kr":"행동할 때마다 HP 조금 회복"},"power":2},{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_065","idx":1298,"text":{"en":"HP Regen XS","jp":"行動時ＨＰ回復・微","sc":"行动时HP恢复・微","tc":"行動時HP回復・微","kr":"행동시 HP회복ㆍ미"},"libText":{"en":"Heal HP per turn by a tiny amount.","jp":"行動ごとにＨＰをわずかに回復する","sc":"每次行动HP极少恢复。","tc":"每次行動HP極少回復","kr":"행동할 때마다 HP 약간 회복"},"power":1},{"tag":"EQUIP_ACC_GENERAL_066","idx":1299,"text":{"en":"HP Regen S","jp":"行動時ＨＰ回復・小","sc":"行动时HP恢复・小","tc":"行動時HP回復・小","kr":"행동시 HP회복ㆍ소"},"libText":{"en":"Heal HP per turn by a small amount.","jp":"行動ごとにＨＰを少しに回復する","sc":"每次行动HP少许恢复。","tc":"每次行動HP少許回復","kr":"행동할 때마다 HP 조금 회복"},"power":2},{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3}],[]],"massEffect":{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},"slotMass":[{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},null,null,null],"product":{"en":"Energy Pendant","jp":"エナジーペンダント","sc":"能量坠饰","tc":"能量墜飾","kr":"에너지 펜던트"}},{"idx":245,"itemIdx":482,"itemTag":"ITEM_ACCESSORY_002","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_002","itemIdx":339,"label":{"en":"Bronze Eisen","jp":"ブロンズアイゼン","sc":"铜矿","tc":"銅礦","kr":"브론즈 아이젠"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":1,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_ACC_01_06","idx":1152,"text":{"en":"Power Charm M","jp":"力の刻印・中","sc":"力量刻印・中","tc":"力量刻印・中","kr":"힘의 각인ㆍ중"},"libText":{"en":"Increase ATK by 8.","jp":"攻撃力が８増加する","sc":"攻击力提升8","tc":"攻擊力增加8","kr":"공격력 8 증가"},"power":2},{"tag":"EQUIP_ACC_01_07","idx":1153,"text":{"en":"Power Charm L","jp":"力の刻印・大","sc":"力量刻印・大","tc":"力量刻印・大","kr":"힘의 각인ㆍ대"},"libText":{"en":"Increase ATK by 12.","jp":"攻撃力が１２増加する","sc":"攻击力提升12","tc":"攻擊力增加12","kr":"공격력 12 증가"},"power":3},{"tag":"EQUIP_ACC_01_08","idx":1154,"text":{"en":"Hero's Emblem","jp":"豪傑の紋章","sc":"豪杰纹章","tc":"豪傑紋章","kr":"호걸의 문장"},"libText":{"en":"Increase ATK by 20.","jp":"攻撃力が２０増加する","sc":"攻击力提升20","tc":"攻擊力增加20","kr":"공격력 20 증가"},"power":4},{"tag":"EQUIP_ACC_02_01","idx":1155,"text":{"en":"Defense Charm S","jp":"守りの刻印・小","sc":"守御刻印・小","tc":"守備刻印・小","kr":"방어의 각인ㆍ소"},"libText":{"en":"Increase DEF by 5.","jp":"防御力が５増加する","sc":"防御力提升5","tc":"防禦力增加5","kr":"방어력 5 증가"},"power":1},{"tag":"EQUIP_ACC_02_02","idx":1156,"text":{"en":"Defense Charm M","jp":"守りの刻印・中","sc":"守御刻印・中","tc":"守備刻印・中","kr":"방어의 각인ㆍ중"},"libText":{"en":"Increase DEF by 8.","jp":"防御力が８増加する","sc":"防御力提升8","tc":"防禦力增加8","kr":"방어력 8 증가"},"power":2},{"tag":"EQUIP_ACC_02_03","idx":1157,"text":{"en":"Defense Charm L","jp":"守りの刻印・大","sc":"守御刻印・大","tc":"守備刻印・大","kr":"방어의 각인ㆍ대"},"libText":{"en":"Increase DEF by 12.","jp":"防御力が１２増加する","sc":"防御力提升12","tc":"防禦力增加12","kr":"방어력 12 증가"},"power":3},{"tag":"EQUIP_ACC_02_05","idx":1159,"text":{"en":"Speed Charm S","jp":"速さの刻印・小","sc":"迅捷刻印・小","tc":"速度刻印・小","kr":"속도의 각인ㆍ소"},"libText":{"en":"Increase SPD by 5.","jp":"素早さが５増加する","sc":"敏捷提升5","tc":"敏捷增加5","kr":"민첩성 5 증가"},"power":1},{"tag":"EQUIP_ACC_02_06","idx":1160,"text":{"en":"Speed Charm M","jp":"速さの刻印・中","sc":"迅捷刻印・中","tc":"速度刻印・中","kr":"속도의 각인ㆍ중"},"libText":{"en":"Increase SPD by 8.","jp":"素早さが８増加する","sc":"敏捷提升8","tc":"敏捷增加8","kr":"민첩성 8 증가"},"power":2},{"tag":"EQUIP_ACC_02_07","idx":1161,"text":{"en":"Speed Charm L","jp":"速さの刻印・大","sc":"迅捷刻印・大","tc":"速度刻印・大","kr":"속도의 각인ㆍ대"},"libText":{"en":"Increase SPD by 12.","jp":"素早さが１２増加する","sc":"敏捷提升12","tc":"敏捷增加12","kr":"민첩성 12 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_01_06","idx":1152,"text":{"en":"Power Charm M","jp":"力の刻印・中","sc":"力量刻印・中","tc":"力量刻印・中","kr":"힘의 각인ㆍ중"},"libText":{"en":"Increase ATK by 8.","jp":"攻撃力が８増加する","sc":"攻击力提升8","tc":"攻擊力增加8","kr":"공격력 8 증가"},"power":2},{"tag":"EQUIP_ACC_01_07","idx":1153,"text":{"en":"Power Charm L","jp":"力の刻印・大","sc":"力量刻印・大","tc":"力量刻印・大","kr":"힘의 각인ㆍ대"},"libText":{"en":"Increase ATK by 12.","jp":"攻撃力が１２増加する","sc":"攻击力提升12","tc":"攻擊力增加12","kr":"공격력 12 증가"},"power":3},{"tag":"EQUIP_ACC_01_08","idx":1154,"text":{"en":"Hero's Emblem","jp":"豪傑の紋章","sc":"豪杰纹章","tc":"豪傑紋章","kr":"호걸의 문장"},"libText":{"en":"Increase ATK by 20.","jp":"攻撃力が２０増加する","sc":"攻击力提升20","tc":"攻擊力增加20","kr":"공격력 20 증가"},"power":4}],[{"tag":"EQUIP_ACC_02_01","idx":1155,"text":{"en":"Defense Charm S","jp":"守りの刻印・小","sc":"守御刻印・小","tc":"守備刻印・小","kr":"방어의 각인ㆍ소"},"libText":{"en":"Increase DEF by 5.","jp":"防御力が５増加する","sc":"防御力提升5","tc":"防禦力增加5","kr":"방어력 5 증가"},"power":1},{"tag":"EQUIP_ACC_02_02","idx":1156,"text":{"en":"Defense Charm M","jp":"守りの刻印・中","sc":"守御刻印・中","tc":"守備刻印・中","kr":"방어의 각인ㆍ중"},"libText":{"en":"Increase DEF by 8.","jp":"防御力が８増加する","sc":"防御力提升8","tc":"防禦力增加8","kr":"방어력 8 증가"},"power":2},{"tag":"EQUIP_ACC_02_03","idx":1157,"text":{"en":"Defense Charm L","jp":"守りの刻印・大","sc":"守御刻印・大","tc":"守備刻印・大","kr":"방어의 각인ㆍ대"},"libText":{"en":"Increase DEF by 12.","jp":"防御力が１２増加する","sc":"防御力提升12","tc":"防禦力增加12","kr":"방어력 12 증가"},"power":3},{"tag":"EQUIP_ACC_02_04","idx":1158,"text":{"en":"Fortress Emblem","jp":"堅牢の紋章","sc":"坚牢纹章","tc":"堅牢紋章","kr":"견고의 문장"},"libText":{"en":"Increase DEF by 20.","jp":"防御力が２０増加する","sc":"防御力提升20","tc":"防禦力增加20","kr":"방어력 20 증가"},"power":4}],[{"tag":"EQUIP_ACC_02_05","idx":1159,"text":{"en":"Speed Charm S","jp":"速さの刻印・小","sc":"迅捷刻印・小","tc":"速度刻印・小","kr":"속도의 각인ㆍ소"},"libText":{"en":"Increase SPD by 5.","jp":"素早さが５増加する","sc":"敏捷提升5","tc":"敏捷增加5","kr":"민첩성 5 증가"},"power":1},{"tag":"EQUIP_ACC_02_06","idx":1160,"text":{"en":"Speed Charm M","jp":"速さの刻印・中","sc":"迅捷刻印・中","tc":"速度刻印・中","kr":"속도의 각인ㆍ중"},"libText":{"en":"Increase SPD by 8.","jp":"素早さが８増加する","sc":"敏捷提升8","tc":"敏捷增加8","kr":"민첩성 8 증가"},"power":2},{"tag":"EQUIP_ACC_02_07","idx":1161,"text":{"en":"Speed Charm L","jp":"速さの刻印・大","sc":"迅捷刻印・大","tc":"速度刻印・大","kr":"속도의 각인ㆍ대"},"libText":{"en":"Increase SPD by 12.","jp":"素早さが１２増加する","sc":"敏捷提升12","tc":"敏捷增加12","kr":"민첩성 12 증가"},"power":3},{"tag":"EQUIP_ACC_02_08","idx":1162,"text":{"en":"Zephyr Emblem","jp":"疾風の紋章","sc":"疾风纹章","tc":"疾風紋章","kr":"질풍의 문장"},"libText":{"en":"Increase SPD by 20.","jp":"素早さが２０増加する","sc":"敏捷提升20","tc":"敏捷增加20","kr":"민첩성 20 증가"},"power":4}],[]],"massEffect":{"tag":"EQUIP_ACC_01_05","idx":1151,"text":{"en":"Power Charm S","jp":"力の刻印・小","sc":"力量刻印・小","tc":"力量刻印・小","kr":"힘의 각인ㆍ소"},"libText":{"en":"Increase ATK by 5.","jp":"攻撃力が５増加する","sc":"攻击力提升5","tc":"攻擊力增加5","kr":"공격력 5 증가"},"power":1},"slotMass":[{"tag":"EQUIP_ACC_01_05","idx":1151,"text":{"en":"Power Charm S","jp":"力の刻印・小","sc":"力量刻印・小","tc":"力量刻印・小","kr":"힘의 각인ㆍ소"},"libText":{"en":"Increase ATK by 5.","jp":"攻撃力が５増加する","sc":"攻击力提升5","tc":"攻擊力增加5","kr":"공격력 5 증가"},"power":1},null,null,null],"product":{"en":"Gnardi Ring","jp":"グナーデリング","sc":"恩典戒指","tc":"恩典戒指","kr":"그나데링"}},{"idx":246,"itemIdx":483,"itemTag":"ITEM_ACCESSORY_003","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_005","itemIdx":63,"label":{"en":"Blue Flame Riverstone","jp":"リバーストン・蒼炎","sc":"河石·苍炎","tc":"河石‧蒼炎","kr":"리버 스톤 창염"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"EQUIP_ACC_03_01","idx":1163,"text":{"en":"Fire Resist Up","jp":"火耐性アップ","sc":"火耐性上升","tc":"火耐性上升","kr":"화내성 상승"},"libText":{"en":"Increase fire resistance by 1 level.","jp":"火属性耐性が１段階上昇する","sc":"火属性耐性提升1阶段","tc":"火屬性耐性上升1階段","kr":"화속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_03_02","idx":1164,"text":{"en":"Fire Resist Up+","jp":"火耐性アップ＋","sc":"火耐性上升+","tc":"火耐性上升+","kr":"화내성 상승＋"},"libText":{"en":"Increase fire resistance by 2 levels.","jp":"火属性耐性が２段階上昇する","sc":"火属性耐性提升2阶段","tc":"火屬性耐性上升2階段","kr":"화속성 내성 2단계 상승"},"power":4},{"tag":"EQUIP_ACC_03_03","idx":1165,"text":{"en":"Ice Resist Up","jp":"氷耐性アップ","sc":"冰耐性上升","tc":"冰耐性上升","kr":"빙내성 상승"},"libText":{"en":"Increase ice resistance by 1 level.","jp":"氷属性耐性が１段階上昇する","sc":"冰属性耐性提升1阶段","tc":"冰屬性耐性上升1階段","kr":"빙속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_03_04","idx":1166,"text":{"en":"Ice Resist Up+","jp":"氷耐性アップ＋","sc":"冰耐性上升+","tc":"冰耐性上升+","kr":"빙내성 상승＋"},"libText":{"en":"Increase ice resistance by 2 levels.","jp":"氷属性耐性が２段階上昇する","sc":"冰属性耐性提升2阶段","tc":"冰屬性耐性上升2階段","kr":"빙속성 내성 2단계 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_037","idx":1270,"text":{"en":"Weaken Items +3%","jp":"アイテム短縮＋３％","sc":"道具缩短+3%","tc":"道具縮短+3%","kr":"아이템단축＋3%"},"libText":{"en":"Reduce WT of item usage by 3%.","jp":"アイテムを使用したときのＷＴが\n３％短縮される","sc":"使用道具时的WT\n缩短3%","tc":"使用道具時的WT\n縮短3%","kr":"아이템 사용 시의 WT 3% 단축"},"power":1},{"tag":"EQUIP_ACC_GENERAL_038","idx":1271,"text":{"en":"Weaken Items +5%","jp":"アイテム短縮＋５％","sc":"道具缩短+5%","tc":"道具縮短+5%","kr":"아이템단축＋5%"},"libText":{"en":"Reduce WT of item usage by 5%.","jp":"アイテムを使用したときのＷＴが\n５％短縮される","sc":"使用道具时的WT\n缩短5%","tc":"使用道具時的WT\n縮短5%","kr":"아이템 사용 시의 WT 5% 단축"},"power":2},{"tag":"EQUIP_ACC_GENERAL_039","idx":1272,"text":{"en":"Weaken Items +7%","jp":"アイテム短縮＋７％","sc":"道具缩短+7%","tc":"道具縮短+7%","kr":"아이템단축＋7%"},"libText":{"en":"Reduce WT of item usage by 7%.","jp":"アイテムを使用したときのＷＴが\n７％短縮される","sc":"使用道具时的WT\n缩短7%","tc":"使用道具時的WT\n縮短7%","kr":"아이템 사용 시의 WT 7% 단축"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_03_01","idx":1163,"text":{"en":"Fire Resist Up","jp":"火耐性アップ","sc":"火耐性上升","tc":"火耐性上升","kr":"화내성 상승"},"libText":{"en":"Increase fire resistance by 1 level.","jp":"火属性耐性が１段階上昇する","sc":"火属性耐性提升1阶段","tc":"火屬性耐性上升1階段","kr":"화속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_03_02","idx":1164,"text":{"en":"Fire Resist Up+","jp":"火耐性アップ＋","sc":"火耐性上升+","tc":"火耐性上升+","kr":"화내성 상승＋"},"libText":{"en":"Increase fire resistance by 2 levels.","jp":"火属性耐性が２段階上昇する","sc":"火属性耐性提升2阶段","tc":"火屬性耐性上升2階段","kr":"화속성 내성 2단계 상승"},"power":4}],[{"tag":"EQUIP_ACC_03_03","idx":1165,"text":{"en":"Ice Resist Up","jp":"氷耐性アップ","sc":"冰耐性上升","tc":"冰耐性上升","kr":"빙내성 상승"},"libText":{"en":"Increase ice resistance by 1 level.","jp":"氷属性耐性が１段階上昇する","sc":"冰属性耐性提升1阶段","tc":"冰屬性耐性上升1階段","kr":"빙속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_03_04","idx":1166,"text":{"en":"Ice Resist Up+","jp":"氷耐性アップ＋","sc":"冰耐性上升+","tc":"冰耐性上升+","kr":"빙내성 상승＋"},"libText":{"en":"Increase ice resistance by 2 levels.","jp":"氷属性耐性が２段階上昇する","sc":"冰属性耐性提升2阶段","tc":"冰屬性耐性上升2階段","kr":"빙속성 내성 2단계 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_029","idx":1262,"text":{"en":"Enhance Skills +3%","jp":"スキル強化＋３％","sc":"技能强化+3%","tc":"技能強化+3%","kr":"스킬강화＋3%"},"libText":{"en":"Increase skill damage by 3%.","jp":"スキルの威力が３％増加する","sc":"技能威力增加3%","tc":"技能威力增加3%","kr":"스킬 위력 3% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_037","idx":1270,"text":{"en":"Weaken Items +3%","jp":"アイテム短縮＋３％","sc":"道具缩短+3%","tc":"道具縮短+3%","kr":"아이템단축＋3%"},"libText":{"en":"Reduce WT of item usage by 3%.","jp":"アイテムを使用したときのＷＴが\n３％短縮される","sc":"使用道具时的WT\n缩短3%","tc":"使用道具時的WT\n縮短3%","kr":"아이템 사용 시의 WT 3% 단축"},"power":1},{"tag":"EQUIP_ACC_GENERAL_038","idx":1271,"text":{"en":"Weaken Items +5%","jp":"アイテム短縮＋５％","sc":"道具缩短+5%","tc":"道具縮短+5%","kr":"아이템단축＋5%"},"libText":{"en":"Reduce WT of item usage by 5%.","jp":"アイテムを使用したときのＷＴが\n５％短縮される","sc":"使用道具时的WT\n缩短5%","tc":"使用道具時的WT\n縮短5%","kr":"아이템 사용 시의 WT 5% 단축"},"power":2},{"tag":"EQUIP_ACC_GENERAL_039","idx":1272,"text":{"en":"Weaken Items +7%","jp":"アイテム短縮＋７％","sc":"道具缩短+7%","tc":"道具縮短+7%","kr":"아이템단축＋7%"},"libText":{"en":"Reduce WT of item usage by 7%.","jp":"アイテムを使用したときのＷＴが\n７％短縮される","sc":"使用道具时的WT\n缩短7%","tc":"使用道具時的WT\n縮短7%","kr":"아이템 사용 시의 WT 7% 단축"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Frostfire Earring","jp":"焔雪の耳飾り","sc":"焰雪耳饰","tc":"焰雪耳飾","kr":"불과 눈의 귀걸이"}},{"idx":247,"itemIdx":484,"itemTag":"ITEM_ACCESSORY_004","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_004","itemIdx":62,"label":{"en":"Riverstone","jp":"リバーストン","sc":"河石","tc":"河石","kr":"리버 스톤"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SUNDRIES_001","itemIdx":333,"label":{"en":"Polish Powder","jp":"研磨剤","sc":"研磨剂","tc":"研磨劑","kr":"연마제"}},{"need":1,"isCategory":true,"tag":"GEMSTONE","itemIdx":null,"label":{"en":"(Gemstone)","jp":"（原石）","sc":"（原石）","tc":"（原石）","kr":"(원석)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"EQUIP_ACC_04_01","idx":1167,"text":{"en":"Bolt Resist Up","jp":"雷耐性アップ","sc":"雷耐性上升","tc":"雷耐性上升","kr":"뇌내성 상승"},"libText":{"en":"Increase bolt resistance by 1 level.","jp":"雷属性耐性が１段階上昇する","sc":"雷属性耐性提升1阶段","tc":"雷屬性耐性上升1階段","kr":"뇌속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_04_02","idx":1168,"text":{"en":"Bolt Resist Up+","jp":"雷耐性アップ＋","sc":"雷耐性上升+","tc":"雷耐性上升+","kr":"뇌내성 상승＋"},"libText":{"en":"Increase bolt resistance by 2 levels.","jp":"雷属性耐性が２段階上昇する","sc":"雷属性耐性提升2阶段","tc":"雷屬性耐性上升2階段","kr":"뇌속성 내성 2단계 상승"},"power":4},{"tag":"EQUIP_ACC_04_03","idx":1169,"text":{"en":"Air Resist Up","jp":"風耐性アップ","sc":"风耐性上升","tc":"風耐性上升","kr":"풍내성 상승"},"libText":{"en":"Increase air resistance by 1 level.","jp":"風属性耐性が１段階上昇する","sc":"风属性耐性提升1阶段","tc":"風屬性耐性上升1階段","kr":"풍속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_04_04","idx":1170,"text":{"en":"Air Resist Up+","jp":"風耐性アップ＋","sc":"风耐性上升+","tc":"風耐性上升+","kr":"풍내성 상승＋"},"libText":{"en":"Increase air resistance by 2 levels.","jp":"風属性耐性が２段階上昇する","sc":"风属性耐性提升2阶段","tc":"風屬性耐性上升2階段","kr":"풍속성 내성 2단계 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_017","idx":1250,"text":{"en":"Evasion +1%","jp":"回避率＋１％","sc":"回避率+1%","tc":"迴避率+1%","kr":"회피율＋1%"},"libText":{"en":"Increase evasion rate by 1%.","jp":"回避率が１％増加する","sc":"回避率提升1%","tc":"迴避率增加1%","kr":"회피율 1% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_04_01","idx":1167,"text":{"en":"Bolt Resist Up","jp":"雷耐性アップ","sc":"雷耐性上升","tc":"雷耐性上升","kr":"뇌내성 상승"},"libText":{"en":"Increase bolt resistance by 1 level.","jp":"雷属性耐性が１段階上昇する","sc":"雷属性耐性提升1阶段","tc":"雷屬性耐性上升1階段","kr":"뇌속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_04_02","idx":1168,"text":{"en":"Bolt Resist Up+","jp":"雷耐性アップ＋","sc":"雷耐性上升+","tc":"雷耐性上升+","kr":"뇌내성 상승＋"},"libText":{"en":"Increase bolt resistance by 2 levels.","jp":"雷属性耐性が２段階上昇する","sc":"雷属性耐性提升2阶段","tc":"雷屬性耐性上升2階段","kr":"뇌속성 내성 2단계 상승"},"power":4}],[{"tag":"EQUIP_ACC_04_03","idx":1169,"text":{"en":"Air Resist Up","jp":"風耐性アップ","sc":"风耐性上升","tc":"風耐性上升","kr":"풍내성 상승"},"libText":{"en":"Increase air resistance by 1 level.","jp":"風属性耐性が１段階上昇する","sc":"风属性耐性提升1阶段","tc":"風屬性耐性上升1階段","kr":"풍속성 내성 1단계 상승"},"power":2},{"tag":"EQUIP_ACC_04_04","idx":1170,"text":{"en":"Air Resist Up+","jp":"風耐性アップ＋","sc":"风耐性上升+","tc":"風耐性上升+","kr":"풍내성 상승＋"},"libText":{"en":"Increase air resistance by 2 levels.","jp":"風属性耐性が２段階上昇する","sc":"风属性耐性提升2阶段","tc":"風屬性耐性上升2階段","kr":"풍속성 내성 2단계 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_049","idx":1282,"text":{"en":"Reduce Damage -3%","jp":"ダメージ軽減＋３％","sc":"伤害减轻+3%","tc":"傷害減輕+3%","kr":"대미지 경감＋3%"},"libText":{"en":"Reduce all damage by 3%.","jp":"あらゆるダメージを３％軽減する","sc":"受到的各种伤害减少3%","tc":"任何傷害減輕3%","kr":"모든 대미지 3% 경감"},"power":1},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_017","idx":1250,"text":{"en":"Evasion +1%","jp":"回避率＋１％","sc":"回避率+1%","tc":"迴避率+1%","kr":"회피율＋1%"},"libText":{"en":"Increase evasion rate by 1%.","jp":"回避率が１％増加する","sc":"回避率提升1%","tc":"迴避率增加1%","kr":"회피율 1% 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Boltwind Earring","jp":"雷嵐の耳飾り","sc":"雷岚耳饰","tc":"雷嵐耳飾","kr":"천둥 폭풍 귀걸이"}},{"idx":248,"itemIdx":485,"itemTag":"ITEM_ACCESSORY_005","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_003","itemIdx":168,"label":{"en":"Holy Stone Fragment","jp":"聖石の欠片","sc":"圣石碎片","tc":"聖石碎片","kr":"성석 파편"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_WOOD_002","itemIdx":372,"label":{"en":"Holy Nut","jp":"ホーリーナット","sc":"圣木","tc":"聖木","kr":"홀리 너트"}},{"need":1,"isCategory":true,"tag":"MEDICAL","itemIdx":null,"label":{"en":"(Medicinal)","jp":"（薬の材料）","sc":"（药材）","tc":"（藥材）","kr":"(약재료)"}},{"need":0,"isCategory":true,"tag":"THREAD","itemIdx":null,"label":{"en":"(Thread)","jp":"（糸素材）","sc":"（线材）","tc":"（線材）","kr":"(실소재)"}}],"addEffects":[{"tag":"EQUIP_ACC_05_02","idx":1172,"text":{"en":"Monster Repellent M","jp":"魔物を退ける・中","sc":"魔物退散・中","tc":"殲滅魔物・中","kr":"몬스터 퇴치ㆍ중"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":2},{"tag":"EQUIP_ACC_05_03","idx":1173,"text":{"en":"Monster Repellent L","jp":"魔物を退ける・大","sc":"魔物退散・大","tc":"殲滅魔物・大","kr":"몬스터 퇴치ㆍ대"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3},{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_032","idx":1265,"text":{"en":"Enhance Skills +10%","jp":"スキル強化＋１０％","sc":"技能强化+10%","tc":"技能強化+10%","kr":"스킬강화＋10%"},"libText":{"en":"Increase skill damage by 10%.","jp":"スキルの威力が１０％増加する","sc":"技能威力增加10%","tc":"技能威力增加10%","kr":"스킬 위력 10% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_004","idx":1237,"text":{"en":"ATK +10","jp":"攻撃力＋１０","sc":"攻击力+10","tc":"攻擊力+10","kr":"공격력＋10"},"libText":{"en":"Increase ATK by 10.","jp":"攻撃力が１０増加する","sc":"攻击力提升10","tc":"攻擊力增加10","kr":"공격력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_005","idx":1238,"text":{"en":"ATK +15","jp":"攻撃力＋１５","sc":"攻击力+15","tc":"攻擊力+15","kr":"공격력＋15"},"libText":{"en":"Increase ATK by 15.","jp":"攻撃力が１５増加する","sc":"攻击力提升15","tc":"攻擊力增加15","kr":"공격력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_006","idx":1239,"text":{"en":"ATK +20","jp":"攻撃力＋２０","sc":"攻击力+20","tc":"攻擊力+20","kr":"공격력＋20"},"libText":{"en":"Increase ATK by 20.","jp":"攻撃力が２０増加する","sc":"攻击力提升20","tc":"攻擊力增加20","kr":"공격력 20 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_05_02","idx":1172,"text":{"en":"Monster Repellent M","jp":"魔物を退ける・中","sc":"魔物退散・中","tc":"殲滅魔物・中","kr":"몬스터 퇴치ㆍ중"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":2},{"tag":"EQUIP_ACC_05_03","idx":1173,"text":{"en":"Monster Repellent L","jp":"魔物を退ける・大","sc":"魔物退散・大","tc":"殲滅魔物・大","kr":"몬스터 퇴치ㆍ대"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_057","idx":1290,"text":{"en":"Resist Stun +5","jp":"ブレイク耐性＋５","sc":"破防耐性+5","tc":"破防耐性+5","kr":"브레이크 내성＋5"},"libText":{"en":"Increase stun resistance by 5.","jp":"ブレイク耐性が５上昇する","sc":"破防耐性提升5","tc":"破防耐性上升5","kr":"브레이크 내성 5 상승"},"power":1},{"tag":"EQUIP_ACC_GENERAL_058","idx":1291,"text":{"en":"Resist Stun +10","jp":"ブレイク耐性＋１０","sc":"破防耐性+10","tc":"破防耐性+10","kr":"브레이크 내성＋10"},"libText":{"en":"Increase stun resistance by 10.","jp":"ブレイク耐性が１０上昇する","sc":"破防耐性提升10","tc":"破防耐性上升10","kr":"브레이크 내성 10 상승"},"power":2},{"tag":"EQUIP_ACC_GENERAL_059","idx":1292,"text":{"en":"Resist Stun +15","jp":"ブレイク耐性＋１５","sc":"破防耐性+15","tc":"破防耐性+15","kr":"브레이크 내성＋15"},"libText":{"en":"Increase stun resistance by 15.","jp":"ブレイク耐性が１５上昇する","sc":"破防耐性提升15","tc":"破防耐性上升15","kr":"브레이크 내성 15 상승"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_030","idx":1263,"text":{"en":"Enhance Skills +5%","jp":"スキル強化＋５％","sc":"技能强化+5%","tc":"技能強化+5%","kr":"스킬강화＋5%"},"libText":{"en":"Increase skill damage by 5%.","jp":"スキルの威力が５％増加する","sc":"技能威力增加5%","tc":"技能威力增加5%","kr":"스킬 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_031","idx":1264,"text":{"en":"Enhance Skills +7%","jp":"スキル強化＋７％","sc":"技能强化+7%","tc":"技能強化+7%","kr":"스킬강화＋7%"},"libText":{"en":"Increase skill damage by 7%.","jp":"スキルの威力が７％増加する","sc":"技能威力增加7%","tc":"技能威力增加7%","kr":"스킬 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_032","idx":1265,"text":{"en":"Enhance Skills +10%","jp":"スキル強化＋１０％","sc":"技能强化+10%","tc":"技能強化+10%","kr":"스킬강화＋10%"},"libText":{"en":"Increase skill damage by 10%.","jp":"スキルの威力が１０％増加する","sc":"技能威力增加10%","tc":"技能威力增加10%","kr":"스킬 위력 10% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_004","idx":1237,"text":{"en":"ATK +10","jp":"攻撃力＋１０","sc":"攻击力+10","tc":"攻擊力+10","kr":"공격력＋10"},"libText":{"en":"Increase ATK by 10.","jp":"攻撃力が１０増加する","sc":"攻击力提升10","tc":"攻擊力增加10","kr":"공격력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_005","idx":1238,"text":{"en":"ATK +15","jp":"攻撃力＋１５","sc":"攻击力+15","tc":"攻擊力+15","kr":"공격력＋15"},"libText":{"en":"Increase ATK by 15.","jp":"攻撃力が１５増加する","sc":"攻击力提升15","tc":"攻擊力增加15","kr":"공격력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_006","idx":1239,"text":{"en":"ATK +20","jp":"攻撃力＋２０","sc":"攻击力+20","tc":"攻擊力+20","kr":"공격력＋20"},"libText":{"en":"Increase ATK by 20.","jp":"攻撃力が２０増加する","sc":"攻击力提升20","tc":"攻擊力增加20","kr":"공격력 20 증가"},"power":3}]],"massEffect":{"tag":"EQUIP_ACC_05_01","idx":1171,"text":{"en":"Monster Repellent S","jp":"魔物を退ける・小","sc":"魔物退散・小","tc":"殲滅魔物・小","kr":"몬스터 퇴치ㆍ소"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":1},"slotMass":[{"tag":"EQUIP_ACC_05_01","idx":1171,"text":{"en":"Monster Repellent S","jp":"魔物を退ける・小","sc":"魔物退散・小","tc":"殲滅魔物・小","kr":"몬스터 퇴치ㆍ소"},"libText":{"en":"Increase critical rate and critical damage.","jp":"クリティカル率が上昇し、\nクリティカルダメージが増加する","sc":"提升重击率，增加重击伤害","tc":"重擊率上升，重擊傷害增加","kr":"크리티컬률이 상승하고, 크리티컬 대미지 증가"},"power":1},null,null,null],"product":{"en":"Exorcism Brooch","jp":"退魔のブローチ","sc":"退魔胸针","tc":"退魔胸針","kr":"퇴마 브로치"}},{"idx":249,"itemIdx":486,"itemTag":"ITEM_ACCESSORY_006","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_011","itemIdx":185,"label":{"en":"Beast Scales","jp":"魔獣の鱗","sc":"魔兽鳞片","tc":"魔獸鱗片","kr":"마수의 비늘"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_002","itemIdx":349,"label":{"en":"Amberlite","jp":"アンバーライト","sc":"琥珀晶石","tc":"琥珀晶石","kr":"앰버라이트"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"EQUIP_ACC_06_02","idx":1175,"text":{"en":"Beloved Medal M","jp":"親愛の証・中","sc":"亲爱之证・中","tc":"親愛之證・中","kr":"친애의 증표ㆍ중"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":3},{"tag":"EQUIP_ACC_06_03","idx":1176,"text":{"en":"Beloved Medal L","jp":"親愛の証・大","sc":"亲爱之证・大","tc":"親愛之證・大","kr":"친애의 증표ㆍ대"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":4},{"tag":"EQUIP_ACC_GENERAL_042","idx":1275,"text":{"en":"Resist Ailments +5%","jp":"状態異常耐性＋５％","sc":"异常状态耐性+5%","tc":"異常狀態耐性+5%","kr":"상태이상내성＋5%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 5%.","jp":"状態異常の発生確率を５％軽減する","sc":"异常状态发生概率降低5%","tc":"異常狀態發生率減輕5%","kr":"상태이상 발생확률 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_043","idx":1276,"text":{"en":"Resist Ailments +7%","jp":"状態異常耐性＋７％","sc":"异常状态耐性+7%","tc":"異常狀態耐性+7%","kr":"상태이상내성＋7%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 7%.","jp":"状態異常の発生確率を７％軽減する","sc":"异常状态发生概率降低7%","tc":"異常狀態發生率減輕7%","kr":"상태이상 발생확률 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_044","idx":1277,"text":{"en":"Resist Ailments +10%","jp":"状態異常耐性＋１０％","sc":"异常状态耐性+10%","tc":"異常狀態耐性+10%","kr":"상태이상내성＋10%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 10%.","jp":"状態異常の発生確率を１０％軽減する","sc":"异常状态发生概率降低10%","tc":"異常狀態發生率減輕10%","kr":"상태이상 발생확률 10% 경감"},"power":4},{"tag":"EQUIP_ACC_GENERAL_045","idx":1278,"text":{"en":"Resist KO +3%","jp":"戦闘不能回避＋３％","sc":"回避无法战斗+3%","tc":"迴避無法戰鬥+3%","kr":"전투불능회피＋3%"},"libText":{"en":"3% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n３％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有3%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以3%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 3%의 확률로 HP 1로 버팀"},"power":1},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2}],"slotEffects":[[{"tag":"EQUIP_ACC_06_02","idx":1175,"text":{"en":"Beloved Medal M","jp":"親愛の証・中","sc":"亲爱之证・中","tc":"親愛之證・中","kr":"친애의 증표ㆍ중"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":3},{"tag":"EQUIP_ACC_06_03","idx":1176,"text":{"en":"Beloved Medal L","jp":"親愛の証・大","sc":"亲爱之证・大","tc":"親愛之證・大","kr":"친애의 증표ㆍ대"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_042","idx":1275,"text":{"en":"Resist Ailments +5%","jp":"状態異常耐性＋５％","sc":"异常状态耐性+5%","tc":"異常狀態耐性+5%","kr":"상태이상내성＋5%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 5%.","jp":"状態異常の発生確率を５％軽減する","sc":"异常状态发生概率降低5%","tc":"異常狀態發生率減輕5%","kr":"상태이상 발생확률 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_043","idx":1276,"text":{"en":"Resist Ailments +7%","jp":"状態異常耐性＋７％","sc":"异常状态耐性+7%","tc":"異常狀態耐性+7%","kr":"상태이상내성＋7%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 7%.","jp":"状態異常の発生確率を７％軽減する","sc":"异常状态发生概率降低7%","tc":"異常狀態發生率減輕7%","kr":"상태이상 발생확률 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_044","idx":1277,"text":{"en":"Resist Ailments +10%","jp":"状態異常耐性＋１０％","sc":"异常状态耐性+10%","tc":"異常狀態耐性+10%","kr":"상태이상내성＋10%"},"libText":{"en":"Reduce the chance of suffering a status ailment by 10%.","jp":"状態異常の発生確率を１０％軽減する","sc":"异常状态发生概率降低10%","tc":"異常狀態發生率減輕10%","kr":"상태이상 발생확률 10% 경감"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_045","idx":1278,"text":{"en":"Resist KO +3%","jp":"戦闘不能回避＋３％","sc":"回避无法战斗+3%","tc":"迴避無法戰鬥+3%","kr":"전투불능회피＋3%"},"libText":{"en":"3% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n３％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有3%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以3%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 3%의 확률로 HP 1로 버팀"},"power":1},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2}]],"massEffect":{"tag":"EQUIP_ACC_06_01","idx":1174,"text":{"en":"Beloved Medal S","jp":"親愛の証・小","sc":"亲爱之证・小","tc":"親愛之證・小","kr":"친애의 증표ㆍ소"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":2},"slotMass":[{"tag":"EQUIP_ACC_06_01","idx":1174,"text":{"en":"Beloved Medal S","jp":"親愛の証・小","sc":"亲爱之证・小","tc":"親愛之證・小","kr":"친애의 증표ㆍ소"},"libText":{"en":"Gain additional HP when healing or recovering from a status ailment.","jp":"ＨＰ回復効果を受けた時、追加でＨＰを回復する。状態異常を回復した時、追加でＨＰを回復する","sc":"恢复HP时，额外恢复HP。恢复异常状态时，额外恢复HP","tc":"HP回復時，追加回復HP。異常狀態回復時，追加回復HP","kr":"HP회복 효과를 받았을 때, 추가로 HP 회복. 상태이상을 회복했을 때, 추가로 HP 회복"},"power":2},null,null,null],"product":{"en":"Quartz Necklace","jp":"クォーツネックレス","sc":"石英项链","tc":"石英項鍊","kr":"쿼츠 목걸이"}},{"idx":250,"itemIdx":487,"itemTag":"ITEM_ACCESSORY_007","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_026","itemIdx":200,"label":{"en":"Heroic Spirit","jp":"英霊の魂","sc":"英灵之魂","tc":"英靈之魂","kr":"영령의 혼"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_003","itemIdx":350,"label":{"en":"Spirinite","jp":"スピリナイト","sc":"精神夜石","tc":"精神夜石","kr":"스피리나이트"}},{"need":1,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"EQUIP_ACC_07_02","idx":1178,"text":{"en":"Burning Heart M","jp":"燃え上がる心・中","sc":"炽热之心・中","tc":"燃起鬥志・中","kr":"뜨거운 마음ㆍ중"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":2},{"tag":"EQUIP_ACC_07_03","idx":1179,"text":{"en":"Burning Heart L","jp":"燃え上がる心・大","sc":"炽热之心・大","tc":"燃起鬥志・大","kr":"뜨거운 마음ㆍ대"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":3},{"tag":"EQUIP_ACC_07_04","idx":1180,"text":{"en":"Burning Soul","jp":"燃え上がる魂","sc":"燃烧的灵魂","tc":"燃起鬥魂","kr":"뜨거운 혼"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_016","idx":1249,"text":{"en":"Accuracy +10%","jp":"命中率＋１０％","sc":"命中率+10%","tc":"命中率+10%","kr":"명중률＋10%"},"libText":{"en":"Increase accuracy by 10%.","jp":"命中率が１０％増加する","sc":"命中率提升10%","tc":"命中率增加10%","kr":"명중률 10% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_022","idx":1255,"text":{"en":"Critical Rate Up +5%","jp":"会心率＋５％","sc":"重击率+5%","tc":"重擊率+5%","kr":"회심률＋5%"},"libText":{"en":"Increase critical rate by 5%.","jp":"クリティカルの発生確率が５％増加する","sc":"重击率提升5%","tc":"重擊率增加5%","kr":"크리티컬 발생확률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_023","idx":1256,"text":{"en":"Critical Rate Up +7%","jp":"会心率＋７％","sc":"重击率+7%","tc":"重擊率+7%","kr":"회심률＋7%"},"libText":{"en":"Increase critical rate by 7%.","jp":"クリティカルの発生確率が７％増加する","sc":"重击率提升7%","tc":"重擊率增加7%","kr":"크리티컬 발생확률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_024","idx":1257,"text":{"en":"Critical Rate Up +10%","jp":"会心率＋１０％","sc":"重击率+10%","tc":"重擊率+10%","kr":"회심률＋10%"},"libText":{"en":"Increase critical rate by 10%.","jp":"クリティカルの発生確率が１０％増加する","sc":"重击率提升10%","tc":"重擊率增加10%","kr":"크리티컬 발생확률 10% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2}],"slotEffects":[[{"tag":"EQUIP_ACC_07_02","idx":1178,"text":{"en":"Burning Heart M","jp":"燃え上がる心・中","sc":"炽热之心・中","tc":"燃起鬥志・中","kr":"뜨거운 마음ㆍ중"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":2},{"tag":"EQUIP_ACC_07_03","idx":1179,"text":{"en":"Burning Heart L","jp":"燃え上がる心・大","sc":"炽热之心・大","tc":"燃起鬥志・大","kr":"뜨거운 마음ㆍ대"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":3},{"tag":"EQUIP_ACC_07_04","idx":1180,"text":{"en":"Burning Soul","jp":"燃え上がる魂","sc":"燃烧的灵魂","tc":"燃起鬥魂","kr":"뜨거운 혼"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_014","idx":1247,"text":{"en":"Accuracy +5%","jp":"命中率＋５％","sc":"命中率+5%","tc":"命中率+5%","kr":"명중률＋5%"},"libText":{"en":"Increase accuracy by 5%.","jp":"命中率が５％増加する","sc":"命中率提升5%","tc":"命中率增加5%","kr":"명중률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_015","idx":1248,"text":{"en":"Accuracy +7%","jp":"命中率＋７％","sc":"命中率+7%","tc":"命中率+7%","kr":"명중률＋7%"},"libText":{"en":"Increase accuracy by 7%.","jp":"命中率が７％増加する","sc":"命中率提升7%","tc":"命中率增加7%","kr":"명중률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_016","idx":1249,"text":{"en":"Accuracy +10%","jp":"命中率＋１０％","sc":"命中率+10%","tc":"命中率+10%","kr":"명중률＋10%"},"libText":{"en":"Increase accuracy by 10%.","jp":"命中率が１０％増加する","sc":"命中率提升10%","tc":"命中率增加10%","kr":"명중률 10% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_022","idx":1255,"text":{"en":"Critical Rate Up +5%","jp":"会心率＋５％","sc":"重击率+5%","tc":"重擊率+5%","kr":"회심률＋5%"},"libText":{"en":"Increase critical rate by 5%.","jp":"クリティカルの発生確率が５％増加する","sc":"重击率提升5%","tc":"重擊率增加5%","kr":"크리티컬 발생확률 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_023","idx":1256,"text":{"en":"Critical Rate Up +7%","jp":"会心率＋７％","sc":"重击率+7%","tc":"重擊率+7%","kr":"회심률＋7%"},"libText":{"en":"Increase critical rate by 7%.","jp":"クリティカルの発生確率が７％増加する","sc":"重击率提升7%","tc":"重擊率增加7%","kr":"크리티컬 발생확률 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_024","idx":1257,"text":{"en":"Critical Rate Up +10%","jp":"会心率＋１０％","sc":"重击率+10%","tc":"重擊率+10%","kr":"회심률＋10%"},"libText":{"en":"Increase critical rate by 10%.","jp":"クリティカルの発生確率が１０％増加する","sc":"重击率提升10%","tc":"重擊率增加10%","kr":"크리티컬 발생확률 10% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2}]],"massEffect":{"tag":"EQUIP_ACC_07_01","idx":1177,"text":{"en":"Burning Heart S","jp":"燃え上がる心・小","sc":"炽热之心・小","tc":"燃起鬥志・小","kr":"뜨거운 마음ㆍ소"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":1},"slotMass":[{"tag":"EQUIP_ACC_07_01","idx":1177,"text":{"en":"Burning Heart S","jp":"燃え上がる心・小","sc":"炽热之心・小","tc":"燃起鬥志・小","kr":"뜨거운 마음ㆍ소"},"libText":{"en":"Increase ATK and DEF when Tactics Level is at 3 or higher.","jp":"タクティクスレベルが３以上の時、攻撃力と防御力が上昇する","sc":"战术等级为3级以上时，提升攻击力和防御力","tc":"戰術等級3以上時，攻擊力與防禦力上升","kr":"택틱스 레벨이 3이상이면, 공격력과 방어력 상승"},"power":1},null,null,null],"product":{"en":"Heated Bangle","jp":"ヒートアップバングル","sc":"发热手镯","tc":"發熱手鐲","kr":"히트업 뱅글"}},{"idx":251,"itemIdx":488,"itemTag":"ITEM_ACCESSORY_008","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_024","itemIdx":198,"label":{"en":"Fairy Segment","jp":"フェアリーピース","sc":"妖精的碎片","tc":"妖精的碎片","kr":"페어리 피스"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_ANIMAL_002","itemIdx":376,"label":{"en":"Master Leather","jp":"マスターレザー","sc":"大师皮甲","tc":"大師皮甲","kr":"마스터 레더"}},{"need":1,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}},{"need":0,"isCategory":true,"tag":"ANIMAL","itemIdx":null,"label":{"en":"(Animal Product)","jp":"（動物素材）","sc":"（动物素材）","tc":"（動物素材）","kr":"(동물소재)"}}],"addEffects":[{"tag":"EQUIP_ACC_08_02","idx":1182,"text":{"en":"Speed Step M","jp":"高速の歩法・中","sc":"高速步法・中","tc":"高速步法・中","kr":"고속 보법ㆍ중"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":2},{"tag":"EQUIP_ACC_08_03","idx":1183,"text":{"en":"Speed Step L","jp":"高速の歩法・大","sc":"高速步法・大","tc":"高速步法・大","kr":"고속 보법ㆍ대"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":3},{"tag":"EQUIP_ACC_08_04","idx":1184,"text":{"en":"Photon Step","jp":"光速の歩法","sc":"光速步法","tc":"光速步法","kr":"광속 보법"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":4},{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_020","idx":1253,"text":{"en":"Evasion +4%","jp":"回避率＋４％","sc":"回避率+4%","tc":"迴避率+4%","kr":"회피율＋4%"},"libText":{"en":"Increase evasion rate by 4%.","jp":"回避率が４％増加する","sc":"回避率提升4%","tc":"迴避率增加4%","kr":"회피율 4% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_026","idx":1259,"text":{"en":"Enhance Critical +10%","jp":"会心強化＋１０％","sc":"重击强化+10%","tc":"重擊強化+10%","kr":"회심강화＋10%"},"libText":{"en":"Increase critical damage by 10%.","jp":"クリティカルの威力が１０％増加する","sc":"重击威力提升10%","tc":"重擊威力增加10%","kr":"크리티컬 위력 10% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_027","idx":1260,"text":{"en":"Enhance Critical +15%","jp":"会心強化＋１５％","sc":"重击强化+15%","tc":"重擊強化+15%","kr":"회심강화＋15%"},"libText":{"en":"Increase critical damage by 15%.","jp":"クリティカルの威力が１５％増加する","sc":"重击威力提升15%","tc":"重擊威力增加15%","kr":"크리티컬 위력 15% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_028","idx":1261,"text":{"en":"Enhance Critical +20%","jp":"会心強化＋２０％","sc":"重击强化+20%","tc":"重擊強化+20%","kr":"회심강화＋20%"},"libText":{"en":"Increase critical damage by 20%.","jp":"クリティカルの威力が２０％増加する","sc":"重击威力提升20%","tc":"重擊威力增加20%","kr":"크리티컬 위력 20% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_037","idx":1270,"text":{"en":"Weaken Items +3%","jp":"アイテム短縮＋３％","sc":"道具缩短+3%","tc":"道具縮短+3%","kr":"아이템단축＋3%"},"libText":{"en":"Reduce WT of item usage by 3%.","jp":"アイテムを使用したときのＷＴが\n３％短縮される","sc":"使用道具时的WT\n缩短3%","tc":"使用道具時的WT\n縮短3%","kr":"아이템 사용 시의 WT 3% 단축"},"power":1},{"tag":"EQUIP_ACC_GENERAL_038","idx":1271,"text":{"en":"Weaken Items +5%","jp":"アイテム短縮＋５％","sc":"道具缩短+5%","tc":"道具縮短+5%","kr":"아이템단축＋5%"},"libText":{"en":"Reduce WT of item usage by 5%.","jp":"アイテムを使用したときのＷＴが\n５％短縮される","sc":"使用道具时的WT\n缩短5%","tc":"使用道具時的WT\n縮短5%","kr":"아이템 사용 시의 WT 5% 단축"},"power":2},{"tag":"EQUIP_ACC_GENERAL_039","idx":1272,"text":{"en":"Weaken Items +7%","jp":"アイテム短縮＋７％","sc":"道具缩短+7%","tc":"道具縮短+7%","kr":"아이템단축＋7%"},"libText":{"en":"Reduce WT of item usage by 7%.","jp":"アイテムを使用したときのＷＴが\n７％短縮される","sc":"使用道具时的WT\n缩短7%","tc":"使用道具時的WT\n縮短7%","kr":"아이템 사용 시의 WT 7% 단축"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_08_02","idx":1182,"text":{"en":"Speed Step M","jp":"高速の歩法・中","sc":"高速步法・中","tc":"高速步法・中","kr":"고속 보법ㆍ중"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":2},{"tag":"EQUIP_ACC_08_03","idx":1183,"text":{"en":"Speed Step L","jp":"高速の歩法・大","sc":"高速步法・大","tc":"高速步法・大","kr":"고속 보법ㆍ대"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":3},{"tag":"EQUIP_ACC_08_04","idx":1184,"text":{"en":"Photon Step","jp":"光速の歩法","sc":"光速步法","tc":"光速步法","kr":"광속 보법"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_018","idx":1251,"text":{"en":"Evasion +2%","jp":"回避率＋２％","sc":"回避率+2%","tc":"迴避率+2%","kr":"회피율＋2%"},"libText":{"en":"Increase evasion rate by 2%.","jp":"回避率が２％増加する","sc":"回避率提升2%","tc":"迴避率增加2%","kr":"회피율 2% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_019","idx":1252,"text":{"en":"Evasion +3%","jp":"回避率＋３％","sc":"回避率+3%","tc":"迴避率+3%","kr":"회피율＋3%"},"libText":{"en":"Increase evasion rate by 3%.","jp":"回避率が３％増加する","sc":"回避率提升3%","tc":"迴避率增加3%","kr":"회피율 3% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_020","idx":1253,"text":{"en":"Evasion +4%","jp":"回避率＋４％","sc":"回避率+4%","tc":"迴避率+4%","kr":"회피율＋4%"},"libText":{"en":"Increase evasion rate by 4%.","jp":"回避率が４％増加する","sc":"回避率提升4%","tc":"迴避率增加4%","kr":"회피율 4% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_026","idx":1259,"text":{"en":"Enhance Critical +10%","jp":"会心強化＋１０％","sc":"重击强化+10%","tc":"重擊強化+10%","kr":"회심강화＋10%"},"libText":{"en":"Increase critical damage by 10%.","jp":"クリティカルの威力が１０％増加する","sc":"重击威力提升10%","tc":"重擊威力增加10%","kr":"크리티컬 위력 10% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_027","idx":1260,"text":{"en":"Enhance Critical +15%","jp":"会心強化＋１５％","sc":"重击强化+15%","tc":"重擊強化+15%","kr":"회심강화＋15%"},"libText":{"en":"Increase critical damage by 15%.","jp":"クリティカルの威力が１５％増加する","sc":"重击威力提升15%","tc":"重擊威力增加15%","kr":"크리티컬 위력 15% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_028","idx":1261,"text":{"en":"Enhance Critical +20%","jp":"会心強化＋２０％","sc":"重击强化+20%","tc":"重擊強化+20%","kr":"회심강화＋20%"},"libText":{"en":"Increase critical damage by 20%.","jp":"クリティカルの威力が２０％増加する","sc":"重击威力提升20%","tc":"重擊威力增加20%","kr":"크리티컬 위력 20% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_037","idx":1270,"text":{"en":"Weaken Items +3%","jp":"アイテム短縮＋３％","sc":"道具缩短+3%","tc":"道具縮短+3%","kr":"아이템단축＋3%"},"libText":{"en":"Reduce WT of item usage by 3%.","jp":"アイテムを使用したときのＷＴが\n３％短縮される","sc":"使用道具时的WT\n缩短3%","tc":"使用道具時的WT\n縮短3%","kr":"아이템 사용 시의 WT 3% 단축"},"power":1},{"tag":"EQUIP_ACC_GENERAL_038","idx":1271,"text":{"en":"Weaken Items +5%","jp":"アイテム短縮＋５％","sc":"道具缩短+5%","tc":"道具縮短+5%","kr":"아이템단축＋5%"},"libText":{"en":"Reduce WT of item usage by 5%.","jp":"アイテムを使用したときのＷＴが\n５％短縮される","sc":"使用道具时的WT\n缩短5%","tc":"使用道具時的WT\n縮短5%","kr":"아이템 사용 시의 WT 5% 단축"},"power":2},{"tag":"EQUIP_ACC_GENERAL_039","idx":1272,"text":{"en":"Weaken Items +7%","jp":"アイテム短縮＋７％","sc":"道具缩短+7%","tc":"道具縮短+7%","kr":"아이템단축＋7%"},"libText":{"en":"Reduce WT of item usage by 7%.","jp":"アイテムを使用したときのＷＴが\n７％短縮される","sc":"使用道具时的WT\n缩短7%","tc":"使用道具時的WT\n縮短7%","kr":"아이템 사용 시의 WT 7% 단축"},"power":3}]],"massEffect":{"tag":"EQUIP_ACC_08_01","idx":1181,"text":{"en":"Speed Step S","jp":"高速の歩法・小","sc":"高速步法・小","tc":"高速步法・小","kr":"고속 보법ㆍ소"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":1},"slotMass":[{"tag":"EQUIP_ACC_08_01","idx":1181,"text":{"en":"Speed Step S","jp":"高速の歩法・小","sc":"高速步法・小","tc":"高速步法・小","kr":"고속 보법ㆍ소"},"libText":{"en":"Increase SPD and reduce skill WT.","jp":"素早さが上昇する。スキルのＷＴが減少する","sc":"敏捷上升。技能WT减少。","tc":"敏捷上升。技能WT減少","kr":"민첩성 상승. 스킬의 WT 감소"},"power":1},null,null,null],"product":{"en":"Godspeed Boots","jp":"神速のブーツ","sc":"神速之靴","tc":"神速之靴","kr":"신속의 부츠"}},{"idx":252,"itemIdx":489,"itemTag":"ITEM_ACCESSORY_009","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_019","itemIdx":193,"label":{"en":"Dragon Wing","jp":"翼竜の翼","sc":"翼龙之翼","tc":"翼龍之翼","kr":"익룡의 날개"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_GEMSTONE_008","itemIdx":81,"label":{"en":"Marbled Stone","jp":"マダラ石","sc":"斑石","tc":"斑石","kr":"물방울돌"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"EQUIP_ACC_09_02","idx":1186,"text":{"en":"Safety Prayer M","jp":"安全祈願・中","sc":"平安祈愿・中","tc":"安全祈願・中","kr":"안전기원ㆍ중"},"libText":{"en":"Increase status ailment resistance, and nullify 2 ailments at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を２回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予2回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態2次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 2회 무효화하는 상태변화 부여"},"power":3},{"tag":"EQUIP_ACC_09_03","idx":1187,"text":{"en":"Safety Prayer L","jp":"安全祈願・大","sc":"平安祈愿・大","tc":"安全祈願・大","kr":"안전기원ㆍ대"},"libText":{"en":"Increase status ailment resistance, and nullify 3 ailments at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を３回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予3回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態3次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 3회 무효화하는 상태변화 부여"},"power":4},{"tag":"EQUIP_ACC_GENERAL_034","idx":1267,"text":{"en":"Enhance Items +5%","jp":"アイテム強化＋５％","sc":"道具强化+5%","tc":"道具強化+5%","kr":"아이템강화＋5%"},"libText":{"en":"Increase item effect by 5%.","jp":"アイテムの威力が５％増加する","sc":"道具的威力增加5%","tc":"道具威力增加5%","kr":"아이템 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_035","idx":1268,"text":{"en":"Enhance Items +7%","jp":"アイテム強化＋７％","sc":"道具强化+7%","tc":"道具強化+7%","kr":"아이템강화＋7%"},"libText":{"en":"Increase item effect by 7%.","jp":"アイテムの威力が７％増加する","sc":"道具的威力增加7%","tc":"道具威力增加7%","kr":"아이템 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_036","idx":1269,"text":{"en":"Enhance Items +10%","jp":"アイテム強化＋１０％","sc":"道具强化+10%","tc":"道具強化+10%","kr":"아이템강화＋10%"},"libText":{"en":"Increase item effect by 10%.","jp":"アイテムの威力が１０％増加する","sc":"道具的威力增加10%","tc":"道具威力增加10%","kr":"아이템 위력 10% 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4},{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ACC_GENERAL_068","idx":1301,"text":{"en":"HP Regen L","jp":"行動時ＨＰ回復・大","sc":"行动时HP恢复・大","tc":"行動時HP回復・大","kr":"행동시 HP회복ㆍ대"},"libText":{"en":"Heal HP per turn by a large amount.","jp":"行動ごとにＨＰを大きく回復する","sc":"每次行动HP大量恢复。","tc":"每次行動HP大量回復","kr":"행동할 때마다 HP 크게 회복"},"power":4},{"tag":"EQUIP_ACC_GENERAL_069","idx":1302,"text":{"en":"HP Regen XL","jp":"行動時ＨＰ回復・超","sc":"行动时HP恢复・超","tc":"行動時HP回復・超","kr":"행동시 HP회복ㆍ초"},"libText":{"en":"Heal HP per turn by a massive amount.","jp":"行動ごとにＨＰを非常に大きく回復する","sc":"每次行动HP极大恢复。","tc":"每次行動HP極大回復","kr":"행동할 때마다 HP 매우 크게 회복"},"power":5}],"slotEffects":[[{"tag":"EQUIP_ACC_09_02","idx":1186,"text":{"en":"Safety Prayer M","jp":"安全祈願・中","sc":"平安祈愿・中","tc":"安全祈願・中","kr":"안전기원ㆍ중"},"libText":{"en":"Increase status ailment resistance, and nullify 2 ailments at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を２回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予2回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態2次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 2회 무효화하는 상태변화 부여"},"power":3},{"tag":"EQUIP_ACC_09_03","idx":1187,"text":{"en":"Safety Prayer L","jp":"安全祈願・大","sc":"平安祈愿・大","tc":"安全祈願・大","kr":"안전기원ㆍ대"},"libText":{"en":"Increase status ailment resistance, and nullify 3 ailments at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を３回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予3回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態3次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 3회 무효화하는 상태변화 부여"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_034","idx":1267,"text":{"en":"Enhance Items +5%","jp":"アイテム強化＋５％","sc":"道具强化+5%","tc":"道具強化+5%","kr":"아이템강화＋5%"},"libText":{"en":"Increase item effect by 5%.","jp":"アイテムの威力が５％増加する","sc":"道具的威力增加5%","tc":"道具威力增加5%","kr":"아이템 위력 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_035","idx":1268,"text":{"en":"Enhance Items +7%","jp":"アイテム強化＋７％","sc":"道具强化+7%","tc":"道具強化+7%","kr":"아이템강화＋7%"},"libText":{"en":"Increase item effect by 7%.","jp":"アイテムの威力が７％増加する","sc":"道具的威力增加7%","tc":"道具威力增加7%","kr":"아이템 위력 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_036","idx":1269,"text":{"en":"Enhance Items +10%","jp":"アイテム強化＋１０％","sc":"道具强化+10%","tc":"道具強化+10%","kr":"아이템강화＋10%"},"libText":{"en":"Increase item effect by 10%.","jp":"アイテムの威力が１０％増加する","sc":"道具的威力增加10%","tc":"道具威力增加10%","kr":"아이템 위력 10% 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_050","idx":1283,"text":{"en":"Reduce Damage -5%","jp":"ダメージ軽減＋５％","sc":"伤害减轻+5%","tc":"傷害減輕+5%","kr":"대미지 경감＋5%"},"libText":{"en":"Reduce all damage by 5%.","jp":"あらゆるダメージを５％軽減する","sc":"受到的各种伤害减少5%","tc":"任何傷害減輕5%","kr":"모든 대미지 5% 경감"},"power":2},{"tag":"EQUIP_ACC_GENERAL_051","idx":1284,"text":{"en":"Reduce Damage -7%","jp":"ダメージ軽減＋７％","sc":"伤害减轻+7%","tc":"傷害減輕+7%","kr":"대미지 경감＋7%"},"libText":{"en":"Reduce all damage by 7%.","jp":"あらゆるダメージを７％軽減する","sc":"受到的各种伤害减少7%","tc":"任何傷害減輕7%","kr":"모든 대미지 7% 경감"},"power":3},{"tag":"EQUIP_ACC_GENERAL_052","idx":1285,"text":{"en":"Reduce Damage -10%","jp":"ダメージ軽減＋１０％","sc":"伤害减轻+10%","tc":"傷害減輕+10%","kr":"대미지 경감＋10%"},"libText":{"en":"Reduce all damage by 10%.","jp":"あらゆるダメージを１０％軽減する","sc":"受到的各种伤害减少10%","tc":"任何傷害減輕10%","kr":"모든 대미지 10% 경감"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_067","idx":1300,"text":{"en":"HP Regen M","jp":"行動時ＨＰ回復・中","sc":"行动时HP恢复・中","tc":"行動時HP回復・中","kr":"행동시 HP회복ㆍ중"},"libText":{"en":"Heal HP per turn by a medium amount.","jp":"行動ごとにＨＰを回復する","sc":"每次行动HP部分恢复。","tc":"每次行動HP部分回復","kr":"행동할 때마다 HP 회복"},"power":3},{"tag":"EQUIP_ACC_GENERAL_068","idx":1301,"text":{"en":"HP Regen L","jp":"行動時ＨＰ回復・大","sc":"行动时HP恢复・大","tc":"行動時HP回復・大","kr":"행동시 HP회복ㆍ대"},"libText":{"en":"Heal HP per turn by a large amount.","jp":"行動ごとにＨＰを大きく回復する","sc":"每次行动HP大量恢复。","tc":"每次行動HP大量回復","kr":"행동할 때마다 HP 크게 회복"},"power":4},{"tag":"EQUIP_ACC_GENERAL_069","idx":1302,"text":{"en":"HP Regen XL","jp":"行動時ＨＰ回復・超","sc":"行动时HP恢复・超","tc":"行動時HP回復・超","kr":"행동시 HP회복ㆍ초"},"libText":{"en":"Heal HP per turn by a massive amount.","jp":"行動ごとにＨＰを非常に大きく回復する","sc":"每次行动HP极大恢复。","tc":"每次行動HP極大回復","kr":"행동할 때마다 HP 매우 크게 회복"},"power":5}]],"massEffect":{"tag":"EQUIP_ACC_09_01","idx":1185,"text":{"en":"Safety Prayer S","jp":"安全祈願・小","sc":"平安祈愿・小","tc":"安全祈願・小","kr":"안전기원ㆍ소"},"libText":{"en":"Increase status ailment resistance, and nullify 1 ailment at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を１回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予1回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態1次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 1회 무효화하는 상태변화 부여"},"power":2},"slotMass":[{"tag":"EQUIP_ACC_09_01","idx":1185,"text":{"en":"Safety Prayer S","jp":"安全祈願・小","sc":"平安祈愿・小","tc":"安全祈願・小","kr":"안전기원ㆍ소"},"libText":{"en":"Increase status ailment resistance, and nullify 1 ailment at the start of battle.","jp":"状態異常耐性が上昇する。戦闘開始時、状態異常を１回無効化する状態変化を付与する","sc":"提升异常状态耐性。战斗开始时，赋予1回合免疫异常状态的效果","tc":"異常狀態耐性上升。戰鬥開始時，賦予異常狀態1次無效化的狀態變化","kr":"상태이상 내성 상승. 전투개시 시, 상태이상을 1회 무효화하는 상태변화 부여"},"power":2},null,null,null],"product":{"en":"Migratory Charm","jp":"渡り鳥のお守り","sc":"候鸟护身符","tc":"候鳥護身符","kr":"철새의 부적"}},{"idx":253,"itemIdx":490,"itemTag":"ITEM_ACCESSORY_010","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_RARE_004","itemIdx":204,"label":{"en":"Eternal Crystal","jp":"永遠結晶","sc":"永恒结晶","tc":"永恆結晶","kr":"영원결정"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_004","itemIdx":351,"label":{"en":"Saint's Diamond","jp":"セイントダイヤ","sc":"神圣钻石","tc":"神聖鑽石","kr":"세인트 다이아"}},{"need":1,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":0,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}}],"addEffects":[{"tag":"EQUIP_ACC_10_02","idx":1189,"text":{"en":"Deep Bonds M","jp":"繋がる絆・中","sc":"相连牵绊・中","tc":"相繫情誼・中","kr":"깊어지는 인연ㆍ중"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":3},{"tag":"EQUIP_ACC_10_03","idx":1190,"text":{"en":"Deep Bonds L","jp":"繋がる絆・大","sc":"相连牵绊・大","tc":"相繫情誼・大","kr":"깊어지는 인연ㆍ대"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":4},{"tag":"EQUIP_ACC_10_04","idx":1191,"text":{"en":"Binding Chain","jp":"強固な鎖","sc":"坚固的锁","tc":"緊密連鎖","kr":"튼튼한 사슬"},"libText":{"en":"When a character is in range, increase damage and evasion rate.","jp":"同じエリアにキャラクターがいる時、与えるダメージが増加し、回避率が上昇する","sc":"有角色存在于相同区域时，增加造成的伤害，提升回避率","tc":"角色在同區時，給予的傷害增加，迴避率上升","kr":"같은 에리어에 캐릭터가 있으면, 주는 대미지가 증가하고, 회피율 상승"},"power":4},{"tag":"EQUIP_ACC_GENERAL_054","idx":1287,"text":{"en":"Add Stun +5","jp":"ブレイク加算＋５","sc":"破防加算+5","tc":"破防加算+5","kr":"브레이크 가산＋5"},"libText":{"en":"Increase Stun Gauge effect against enemies by 5.","jp":"敵に与えるブレイク値が５増加する","sc":"造成的破防值增加5","tc":"給予敵人的破防值增加5","kr":"적에게 주는 브레이크치 5 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_055","idx":1288,"text":{"en":"Add Stun +7","jp":"ブレイク加算＋７","sc":"破防加算+7","tc":"破防加算+7","kr":"브레이크 가산＋7"},"libText":{"en":"Increase Stun Gauge effect against enemies by 7.","jp":"敵に与えるブレイク値が７増加する","sc":"造成的破防值增加7","tc":"給予敵人的破防值增加7","kr":"적에게 주는 브레이크치 7 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_056","idx":1289,"text":{"en":"Add Stun +10","jp":"ブレイク加算＋１０","sc":"破防加算+10","tc":"破防加算+10","kr":"브레이크 가산＋10"},"libText":{"en":"Increase Stun Gauge effect against enemies by 10.","jp":"敵に与えるブレイク値が１０増加する","sc":"造成的破防值增加10","tc":"給予敵人的破防值增加10","kr":"적에게 주는 브레이크치 10 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_048","idx":1281,"text":{"en":"Resist KO +10%","jp":"戦闘不能回避＋１０％","sc":"回避无法战斗+10%","tc":"迴避無法戰鬥+10%","kr":"전투불능회피＋10%"},"libText":{"en":"10% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n１０％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有10%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以10%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 10%의 확률로 HP 1로 버팀"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ACC_10_02","idx":1189,"text":{"en":"Deep Bonds M","jp":"繋がる絆・中","sc":"相连牵绊・中","tc":"相繫情誼・中","kr":"깊어지는 인연ㆍ중"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":3},{"tag":"EQUIP_ACC_10_03","idx":1190,"text":{"en":"Deep Bonds L","jp":"繋がる絆・大","sc":"相连牵绊・大","tc":"相繫情誼・大","kr":"깊어지는 인연ㆍ대"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":4}],[{"tag":"EQUIP_ACC_10_04","idx":1191,"text":{"en":"Binding Chain","jp":"強固な鎖","sc":"坚固的锁","tc":"緊密連鎖","kr":"튼튼한 사슬"},"libText":{"en":"When a character is in range, increase damage and evasion rate.","jp":"同じエリアにキャラクターがいる時、与えるダメージが増加し、回避率が上昇する","sc":"有角色存在于相同区域时，增加造成的伤害，提升回避率","tc":"角色在同區時，給予的傷害增加，迴避率上升","kr":"같은 에리어에 캐릭터가 있으면, 주는 대미지가 증가하고, 회피율 상승"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_054","idx":1287,"text":{"en":"Add Stun +5","jp":"ブレイク加算＋５","sc":"破防加算+5","tc":"破防加算+5","kr":"브레이크 가산＋5"},"libText":{"en":"Increase Stun Gauge effect against enemies by 5.","jp":"敵に与えるブレイク値が５増加する","sc":"造成的破防值增加5","tc":"給予敵人的破防值增加5","kr":"적에게 주는 브레이크치 5 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_055","idx":1288,"text":{"en":"Add Stun +7","jp":"ブレイク加算＋７","sc":"破防加算+7","tc":"破防加算+7","kr":"브레이크 가산＋7"},"libText":{"en":"Increase Stun Gauge effect against enemies by 7.","jp":"敵に与えるブレイク値が７増加する","sc":"造成的破防值增加7","tc":"給予敵人的破防值增加7","kr":"적에게 주는 브레이크치 7 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_056","idx":1289,"text":{"en":"Add Stun +10","jp":"ブレイク加算＋１０","sc":"破防加算+10","tc":"破防加算+10","kr":"브레이크 가산＋10"},"libText":{"en":"Increase Stun Gauge effect against enemies by 10.","jp":"敵に与えるブレイク値が１０増加する","sc":"造成的破防值增加10","tc":"給予敵人的破防值增加10","kr":"적에게 주는 브레이크치 10 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_046","idx":1279,"text":{"en":"Resist KO +5%","jp":"戦闘不能回避＋５％","sc":"回避无法战斗+5%","tc":"迴避無法戰鬥+5%","kr":"전투불능회피＋5%"},"libText":{"en":"5% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n５％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有5%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以5%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 5%의 확률로 HP 1로 버팀"},"power":2},{"tag":"EQUIP_ACC_GENERAL_047","idx":1280,"text":{"en":"Resist KO +7%","jp":"戦闘不能回避＋７％","sc":"回避无法战斗+7%","tc":"迴避無法戰鬥+7%","kr":"전투불능회피＋7%"},"libText":{"en":"7% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n７％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有7%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以7%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 7%의 확률로 HP 1로 버팀"},"power":3},{"tag":"EQUIP_ACC_GENERAL_048","idx":1281,"text":{"en":"Resist KO +10%","jp":"戦闘不能回避＋１０％","sc":"回避无法战斗+10%","tc":"迴避無法戰鬥+10%","kr":"전투불능회피＋10%"},"libText":{"en":"10% chance of surviving with 1 HP when receiving a fatal blow.","jp":"戦闘不能になるダメージを受けても、\n１０％の確率でＨＰ１で耐えることがある","sc":"遭到致命伤害时，\n有10%的概率幸存并保留1 HP","tc":"受到無法戰鬥的傷害，\n以10%機率剩下HP1","kr":"전투불능이 될 대미지를 받으면, 10%의 확률로 HP 1로 버팀"},"power":4}]],"massEffect":{"tag":"EQUIP_ACC_10_01","idx":1188,"text":{"en":"Deep Bonds S","jp":"繋がる絆・小","sc":"相连牵绊・小","tc":"相繫情誼・小","kr":"깊어지는 인연ㆍ소"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":2},"slotMass":[{"tag":"EQUIP_ACC_10_01","idx":1188,"text":{"en":"Deep Bonds S","jp":"繋がる絆・小","sc":"相连牵绊・小","tc":"相繫情誼・小","kr":"깊어지는 인연ㆍ소"},"libText":{"en":"Chance to gain additional AP on attack, and increased AP gain with Order Skill.","jp":"通常攻撃時、一定確率でＡＰ獲得量が増加する。オーダースキルのＡＰ獲得量が増加する","sc":"普通攻击时，一定概率增加AP获得量。增加指令技能的AP获得量","tc":"普通攻擊時以一定機率使AP獲得量增加。指令技能的AP獲得量增加","kr":"통상공격 시, 일정확률로 AP 획득량 증가. 오더 스킬의 AP 획득량 증가"},"power":2},null,null,null],"product":{"en":"Fairystone Chain","jp":"魔石のチェイン","sc":"魔石手链","tc":"魔石的鎖鏈","kr":"마석 체인"}},{"idx":254,"itemIdx":491,"itemTag":"ITEM_ACCESSORY_011","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MUSHROOM_005","itemIdx":113,"label":{"en":"Golden Crown","jp":"ゴールデンクラウン","sc":"金色王冠","tc":"金色王冠","kr":"골든 크라운"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_005","itemIdx":342,"label":{"en":"Goldoterion","jp":"ゴルドテリオン","sc":"金矿","tc":"金塊","kr":"골드테리온"}},{"need":1,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}},{"need":0,"isCategory":true,"tag":"JEWEL","itemIdx":null,"label":{"en":"(Jewel)","jp":"（宝石）","sc":"（宝石）","tc":"（寶石）","kr":"(보석)"}}],"addEffects":[{"tag":"EQUIP_ACC_11_02","idx":1193,"text":{"en":"Noble Pride M","jp":"貴族の矜持・中","sc":"贵族矜持・中","tc":"貴族的尊嚴・中","kr":"귀족의 긍지ㆍ중"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":3},{"tag":"EQUIP_ACC_11_03","idx":1194,"text":{"en":"Noble Pride L","jp":"貴族の矜持・大","sc":"贵族矜持・大","tc":"貴族的尊嚴・大","kr":"귀족의 긍지ㆍ대"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力。增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":4},{"tag":"EQUIP_ACC_11_04","idx":1195,"text":{"en":"Bow Down","jp":"皆がひれ伏す","sc":"众人拜服","tc":"眾人跪拜","kr":"부복하는 이들"},"libText":{"en":"Increase skill accuracy and Stun Gauge effect.","jp":"命中率が上昇する。スキルのブレイク値が増加する","sc":"提升命中率。增加技能的破防值","tc":"命中率上升，技能的破防值增加","kr":"명중률 상승. 스킬의 브레이크치 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_009","idx":1242,"text":{"en":"DEF +20","jp":"防御力＋２０","sc":"防御力+20","tc":"防禦力+20","kr":"방어력＋20"},"libText":{"en":"Increase DEF by 20.","jp":"防御力が２０増加する","sc":"防御力提升20","tc":"防禦力增加20","kr":"방어력 20 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3}],"slotEffects":[[{"tag":"EQUIP_ACC_11_02","idx":1193,"text":{"en":"Noble Pride M","jp":"貴族の矜持・中","sc":"贵族矜持・中","tc":"貴族的尊嚴・中","kr":"귀족의 긍지ㆍ중"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":3},{"tag":"EQUIP_ACC_11_03","idx":1194,"text":{"en":"Noble Pride L","jp":"貴族の矜持・大","sc":"贵族矜持・大","tc":"貴族的尊嚴・大","kr":"귀족의 긍지ㆍ대"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力。增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":4}],[{"tag":"EQUIP_ACC_11_04","idx":1195,"text":{"en":"Bow Down","jp":"皆がひれ伏す","sc":"众人拜服","tc":"眾人跪拜","kr":"부복하는 이들"},"libText":{"en":"Increase skill accuracy and Stun Gauge effect.","jp":"命中率が上昇する。スキルのブレイク値が増加する","sc":"提升命中率。增加技能的破防值","tc":"命中率上升，技能的破防值增加","kr":"명중률 상승. 스킬의 브레이크치 증가"},"power":4}],[{"tag":"EQUIP_ACC_GENERAL_007","idx":1240,"text":{"en":"DEF +10","jp":"防御力＋１０","sc":"防御力+10","tc":"防禦力+10","kr":"방어력＋10"},"libText":{"en":"Increase DEF by 10.","jp":"防御力が１０増加する","sc":"防御力提升10","tc":"防禦力增加10","kr":"방어력 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_008","idx":1241,"text":{"en":"DEF +15","jp":"防御力＋１５","sc":"防御力+15","tc":"防禦力+15","kr":"방어력＋15"},"libText":{"en":"Increase DEF by 15.","jp":"防御力が１５増加する","sc":"防御力提升15","tc":"防禦力增加15","kr":"방어력 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_009","idx":1242,"text":{"en":"DEF +20","jp":"防御力＋２０","sc":"防御力+20","tc":"防禦力+20","kr":"방어력＋20"},"libText":{"en":"Increase DEF by 20.","jp":"防御力が２０増加する","sc":"防御力提升20","tc":"防禦力增加20","kr":"방어력 20 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_001","idx":1234,"text":{"en":"HP +10","jp":"ＨＰ＋１０","sc":"HP+10","tc":"HP+10","kr":"HP＋10"},"libText":{"en":"Increase maximum HP by 10.","jp":"最大ＨＰが１０増加する","sc":"HP上限提升10","tc":"最大HP增加10","kr":"최대HP 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_002","idx":1235,"text":{"en":"HP +20","jp":"ＨＰ＋２０","sc":"HP+20","tc":"HP+20","kr":"HP＋20"},"libText":{"en":"Increase maximum HP by 20.","jp":"最大ＨＰが２０増加する","sc":"HP上限提升20","tc":"最大HP增加20","kr":"최대HP 20 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_003","idx":1236,"text":{"en":"HP +30","jp":"ＨＰ＋３０","sc":"HP+30","tc":"HP+30","kr":"HP＋30"},"libText":{"en":"Increase maximum HP by 30.","jp":"最大ＨＰが３０増加する","sc":"HP上限提升30","tc":"最大HP增加30","kr":"최대HP 30 증가"},"power":3}]],"massEffect":{"tag":"EQUIP_ACC_11_01","idx":1192,"text":{"en":"Noble Pride S","jp":"貴族の矜持・小","sc":"贵族矜持・小","tc":"貴族的尊嚴・小","kr":"귀족의 긍지ㆍ소"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力。增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":2},"slotMass":[{"tag":"EQUIP_ACC_11_01","idx":1192,"text":{"en":"Noble Pride S","jp":"貴族の矜持・小","sc":"贵族矜持・小","tc":"貴族的尊嚴・小","kr":"귀족의 긍지ㆍ소"},"libText":{"en":"When HP is less than half, increase ATK and deal additional damage against stunned enemies.","jp":"ＨＰが半分以下の時、攻撃力が上昇する。ブレイク中の敵へのダメージが増加する","sc":"HP在一半以下时，提升攻击力。增加对破防状态的敌人造成的伤害","tc":"HP低於一半時，攻擊力上升。對破防中的敵人傷害增加","kr":"HP가 절반 이하면 공격력 상승. 브레이크 상태의 적에게 주는 대미지 증가"},"power":2},null,null,null],"product":{"en":"Baron's Crown","jp":"バロンズクラウン","sc":"男爵冠","tc":"男爵冠","kr":"바론즈 크라운"}},{"idx":255,"itemIdx":492,"itemTag":"ITEM_ACCESSORY_012","recipeCategory":"ACCESSORY","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_ELIXIR","itemIdx":279,"label":{"en":"Elixir","jp":"エリキシル剤","sc":"万灵药剂","tc":"萬靈藥劑","kr":"엘릭시르제"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_JEWEL_005","itemIdx":352,"label":{"en":"Arc en Ciel","jp":"アルクァンシェル","sc":"七光宝石","tc":"七光寶石","kr":"아크 앙 시엘"}},{"need":1,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"EQUIP_ACC_12_02","idx":1197,"text":{"en":"Secret Knowledge M","jp":"秘伝の知識・中","sc":"秘传知识・中","tc":"秘傳知識・中","kr":"비전의 지식ㆍ중"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":3},{"tag":"EQUIP_ACC_12_03","idx":1198,"text":{"en":"Secret Knowledge L","jp":"秘伝の知識・大","sc":"秘传知识・大","tc":"秘傳知識・大","kr":"비전의 지식ㆍ대"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":4},{"tag":"EQUIP_ACC_12_04","idx":1199,"text":{"en":"Family Secret","jp":"一子相伝の知識","sc":"一脉相传的知识","tc":"一子相傳的知識","kr":"일자상전의 지식"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":5},{"tag":"EQUIP_ACC_12_05","idx":1200,"text":{"en":"Sage's Strategy S","jp":"賢者の戦術・小","sc":"贤者战术・小","tc":"賢者戰術・小","kr":"현자의 전술ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":2},{"tag":"EQUIP_ACC_12_06","idx":1201,"text":{"en":"Sage's Strategy M","jp":"賢者の戦術・中","sc":"贤者战术・中","tc":"賢者戰術・中","kr":"현자의 전술ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":3},{"tag":"EQUIP_ACC_12_07","idx":1202,"text":{"en":"Sage's Strategy L","jp":"賢者の戦術・大","sc":"贤者战术・大","tc":"賢者戰術・大","kr":"현자의 전술ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":4},{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_012","idx":1245,"text":{"en":"SPD +20","jp":"素早さ＋２０","sc":"敏捷+20","tc":"敏捷+20","kr":"민첩성＋20"},"libText":{"en":"Increase SPD by 20.","jp":"素早さが２０増加する","sc":"敏捷提升20","tc":"敏捷增加20","kr":"민첩성 20 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_062","idx":1295,"text":{"en":"Enhance Stun +5%","jp":"ブレイク強化＋５％","sc":"破防强化+5%","tc":"破防強化+5%","kr":"브레이크 강화＋5%"},"libText":{"en":"Increase damage dealt to stunned enemies by 5%.","jp":"ブレイク状態のときに与えるダメージが\n５％増加する","sc":"破防时造成的伤害\n提升5%","tc":"對破防狀態時給予的傷害\n增加5%","kr":"브레이크 상태일 때 주는 대미지 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_063","idx":1296,"text":{"en":"Enhance Stun +7%","jp":"ブレイク強化＋７％","sc":"破防强化+7%","tc":"破防強化+7%","kr":"브레이크 강화＋7%"},"libText":{"en":"Increase damage dealt to stunned enemies by 7%.","jp":"ブレイク状態のときに与えるダメージが\n７％増加する","sc":"破防时造成的伤害\n提升7%","tc":"對破防狀態時給予的傷害\n增加7%","kr":"브레이크 상태일 때 주는 대미지 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_064","idx":1297,"text":{"en":"Enhance Stun +10%","jp":"ブレイク強化＋１０％","sc":"破防强化+10%","tc":"破防強化+10%","kr":"브레이크 강화＋10%"},"libText":{"en":"Increase damage dealt to stunned enemies by 10%.","jp":"ブレイク状態のときに与えるダメージが\n１０％増加する","sc":"破防时造成的伤害\n提升10%","tc":"對破防狀態時給予的傷害\n增加10%","kr":"브레이크 상태일 때 주는 대미지 10% 증가"},"power":4}],"slotEffects":[[{"tag":"EQUIP_ACC_12_02","idx":1197,"text":{"en":"Secret Knowledge M","jp":"秘伝の知識・中","sc":"秘传知识・中","tc":"秘傳知識・中","kr":"비전의 지식ㆍ중"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":3},{"tag":"EQUIP_ACC_12_03","idx":1198,"text":{"en":"Secret Knowledge L","jp":"秘伝の知識・大","sc":"秘传知识・大","tc":"秘傳知識・大","kr":"비전의 지식ㆍ대"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":4},{"tag":"EQUIP_ACC_12_04","idx":1199,"text":{"en":"Family Secret","jp":"一子相伝の知識","sc":"一脉相传的知识","tc":"一子相傳的知識","kr":"일자상전의 지식"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":5}],[{"tag":"EQUIP_ACC_12_05","idx":1200,"text":{"en":"Sage's Strategy S","jp":"賢者の戦術・小","sc":"贤者战术・小","tc":"賢者戰術・小","kr":"현자의 전술ㆍ소"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":2},{"tag":"EQUIP_ACC_12_06","idx":1201,"text":{"en":"Sage's Strategy M","jp":"賢者の戦術・中","sc":"贤者战术・中","tc":"賢者戰術・中","kr":"현자의 전술ㆍ중"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":3},{"tag":"EQUIP_ACC_12_07","idx":1202,"text":{"en":"Sage's Strategy L","jp":"賢者の戦術・大","sc":"贤者战术・大","tc":"賢者戰術・大","kr":"현자의 전술ㆍ대"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":4},{"tag":"EQUIP_ACC_12_08","idx":1203,"text":{"en":"Unbeatable Strategy","jp":"常勝不敗の戦術","sc":"常胜不败的战术","tc":"常勝不敗的戰術","kr":"상승불패의 전술"},"libText":{"en":"Reduce Core Item WT and increase user's AP gain rate.","jp":"コアアイテムのＷＴが減少し、使用時のＡＰ獲得量が増加する","sc":"缩短核心道具的WT，增加使用时的AP获得量","tc":"核水晶道具的WT減少，使用時的AP獲得量增加","kr":"코어 아이템의 WT가 감소하고, 사용 시의 AP획득량 증가"},"power":5}],[{"tag":"EQUIP_ACC_GENERAL_010","idx":1243,"text":{"en":"SPD +10","jp":"素早さ＋１０","sc":"敏捷+10","tc":"敏捷+10","kr":"민첩성＋10"},"libText":{"en":"Increase SPD by 10.","jp":"素早さが１０増加する","sc":"敏捷提升10","tc":"敏捷增加10","kr":"민첩성 10 증가"},"power":1},{"tag":"EQUIP_ACC_GENERAL_011","idx":1244,"text":{"en":"SPD +15","jp":"素早さ＋１５","sc":"敏捷+15","tc":"敏捷+15","kr":"민첩성＋15"},"libText":{"en":"Increase SPD by 15.","jp":"素早さが１５増加する","sc":"敏捷提升15","tc":"敏捷增加15","kr":"민첩성 15 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_012","idx":1245,"text":{"en":"SPD +20","jp":"素早さ＋２０","sc":"敏捷+20","tc":"敏捷+20","kr":"민첩성＋20"},"libText":{"en":"Increase SPD by 20.","jp":"素早さが２０増加する","sc":"敏捷提升20","tc":"敏捷增加20","kr":"민첩성 20 증가"},"power":3}],[{"tag":"EQUIP_ACC_GENERAL_062","idx":1295,"text":{"en":"Enhance Stun +5%","jp":"ブレイク強化＋５％","sc":"破防强化+5%","tc":"破防強化+5%","kr":"브레이크 강화＋5%"},"libText":{"en":"Increase damage dealt to stunned enemies by 5%.","jp":"ブレイク状態のときに与えるダメージが\n５％増加する","sc":"破防时造成的伤害\n提升5%","tc":"對破防狀態時給予的傷害\n增加5%","kr":"브레이크 상태일 때 주는 대미지 5% 증가"},"power":2},{"tag":"EQUIP_ACC_GENERAL_063","idx":1296,"text":{"en":"Enhance Stun +7%","jp":"ブレイク強化＋７％","sc":"破防强化+7%","tc":"破防強化+7%","kr":"브레이크 강화＋7%"},"libText":{"en":"Increase damage dealt to stunned enemies by 7%.","jp":"ブレイク状態のときに与えるダメージが\n７％増加する","sc":"破防时造成的伤害\n提升7%","tc":"對破防狀態時給予的傷害\n增加7%","kr":"브레이크 상태일 때 주는 대미지 7% 증가"},"power":3},{"tag":"EQUIP_ACC_GENERAL_064","idx":1297,"text":{"en":"Enhance Stun +10%","jp":"ブレイク強化＋１０％","sc":"破防强化+10%","tc":"破防強化+10%","kr":"브레이크 강화＋10%"},"libText":{"en":"Increase damage dealt to stunned enemies by 10%.","jp":"ブレイク状態のときに与えるダメージが\n１０％増加する","sc":"破防时造成的伤害\n提升10%","tc":"對破防狀態時給予的傷害\n增加10%","kr":"브레이크 상태일 때 주는 대미지 10% 증가"},"power":4}]],"massEffect":{"tag":"EQUIP_ACC_12_01","idx":1196,"text":{"en":"Secret Knowledge S","jp":"秘伝の知識・小","sc":"秘传知识・小","tc":"秘傳知識・小","kr":"비전의 지식ㆍ소"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":2},"slotMass":[{"tag":"EQUIP_ACC_12_01","idx":1196,"text":{"en":"Secret Knowledge S","jp":"秘伝の知識・小","sc":"秘传知识・小","tc":"秘傳知識・小","kr":"비전의 지식ㆍ소"},"libText":{"en":"Increase Core Item effect and critical rate.","jp":"コアアイテムの威力とクリティカル率が上昇する","sc":"提升核心道具威力和重击率","tc":"核水晶道具的威力與重擊率上升","kr":"코어 아이템 위력과 크리티컬률 상승"},"power":2},null,null,null],"product":{"en":"Elixir Ring","jp":"エリキシルリング","sc":"万能戒指","tc":"萬能戒指","kr":"엘릭시르 링"}},{"idx":256,"itemIdx":493,"itemTag":"ITEM_ACCESSORY_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":257,"itemIdx":494,"itemTag":"ITEM_ACCESSORY_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":258,"itemIdx":495,"itemTag":"ITEM_ACCESSORY_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":259,"itemIdx":496,"itemTag":"ITEM_ACCESSORY_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":260,"itemIdx":497,"itemTag":"ITEM_ACCESSORY_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":261,"itemIdx":498,"itemTag":"ITEM_ACCESSORY_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":262,"itemIdx":499,"itemTag":"ITEM_ACCESSORY_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":263,"itemIdx":500,"itemTag":"ITEM_ACCESSORY_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":264,"itemIdx":501,"itemTag":"ITEM_ACCESSORY_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":265,"itemIdx":502,"itemTag":"ITEM_ACCESSORY_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":266,"itemIdx":506,"itemTag":"ITEM_KEY_ITEM_004","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_WOOD_001","itemIdx":142,"label":{"en":"Eiche","jp":"アイヒェ","sc":"橡木","tc":"橡木","kr":"아이페"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":1,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Building Material","jp":"簡易建材","sc":"简易建材","tc":"簡易建材","kr":"간이 건축재"}},{"idx":267,"itemIdx":507,"itemTag":"ITEM_KEY_ITEM_006","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_STONE_003","itemIdx":58,"label":{"en":"Eroded Stone","jp":"風化した石材","sc":"风化石材","tc":"風化石材","kr":"풍화된 석재"}},{"need":1,"isCategory":true,"tag":"STONE","itemIdx":null,"label":{"en":"(Stone)","jp":"（石材）","sc":"（石材）","tc":"（石材）","kr":"(석재)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Stone Material","jp":"簡易石材","sc":"简易石材","tc":"簡易石材","kr":"간이 석재"}},{"idx":268,"itemIdx":508,"itemTag":"ITEM_KEY_ITEM_007","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_KEY_ITEM_002","itemIdx":504,"label":{"en":"Salt Grass","jp":"塩草","sc":"咸草","tc":"鹹草","kr":"소금 풀"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_SAND_001","itemIdx":51,"label":{"en":"Soft Sand","jp":"やわらかい砂","sc":"软砂","tc":"軟砂","kr":"부드러운 모래"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Seaweed Soil","jp":"海草土","sc":"海草土","tc":"海草土","kr":"해초토"}},{"idx":269,"itemIdx":509,"itemTag":"ITEM_KEY_ITEM_008","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"NUT","itemIdx":null,"label":{"en":"(Fruit)","jp":"（木の実）","sc":"（树木果实）","tc":"（樹木果實）","kr":"(나무열매)"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":1,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2}],[{"tag":"ADD_CATEGORY_09","idx":1466,"text":{"en":"Add (Stone)","jp":"（石材）付与","sc":"赋予（石材）","tc":"賦予（石材）","kr":"(석재) 부여"},"libText":{"en":"Affix (Stone) category.","jp":"（石材）カテゴリを付与する","sc":"赋予类别（石材）","tc":"賦予（石材）類別","kr":"(석재)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Soft Rubber Stone","jp":"軟式ゴム石","sc":"软橡胶石","tc":"軟橡膠石","kr":"연식 고무석"}},{"idx":270,"itemIdx":510,"itemTag":"ITEM_KEY_ITEM_009","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_001","itemIdx":166,"label":{"en":"Fairystone Fragment","jp":"魔石の欠片","sc":"魔石碎片","tc":"魔石碎片","kr":"마석 파편"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_NUT_001","itemIdx":101,"label":{"en":"Rainbow Grape","jp":"七色葡萄","sc":"七色葡萄","tc":"七色葡萄","kr":"무지갯빛 포도"}},{"need":1,"isCategory":true,"tag":"POISON","itemIdx":null,"label":{"en":"(Poison)","jp":"（毒の材料）","sc":"（有毒材料）","tc":"（有毒材料）","kr":"(독재료)"}},{"need":0,"isCategory":true,"tag":"GAS","itemIdx":null,"label":{"en":"(Gas)","jp":"（気体）","sc":"（气体）","tc":"（氣體）","kr":"(기체)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"ADD_CATEGORY_17","idx":1474,"text":{"en":"Add (Mushroom)","jp":"（きのこ）付与","sc":"赋予（菌菇）","tc":"賦予（菌菇）","kr":"(버섯) 부여"},"libText":{"en":"Affix (Mushroom) category.","jp":"（きのこ）カテゴリを付与する","sc":"赋予类别（菌菇）","tc":"賦予（菌菇）類別","kr":"(버섯)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2}],[{"tag":"ADD_CATEGORY_17","idx":1474,"text":{"en":"Add (Mushroom)","jp":"（きのこ）付与","sc":"赋予（菌菇）","tc":"賦予（菌菇）","kr":"(버섯) 부여"},"libText":{"en":"Affix (Mushroom) category.","jp":"（きのこ）カテゴリを付与する","sc":"赋予类别（菌菇）","tc":"賦予（菌菇）類別","kr":"(버섯)카테고리 부여"},"power":3}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Monster Attractor","jp":"誘魔香","sc":"诱魔香","tc":"誘魔香","kr":"유마향"}},{"idx":271,"itemIdx":511,"itemTag":"ITEM_KEY_ITEM_010","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_POISON_001","itemIdx":43,"label":{"en":"Kumine Fruit","jp":"クミネの実","sc":"卡明果实","tc":"卡明果實","kr":"쿠미네 열매"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_NUT_001","itemIdx":101,"label":{"en":"Rainbow Grape","jp":"七色葡萄","sc":"七色葡萄","tc":"七色葡萄","kr":"무지갯빛 포도"}},{"need":1,"isCategory":true,"tag":"FISH","itemIdx":null,"label":{"en":"(Seafood)","jp":"（魚介類）","sc":"（鱼贝类）","tc":"（魚貝類）","kr":"(어패류)"}},{"need":0,"isCategory":true,"tag":"MUSHROOM","itemIdx":null,"label":{"en":"(Mushroom)","jp":"（きのこ）","sc":"（菌菇）","tc":"（菌菇）","kr":"(버섯)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Powerful Fish Bait","jp":"強力な魚のエサ","sc":"强力鱼饵","tc":"強力魚餌","kr":"강력 물고기 미끼"}},{"idx":272,"itemIdx":512,"itemTag":"ITEM_KEY_ITEM_011","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"Resonance Orb","jp":"共振の玉石","sc":"共振玉石","tc":"共振玉石","kr":"공진의 옥석"}},{"idx":273,"itemIdx":513,"itemTag":"ITEM_KEY_ITEM_012","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_KEY_ITEM_011","itemIdx":512,"label":{"en":"Resonance Orb","jp":"共振の玉石","sc":"共振玉石","tc":"共振玉石","kr":"공진의 옥석"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":true,"tag":"DRAGON","itemIdx":null,"label":{"en":"(Dragon)","jp":"（竜素材）","sc":"（龙素材）","tc":"（龍素材）","kr":"(용소재)"}},{"need":0,"isCategory":true,"tag":"MYSTIC","itemIdx":null,"label":{"en":"(Mystery)","jp":"（神秘の力）","sc":"（神秘之力）","tc":"（神祕之力）","kr":"(신비의힘)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3},{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_26","idx":1483,"text":{"en":"Add (Mystery)","jp":"（神秘の力）付与","sc":"赋予（神秘之力）","tc":"賦予（神秘之力）","kr":"(신비의힘) 부여"},"libText":{"en":"Affix (Mystery) category.","jp":"（神秘の力）カテゴリを付与する","sc":"赋予类别（神秘之力）","tc":"賦予（神秘之力）類別","kr":"(신비의힘)카테고리 부여"},"power":5}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Prosthetic Arm","jp":"補助義手","sc":"辅助假手","tc":"輔助義手","kr":"보조 의수"}},{"idx":274,"itemIdx":514,"itemTag":"ITEM_KEY_ITEM_013","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_LIQUID_005","itemIdx":5,"label":{"en":"Jade Water","jp":"翡翠の煌水","sc":"翡翠煌水","tc":"翡翠煌水","kr":"비취의 황수"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_INGOT_003","itemIdx":340,"label":{"en":"Staltium","jp":"スタルチウム","sc":"星铁矿","tc":"星鐵礦","kr":"스탈티움"}},{"need":1,"isCategory":true,"tag":"ORE","itemIdx":null,"label":{"en":"(Ore)","jp":"（鉱石）","sc":"（矿石）","tc":"（礦石）","kr":"(광석)"}},{"need":0,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3},{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_QUALITY_06","idx":1338,"text":{"en":"Synth Quality +17","jp":"調合　品質上昇＋１７","sc":"调合　品质上升+17","tc":"調合　品質上升+17","kr":"조합 품질상승＋17"},"libText":{"en":"Increase quality of synthesized item by 17. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升17。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升17。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 17 상승. 아이템 재조합 시에는 효과 미발동"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_28","idx":1485,"text":{"en":"Add (General Goods)","jp":"（雑貨）付与","sc":"赋予（杂货）","tc":"賦予（雜貨）","kr":"(잡화) 부여"},"libText":{"en":"Affix (General Goods) category.","jp":"（雑貨）カテゴリを付与する","sc":"赋予类别（杂货）","tc":"賦予（雜貨）類別","kr":"(잡화)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Super Steel Gear","jp":"超鋼ギア","sc":"超钢齿轮","tc":"超鋼齒輪","kr":"초강 기어"}},{"idx":275,"itemIdx":516,"itemTag":"ITEM_KEY_ITEM_015","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_KEY_ITEM_014","itemIdx":515,"label":{"en":"Old Pynnor Key","jp":"古びたピオニールの鍵","sc":"古老的匹欧尼尔钥匙","tc":"古老的匹歐尼爾鑰匙","kr":"낡은 피오닐의 열쇠"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_002","itemIdx":358,"label":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Pynnor Key","jp":"ピオニールの鍵","sc":"匹欧尼尔钥匙","tc":"匹歐尼爾鑰匙","kr":"피오닐의 열쇠"}},{"idx":276,"itemIdx":517,"itemTag":"ITEM_KEY_ITEM_016","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_006","itemIdx":171,"label":{"en":"Underworld Core","jp":"異界のコア","sc":"异界之核","tc":"異界之核","kr":"이계의 코어"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_MEDICAL_002","itemIdx":358,"label":{"en":"Holy Drop","jp":"聖なる雫","sc":"神圣水滴","tc":"神聖水滴","kr":"성스러운 물방울"}},{"need":1,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_POISON_002","itemIdx":360,"label":{"en":"Taboo Drop","jp":"禁忌の雫","sc":"禁忌之滴","tc":"禁忌水滴","kr":"금기의 물방울"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_DROPITEM_021","itemIdx":195,"label":{"en":"Dragon's Eye","jp":"竜眼","sc":"龙之眼","tc":"龍之眼","kr":"용의 눈"}}],"addEffects":[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2},{"tag":"ADD_CATEGORY_23","idx":1480,"text":{"en":"Add (Puniball)","jp":"（ぷにぷに）付与","sc":"赋予（松软有弹性）","tc":"賦予（鬆軟有彈性）","kr":"(푸니푸니) 부여"},"libText":{"en":"Affix (Puniball) category.","jp":"（ぷにぷに）カテゴリを付与する","sc":"赋予类别（噗尼噗尼）","tc":"賦予（噗尼噗尼）類別","kr":"(푸니푸니)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[{"tag":"ADD_CATEGORY_23","idx":1480,"text":{"en":"Add (Puniball)","jp":"（ぷにぷに）付与","sc":"赋予（松软有弹性）","tc":"賦予（鬆軟有彈性）","kr":"(푸니푸니) 부여"},"libText":{"en":"Affix (Puniball) category.","jp":"（ぷにぷに）カテゴリを付与する","sc":"赋予类别（噗尼噗尼）","tc":"賦予（噗尼噗尼）類別","kr":"(푸니푸니)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Red Stone","jp":"赤の輝石","sc":"红辉石","tc":"紅輝石","kr":"붉은 휘석"}},{"idx":277,"itemIdx":519,"itemTag":"ITEM_KEY_ITEM_018","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_017","itemIdx":518,"label":{"en":"Queen's Treasure","jp":"女王の遺産","sc":"女王的遗产","tc":"女王的遺產","kr":"여왕의 유산"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Crimson Stone","jp":"真紅の輝石","sc":"深红辉石","tc":"深紅輝石","kr":"진홍의 휘석"}},{"idx":278,"itemIdx":532,"itemTag":"ITEM_KEY_ITEM_031","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_027","itemIdx":528,"label":{"en":"Soleil Fruit","jp":"ソレユの実","sc":"索雷尔之实","tc":"索雷爾之實","kr":"솔레이유 열매"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Resort Woodchip","jp":"リゾートウッドチップ","sc":"度假村木屑","tc":"度假村木屑","kr":"리조트 우드칩"}},{"idx":279,"itemIdx":533,"itemTag":"ITEM_KEY_ITEM_032","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_028","itemIdx":529,"label":{"en":"Grizzly Wood","jp":"グリズリーウッド","sc":"灰熊木","tc":"灰熊木","kr":"그리즐리 우드"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Plain Lumber","jp":"質素な材木","sc":"优质木材","tc":"優質木材","kr":"간편한 재목"}},{"idx":280,"itemIdx":534,"itemTag":"ITEM_KEY_ITEM_033","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_029","itemIdx":530,"label":{"en":"Akashia Sap","jp":"アカシア樹脂","sc":"金合欢树脂","tc":"金合歡樹脂","kr":"아카시아 수지"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Mastery Paint","jp":"匠の塗料","sc":"师匠涂料","tc":"大師塗料","kr":"장인의 도료"}},{"idx":281,"itemIdx":535,"itemTag":"ITEM_KEY_ITEM_034","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_KEY_ITEM_030","itemIdx":531,"label":{"en":"Waterproof Oil","jp":"水断ち油","sc":"断水油","tc":"斷水油","kr":"방수 오일"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Royal Tilestone","jp":"王国御用達の床石","sc":"王国御用床石","tc":"王國御用床石","kr":"왕국 어용 상돌"}},{"idx":282,"itemIdx":537,"itemTag":"ITEM_KEY_ITEM_036","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":283,"itemIdx":538,"itemTag":"ITEM_KEY_ITEM_037","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":284,"itemIdx":539,"itemTag":"ITEM_KEY_ITEM_038","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":285,"itemIdx":540,"itemTag":"ITEM_KEY_ITEM_039","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":286,"itemIdx":541,"itemTag":"ITEM_KEY_ITEM_040","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":287,"itemIdx":542,"itemTag":"ITEM_KEY_ITEM_041","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":288,"itemIdx":543,"itemTag":"ITEM_KEY_ITEM_042","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":289,"itemIdx":544,"itemTag":"ITEM_KEY_ITEM_043","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":290,"itemIdx":552,"itemTag":"ITEM_KEY_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":291,"itemIdx":553,"itemTag":"ITEM_KEY_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":292,"itemIdx":554,"itemTag":"ITEM_KEY_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":293,"itemIdx":555,"itemTag":"ITEM_KEY_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":294,"itemIdx":556,"itemTag":"ITEM_KEY_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":295,"itemIdx":557,"itemTag":"ITEM_KEY_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":296,"itemIdx":558,"itemTag":"ITEM_KEY_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":297,"itemIdx":559,"itemTag":"ITEM_KEY_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":298,"itemIdx":560,"itemTag":"ITEM_KEY_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":299,"itemIdx":561,"itemTag":"ITEM_KEY_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":300,"itemIdx":562,"itemTag":"ITEM_KEY_RESERVE_011","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":301,"itemIdx":563,"itemTag":"ITEM_KEY_RESERVE_012","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":302,"itemIdx":564,"itemTag":"ITEM_KEY_RESERVE_013","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":303,"itemIdx":565,"itemTag":"ITEM_KEY_RESERVE_014","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":304,"itemIdx":566,"itemTag":"ITEM_KEY_RESERVE_015","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":305,"itemIdx":567,"itemTag":"ITEM_KEY_RESERVE_016","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":306,"itemIdx":568,"itemTag":"ITEM_KEY_RESERVE_017","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":307,"itemIdx":569,"itemTag":"ITEM_KEY_RESERVE_018","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":308,"itemIdx":570,"itemTag":"ITEM_KEY_RESERVE_019","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":309,"itemIdx":571,"itemTag":"ITEM_KEY_RESERVE_020","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":310,"itemIdx":575,"itemTag":"ITEM_QUEST_004","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":311,"itemIdx":576,"itemTag":"ITEM_QUEST_005","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":312,"itemIdx":577,"itemTag":"ITEM_QUEST_006","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":313,"itemIdx":578,"itemTag":"ITEM_QUEST_007","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":314,"itemIdx":579,"itemTag":"ITEM_QUEST_008","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":315,"itemIdx":580,"itemTag":"ITEM_QUEST_009","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":316,"itemIdx":581,"itemTag":"ITEM_QUEST_010","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":317,"itemIdx":582,"itemTag":"ITEM_QUEST_011","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":318,"itemIdx":583,"itemTag":"ITEM_QUEST_012","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":319,"itemIdx":584,"itemTag":"ITEM_QUEST_013","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":320,"itemIdx":585,"itemTag":"ITEM_QUEST_014","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":321,"itemIdx":586,"itemTag":"ITEM_QUEST_015","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":322,"itemIdx":587,"itemTag":"ITEM_QUEST_016","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":323,"itemIdx":590,"itemTag":"ITEM_QUEST_019","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":324,"itemIdx":591,"itemTag":"ITEM_QUEST_020","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":325,"itemIdx":592,"itemTag":"ITEM_QUEST_021","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":326,"itemIdx":593,"itemTag":"ITEM_QUEST_022","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":327,"itemIdx":594,"itemTag":"ITEM_QUEST_023","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":328,"itemIdx":595,"itemTag":"ITEM_QUEST_024","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":329,"itemIdx":596,"itemTag":"ITEM_QUEST_025","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":330,"itemIdx":597,"itemTag":"ITEM_QUEST_026","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":331,"itemIdx":598,"itemTag":"ITEM_QUEST_027","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":332,"itemIdx":599,"itemTag":"ITEM_QUEST_028","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":333,"itemIdx":600,"itemTag":"ITEM_QUEST_029","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":334,"itemIdx":601,"itemTag":"ITEM_QUEST_030","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":335,"itemIdx":602,"itemTag":"ITEM_QUEST_031","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":336,"itemIdx":603,"itemTag":"ITEM_QUEST_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":337,"itemIdx":604,"itemTag":"ITEM_QUEST_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":338,"itemIdx":605,"itemTag":"ITEM_QUEST_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":339,"itemIdx":606,"itemTag":"ITEM_QUEST_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":340,"itemIdx":607,"itemTag":"ITEM_QUEST_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":341,"itemIdx":608,"itemTag":"ITEM_QUEST_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":342,"itemIdx":609,"itemTag":"ITEM_QUEST_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":343,"itemIdx":610,"itemTag":"ITEM_QUEST_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":344,"itemIdx":611,"itemTag":"ITEM_QUEST_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":345,"itemIdx":612,"itemTag":"ITEM_QUEST_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":346,"itemIdx":613,"itemTag":"ITEM_QUEST_RESERVE_011","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":347,"itemIdx":614,"itemTag":"ITEM_QUEST_RESERVE_012","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":348,"itemIdx":615,"itemTag":"ITEM_QUEST_RESERVE_013","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":349,"itemIdx":616,"itemTag":"ITEM_QUEST_RESERVE_014","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":350,"itemIdx":617,"itemTag":"ITEM_QUEST_RESERVE_015","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":351,"itemIdx":618,"itemTag":"ITEM_QUEST_RESERVE_016","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":352,"itemIdx":619,"itemTag":"ITEM_QUEST_RESERVE_017","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":353,"itemIdx":620,"itemTag":"ITEM_QUEST_RESERVE_018","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":354,"itemIdx":621,"itemTag":"ITEM_QUEST_RESERVE_019","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":355,"itemIdx":622,"itemTag":"ITEM_QUEST_RESERVE_020","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":356,"itemIdx":623,"itemTag":"ITEM_FURNITURE_001","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":357,"itemIdx":624,"itemTag":"ITEM_FURNITURE_002","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":358,"itemIdx":625,"itemTag":"ITEM_FURNITURE_003","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":359,"itemIdx":626,"itemTag":"ITEM_FURNITURE_004","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":360,"itemIdx":627,"itemTag":"ITEM_FURNITURE_005","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":361,"itemIdx":628,"itemTag":"ITEM_FURNITURE_006","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":362,"itemIdx":629,"itemTag":"ITEM_FURNITURE_007","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":363,"itemIdx":630,"itemTag":"ITEM_FURNITURE_008","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":364,"itemIdx":631,"itemTag":"ITEM_FURNITURE_009","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":365,"itemIdx":632,"itemTag":"ITEM_FURNITURE_010","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":366,"itemIdx":633,"itemTag":"ITEM_FURNITURE_011","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":367,"itemIdx":634,"itemTag":"ITEM_FURNITURE_012","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":368,"itemIdx":635,"itemTag":"ITEM_FURNITURE_013","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":369,"itemIdx":636,"itemTag":"ITEM_FURNITURE_014","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":370,"itemIdx":637,"itemTag":"ITEM_FURNITURE_015","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":371,"itemIdx":638,"itemTag":"ITEM_FURNITURE_016","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":372,"itemIdx":639,"itemTag":"ITEM_FURNITURE_017","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":373,"itemIdx":640,"itemTag":"ITEM_FURNITURE_018","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":374,"itemIdx":641,"itemTag":"ITEM_FURNITURE_019","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":375,"itemIdx":642,"itemTag":"ITEM_FURNITURE_020","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":376,"itemIdx":643,"itemTag":"ITEM_FURNITURE_021","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":377,"itemIdx":644,"itemTag":"ITEM_FURNITURE_022","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":378,"itemIdx":645,"itemTag":"ITEM_FURNITURE_023","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":379,"itemIdx":646,"itemTag":"ITEM_FURNITURE_024","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":380,"itemIdx":647,"itemTag":"ITEM_FURNITURE_025","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":381,"itemIdx":648,"itemTag":"ITEM_FURNITURE_026","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":382,"itemIdx":649,"itemTag":"ITEM_FURNITURE_027","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":383,"itemIdx":650,"itemTag":"ITEM_FURNITURE_028","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":384,"itemIdx":651,"itemTag":"ITEM_FURNITURE_029","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":385,"itemIdx":652,"itemTag":"ITEM_FURNITURE_030","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":386,"itemIdx":653,"itemTag":"ITEM_FURNITURE_031","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":387,"itemIdx":654,"itemTag":"ITEM_FURNITURE_032","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":388,"itemIdx":655,"itemTag":"ITEM_FURNITURE_033","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":389,"itemIdx":656,"itemTag":"ITEM_FURNITURE_034","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":390,"itemIdx":657,"itemTag":"ITEM_FURNITURE_035","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":391,"itemIdx":658,"itemTag":"ITEM_FURNITURE_036","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":392,"itemIdx":659,"itemTag":"ITEM_FURNITURE_037","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":393,"itemIdx":660,"itemTag":"ITEM_FURNITURE_038","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":394,"itemIdx":661,"itemTag":"ITEM_FURNITURE_039","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":395,"itemIdx":662,"itemTag":"ITEM_FURNITURE_040","recipeCategory":"MATERIAL","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":396,"itemIdx":663,"itemTag":"ITEM_FURNITURE_RESERVE_001","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":397,"itemIdx":664,"itemTag":"ITEM_FURNITURE_RESERVE_002","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":398,"itemIdx":665,"itemTag":"ITEM_FURNITURE_RESERVE_003","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":399,"itemIdx":666,"itemTag":"ITEM_FURNITURE_RESERVE_004","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":400,"itemIdx":667,"itemTag":"ITEM_FURNITURE_RESERVE_005","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":401,"itemIdx":668,"itemTag":"ITEM_FURNITURE_RESERVE_006","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":402,"itemIdx":669,"itemTag":"ITEM_FURNITURE_RESERVE_007","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":403,"itemIdx":670,"itemTag":"ITEM_FURNITURE_RESERVE_008","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":404,"itemIdx":671,"itemTag":"ITEM_FURNITURE_RESERVE_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":405,"itemIdx":672,"itemTag":"ITEM_FURNITURE_RESERVE_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":406,"itemIdx":723,"itemTag":"ITEM_DLC_006","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}},{"need":1,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2},{"tag":"ADD_CATEGORY_27","idx":1484,"text":{"en":"Add (Supplement)","jp":"（中和剤）付与","sc":"赋予（中和剂）","tc":"賦予（中和劑）","kr":"(중화제) 부여"},"libText":{"en":"Affix (Supplement) category.","jp":"（中和剤）カテゴリを付与する","sc":"赋予类别（中和剂）","tc":"賦予（中和劑）類別","kr":"(중화제)카테고리 부여"},"power":5}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_09","idx":1416,"text":{"en":"Add Bolt","jp":"雷属性付与","sc":"雷属性赋予","tc":"雷屬性賦予","kr":"뇌속성 부여"},"libText":{"en":"Apply the bolt element to item.","jp":"アイテムの属性に雷属性を付与する","sc":"为道具赋予雷属性","tc":"對道具屬性賦予雷屬性","kr":"아이템 속성에 뇌속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[{"tag":"ADD_CATEGORY_27","idx":1484,"text":{"en":"Add (Supplement)","jp":"（中和剤）付与","sc":"赋予（中和剂）","tc":"賦予（中和劑）","kr":"(중화제) 부여"},"libText":{"en":"Affix (Supplement) category.","jp":"（中和剤）カテゴリを付与する","sc":"赋予类别（中和剂）","tc":"賦予（中和劑）類別","kr":"(중화제)카테고리 부여"},"power":5}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Liquid Gel","jp":"ゲルリキッド","sc":"凝胶液体","tc":"液態凝膠","kr":"게를리 키드"}},{"idx":407,"itemIdx":724,"itemTag":"ITEM_DLC_007","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_DLC_008","itemIdx":725,"label":{"en":"Polish","jp":"ポリッシュ","sc":"磨光剂","tc":"拋光劑","kr":"폴리시"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FLOWER_006","itemIdx":28,"label":{"en":"Bubble Grass","jp":"シャボン草","sc":"肥皂草","tc":"肥皂草","kr":"방울초"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],"slotEffects":[[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_07","idx":1414,"text":{"en":"Add Fire","jp":"火属性付与","sc":"火属性赋予","tc":"火屬性賦予","kr":"화속성 부여"},"libText":{"en":"Apply the fire element to item.","jp":"アイテムの属性に火属性を付与する","sc":"为道具赋予火属性","tc":"對道具屬性賦予火屬性","kr":"아이템 속성에 화속성 부여"},"power":3}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Cleansing Gel","jp":"ゲルピカット","sc":"凝胶闪亮剂","tc":"亮晶晶凝膠","kr":"게르피 커트"}},{"idx":408,"itemIdx":725,"itemTag":"ITEM_DLC_008","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":true,"tag":"SAND","itemIdx":null,"label":{"en":"(Sand)","jp":"（砂）","sc":"（砂）","tc":"（砂）","kr":"(모래)"}},{"need":1,"isCategory":true,"tag":"FUEL","itemIdx":null,"label":{"en":"(Fuel)","jp":"（燃料）","sc":"（燃料）","tc":"（燃料）","kr":"(연료)"}},{"need":1,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}}],"addEffects":[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_QUALITY_01","idx":1333,"text":{"en":"Synth Quality +5","jp":"調合　品質上昇＋５","sc":"调合　品质上升+5","tc":"調合　品質上升+5","kr":"조합 품질상승＋5"},"libText":{"en":"Increase quality of synthesized item by 5. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升5。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升5。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 5 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_08","idx":1415,"text":{"en":"Add Ice","jp":"氷属性付与","sc":"冰属性赋予","tc":"冰屬性賦予","kr":"빙속성 부여"},"libText":{"en":"Apply the ice element to item.","jp":"アイテムの属性に氷属性を付与する","sc":"为道具赋予冰属性","tc":"對道具屬性賦予冰屬性","kr":"아이템 속성에 빙속성 부여"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Polish","jp":"ポリッシュ","sc":"磨光剂","tc":"拋光劑","kr":"폴리시"}},{"idx":409,"itemIdx":726,"itemTag":"ITEM_DLC_009","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":410,"itemIdx":727,"itemTag":"ITEM_DLC_010","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":411,"itemIdx":728,"itemTag":"ITEM_DLC_011","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":412,"itemIdx":729,"itemTag":"ITEM_DLC_012","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_FLAME","itemIdx":240,"label":{"en":"Bomb","jp":"フラム","sc":"炎烧","tc":"炎燒","kr":"프람"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_SAND_002","itemIdx":52,"label":{"en":"Burning Sand","jp":"燃える砂","sc":"可燃之砂","tc":"可燃之砂","kr":"가연성 모래"}},{"need":1,"isCategory":true,"tag":"WOOD","itemIdx":null,"label":{"en":"(Lumber)","jp":"（木材）","sc":"（木材）","tc":"（木材）","kr":"(목재)"}},{"need":0,"isCategory":true,"tag":"NEUTRALIZE","itemIdx":null,"label":{"en":"(Supplement)","jp":"（中和剤）","sc":"（中和剂）","tc":"（中和劑）","kr":"(중화제)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"FLAME_03_01","idx":116,"text":{"en":"Lowered Guard S","jp":"守りを失う・小","sc":"丧失守护・小","tc":"喪失守護・小","kr":"방어 손실ㆍ소"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":1},{"tag":"FLAME_03_02","idx":117,"text":{"en":"Lowered Guard M","jp":"守りを失う・中","sc":"丧失守护・中","tc":"喪失守護・中","kr":"방어 손실ㆍ중"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":2},{"tag":"FLAME_03_03","idx":118,"text":{"en":"Lowered Guard L","jp":"守りを失う・大","sc":"丧失守护・大","tc":"喪失守護・大","kr":"방어 손실ㆍ대"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":3},{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"ATTACK_SUB_RESERVE_04","idx":209,"text":{"en":"Directional Explosive S","jp":"指向性爆薬・小","sc":"指向性炸药·小","tc":"指向性炸藥・小","kr":"지향성폭약ㆍ소"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向。\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":1},{"tag":"ATTACK_SUB_RESERVE_05","idx":210,"text":{"en":"Directional Explosive M","jp":"指向性爆薬・中","sc":"指向性炸药·中","tc":"指向性炸藥・中","kr":"지향성폭약ㆍ중"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向。\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":2},{"tag":"ATTACK_SUB_RESERVE_06","idx":211,"text":{"en":"Directional Explosive L","jp":"指向性爆薬・大","sc":"指向性炸药·大","tc":"指向性炸藥・大","kr":"지향성폭약ㆍ대"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4}],[{"tag":"FLAME_03_01","idx":116,"text":{"en":"Lowered Guard S","jp":"守りを失う・小","sc":"丧失守护・小","tc":"喪失守護・小","kr":"방어 손실ㆍ소"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":1},{"tag":"FLAME_03_02","idx":117,"text":{"en":"Lowered Guard M","jp":"守りを失う・中","sc":"丧失守护・中","tc":"喪失守護・中","kr":"방어 손실ㆍ중"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":2},{"tag":"FLAME_03_03","idx":118,"text":{"en":"Lowered Guard L","jp":"守りを失う・大","sc":"丧失守护・大","tc":"喪失守護・大","kr":"방어 손실ㆍ대"},"libText":{"en":"A powerful explosion impairs the target, reducing DEF.","jp":"爆発により守りを破壊し、防御力を低下させる","sc":"通过爆炸破坏防守，降低防御力","tc":"以爆炸來破壞守備，使防禦力下降","kr":"폭발로 방어를 무너뜨려, 방어력을 저하"},"power":3}],[{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2}],[{"tag":"ATTACK_SUB_RESERVE_04","idx":209,"text":{"en":"Directional Explosive S","jp":"指向性爆薬・小","sc":"指向性炸药·小","tc":"指向性炸藥・小","kr":"지향성폭약ㆍ소"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向。\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":1},{"tag":"ATTACK_SUB_RESERVE_05","idx":210,"text":{"en":"Directional Explosive M","jp":"指向性爆薬・中","sc":"指向性炸药·中","tc":"指向性炸藥・中","kr":"지향성폭약ㆍ중"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向。\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":2},{"tag":"ATTACK_SUB_RESERVE_06","idx":211,"text":{"en":"Directional Explosive L","jp":"指向性爆薬・大","sc":"指向性炸药·大","tc":"指向性炸藥・大","kr":"지향성폭약ㆍ대"},"libText":{"en":"Deliver a powerful focused blast. Increases ATK and delays the enemy's turn.","jp":"爆発力を特定方向に集中させる。\n威力が上昇し、対象の行動順を後ろに戻す","sc":"爆发力集中在特定方向\n威力上升，将对象的行动顺序推后。","tc":"將爆發威力向特定方向集中。\n威力提升，延後目標的行動順序。","kr":"폭발력을 일정 방향으로 집중. 위력이 상승하고 대상의 행동순서를 뒤로 미룸"},"power":3}]],"massEffect":{"tag":"DAMAGE_FIRE_1","idx":10,"text":{"en":"Fire Damage XS","jp":"火ダメージ・微","sc":"火伤害・微","tc":"火傷害・微","kr":"화 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight fire damage.","jp":"【魔法】火属性の極小ダメージを与える","sc":"【魔法】造成火属性的极小伤害","tc":"【魔法】給予火屬性極小傷害","kr":"【마법】화속성 극소 대미지"},"power":2},"slotMass":[{"tag":"DAMAGE_FIRE_1","idx":10,"text":{"en":"Fire Damage XS","jp":"火ダメージ・微","sc":"火伤害・微","tc":"火傷害・微","kr":"화 대미지ㆍ미"},"libText":{"en":"[Magic] Deal slight fire damage.","jp":"【魔法】火属性の極小ダメージを与える","sc":"【魔法】造成火属性的极小伤害","tc":"【魔法】給予火屬性極小傷害","kr":"【마법】화속성 극소 대미지"},"power":2},null,null,null],"product":{"en":"Tar Bomb","jp":"タルフラム","sc":"桶子炎烧","tc":"桶子炎燒","kr":"통 프람"}},{"idx":413,"itemIdx":730,"itemTag":"ITEM_DLC_013","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_DLC_015","itemIdx":732,"label":{"en":"Red Stone, Empel Style","jp":"アンペル式赤の輝石","sc":"安佩尔式红辉石","tc":"安佩爾式紅輝石","kr":"엠펠식 붉은 휘석"}},{"need":1,"isCategory":false,"tag":"ITEM_DLC_012","itemIdx":729,"label":{"en":"Tar Bomb","jp":"タルフラム","sc":"桶子炎烧","tc":"桶子炎燒","kr":"통 프람"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"ATTACK_SUB_RESERVE_07","idx":212,"text":{"en":"Raining Flame S","jp":"降り注ぐ炎・小","sc":"飞奔而下的火焰·小","tc":"天降之炎・小","kr":"쏟아지는 불꽃ㆍ소"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":2},{"tag":"ATTACK_SUB_RESERVE_08","idx":213,"text":{"en":"Raining Flame M","jp":"降り注ぐ炎・中","sc":"飞奔而下的火焰·中","tc":"天降之炎・中","kr":"쏟아지는 불꽃ㆍ중"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":3},{"tag":"ATTACK_SUB_RESERVE_09","idx":214,"text":{"en":"Raining Flame L","jp":"降り注ぐ炎・大","sc":"飞奔而下的火焰·大","tc":"天降之炎・大","kr":"쏟아지는 불꽃ㆍ대"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":4},{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4},{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"ATTACK_RESERVE_01","idx":71,"text":{"en":"Flame Dance","jp":"爆炎乱舞","sc":"爆炎乱舞","tc":"爆炎亂舞","kr":"폭염난무"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level.","jp":"【魔法】火属性の超ダメージを与える。威力はタクティクスレベルが高いほど急激に増加する","sc":"【魔法】给与火属性的超伤害。威力随着战术等级的升高而急剧增加","tc":"【魔法】給予火屬性超傷害。戰術等級越高，威力急遽增加越多。","kr":"【마법】화속성 초 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가"},"power":5}],[{"tag":"ATTACK_SUB_RESERVE_07","idx":212,"text":{"en":"Raining Flame S","jp":"降り注ぐ炎・小","sc":"飞奔而下的火焰·小","tc":"天降之炎・小","kr":"쏟아지는 불꽃ㆍ소"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":2},{"tag":"ATTACK_SUB_RESERVE_08","idx":213,"text":{"en":"Raining Flame M","jp":"降り注ぐ炎・中","sc":"飞奔而下的火焰·中","tc":"天降之炎・中","kr":"쏟아지는 불꽃ㆍ중"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":3},{"tag":"ATTACK_SUB_RESERVE_09","idx":214,"text":{"en":"Raining Flame L","jp":"降り注ぐ炎・大","sc":"飞奔而下的火焰·大","tc":"天降之炎・大","kr":"쏟아지는 불꽃ㆍ대"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":4}],[{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4}],[{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3}]],"massEffect":{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},null,null,null],"product":{"en":"Scarlet Tera Bomb","jp":"緋型テラフラム","sc":"绯型巨大炎烧","tc":"緋型巨大炎燒","kr":"붉은 테라 프람"}},{"idx":414,"itemIdx":731,"itemTag":"ITEM_DLC_014","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_KEY_ITEM_016","itemIdx":517,"label":{"en":"Red Stone","jp":"赤の輝石","sc":"红辉石","tc":"紅輝石","kr":"붉은 휘석"}},{"need":1,"isCategory":false,"tag":"ITEM_DLC_012","itemIdx":729,"label":{"en":"Tar Bomb","jp":"タルフラム","sc":"桶子炎烧","tc":"桶子炎燒","kr":"통 프람"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"ATTACK_SUB_RESERVE_07","idx":212,"text":{"en":"Raining Flame S","jp":"降り注ぐ炎・小","sc":"飞奔而下的火焰·小","tc":"天降之炎・小","kr":"쏟아지는 불꽃ㆍ소"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":2},{"tag":"ATTACK_SUB_RESERVE_08","idx":213,"text":{"en":"Raining Flame M","jp":"降り注ぐ炎・中","sc":"飞奔而下的火焰·中","tc":"天降之炎・中","kr":"쏟아지는 불꽃ㆍ중"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":3},{"tag":"ATTACK_SUB_RESERVE_09","idx":214,"text":{"en":"Raining Flame L","jp":"降り注ぐ炎・大","sc":"飞奔而下的火焰·大","tc":"天降之炎・大","kr":"쏟아지는 불꽃ㆍ대"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":4},{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4},{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3}],"slotEffects":[[{"tag":"DAMAGE_FIRE_3","idx":12,"text":{"en":"Fire Damage M","jp":"火ダメージ・中","sc":"火伤害・中","tc":"火傷害・中","kr":"화 대미지ㆍ중"},"libText":{"en":"[Magic] Deal moderate fire damage.","jp":"【魔法】火属性のダメージを与える","sc":"【魔法】造成火属性的伤害","tc":"【魔法】給予火屬性傷害","kr":"【마법】화속성 대미지"},"power":4},{"tag":"DAMAGE_FIRE_4","idx":13,"text":{"en":"Fire Damage L","jp":"火ダメージ・大","sc":"火伤害・大","tc":"火傷害・大","kr":"화 대미지ㆍ대"},"libText":{"en":"[Magic] Deal serious fire damage.","jp":"【魔法】火属性の大ダメージを与える","sc":"【魔法】造成火属性的较大伤害","tc":"【魔法】給予火屬性大傷害","kr":"【마법】화속성 대 대미지"},"power":5},{"tag":"DAMAGE_FIRE_5","idx":14,"text":{"en":"Fire Damage XL","jp":"火ダメージ・超","sc":"火伤害・超","tc":"火傷害・超","kr":"화 대미지ㆍ초"},"libText":{"en":"[Magic] Deal massive fire damage.","jp":"【魔法】火属性の極大ダメージを与える","sc":"【魔法】造成火属性的极大伤害","tc":"【魔法】給予火屬性極大傷害","kr":"【마법】화속성 극대 대미지"},"power":5},{"tag":"ATTACK_RESERVE_01","idx":71,"text":{"en":"Flame Dance","jp":"爆炎乱舞","sc":"爆炎乱舞","tc":"爆炎亂舞","kr":"폭염난무"},"libText":{"en":"[Magic] Deal fire damage. Increased damage with higher Tactics Level.","jp":"【魔法】火属性の超ダメージを与える。威力はタクティクスレベルが高いほど急激に増加する","sc":"【魔法】给与火属性的超伤害。威力随着战术等级的升高而急剧增加","tc":"【魔法】給予火屬性超傷害。戰術等級越高，威力急遽增加越多。","kr":"【마법】화속성 초 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가"},"power":5}],[{"tag":"ATTACK_SUB_RESERVE_07","idx":212,"text":{"en":"Raining Flame S","jp":"降り注ぐ炎・小","sc":"飞奔而下的火焰·小","tc":"天降之炎・小","kr":"쏟아지는 불꽃ㆍ소"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":2},{"tag":"ATTACK_SUB_RESERVE_08","idx":213,"text":{"en":"Raining Flame M","jp":"降り注ぐ炎・中","sc":"飞奔而下的火焰·中","tc":"天降之炎・中","kr":"쏟아지는 불꽃ㆍ중"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":3},{"tag":"ATTACK_SUB_RESERVE_09","idx":214,"text":{"en":"Raining Flame L","jp":"降り注ぐ炎・大","sc":"飞奔而下的火焰·大","tc":"天降之炎・大","kr":"쏟아지는 불꽃ㆍ대"},"libText":{"en":"A rain of fire delays the enemy's turn and increases Stun Gauge.","jp":"降り注ぐ炎が対象の行動順を後ろに戻し、\nブレイク値を増加させる","sc":"飞奔而下的火焰将对象的行动顺序推后，\n增加破防值。","tc":"天降之炎讓目標的行動順序延後，\n使破防值增加。","kr":"쏟아지는 불꽃이 대상의 행동순서를 뒤로 미루고 브레이크치를 증가"},"power":4}],[{"tag":"ROSE_FLAME_02_01","idx":151,"text":{"en":"Incinerating Flame S","jp":"焼き尽す炎・小","sc":"燃尽烈焰・小","tc":"盡燃熾焰・小","kr":"불태우는 불꽃ㆍ소"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":2},{"tag":"ROSE_FLAME_02_02","idx":152,"text":{"en":"Incinerating Flame M","jp":"焼き尽す炎・中","sc":"燃尽烈焰・中","tc":"盡燃熾焰・中","kr":"불태우는 불꽃ㆍ중"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":3},{"tag":"ROSE_FLAME_02_03","idx":153,"text":{"en":"Incinerating Flame L","jp":"焼き尽す炎・大","sc":"燃尽烈焰・大","tc":"盡燃熾焰・大","kr":"불태우는 불꽃ㆍ대"},"libText":{"en":"Engulf the target in scorching heat, with a chance for Instant KO. 100% Instant KO when the target has low HP.","jp":"非常に高い温度が対象を包む。対象を確率で即死させる。対象のＨＰが少ない場合確実に即死させる","sc":"以极高温度笼罩目标。一定概率造成即死。目标HP较少时，必定造成即死","tc":"超高溫將目標包覆其中，以一定機率使目標即死，目標的HP所剩不多時必死無疑","kr":"엄청난 고온으로 대상을 감싸, 대상을 일정확률에 따라 즉사. 대상의 HP가 낮을 경우 즉사확률 대폭 증가"},"power":4}],[{"tag":"GENERAL_DEBUFF_34","idx":558,"text":{"en":"Inflict Burn S","jp":"火傷を与える・弱","sc":"赋予烧伤・弱","tc":"賦予燒傷・弱","kr":"화상 부여ㆍ약"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":1},{"tag":"GENERAL_DEBUFF_35","idx":559,"text":{"en":"Inflict Burn M","jp":"火傷を与える・中","sc":"赋予烧伤・中","tc":"賦予燒傷・中","kr":"화상 부여ㆍ중"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":2},{"tag":"GENERAL_DEBUFF_36","idx":560,"text":{"en":"Inflict Burn L","jp":"火傷を与える・強","sc":"赋予烧伤・强","tc":"賦予燒傷・強","kr":"화상 부여ㆍ강"},"libText":{"en":"Chance to inflict Burn.","jp":"確率で火傷状態にする","sc":"一定概率造成烧伤状态","tc":"以一定機率使目標陷入燒傷狀態","kr":"일정확률에 따라 화상상태 부여"},"power":3}]],"massEffect":{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},"slotMass":[{"tag":"DAMAGE_FIRE_2","idx":11,"text":{"en":"Fire Damage S","jp":"火ダメージ・小","sc":"火伤害・小","tc":"火傷害・小","kr":"화 대미지ㆍ소"},"libText":{"en":"[Magic] Deal decent fire damage.","jp":"【魔法】火属性の小ダメージを与える","sc":"【魔法】造成火属性的较小伤害","tc":"【魔法】給予火屬性小傷害","kr":"【마법】화속성 소 대미지"},"power":3},null,null,null],"product":{"en":"Scarlet Tera Bomb","jp":"緋型テラフラム","sc":"绯型巨大炎烧","tc":"緋型巨大炎燒","kr":"붉은 테라 프람"}},{"idx":415,"itemIdx":732,"itemTag":"ITEM_DLC_015","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_006","itemIdx":171,"label":{"en":"Underworld Core","jp":"異界のコア","sc":"异界之核","tc":"異界之核","kr":"이계의 코어"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_ORE_011","itemIdx":77,"label":{"en":"Septrin","jp":"セプトリエン","sc":"圣石","tc":"聖石","kr":"셉트리엔"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_MYSTIC_002","itemIdx":167,"label":{"en":"Dark Crystal Fragment","jp":"闇水晶の欠片","sc":"暗水晶碎片","tc":"暗水晶碎片","kr":"암수정 파편"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}}],"addEffects":[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4},{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2},{"tag":"ADD_CATEGORY_23","idx":1480,"text":{"en":"Add (Puniball)","jp":"（ぷにぷに）付与","sc":"赋予（松软有弹性）","tc":"賦予（鬆軟有彈性）","kr":"(푸니푸니) 부여"},"libText":{"en":"Affix (Puniball) category.","jp":"（ぷにぷに）カテゴリを付与する","sc":"赋予类别（噗尼噗尼）","tc":"賦予（噗尼噗尼）類別","kr":"(푸니푸니)카테고리 부여"},"power":3}],"slotEffects":[[{"tag":"CREATE_COUNT_01","idx":1343,"text":{"en":"Synth Quantity +1","jp":"調合　作成個数＋１","sc":"调合　制作个数+1","tc":"調合　製作個數+1","kr":"조합 제작개수＋1"},"libText":{"en":"Receive 1 extra synthesized item. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが１つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加1。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加1個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 1 증가. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_COUNT_02","idx":1344,"text":{"en":"Synth Quantity +2","jp":"調合　作成個数＋２","sc":"调合　制作个数+2","tc":"調合　製作個數+2","kr":"조합 제작개수＋2"},"libText":{"en":"Receive 2 extra synthesized items. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の作成個数\nが２つ増える。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的个数\n增加2。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的製作個數\n加2個。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 제작개수 2 증가. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_01","idx":1408,"text":{"en":"Effect Spread +1","jp":"影響拡大＋１","sc":"影响扩大+1","tc":"影響擴大+1","kr":"영향확대＋1"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 1 Material Loop ahead.","jp":"マテリアル環に投入したとき、材料の属性値が１つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后1个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後1個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 1 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_02","idx":1409,"text":{"en":"Effect Spread +2","jp":"影響拡大＋２","sc":"影响扩大+2","tc":"影響擴大+2","kr":"영향확대＋2"},"libText":{"en":"When used in a Material Loop, the Element Value will also effect 2 Material Loops ahead.","jp":"マテリアル環に投入したとき、材料の属性値が２つ先にも影響するようになる。\n特殊な材料が指定された環には影響しない","sc":"投入材料环时，材料的属性值也会影响后2个。\n指定特殊材料的材料环不受影响。","tc":"放入材料環時，材料的屬性值也會影響後2個。\n指定特殊材料的材料環不受影響","kr":"머티리얼환에 투입하면 재료의 속성치가 2 전에도 영향 발휘. 특수재료가 지정된 환에는 미해당"},"power":4}],[{"tag":"ADD_CATEGORY_05","idx":1462,"text":{"en":"Add (Medicinal)","jp":"（薬の材料）付与","sc":"赋予（药物材料）","tc":"賦予（藥材）","kr":"(약재료) 부여"},"libText":{"en":"Affix (Medicinal) category.","jp":"（薬の材料）カテゴリを付与する","sc":"赋予类别（药物材料）","tc":"賦予（藥材）類別","kr":"(약재료)카테고리 부여"},"power":2}],[{"tag":"ADD_CATEGORY_23","idx":1480,"text":{"en":"Add (Puniball)","jp":"（ぷにぷに）付与","sc":"赋予（松软有弹性）","tc":"賦予（鬆軟有彈性）","kr":"(푸니푸니) 부여"},"libText":{"en":"Affix (Puniball) category.","jp":"（ぷにぷに）カテゴリを付与する","sc":"赋予类别（噗尼噗尼）","tc":"賦予（噗尼噗尼）類別","kr":"(푸니푸니)카테고리 부여"},"power":3}]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Red Stone, Empel Style","jp":"アンペル式赤の輝石","sc":"安佩尔式红辉石","tc":"安佩爾式紅輝石","kr":"엠펠식 붉은 휘석"}},{"idx":416,"itemIdx":733,"itemTag":"ITEM_DLC_016","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":417,"itemIdx":734,"itemTag":"ITEM_DLC_017","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":418,"itemIdx":736,"itemTag":"ITEM_DLC_019","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MIX_FLAME","itemIdx":240,"label":{"en":"Bomb","jp":"フラム","sc":"炎烧","tc":"炎燒","kr":"프람"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FUEL_002","itemIdx":91,"label":{"en":"Flammable Bark","jp":"よく燃える樹皮","sc":"易燃树皮","tc":"易燃樹皮","kr":"가연성 나무껍질"}},{"need":1,"isCategory":true,"tag":"BOMB","itemIdx":null,"label":{"en":"(Bomb)","jp":"（爆弾）","sc":"（炸弹）","tc":"（炸彈）","kr":"(폭탄)"}},{"need":0,"isCategory":true,"tag":"POWDER","itemIdx":null,"label":{"en":"(Gunpowder)","jp":"（火薬）","sc":"（火药）","tc":"（火藥）","kr":"(화약)"}}],"addEffects":[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4},{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}],"slotEffects":[[],[{"tag":"CREATE_QUALITY_02","idx":1334,"text":{"en":"Synth Quality +7","jp":"調合　品質上昇＋７","sc":"调合　品质上升+7","tc":"調合　品質上升+7","kr":"조합 품질상승＋7"},"libText":{"en":"Increase quality of synthesized item by 7. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n７上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升7。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升7。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 7 상승. 아이템 재조합 시에는 효과 미발동"},"power":1},{"tag":"CREATE_QUALITY_03","idx":1335,"text":{"en":"Synth Quality +10","jp":"調合　品質上昇＋１０","sc":"调合　品质上升+10","tc":"調合　品質上升+10","kr":"조합 품질상승＋10"},"libText":{"en":"Increase quality of synthesized item by 10. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１０上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升10。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升10。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 10 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_04","idx":1336,"text":{"en":"Synth Quality +12","jp":"調合　品質上昇＋１２","sc":"调合　品质上升+12","tc":"調合　品質上升+12","kr":"조합 품질상승＋12"},"libText":{"en":"Increase quality of synthesized item by 12. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１２上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升12。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升12。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 12 상승. 아이템 재조합 시에는 효과 미발동"},"power":2},{"tag":"CREATE_QUALITY_05","idx":1337,"text":{"en":"Synth Quality +15","jp":"調合　品質上昇＋１５","sc":"调合　品质上升+15","tc":"調合　品質上升+15","kr":"조합 품질상승＋15"},"libText":{"en":"Increase quality of synthesized item by 15. Does not apply to Item Rebuild.","jp":"調合の材料にしたとき、完成品の品質が\n１５上昇する。アイテムリビルドのとき、\nこの効果は発動しない","sc":"作为调合材料时，完成品的品质\n提升15。重组道具时，\n该效果不会发动","tc":"作為調合材料時，完成品的品質\n上升15。重組道具時，\n本效果不會發動","kr":"조합 재료로 쓰면 완성품의 품질 15 상승. 아이템 재조합 시에는 효과 미발동"},"power":3}],[{"tag":"CREATE_MATERIAL_BOOST_14","idx":1421,"text":{"en":"Element Value +1","jp":"属性値＋１","sc":"属性值+1","tc":"屬性值+1","kr":"속성치＋1"},"libText":{"en":"Increase Element Value by 1.","jp":"属性値が１増加する","sc":"属性值增加1","tc":"屬性值增加1","kr":"속성치 1 증가"},"power":2},{"tag":"CREATE_MATERIAL_BOOST_15","idx":1422,"text":{"en":"Element Value +2","jp":"属性値＋２","sc":"属性值+2","tc":"屬性值+2","kr":"속성치＋2"},"libText":{"en":"Increase Element Value by 2.","jp":"属性値が２増加する","sc":"属性值增加2","tc":"屬性值增加2","kr":"속성치 2 증가"},"power":3},{"tag":"CREATE_MATERIAL_BOOST_16","idx":1423,"text":{"en":"Element Value +3","jp":"属性値＋３","sc":"属性值+3","tc":"屬性值+3","kr":"속성치＋3"},"libText":{"en":"Increase Element Value by 3.","jp":"属性値が３増加する","sc":"属性值增加3","tc":"屬性值增加3","kr":"속성치 3 증가"},"power":4}],[{"tag":"CREATE_MATERIAL_BOOST_10","idx":1417,"text":{"en":"Add Air","jp":"風属性付与","sc":"风属性赋予","tc":"風屬性賦予","kr":"풍속성 부여"},"libText":{"en":"Apply the air element to item.","jp":"アイテムの属性に風属性を付与する","sc":"为道具赋予风属性","tc":"對道具屬性賦予風屬性","kr":"아이템 속성에 풍속성 부여"},"power":3}]],"massEffect":{"tag":"FIELD_EQUIP_RESERVE_11","idx":715,"text":{"en":"Rock Destroyer","jp":"頑丈な岩を破壊する","sc":"破坏坚硬的岩石","tc":"破壞堅硬的岩石","kr":"단단한 바위 파괴"},"libText":{"en":"Destroy the huge boulder blocking the path on Moritz Island.","jp":"モリッツアイランドの道をふさぐ頑丈な岩を破壊することができる","sc":"能够破坏堵塞莫里茨岛道路的坚硬岩石","tc":"能夠破壞擋在莫里茨島道路上的堅硬岩石","kr":"모리츠 아일랜드의 길을 가로막은 단단한 바위의 파괴가 가능"},"power":1},"slotMass":[{"tag":"FIELD_EQUIP_RESERVE_11","idx":715,"text":{"en":"Rock Destroyer","jp":"頑丈な岩を破壊する","sc":"破坏坚硬的岩石","tc":"破壞堅硬的岩石","kr":"단단한 바위 파괴"},"libText":{"en":"Destroy the huge boulder blocking the path on Moritz Island.","jp":"モリッツアイランドの道をふさぐ頑丈な岩を破壊することができる","sc":"能够破坏堵塞莫里茨岛道路的坚硬岩石","tc":"能夠破壞擋在莫里茨島道路上的堅硬岩石","kr":"모리츠 아일랜드의 길을 가로막은 단단한 바위의 파괴가 가능"},"power":1},null,null,null],"product":{"en":"Demolition Bomb","jp":"発破用フラム","sc":"爆破用炎烧","tc":"爆破用炎燒","kr":"발파용 프람"}},{"idx":419,"itemIdx":737,"itemTag":"ITEM_DLC_020","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":420,"itemIdx":738,"itemTag":"ITEM_DLC_021","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":421,"itemIdx":739,"itemTag":"ITEM_DLC_022","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":422,"itemIdx":742,"itemTag":"ITEM_DLC_025","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":3,"materials":[{"need":3,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":1,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_004","itemIdx":100,"label":{"en":"Unknown Egg","jp":"何かのタマゴ","sc":"不知名的蛋","tc":"不知名的蛋","kr":"무언가의 알"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Sweet Dough A","jp":"甘ったるい生地Ａ","sc":"甜腻面团A","tc":"過甜的麵團A","kr":"달콤한 반죽A"}},{"idx":423,"itemIdx":743,"itemTag":"ITEM_DLC_026","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_DLC_028","itemIdx":745,"label":{"en":"Maple Honey","jp":"メイプル蜜糖","sc":"枫糖","tc":"楓蜜糖","kr":"메이플 꿀"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_004","itemIdx":100,"label":{"en":"Unknown Egg","jp":"何かのタマゴ","sc":"不知名的蛋","tc":"不知名的蛋","kr":"무언가의 알"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Sweet Dough B","jp":"甘ったるい生地Ｂ","sc":"甜腻面团B","tc":"過甜的麵團B","kr":"달콤한 반죽B"}},{"idx":424,"itemIdx":744,"itemTag":"ITEM_DLC_027","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_002","itemIdx":354,"label":{"en":"Eltz Sugar","jp":"エルツ糖","sc":"爱尔茨糖","tc":"愛爾茨糖","kr":"엘츠 설탕"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_FOODSTUFF_004","itemIdx":100,"label":{"en":"Unknown Egg","jp":"何かのタマゴ","sc":"不知名的蛋","tc":"不知名的蛋","kr":"무언가의 알"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_SEASONING_001","itemIdx":353,"label":{"en":"Honey","jp":"ハチミツ","sc":"蜂蜜","tc":"蜂蜜","kr":"꿀"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Sweet Dough C","jp":"甘ったるい生地Ｃ","sc":"甜腻面团C","tc":"過甜的麵團C","kr":"달콤한 반죽C"}},{"idx":425,"itemIdx":745,"itemTag":"ITEM_DLC_028","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_SEASONING_001","itemIdx":173,"label":{"en":"Maple Bark","jp":"メイプル樹皮","sc":"枫树皮","tc":"楓樹皮","kr":"메이플 나무껍질"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_SEASONING_002","itemIdx":174,"label":{"en":"Honey Tree Branch","jp":"蜜木の枝","sc":"蜜木枝","tc":"蜜木枝","kr":"꿀나뭇가지"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_PLANT_010","itemIdx":13,"label":{"en":"Maple Leaf","jp":"メイプルリーフ","sc":"枫叶","tc":"楓葉","kr":"메이플 리프"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_INSECT_002","itemIdx":128,"label":{"en":"Honey Ant","jp":"ハニーアント","sc":"蜜蚁","tc":"蜜蟻","kr":"꿀단지개미"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Maple Honey","jp":"メイプル蜜糖","sc":"枫糖","tc":"楓蜜糖","kr":"메이플 꿀"}},{"idx":426,"itemIdx":746,"itemTag":"ITEM_DLC_029","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_MAT_FUEL_004","itemIdx":93,"label":{"en":"Natural Oil","jp":"自然油","sc":"天然油","tc":"天然油","kr":"천연기름"}},{"need":2,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Donut Base","jp":"ドーナツベース","sc":"甜甜圈面团","tc":"甜甜圈模具","kr":"도넛 베이스"}},{"idx":427,"itemIdx":747,"itemTag":"ITEM_DLC_030","recipeCategory":"MATERIAL","makeNum":3,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MAT_NUT_004","itemIdx":104,"label":{"en":"Oil Tree Fruit","jp":"アブラ木の実","sc":"油木果实","tc":"油木果實","kr":"오일 나무 열매"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_WOOD_004","itemIdx":147,"label":{"en":"Fragrant Honey Tree","jp":"香る蜜木","sc":"香蜜木","tc":"香蜜木","kr":"향기로운 꿀나무"}},{"need":0,"isCategory":true,"tag":"LIQUID","itemIdx":null,"label":{"en":"(Water)","jp":"（水）","sc":"（水）","tc":"（水）","kr":"(물)"}},{"need":0,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Whipped Cream","jp":"ホイップクリーム","sc":"鲜奶油","tc":"鮮奶油","kr":"휘프트 크림"}},{"idx":428,"itemIdx":748,"itemTag":"ITEM_DLC_031","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_DLC_023","itemIdx":740,"label":{"en":"Moon Berry","jp":"月夜のベリー","sc":"月夜浆果","tc":"月夜莓","kr":"월야 베리"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Moon Cream","jp":"月夜のクリーム","sc":"月夜奶油","tc":"月夜奶油","kr":"월야 크림"}},{"idx":429,"itemIdx":749,"itemTag":"ITEM_DLC_032","recipeCategory":"MATERIAL","makeNum":2,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_DLC_024","itemIdx":741,"label":{"en":"Moonlight Berry","jp":"月光のベリー","sc":"月光浆果","tc":"月光莓","kr":"월광 베리"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Moonlight Cream","jp":"月光のクリーム","sc":"月光奶油","tc":"月光奶油","kr":"월광 크림"}},{"idx":430,"itemIdx":750,"itemTag":"ITEM_DLC_033","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_DLC_025","itemIdx":742,"label":{"en":"Sweet Dough A","jp":"甘ったるい生地Ａ","sc":"甜腻面团A","tc":"過甜的麵團A","kr":"달콤한 반죽A"}},{"need":2,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Plain Donut A","jp":"プレーン・ドーナツＡ","sc":"原味甜甜圈A","tc":"原味甜甜圈A","kr":"플레인 도넛A"}},{"idx":431,"itemIdx":751,"itemTag":"ITEM_DLC_034","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_DLC_026","itemIdx":743,"label":{"en":"Sweet Dough B","jp":"甘ったるい生地Ｂ","sc":"甜腻面团B","tc":"過甜的麵團B","kr":"달콤한 반죽B"}},{"need":2,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Plain Donut B","jp":"プレーン・ドーナツＢ","sc":"原味甜甜圈B","tc":"原味甜甜圈B","kr":"플레인 도넛B"}},{"idx":432,"itemIdx":752,"itemTag":"ITEM_DLC_035","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_DLC_027","itemIdx":744,"label":{"en":"Sweet Dough C","jp":"甘ったるい生地Ｃ","sc":"甜腻面团C","tc":"過甜的麵團C","kr":"달콤한 반죽C"}},{"need":2,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Plain Donut C","jp":"プレーン・ドーナツＣ","sc":"原味甜甜圈C","tc":"原味甜甜圈C","kr":"플레인 도넛C"}},{"idx":433,"itemIdx":753,"itemTag":"ITEM_DLC_036","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_DLC_032","itemIdx":749,"label":{"en":"Moonlight Cream","jp":"月光のクリーム","sc":"月光奶油","tc":"月光奶油","kr":"월광 크림"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Ashra Donut","jp":"アスラ・ドーナツ","sc":"阿斯拉甜甜圈","tc":"阿斯拉甜甜圈","kr":"아슬라 도넛"}},{"idx":434,"itemIdx":754,"itemTag":"ITEM_DLC_037","recipeCategory":"HEAL","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FOODSTUFF_001","itemIdx":367,"label":{"en":"Flour","jp":"小麦粉","sc":"面粉","tc":"麵粉","kr":"밀가루"}},{"need":0,"isCategory":false,"tag":"ITEM_MAT_FUEL_004","itemIdx":93,"label":{"en":"Natural Oil","jp":"自然油","sc":"天然油","tc":"天然油","kr":"천연기름"}},{"need":0,"isCategory":true,"tag":"FOODSTUFF","itemIdx":null,"label":{"en":"(Food)","jp":"（食材）","sc":"（食材）","tc":"（食材）","kr":"(식재)"}},{"need":0,"isCategory":true,"tag":"SEASONING","itemIdx":null,"label":{"en":"(Spice)","jp":"（調味料）","sc":"（调味料）","tc":"（調味料）","kr":"(조미료)"}}],"addEffects":[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_047","idx":282,"text":{"en":"Healing Taste L","jp":"食べて回復・大","sc":"食用后恢复・大","tc":"食用回復・大","kr":"먹어서 회복ㆍ대"},"libText":{"en":"Eat to greatly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を大きく回復する","sc":"食用后恢复大量HP和破防值","tc":"食用後大量回復HP與破防值","kr":"먹으면 HP와 브레이크치 크게 회복"},"power":3},{"tag":"HEAL_RESERVE_02","idx":365,"text":{"en":"Sweetness","jp":"甘い","sc":"甜","tc":"甜","kr":"단맛"},"libText":{"en":"Recover from Sleep and gain a moderate amount of AP.","jp":"眠り状態を治療し、ＡＰを回復する","sc":"治疗睡眠状态，恢复AP。","tc":"治療睡眠狀態，並回復AP。","kr":"수면상태를 해제하고 AP 회복"},"power":3},{"tag":"HEAL_RESERVE_03","idx":366,"text":{"en":"Super Sweetness","jp":"激甘","sc":"超甜","tc":"非常甜","kr":"매우 단맛"},"libText":{"en":"Recover from Sleep and gain a large amount of AP.","jp":"眠り状態を治療し、ＡＰを大きく回復する","sc":"治疗睡眠状态，大幅恢复AP。","tc":"治療睡眠狀態，並回復大量AP。","kr":"수면상태를 해제하고 AP 크게 회복"},"power":4},{"tag":"HEAL_RESERVE_04","idx":367,"text":{"en":"Extreme Sweetness","jp":"超激甘","sc":"超级无敌甜","tc":"極甜","kr":"터무니없는 단맛"},"libText":{"en":"Recover from Sleep and gain a massive amount of AP.","jp":"眠り状態を治療し、ＡＰを非常に大きく回復する","sc":"治疗睡眠状态，非常大幅度地恢复AP。","tc":"治療睡眠狀態，並非常大量回復AP。","kr":"수면상태를 해제하고 AP 매우 크게 회복"},"power":5},{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2},{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2}],"slotEffects":[[{"tag":"HEAL_GENERAL_045","idx":280,"text":{"en":"Healing Taste S","jp":"食べて回復・小","sc":"食用后恢复・小","tc":"食用回復・小","kr":"먹어서 회복ㆍ소"},"libText":{"en":"Eat to slightly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を少し回復する","sc":"食用后恢复少量HP和破防值","tc":"食用後少量回復HP與破防值","kr":"먹으면 HP와 브레이크치 조금 회복"},"power":1},{"tag":"HEAL_GENERAL_046","idx":281,"text":{"en":"Healing Taste M","jp":"食べて回復・中","sc":"食用后恢复・中","tc":"食用回復・中","kr":"먹어서 회복ㆍ중"},"libText":{"en":"Eat to moderately recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を回復する","sc":"食用后恢复HP和破防值","tc":"食用後回復HP與破防值","kr":"먹으면 HP와 브레이크치 회복"},"power":2},{"tag":"HEAL_GENERAL_047","idx":282,"text":{"en":"Healing Taste L","jp":"食べて回復・大","sc":"食用后恢复・大","tc":"食用回復・大","kr":"먹어서 회복ㆍ대"},"libText":{"en":"Eat to greatly recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値を大きく回復する","sc":"食用后恢复大量HP和破防值","tc":"食用後大量回復HP與破防值","kr":"먹으면 HP와 브레이크치 크게 회복"},"power":3}],[{"tag":"HEAL_RESERVE_02","idx":365,"text":{"en":"Sweetness","jp":"甘い","sc":"甜","tc":"甜","kr":"단맛"},"libText":{"en":"Recover from Sleep and gain a moderate amount of AP.","jp":"眠り状態を治療し、ＡＰを回復する","sc":"治疗睡眠状态，恢复AP。","tc":"治療睡眠狀態，並回復AP。","kr":"수면상태를 해제하고 AP 회복"},"power":3},{"tag":"HEAL_RESERVE_03","idx":366,"text":{"en":"Super Sweetness","jp":"激甘","sc":"超甜","tc":"非常甜","kr":"매우 단맛"},"libText":{"en":"Recover from Sleep and gain a large amount of AP.","jp":"眠り状態を治療し、ＡＰを大きく回復する","sc":"治疗睡眠状态，大幅恢复AP。","tc":"治療睡眠狀態，並回復大量AP。","kr":"수면상태를 해제하고 AP 크게 회복"},"power":4},{"tag":"HEAL_RESERVE_04","idx":367,"text":{"en":"Extreme Sweetness","jp":"超激甘","sc":"超级无敌甜","tc":"極甜","kr":"터무니없는 단맛"},"libText":{"en":"Recover from Sleep and gain a massive amount of AP.","jp":"眠り状態を治療し、ＡＰを非常に大きく回復する","sc":"治疗睡眠状态，非常大幅度地恢复AP。","tc":"治療睡眠狀態，並非常大量回復AP。","kr":"수면상태를 해제하고 AP 매우 크게 회복"},"power":5}],[{"tag":"HEAL_GENERAL_039","idx":274,"text":{"en":"Slow Cure","jp":"スロウを治療","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"libText":{"en":"Recover from Slow.","jp":"スロウを治療する","sc":"治疗迟缓","tc":"治療遲緩","kr":"슬로 치료"},"power":2}],[{"tag":"HEAL_GENERAL_042","idx":277,"text":{"en":"Paralyze Cure","jp":"麻痺を治療","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"libText":{"en":"Recover from Paralyze.","jp":"麻痺を治療する","sc":"治疗麻痹","tc":"治療麻痺","kr":"마비 치료"},"power":2}]],"massEffect":{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},"slotMass":[{"tag":"HEAL_GENERAL_044","idx":279,"text":{"en":"Healing Taste XS","jp":"食べて回復・微","sc":"食用后恢复・微","tc":"食用回復・微","kr":"먹어서 회복ㆍ미"},"libText":{"en":"Eat to marginally recover HP and reduce Stun Gauge.","jp":"食べてＨＰとブレイク値をわずかに回復する","sc":"食用后恢复微量HP和破防值","tc":"食用後微量回復HP與破防值","kr":"먹으면 HP와 브레이크치 약간 회복"},"power":1},{"tag":"HEAL_RESERVE_01","idx":364,"text":{"en":"Mild Sweetness","jp":"ほろ甘","sc":"微甜","tc":"微甜","kr":"조금 단맛"},"libText":{"en":"Recover from Sleep and gain a small amount of AP.","jp":"眠り状態を治療し、ＡＰを少し回復する","sc":"治疗睡眠状态，恢复少量AP。","tc":"治療睡眠狀態，並回復少量AP。","kr":"수면상태를 해제하고 AP 조금 회복"},"power":2},null,null],"product":{"en":"Ashra Donut","jp":"アスラ・ドーナツ","sc":"阿斯拉甜甜圈","tc":"阿斯拉甜甜圈","kr":"아슬라 도넛"}},{"idx":435,"itemIdx":755,"itemTag":"ITEM_DLC_038","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_DLC_031","itemIdx":748,"label":{"en":"Moon Cream","jp":"月夜のクリーム","sc":"月夜奶油","tc":"月夜奶油","kr":"월야 크림"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Azure Donut","jp":"アズル・ドーナツ","sc":"阿兹鲁甜甜圈","tc":"阿茲魯甜甜圈","kr":"아즐 도넛"}},{"idx":436,"itemIdx":756,"itemTag":"ITEM_DLC_039","recipeCategory":"MATERIAL","makeNum":1,"hour":14,"needNum":1,"materials":[{"need":1,"isCategory":false,"tag":"ITEM_DLC_032","itemIdx":749,"label":{"en":"Moonlight Cream","jp":"月光のクリーム","sc":"月光奶油","tc":"月光奶油","kr":"월광 크림"}}],"addEffects":[],"slotEffects":[[],[],[],[]],"massEffect":null,"slotMass":[null,null,null,null],"product":{"en":"Amber Donut","jp":"アンバ・ドーナツ","sc":"安巴甜甜圈","tc":"安巴甜甜圈","kr":"암버 도넛"}},{"idx":437,"itemIdx":757,"itemTag":"ITEM_DLC_040","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":438,"itemIdx":758,"itemTag":"ITEM_DLC_041","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":439,"itemIdx":759,"itemTag":"ITEM_DLC_042","recipeCategory":"","makeNum":1,"hour":0,"needNum":0,"materials":[],"addEffects":[],"slotEffects":[[]],"massEffect":null,"slotMass":[null],"product":{"en":"","jp":"","sc":"","tc":"","kr":""}},{"idx":440,"itemIdx":763,"itemTag":"ITEM_DLC_046","recipeCategory":"ATTACK","makeNum":1,"hour":14,"needNum":4,"materials":[{"need":4,"isCategory":false,"tag":"ITEM_DLC_043","itemIdx":760,"label":{"en":"Lost Material","jp":"ロスト・マテリアル","sc":"遗失的材料","tc":"失落的材料","kr":"로스트 머티리얼"}},{"need":0,"isCategory":false,"tag":"ITEM_MIX_MATERIAL_FUEL_002","itemIdx":366,"label":{"en":"Meltstone","jp":"メルトストーン","sc":"熔化的石头","tc":"熔化的石頭","kr":"멜트 스톤"}},{"need":0,"isCategory":true,"tag":"MAGICITEM","itemIdx":null,"label":{"en":"(Magic Tool)","jp":"（魔法の道具）","sc":"（魔法道具）","tc":"（魔法道具）","kr":"(마법의도구)"}},{"need":0,"isCategory":true,"tag":"METAL","itemIdx":null,"label":{"en":"(Metal)","jp":"（金属）","sc":"（金属）","tc":"（金屬）","kr":"(금속)"}}],"addEffects":[{"tag":"ATTACK_RESERVE_03","idx":73,"text":{"en":"Earthly Rage","jp":"大地の怒り","sc":"大地之怒","tc":"大地之怒","kr":"대지의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":4},{"tag":"ATTACK_RESERVE_04","idx":74,"text":{"en":"Gaia's Rage","jp":"大地神の怒り","sc":"大地神之怒","tc":"大地神之怒","kr":"대지신의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":5},{"tag":"ATTACK_RESERVE_05","idx":75,"text":{"en":"Divine Rage","jp":"天地神明の怒り","sc":"天地神明之怒","tc":"天地神明之怒","kr":"천지신명의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":5},{"tag":"ATTACK_SUB_RESERVE_10","idx":215,"text":{"en":"Chain of Hatred S","jp":"憎しみの連鎖・小","sc":"憎恨的联锁·小","tc":"憎恨的連鎖・小","kr":"증오의 연쇄ㆍ소"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":3},{"tag":"ATTACK_SUB_RESERVE_11","idx":216,"text":{"en":"Chain of Hatred M","jp":"憎しみの連鎖・中","sc":"憎恨的联锁·中","tc":"憎恨的連鎖・中","kr":"증오의 연쇄ㆍ중"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":4},{"tag":"ATTACK_SUB_RESERVE_12","idx":217,"text":{"en":"Chain of Hatred L","jp":"憎しみの連鎖・大","sc":"憎恨的联锁·大","tc":"憎恨的連鎖・大","kr":"증오의 연쇄ㆍ대"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":5},{"tag":"GENESIS_HAMMER_02_01","idx":173,"text":{"en":"Earthquake S","jp":"大地の揺れ・小","sc":"大地摇动・小","tc":"大地搖晃・小","kr":"대지의 진동ㆍ소"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":2},{"tag":"GENESIS_HAMMER_02_02","idx":174,"text":{"en":"Earthquake M","jp":"大地の揺れ・中","sc":"大地摇动・中","tc":"大地搖晃・中","kr":"대지의 진동ㆍ중"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":3},{"tag":"GENESIS_HAMMER_02_03","idx":175,"text":{"en":"Earthquake L","jp":"大地の揺れ・大","sc":"大地摇动・大","tc":"大地搖晃・大","kr":"대지의 진동ㆍ대"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":4},{"tag":"ATTACK_SUB_RESERVE_16","idx":221,"text":{"en":"Raining Despair S","jp":"降り注ぐ絶望・小","sc":"从天而降的绝望·小","tc":"天降的絕望・小","kr":"쏟아지는 절망ㆍ소"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall by 1 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが１下がる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将下降1级。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級下降1。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 1 하락"},"power":2},{"tag":"ATTACK_SUB_RESERVE_17","idx":222,"text":{"en":"Raining Despair M","jp":"降り注ぐ絶望・中","sc":"从天而降的绝望·中","tc":"天降的絕望・中","kr":"쏟아지는 절망ㆍ중"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall by 3 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが３下がる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将下降3级。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級下降3。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 3 하락"},"power":3},{"tag":"ATTACK_SUB_RESERVE_18","idx":223,"text":{"en":"Raining Despair L","jp":"降り注ぐ絶望・大","sc":"从天而降的绝望·大","tc":"天降的絕望・大","kr":"쏟아지는 절망ㆍ대"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall to 1 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが１になる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将变为1。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級變為1。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 1 됨"},"power":4}],"slotEffects":[[{"tag":"ATTACK_RESERVE_03","idx":73,"text":{"en":"Earthly Rage","jp":"大地の怒り","sc":"大地之怒","tc":"大地之怒","kr":"대지의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":4},{"tag":"ATTACK_RESERVE_04","idx":74,"text":{"en":"Gaia's Rage","jp":"大地神の怒り","sc":"大地神之怒","tc":"大地神之怒","kr":"대지신의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":5},{"tag":"ATTACK_RESERVE_05","idx":75,"text":{"en":"Divine Rage","jp":"天地神明の怒り","sc":"天地神明之怒","tc":"天地神明之怒","kr":"천지신명의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":5}],[{"tag":"ATTACK_SUB_RESERVE_10","idx":215,"text":{"en":"Chain of Hatred S","jp":"憎しみの連鎖・小","sc":"憎恨的联锁·小","tc":"憎恨的連鎖・小","kr":"증오의 연쇄ㆍ소"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":3},{"tag":"ATTACK_SUB_RESERVE_11","idx":216,"text":{"en":"Chain of Hatred M","jp":"憎しみの連鎖・中","sc":"憎恨的联锁·中","tc":"憎恨的連鎖・中","kr":"증오의 연쇄ㆍ중"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":4},{"tag":"ATTACK_SUB_RESERVE_12","idx":217,"text":{"en":"Chain of Hatred L","jp":"憎しみの連鎖・大","sc":"憎恨的联锁·大","tc":"憎恨的連鎖・大","kr":"증오의 연쇄ㆍ대"},"libText":{"en":"Crushing earth brings painful death to the target. High chance to inflict Envenom and Curse.","jp":"砕かれた大地の恨みが死へ誘う。\n対象を高確率で猛毒、呪い状態にする","sc":"破碎的大地憎恨将带来死亡。\n能够以高机率让对象处于剧毒、诅咒状态。","tc":"粉碎大地之怨恨將引導至死亡\n高機率使目標陷入劇毒、詛咒狀態。","kr":"해방된 대지의 증오심이 죽음으로 손짓해 대상을 고확률로 맹독, 저주상태 부여"},"power":5}],[{"tag":"GENESIS_HAMMER_02_01","idx":173,"text":{"en":"Earthquake S","jp":"大地の揺れ・小","sc":"大地摇动・小","tc":"大地搖晃・小","kr":"대지의 진동ㆍ소"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":2},{"tag":"GENESIS_HAMMER_02_02","idx":174,"text":{"en":"Earthquake M","jp":"大地の揺れ・中","sc":"大地摇动・中","tc":"大地搖晃・中","kr":"대지의 진동ㆍ중"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":3},{"tag":"GENESIS_HAMMER_02_03","idx":175,"text":{"en":"Earthquake L","jp":"大地の揺れ・大","sc":"大地摇动・大","tc":"大地搖晃・大","kr":"대지의 진동ㆍ대"},"libText":{"en":"Create an earthquake that delays the target's turn and increases Stun Gauge.","jp":"地面の強い揺れにより、対象の行動順を後ろに戻し、ブレイク値を増加させる","sc":"通过地面的强烈震动，目标的行动顺序延迟，增加破防值","tc":"利用地面強烈搖晃，延後目標的行動順序並使破防值增加","kr":"지면의 강한 진동으로, 대상의 행동순서를 미루고 브레이크치를 증가"},"power":4}],[{"tag":"ATTACK_SUB_RESERVE_16","idx":221,"text":{"en":"Raining Despair S","jp":"降り注ぐ絶望・小","sc":"从天而降的绝望·小","tc":"天降的絕望・小","kr":"쏟아지는 절망ㆍ소"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall by 1 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが１下がる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将下降1级。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級下降1。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 1 하락"},"power":2},{"tag":"ATTACK_SUB_RESERVE_17","idx":222,"text":{"en":"Raining Despair M","jp":"降り注ぐ絶望・中","sc":"从天而降的绝望·中","tc":"天降的絕望・中","kr":"쏟아지는 절망ㆍ중"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall by 3 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが３下がる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将下降3级。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級下降3。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 3 하락"},"power":3},{"tag":"ATTACK_SUB_RESERVE_18","idx":223,"text":{"en":"Raining Despair L","jp":"降り注ぐ絶望・大","sc":"从天而降的绝望·大","tc":"天降的絕望・大","kr":"쏟아지는 절망ㆍ대"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with higher Tactics Level. Level will fall to 1 after using.","jp":"【物理】無属性のダメージを与える。\nタクティクスレベルが高いほど急激に威力が増加するが、使用するとレベルが１になる","sc":"【物理】造成无属性的伤害。\n战术等级越高，威力急剧增加得越快，但是使用后等级将变为1。","tc":"【物理】給予無屬性傷害。\n戰術等級越高，威力會急遽增加。使用後等級變為1。","kr":"【물리】무속성 대미지. 택틱스 레벨이 높을수록 위력이 급격히 증가하나 사용 후 레벨이 1 됨"},"power":4}]],"massEffect":{"tag":"ATTACK_RESERVE_02","idx":72,"text":{"en":"Phantom Rage","jp":"地霊の怒り","sc":"地灵之怒","tc":"地靈之怒","kr":"지령의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":3},"slotMass":[{"tag":"ATTACK_RESERVE_02","idx":72,"text":{"en":"Phantom Rage","jp":"地霊の怒り","sc":"地灵之怒","tc":"地靈之怒","kr":"지령의 분노"},"libText":{"en":"[Physical] Deal non-elemental damage. Increased damage with more items Converted. HP will drop to 1 after using.","jp":"【物理】無属性のダメージを与える。使用者の持つアイテムのコンバート数が多いほど威力が増加するが、使用後にＨＰが１になる","sc":"【物理】造成无属性的伤害。使用者所持有的道具变换次数越多，威力越强，但是使用后HP将变为1。","tc":"【物理】給予無屬性傷害。使用者所持道具的變換數越多，威力增加越多。使用後HP變為1。","kr":"【물리】무속성 대미지. 사용자가 가진 아이템의 컨버트 수가 많을수록 위력이 증가하나 사용 후 HP가 1이 됨"},"power":3},null,null,null],"product":{"en":"Grudge Globe","jp":"恨みの地球儀","sc":"憎恨的地球仪","tc":"憎恨的地球儀","kr":"원한의 지구의"}},{"idx":441,"itemIdx":764,"itemTag":"ITEM_DLC_047","recipeCategory":"ASSIST","makeNum":1,"hour":14,"needNum":2,"materials":[{"need":2,"isCategory":false,"tag":"ITEM_DLC_045","itemIdx":762,"label":{"en":"Serene Spirit Water","jp":"静穏の精霊水","sc":"静谧的精灵水","tc":"靜謐的精靈水","kr":"정온의 정령수"}},{"need":2,"isCategory":false,"tag":"ITEM_MIX_MIRACLE_DRUG_EBONYAL","itemIdx":296,"label":{"en":"Miracle Ebonyal","jp":"妖薬エボニアル","sc":"黑檀妖药","tc":"黑檀妖藥","kr":"요약 에보니알"}},{"need":0,"isCategory":true,"tag":"ELIXIL","itemIdx":null,"label":{"en":"(Elixir)","jp":"（エリキシル）","sc":"（万灵药）","tc":"（萬靈藥）","kr":"(엘릭시르)"}},{"need":0,"isCategory":true,"tag":"PUNIPUNI","itemIdx":null,"label":{"en":"(Puniball)","jp":"（ぷにぷに）","sc":"（噗尼噗尼）","tc":"（噗尼噗尼）","kr":"(푸니푸니)"}}],"addEffects":[{"tag":"BUFF_RESERVE_04","idx":425,"text":{"en":"Blood Pact","jp":"血の契約","sc":"血的契约","tc":"血之契約","kr":"피의 계약"},"libText":{"en":"Consume HP to gain a moderate amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，恢复CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 회복. HP가 부족할 경우 회복량 감소"},"power":4},{"tag":"BUFF_RESERVE_05","idx":426,"text":{"en":"Forbidden Pact","jp":"禁忌の契約","sc":"禁忌的契约","tc":"禁忌之契約","kr":"금기의 계약"},"libText":{"en":"Consume HP to gain a large amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを大きく回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，大幅恢复CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復大量CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 크게 회복. HP가 부족할 경우 회복량 감소"},"power":5},{"tag":"GENERAL_BUFF_RESERVE_01","idx":476,"text":{"en":"Power Resist S","jp":"耐え抜く力・小","sc":"忍受力·小","tc":"忍耐力・小","kr":"인내력ㆍ소"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":2},{"tag":"GENERAL_BUFF_RESERVE_02","idx":477,"text":{"en":"Power Resist M","jp":"耐え抜く力・中","sc":"忍受力·中","tc":"忍耐力・中","kr":"인내력ㆍ중"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":3},{"tag":"GENERAL_BUFF_RESERVE_03","idx":478,"text":{"en":"Power Resist L","jp":"耐え抜く力・大","sc":"忍受力·大","tc":"忍耐力・大","kr":"인내력ㆍ대"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":4},{"tag":"GENERAL_BUFF_RESERVE_04","idx":479,"text":{"en":"Accelerating World","jp":"加速する世界","sc":"加速的世界","tc":"加速的世界","kr":"가속하는 세계"},"libText":{"en":"Increase speed.","jp":"対象に加速を付与する","sc":"让对象加速。","tc":"賦予對象加速狀態。","kr":"대상에게 가속 부여"},"power":4}],"slotEffects":[[{"tag":"BUFF_RESERVE_04","idx":425,"text":{"en":"Blood Pact","jp":"血の契約","sc":"血的契约","tc":"血之契約","kr":"피의 계약"},"libText":{"en":"Consume HP to gain a moderate amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，恢复CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 회복. HP가 부족할 경우 회복량 감소"},"power":4},{"tag":"BUFF_RESERVE_05","idx":426,"text":{"en":"Forbidden Pact","jp":"禁忌の契約","sc":"禁忌的契约","tc":"禁忌之契約","kr":"금기의 계약"},"libText":{"en":"Consume HP to gain a large amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを大きく回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，大幅恢复CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復大量CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 크게 회복. HP가 부족할 경우 회복량 감소"},"power":5}],[{"tag":"GENERAL_BUFF_RESERVE_01","idx":476,"text":{"en":"Power Resist S","jp":"耐え抜く力・小","sc":"忍受力·小","tc":"忍耐力・小","kr":"인내력ㆍ소"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":2},{"tag":"GENERAL_BUFF_RESERVE_02","idx":477,"text":{"en":"Power Resist M","jp":"耐え抜く力・中","sc":"忍受力·中","tc":"忍耐力・中","kr":"인내력ㆍ중"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":3},{"tag":"GENERAL_BUFF_RESERVE_03","idx":478,"text":{"en":"Power Resist L","jp":"耐え抜く力・大","sc":"忍受力·大","tc":"忍耐力・大","kr":"인내력ㆍ대"},"libText":{"en":"Temporarily increase stun resistance.","jp":"一時的に対象のブレイク耐性が増加する","sc":"暂时增加对象的破防耐性。","tc":"暫時增加對象的破防耐性。","kr":"일시적으로 대상의 브레이크 내성 증가"},"power":4}],[{"tag":"GENERAL_BUFF_RESERVE_04","idx":479,"text":{"en":"Accelerating World","jp":"加速する世界","sc":"加速的世界","tc":"加速的世界","kr":"가속하는 세계"},"libText":{"en":"Increase speed.","jp":"対象に加速を付与する","sc":"让对象加速。","tc":"賦予對象加速狀態。","kr":"대상에게 가속 부여"},"power":4}],[]],"massEffect":{"tag":"BUFF_RESERVE_03","idx":424,"text":{"en":"Power Pact","jp":"力の契約","sc":"力量的契约","tc":"力之契約","kr":"힘의 계약"},"libText":{"en":"Consume HP to gain a small amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを少し回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，恢复少量CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復少量CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 조금 회복. HP가 부족할 경우 회복량 감소"},"power":3},"slotMass":[{"tag":"BUFF_RESERVE_03","idx":424,"text":{"en":"Power Pact","jp":"力の契約","sc":"力量的契约","tc":"力之契約","kr":"힘의 계약"},"libText":{"en":"Consume HP to gain a small amount of CC. If HP is insufficient, amount of CC gained is reduced.","jp":"ＨＰを消費して、ＣＣを少し回復する。\nただし、ＨＰが不足していると回復量が減少する","sc":"消费HP，恢复少量CC。\n但是，HP不足时，恢复量将会减少。","tc":"消耗HP，回復少量CC。\n但是，HP不足時回復量會減少。","kr":"HP를 소비해 CC 조금 회복. HP가 부족할 경우 회복량 감소"},"power":3},null,null,null],"product":{"en":"Bloodlust Tablet","jp":"欲血タブレット","sc":"欲血药片","tc":"欲血藥片","kr":"피의 태블릿"}}]}